author | Sam Lantinga <slouken@libsdl.org> |
Sat, 16 Jun 2007 15:32:04 +0000 | |
changeset 2129 | 047245361002 |
parent 2043 | adf732f1f016 |
child 2152 | 003c1b5b07da |
permissions | -rw-r--r-- |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2006 Sam Lantinga |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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version 2.1 of the License, or (at your option) any later version. |
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|
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Lesser General Public License for more details. |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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You should have received a copy of the GNU Lesser General Public |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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/* This file contains functions for backwards compatibility with SDL 1.2 */ |
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#ifndef _SDL_compat_h |
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#define _SDL_compat_h |
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#include "SDL_video.h" |
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#include "SDL_version.h" |
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#include "begin_code.h" |
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/* Set up for C function definitions, even when using C++ */ |
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#ifdef __cplusplus |
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/* *INDENT-OFF* */ |
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extern "C" { |
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/* *INDENT-ON* */ |
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#endif |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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#define SDL_SWSURFACE 0x00000000 |
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#define SDL_ANYFORMAT 0x00100000 |
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#define SDL_HWPALETTE 0x00200000 |
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#define SDL_DOUBLEBUF 0x00400000 |
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#define SDL_FULLSCREEN 0x00800000 |
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#define SDL_RESIZABLE 0x01000000 |
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#define SDL_NOFRAME 0x02000000 |
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#define SDL_OPENGL 0x04000000 |
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#define SDL_ASYNCBLIT 0x08000000 /* Not used */ |
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#define SDL_HWACCEL 0x08000000 /* Not used */ |
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#define SDL_APPMOUSEFOCUS 0x01 |
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#define SDL_APPINPUTFOCUS 0x02 |
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#define SDL_APPACTIVE 0x04 |
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#define SDL_LOGPAL 0x01 |
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#define SDL_PHYSPAL 0x02 |
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#define SDL_ACTIVEEVENT SDL_EVENT_RESERVED1 |
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#define SDL_VIDEORESIZE SDL_EVENT_RESERVED2 |
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#define SDL_VIDEOEXPOSE SDL_EVENT_RESERVED3 |
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#define SDL_ACTIVEEVENTMASK SDL_EVENTMASK(SDL_ACTIVEEVENT) |
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#define SDL_VIDEORESIZEMASK SDL_EVENTMASK(SDL_VIDEORESIZE) |
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#define SDL_VIDEOEXPOSEMASK SDL_EVENTMASK(SDL_VIDEOEXPOSE) |
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#define SDL_BUTTON_WHEELUP 4 |
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#define SDL_BUTTON_WHEELDOWN 5 |
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#define SDL_DEFAULT_REPEAT_DELAY 500 |
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#define SDL_DEFAULT_REPEAT_INTERVAL 30 |
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typedef struct SDL_VideoInfo |
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{ |
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Uint32 hw_available:1; |
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Uint32 wm_available:1; |
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Uint32 UnusedBits1:6; |
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Uint32 UnusedBits2:1; |
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Uint32 blit_hw:1; |
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Uint32 blit_hw_CC:1; |
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Uint32 blit_hw_A:1; |
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Uint32 blit_sw:1; |
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Uint32 blit_sw_CC:1; |
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Uint32 blit_sw_A:1; |
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Uint32 blit_fill:1; |
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Uint32 UnusedBits3:16; |
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Uint32 video_mem; |
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SDL_PixelFormat *vfmt; |
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} SDL_VideoInfo; |
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/* The most common video overlay formats. |
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For an explanation of these pixel formats, see: |
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http://www.webartz.com/fourcc/indexyuv.htm |
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For information on the relationship between color spaces, see: |
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http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html |
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*/ |
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#define SDL_YV12_OVERLAY 0x32315659 /* Planar mode: Y + V + U (3 planes) */ |
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#define SDL_IYUV_OVERLAY 0x56555949 /* Planar mode: Y + U + V (3 planes) */ |
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#define SDL_YUY2_OVERLAY 0x32595559 /* Packed mode: Y0+U0+Y1+V0 (1 plane) */ |
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#define SDL_UYVY_OVERLAY 0x59565955 /* Packed mode: U0+Y0+V0+Y1 (1 plane) */ |
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#define SDL_YVYU_OVERLAY 0x55595659 /* Packed mode: Y0+V0+Y1+U0 (1 plane) */ |
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/* The YUV hardware video overlay */ |
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typedef struct SDL_Overlay |
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{ |
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Uint32 format; /* Read-only */ |
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106 |
int w, h; /* Read-only */ |
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107 |
int planes; /* Read-only */ |
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108 |
Uint16 *pitches; /* Read-only */ |
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109 |
Uint8 **pixels; /* Read-write */ |
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110 |
|
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111 |
/* Hardware-specific surface info */ |
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112 |
struct private_yuvhwfuncs *hwfuncs; |
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113 |
struct private_yuvhwdata *hwdata; |
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114 |
|
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115 |
/* Special flags */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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116 |
Uint32 hw_overlay:1; /* Flag: This overlay hardware accelerated? */ |
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117 |
Uint32 UnusedBits:31; |
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118 |
} SDL_Overlay; |
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119 |
|
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120 |
typedef enum |
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121 |
{ |
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122 |
SDL_GRAB_QUERY = -1, |
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123 |
SDL_GRAB_OFF = 0, |
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124 |
SDL_GRAB_ON = 1 |
