author | Sam Lantinga <slouken@libsdl.org> |
Sun, 09 Jul 2006 09:02:26 +0000 | |
branch | SDL-1.3 |
changeset 1733 | 0b1070f2f94d |
parent 1729 | 0ef52d56e8bb |
child 1734 | f7c667ded87d |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2006 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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/** |
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* \file SDL_video.h |
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* |
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* Header file for access to the SDL raw framebuffer window |
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*/ |
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#ifndef _SDL_video_h |
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#define _SDL_video_h |
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#include "SDL_stdinc.h" |
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#include "SDL_error.h" |
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#include "SDL_pixels.h" |
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#include "SDL_rwops.h" |
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#include "begin_code.h" |
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/* Set up for C function definitions, even when using C++ */ |
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#ifdef __cplusplus |
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/* *INDENT-OFF* */ |
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extern "C" { |
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/* *INDENT-ON* */ |
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#endif |
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/* Transparency definitions: These define alpha as the opacity of a surface */ |
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#define SDL_ALPHA_OPAQUE 255 |
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#define SDL_ALPHA_TRANSPARENT 0 |
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* \struct SDL_Rect |
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* |
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* \brief A rectangle, with the origin at the upper left. |
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*/ |
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typedef struct SDL_Rect |
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{ |
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Sint16 x, y; |
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Uint16 w, h; |
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} SDL_Rect; |
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/** |
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* \struct SDL_DisplayMode |
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* |
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* \brief The structure that defines a display mode |
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* |
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* \sa SDL_GetNumDisplayModes() |
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* \sa SDL_GetDisplayMode() |
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* \sa SDL_GetDesktopDisplayMode() |
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* \sa SDL_GetCurrentDisplayMode() |
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* \sa SDL_GetClosestDisplayMode() |
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* \sa SDL_SetDisplayMode() |
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*/ |
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typedef struct |
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{ |
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Uint32 format; /**< pixel format */ |
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int w; /**< width */ |
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int h; /**< height */ |
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int refresh_rate; /**< refresh rate (or zero for unspecified) */ |
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void *driverdata; /**< driver-specific data, initialize to 0 */ |
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} SDL_DisplayMode; |
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/** |
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* \typedef SDL_WindowID |
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* |
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* \brief The type used to identify a window |
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* |
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* \sa SDL_CreateWindow() |
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* \sa SDL_CreateWindowFrom() |
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* \sa SDL_DestroyWindow() |
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* \sa SDL_GetWindowData() |
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* \sa SDL_GetWindowFlags() |
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* \sa SDL_GetWindowGrab() |
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* \sa SDL_GetWindowPosition() |
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* \sa SDL_GetWindowSize() |
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* \sa SDL_GetWindowTitle() |
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* \sa SDL_HideWindow() |
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* \sa SDL_MaximizeWindow() |
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* \sa SDL_MinimizeWindow() |
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* \sa SDL_RaiseWindow() |
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* \sa SDL_RestoreWindow() |
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* \sa SDL_SetWindowData() |
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* \sa SDL_SetWindowFullscreen() |
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* \sa SDL_SetWindowGrab() |
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* \sa SDL_SetWindowIcon() |
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* \sa SDL_SetWindowPosition() |
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* \sa SDL_SetWindowSize() |
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* \sa SDL_SetWindowTitle() |
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* \sa SDL_ShowWindow() |
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*/ |