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125 |
} SDL_GrabMode; |
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126 |
|
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127 |
struct SDL_SysWMinfo; |
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128 |
|
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129 |
#define SDL_SetModuleHandle(x) |
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130 |
#define SDL_AllocSurface SDL_CreateRGBSurface |
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131 |
|
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132 |
extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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133 |
extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen); |
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134 |
extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen); |
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135 |
extern DECLSPEC const SDL_VideoInfo *SDLCALL SDL_GetVideoInfo(void); |
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136 |
extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp, |
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137 |
Uint32 flags); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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138 |
extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(SDL_PixelFormat * format, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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139 |
Uint32 flags); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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140 |
extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width, int height, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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141 |
int bpp, Uint32 flags); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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142 |
extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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143 |
extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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144 |
int numrects, SDL_Rect * rects); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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145 |
extern DECLSPEC void SDLCALL SDL_UpdateRect(SDL_Surface * screen, Sint32 x, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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146 |
Sint32 y, Uint32 w, Uint32 h); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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147 |
extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface * screen); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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148 |
extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormat(SDL_Surface * surface); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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149 |
extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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150 |
surface); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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151 |
extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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152 |
const char *icon); |
2043 | 153 |
extern DECLSPEC void SDLCALL SDL_WM_GetCaption(const char **title, |
154 |
const char **icon); |
|
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155 |
extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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156 |
extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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157 |
extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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158 |
extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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159 |
extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface, int flags, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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160 |
const SDL_Color * colors, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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161 |
int firstcolor, int ncolors); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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162 |
extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface * surface, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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163 |
const SDL_Color * colors, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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164 |
int firstcolor, int ncolors); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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165 |
extern DECLSPEC int SDLCALL SDL_GetWMInfo(struct SDL_SysWMinfo *info); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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166 |
extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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167 |
extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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168 |
extern DECLSPEC SDL_Overlay *SDLCALL SDL_CreateYUVOverlay(int width, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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169 |
int height, |
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170 |
Uint32 format, |
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171 |
SDL_Surface * |
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172 |
display); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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173 |
extern DECLSPEC int SDLCALL SDL_LockYUVOverlay(SDL_Overlay * overlay); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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174 |
extern DECLSPEC void SDLCALL SDL_UnlockYUVOverlay(SDL_Overlay * overlay); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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175 |
extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay * overlay, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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176 |
SDL_Rect * dstrect); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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177 |
extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay); |
1912
8d384b647307
Setting up the OpenGL support
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178 |
extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void); |
2129
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Key repeat is handled by the OS, since text input is now decoupled from physical key events.
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179 |
extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval); |
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Key repeat is handled by the OS, since text input is now decoupled from physical key events.
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180 |
extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval); |
1895
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181 |
|
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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182 |
/* Ends C function definitions when using C++ */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
183 |
#ifdef __cplusplus |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
184 |
/* *INDENT-OFF* */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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185 |
} |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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186 |
/* *INDENT-ON* */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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187 |
#endif |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
188 |
#include "close_code.h" |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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189 |
|
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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190 |
#endif /* _SDL_compat_h */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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191 |
|
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192 |
/* vi: set ts=4 sw=4 expandtab: */ |