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typedef Uint32 SDL_WindowID; |
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/** |
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* \enum SDL_WindowFlags |
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* |
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* \brief The flags on a window |
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* |
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* \sa SDL_GetWindowFlags() |
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*/ |
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typedef enum |
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{ |
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SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window, implies borderless */ |
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SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */ |
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SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */ |
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SDL_WINDOW_BORDERLESS = 0x00000008, /**< no window decoration */ |
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SDL_WINDOW_RESIZABLE = 0x00000010, /**< window can be resized */ |
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SDL_WINDOW_MINIMIZED = 0x00000020, /**< minimized */ |
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SDL_WINDOW_MAXIMIZED = 0x00000040, /**< maximized */ |
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SDL_WINDOW_INPUT_GRABBED = 0x00000100, /**< window has grabbed input focus */ |
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SDL_WINDOW_KEYBOARD_FOCUS = 0x00000200, /**< window has keyboard focus */ |
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SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */ |
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} SDL_WindowFlags; |
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|
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/** |
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* \def SDL_WINDOWPOS_UNDEFINED |
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* \brief Used to indicate that you don't care what the window position is. |
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*/ |
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#define SDL_WINDOWPOS_UNDEFINED 0x7FFFFFF |
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/** |
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* \def SDL_WINDOWPOS_CENTERED |
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* \brief Used to indicate that the window position should be centered. |
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*/ |
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#define SDL_WINDOWPOS_CENTERED 0x7FFFFFE |
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|
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/** |
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* \enum SDL_WindowEventID |
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* |
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* \brief Event subtype for window events |
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*/ |
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typedef enum |
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{ |
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SDL_WINDOWEVENT_NONE, /**< Never used */ |
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SDL_WINDOWEVENT_SHOWN, /**< Window has been shown */ |
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SDL_WINDOWEVENT_HIDDEN, /**< Window has been hidden */ |
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SDL_WINDOWEVENT_EXPOSED, /**< Window has been exposed and should be redrawn */ |
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SDL_WINDOWEVENT_MOVED, /**< Window has been moved to data1,data2 */ |
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SDL_WINDOWEVENT_RESIZED, /**< Window size changed to data1xdata2 */ |
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SDL_WINDOWEVENT_MINIMIZED, /**< Window has been minimized */ |
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SDL_WINDOWEVENT_MAXIMIZED, /**< Window has been maximized */ |
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SDL_WINDOWEVENT_RESTORED, /**< Window has been restored to normal size and position */ |
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SDL_WINDOWEVENT_ENTER, /**< The window has gained mouse focus */ |
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SDL_WINDOWEVENT_LEAVE, /**< The window has lost mouse focus */ |
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SDL_WINDOWEVENT_FOCUS_GAINED, /**< The window has gained keyboard focus */ |
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SDL_WINDOWEVENT_FOCUS_LOST, /**< The window has lost keyboard focus */ |
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SDL_WINDOWEVENT_CLOSE, /**< The window manager requests that the window be closed */ |
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} SDL_WindowEventID; |
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|
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/** |
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* \enum SDL_RendererFlags |
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* |
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* \brief Flags used when initializing a render manager. |
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*/ |
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typedef enum |
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{ |
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SDL_Renderer_PresentDiscard = 0x00000001, /**< Present leaves the contents of the backbuffer undefined */ |
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SDL_Renderer_PresentCopy = 0x00000002, /**< Present uses a copy from back buffer to the front buffer */ |
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SDL_Renderer_PresentFlip2 = 0x00000004, /**< Present uses a flip, swapping back buffer and front buffer */ |
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SDL_Renderer_PresentFlip3 = 0x00000008, /**< Present uses a flip, rotating between two back buffers and a front buffer */ |
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SDL_Renderer_PresentVSync = 0x00000010, /**< Present is synchronized with the refresh rate */ |
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SDL_Renderer_RenderTarget = 0x00000020, /**< The renderer can create texture render targets */ |
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SDL_Renderer_Accelerated = 0x00000040, /**< The renderer uses hardware acceleration */ |
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SDL_Renderer_Minimal = 0x00000080, /**< The renderer only supports the read/write pixel and present functions */ |
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} SDL_RendererFlags; |
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||
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/** |
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* \struct SDL_RendererInfo |
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* |
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* \brief Information on the capabilities of a render manager. |
|
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*/ |
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typedef struct SDL_RendererInfo |
|
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{ |
|
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const char *name; /**< The name of the renderer */ |
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Uint32 flags; /**< Supported SDL_RendererFlags */ |
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192 |
Uint32 blend_modes; /**< A mask of supported blend modes */ |
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Uint32 scale_modes; /**< A mask of supported scale modes */ |
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Uint32 num_texture_formats; /**< The number of available texture formats */ |
|
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Uint32 texture_formats[32]; /**< The available texture formats */ |
|
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int max_texture_width; /**< The maximimum texture width */ |
|
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int max_texture_height; /**< The maximimum texture height */ |
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} SDL_RendererInfo; |
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199 |
||
200 |
/** |
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* \enum SDL_TextureAccess |
|
202 |
* |
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* \brief The access pattern allowed for a texture |
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*/ |
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typedef enum |
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{ |
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SDL_TextureAccess_Render, /**< Unlockable video memory, rendering allowed */ |
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SDL_TextureAccess_Remote, /**< Unlockable video memory */ |
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SDL_TextureAccess_Local, /**< Lockable system memory */ |
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} SDL_TextureAccess; |
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||
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/** |
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* \enum SDL_TextureBlendMode |
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214 |
* |
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* \brief The blend mode used in SDL_RenderCopy() |
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*/ |
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typedef enum |
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218 |
{ |
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SDL_TextureBlendMode_None = 0x00000000, /**< No blending */ |
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SDL_TextureBlendMode_Mask = 0x00000001, /**< dst = A ? src : dst (alpha is mask) */ |
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SDL_TextureBlendMode_Blend = 0x00000002, /**< dst = (src * A) + (dst * (1-A)) */ |
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SDL_TextureBlendMode_Add = 0x00000004, /**< dst = (src * A) + dst */ |
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SDL_TextureBlendMode_Mod = 0x00000008, /**< dst = src * dst */ |
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} SDL_TextureBlendMode; |
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||
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/** |
|
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* \enum SDL_TextureScaleMode |
|
228 |
* |
|
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* \brief The scale mode used in SDL_RenderCopy() |
|
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*/ |
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231 |
typedef enum |
|
232 |
{ |
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SDL_TextureScaleMode_None = 0x00000000, /**< No scaling, rectangles must match dimensions */ |
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SDL_TextureScaleMode_Fast = 0x00000001, /**< Point sampling or equivalent algorithm */ |
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SDL_TextureScaleMode_Slow = 0x00000002, /**< Linear filtering or equivalent algorithm */ |
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SDL_TextureScaleMode_Best = 0x00000004, /**< Bicubic filtering or equivalent algorithm */ |
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} SDL_TextureScaleMode; |
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||
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/** |
|
240 |
* \typedef SDL_TextureID |
|
241 |
* |
|
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* \brief An efficient driver-specific representation of pixel data |
|
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*/ |
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typedef Uint32 SDL_TextureID; |
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/** |
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* \typedef SDL_GLContext |
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* |
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* \brief An opaque handle to an OpenGL context. |
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*/ |
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typedef void *SDL_GLContext; |
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|
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|
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/* These are the currently supported flags for the SDL_surface */ |
|
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/* Used internally (read-only) */ |
|
256 |
#define SDL_HWSURFACE 0x00000001 /* Surface represents a texture */ |
|
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#define SDL_PREALLOC 0x00000002 /* Surface uses preallocated memory */ |
|
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#define SDL_SRCALPHA 0x00000004 /* Blit uses source alpha blending */ |
|
259 |
#define SDL_SRCCOLORKEY 0x00000008 /* Blit uses a source color key */ |
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260 |
#define SDL_RLEACCELOK 0x00000010 /* Private flag */ |
|
261 |
#define SDL_RLEACCEL 0x00000020 /* Surface is RLE encoded */ |
|
262 |
||
263 |
/* Evaluates to true if the surface needs to be locked before access */ |
|
264 |
#define SDL_MUSTLOCK(S) (((S)->flags & (SDL_HWSURFACE|SDL_RLEACCEL)) != 0) |
|
265 |
||
266 |
/* This structure should be treated as read-only, except for 'pixels', |
|
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which, if not NULL, contains the raw pixel data for the surface. |
|
268 |
*/ |
|
269 |
typedef struct SDL_Surface |
|
270 |
{ |
|
271 |
Uint32 flags; /* Read-only */ |
|
272 |
SDL_PixelFormat *format; /* Read-only */ |
|
273 |
int w, h; /* Read-only */ |
|
274 |
int pitch; /* Read-only */ |
|
275 |
void *pixels; /* Read-write */ |
|
276 |
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/* texture associated with the surface, if any */ |
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SDL_TextureID textureID; |
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|
1670 | 280 |
/* information needed for surfaces requiring locks */ |
281 |
int locked; |
|
282 |
void *lock_data; |
|
283 |
||
284 |
/* clipping information */ |
|
285 |
SDL_Rect clip_rect; /* Read-only */ |
|
286 |
||
287 |
/* info for fast blit mapping to other surfaces */ |
|
288 |
struct SDL_BlitMap *map; /* Private */ |
|
289 |
||
290 |
/* format version, bumped at every change to invalidate blit maps */ |
|
291 |
unsigned int format_version; /* Private */ |
|
292 |
||
293 |
/* Reference count -- used when freeing surface */ |
|
294 |
int refcount; /* Read-mostly */ |
|
295 |
} SDL_Surface; |
|
296 |
||
297 |
/* typedef for private surface blitting functions */ |
|
298 |
typedef int (*SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect, |
|
299 |
struct SDL_Surface * dst, SDL_Rect * dstrect); |
|
300 |
||
301 |
||
302 |
/** |
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* \enum SDL_GLattr |
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* |
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* \brief OpenGL configuration attributes |
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*/ |
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typedef enum |
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{ |
0 | 309 |
SDL_GL_RED_SIZE, |
310 |
SDL_GL_GREEN_SIZE, |
|
311 |
SDL_GL_BLUE_SIZE, |
|
312 |
SDL_GL_ALPHA_SIZE, |
|
313 |
SDL_GL_BUFFER_SIZE, |
|
314 |
SDL_GL_DOUBLEBUFFER, |
|
315 |
SDL_GL_DEPTH_SIZE, |
|
316 |
SDL_GL_STENCIL_SIZE, |
|
317 |
SDL_GL_ACCUM_RED_SIZE, |
|
318 |
SDL_GL_ACCUM_GREEN_SIZE, |
|
319 |
SDL_GL_ACCUM_BLUE_SIZE, |
|
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|
320 |
SDL_GL_ACCUM_ALPHA_SIZE, |
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|
321 |
SDL_GL_STEREO, |
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|
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SDL_GL_MULTISAMPLEBUFFERS, |
1656 | 323 |
SDL_GL_MULTISAMPLESAMPLES, |
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|
324 |
SDL_GL_ACCELERATED_VISUAL |
0 | 325 |
} SDL_GLattr; |
326 |
||
327 |
||
328 |
/* Function prototypes */ |
|
329 |
||
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|
330 |
/** |
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331 |
* \fn int SDL_GetNumVideoDrivers(void) |
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* |
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333 |
* \brief Get the number of video drivers compiled into SDL |
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|
334 |
* |
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|
335 |
* \sa SDL_GetVideoDriver() |
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*/ |
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extern DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void); |
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/** |
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* \fn const char *SDL_GetVideoDriver(int index) |
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* |
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* \brief Get the name of a built in video driver. |
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* |
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* \note The video drivers are presented in the order in which they are |
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* normally checked during initialization. |
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* |
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* \sa SDL_GetNumVideoDrivers() |
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*/ |
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extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index); |
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/** |
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* \fn int SDL_VideoInit(const char *driver_name, Uint32 flags) |
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* |
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* \brief Initialize the video subsystem, optionally specifying a video driver. |
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* |
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* \param driver_name Initialize a specific driver by name, or NULL for the default video driver. |
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* \param flags FIXME: Still needed? |
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* |
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* \return 0 on success, -1 on error |
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* |
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* This function initializes the video subsystem; setting up a connection |
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* to the window manager, etc, and determines the available display modes |
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* and pixel formats, but does not initialize a window or graphics mode. |
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* |
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* \sa SDL_VideoQuit() |
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*/ |
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extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name, |
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Uint32 flags); |
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/** |
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* \fn void SDL_VideoQuit(void) |
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* |
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* \brief Shuts down the video subsystem. |
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* |
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* This function closes all windows, and restores the original video mode. |
0 | 376 |
* |
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* \sa SDL_VideoInit() |
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*/ |
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extern DECLSPEC void SDLCALL SDL_VideoQuit(void); |
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/** |
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* \fn const char *SDL_GetCurrentVideoDriver(void) |
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* |
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* \brief Returns the name of the currently initialized video driver. |
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* |
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* \return The name of the current video driver or NULL if no driver |
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* has been initialized |
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* |
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* \sa SDL_GetNumVideoDrivers() |
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* \sa SDL_GetVideoDriver() |
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*/ |
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extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void); |
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/** |
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* \fn int SDL_GetNumVideoDisplays(void) |
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* |
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* \brief Returns the number of available video displays. |
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* |
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* \sa SDL_SelectVideoDisplay() |
0 | 400 |
*/ |
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extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void); |
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/** |
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* \fn int SDL_SelectVideoDisplay(int index) |
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* |
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* \brief Set the index of the currently selected display. |
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* |
1670 | 408 |
* \return The index of the currently selected display. |
409 |
* |
|
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* \note You can query the currently selected display by passing an index of -1. |
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* |
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* \sa SDL_GetNumVideoDisplays() |
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*/ |
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extern DECLSPEC int SDLCALL SDL_SelectVideoDisplay(int index); |
0 | 415 |
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/** |
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* \fn int SDL_GetNumDisplayModes(void) |
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* |
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* \brief Returns the number of available display modes for the current display. |
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* |
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* \sa SDL_GetDisplayMode() |
0 | 422 |
*/ |
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extern DECLSPEC int SDLCALL SDL_GetNumDisplayModes(void); |
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/** |
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* \fn const SDL_DisplayMode *SDL_GetDisplayMode(int index) |
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* |
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* \brief Retrieve information about a specific display mode. |
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* |
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* \note The display modes are sorted in this priority: |
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* \li bits per pixel -> more colors to fewer colors |
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* \li width -> largest to smallest |
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* \li height -> largest to smallest |
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* \li refresh rate -> highest to lowest |
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* |
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* \sa SDL_GetNumDisplayModes() |
0 | 437 |
*/ |
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extern DECLSPEC const SDL_DisplayMode *SDLCALL SDL_GetDisplayMode(int index); |
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|
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/** |
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* \fn const SDL_DisplayMode *SDL_GetDesktopDisplayMode(void) |
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* |
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|
443 |
* \brief Retrieve information about the desktop display mode for the current display. |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
444 |
*/ |
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|
445 |
extern DECLSPEC const SDL_DisplayMode *SDLCALL |
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446 |
SDL_GetDesktopDisplayMode(void); |
1662
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|
447 |
|
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Sam Lantinga <slouken@libsdl.org>
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|
448 |
/** |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
449 |
* \fn const SDL_DisplayMode *SDL_GetCurrentDisplayMode(void) |
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parents:
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|
450 |
* |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
451 |
* \brief Retrieve information about the current display mode. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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changeset
|
452 |
*/ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
453 |
extern DECLSPEC const SDL_DisplayMode *SDLCALL |
1668
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|
454 |
SDL_GetCurrentDisplayMode(void); |
0 | 455 |
|
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
456 |
/** |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
457 |
* \fn SDL_DisplayMode *SDL_GetClosestDisplayMode(const SDL_DisplayMode *mode, SDL_DisplayMode *closest) |
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Sam Lantinga <slouken@libsdl.org>
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|
458 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
459 |
* \brief Get the closest match to the requested display mode. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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|
460 |
* |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
461 |
* \param mode The desired display mode |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
462 |
* \param closest A pointer to a display mode to be filled in with the closest match of the available display modes. |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
463 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
464 |
* \return The passed in value 'closest', or NULL if no matching video mode was available. |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
465 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
466 |
* The available display modes are scanned, and 'closest' is filled in with the closest mode matching the requested mode and returned. The mode format and refresh_rate default to the desktop mode if they are 0. The modes are scanned with size being first priority, format being second priority, and finally checking the refresh_rate. If all the available modes are too small, then NULL is returned. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
467 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
468 |
* \sa SDL_GetNumDisplayModes() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
469 |
* \sa SDL_GetDisplayMode() |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
470 |
*/ |
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|
471 |
extern DECLSPEC SDL_DisplayMode *SDLCALL SDL_GetClosestDisplayMode(const |
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|
472 |
SDL_DisplayMode |
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|
473 |
* mode, |
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|
474 |
SDL_DisplayMode |
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changeset
|
475 |
* closest); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
476 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
477 |
/** |
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|
478 |
* \fn int SDL_SetFullscreenDisplayMode(const SDL_DisplayMode *mode) |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
479 |
* |
1733
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changeset
|
480 |
* \brief Set the display mode used when a fullscreen window is visible |
0b1070f2f94d
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parents:
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changeset
|
481 |
* on the currently selected display. |
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Sam Lantinga <slouken@libsdl.org>
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|
482 |
* |
1733
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Implemented gamma correction on Windows.
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|
483 |
* \param mode The mode to use, or NULL for the desktop mode. |
0 | 484 |
* |
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|
485 |
* \return 0 on success, or -1 if setting the display mode failed. |
1733
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Implemented gamma correction on Windows.
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|
486 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
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changeset
|
487 |
* \sa SDL_SetWindowFullscreen() |
0 | 488 |
*/ |
1733
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Implemented gamma correction on Windows.
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|
489 |
extern DECLSPEC int SDLCALL SDL_SetFullscreenDisplayMode(const SDL_DisplayMode |
0b1070f2f94d
Implemented gamma correction on Windows.
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|
490 |
* mode); |
0b1070f2f94d
Implemented gamma correction on Windows.
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diff
changeset
|
491 |
|
0b1070f2f94d
Implemented gamma correction on Windows.
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changeset
|
492 |
/** |
0b1070f2f94d
Implemented gamma correction on Windows.
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changeset
|
493 |
* \fn const SDL_DisplayMode *SDL_GetFullscreenDisplayMode(void) |
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parents:
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|
494 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
495 |
* \brief Query the display mode used when a fullscreen window is visible |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
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|
496 |
* on the currently selected display. |
0b1070f2f94d
Implemented gamma correction on Windows.
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parents:
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changeset
|
497 |
*/ |
0b1070f2f94d
Implemented gamma correction on Windows.
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changeset
|
498 |
extern DECLSPEC const SDL_DisplayMode *SDLCALL |
0b1070f2f94d
Implemented gamma correction on Windows.
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parents:
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diff
changeset
|
499 |
SDL_GetFullscreenDisplayMode(void); |
0 | 500 |
|
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
501 |
/** |
1681
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Working on paletted display and texture support (two different issues)
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|
502 |
* \fn int SDL_SetDisplayPalette(const SDL_Color *colors, int firstcolor, int ncolors) |
1670 | 503 |
* |
1681
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Working on paletted display and texture support (two different issues)
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|
504 |
* \brief Set the palette entries for indexed display modes. |
1670 | 505 |
* |
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Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
506 |
* \return 0 on success, or -1 if the display mode isn't palettized or the colors couldn't be set. |
1670 | 507 |
*/ |
1681
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Working on paletted display and texture support (two different issues)
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parents:
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diff
changeset
|
508 |
extern DECLSPEC int SDLCALL SDL_SetDisplayPalette(const SDL_Color * colors, |
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
509 |
int firstcolor, |
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
510 |
int ncolors); |
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
511 |
|
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
512 |
/** |
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
513 |
* \fn int SDL_GetDisplayPalette(SDL_Color *colors, int firstcolor, int ncolors) |
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
514 |
* |
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
515 |
* \brief Gets the palette entries for indexed display modes. |
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
516 |
* |
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
517 |
* \return 0 on success, or -1 if the display mode isn't palettized |
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
518 |
*/ |
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
519 |
extern DECLSPEC int SDLCALL SDL_GetDisplayPalette(SDL_Color * colors, |
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
520 |
int firstcolor, |
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
521 |
int ncolors); |
1670 | 522 |
|
523 |
/** |
|
1733
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
524 |
* \fn int SDL_SetGamma(float red, float green, float blue) |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
525 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
526 |
* \brief Set the gamma correction for each of the color channels on the currently selected display. |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
527 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
528 |
* \return 0 on success, or -1 if setting the gamma isn't supported. |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
529 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
530 |
* \sa SDL_SetGammaRamp() |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
531 |
*/ |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
532 |
extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue); |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
533 |
|
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
534 |
/** |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
535 |
* \fn int SDL_SetGammaRamp(const Uint16 * red, const Uint16 * green, const Uint16 * blue) |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
536 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
537 |
* \brief Set the gamma ramp for the currently selected display. |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
538 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
539 |
* \param red The translation table for the red channel, or NULL |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
540 |
* \param green The translation table for the green channel, or NULL |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
541 |
* \param blue The translation table for the blue channel, or NULL |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
542 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
543 |
* \return 0 on success, or -1 if gamma ramps are unsupported. |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
544 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
545 |
* Set the gamma translation table for the red, green, and blue channels |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
546 |
* of the video hardware. Each table is an array of 256 16-bit quantities, |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
547 |
* representing a mapping between the input and output for that channel. |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
548 |
* The input is the index into the array, and the output is the 16-bit |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
549 |
* gamma value at that index, scaled to the output color precision. |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
550 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
551 |
* \sa SDL_GetGammaRamp() |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
552 |
*/ |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
553 |
extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 * red, |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
554 |
const Uint16 * green, |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
555 |
const Uint16 * blue); |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
556 |
|
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
557 |
/** |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
558 |
* \fn int SDL_GetGammaRamp(Uint16 * red, Uint16 * green, Uint16 * blue) |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
559 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
560 |
* \brief Get the gamma ramp for the currently selected display. |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
561 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
562 |
* \param red A pointer to a 256 element array of 16-bit quantities to hold the translation table for the red channel, or NULL. |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
563 |
* \param green A pointer to a 256 element array of 16-bit quantities to hold the translation table for the green channel, or NULL. |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
564 |
* \param blue A pointer to a 256 element array of 16-bit quantities to hold the translation table for the blue channel, or NULL. |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
565 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
566 |
* \return 0 on success, or -1 if gamma ramps are unsupported. |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
567 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
568 |
* \sa SDL_SetGammaRamp() |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
569 |
*/ |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
570 |
extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 * red, Uint16 * green, |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
571 |
Uint16 * blue); |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
572 |
|
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
573 |
|
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
574 |
/** |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
575 |
* \fn SDL_WindowID SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
576 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
577 |
* \brief Create a window with the specified position, dimensions, and flags. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
578 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
579 |
* \param title The title of the window |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
580 |
* \param x The x position of the window |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
581 |
* \param y The y position of the window |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
582 |
* \param w The width of the window |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
583 |
* \param h The height of the window |
1733
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
584 |
* \param flags The flags for the window, a mask of any of the following: SDL_WINDOW_FULLSCREEN, SDL_WINDOW_OPENGL, SDL_WINDOW_SHOWN, SDL_WINDOW_BORDERLESS, SDL_WINDOW_RESIZABLE, SDL_WINDOW_MAXIMIZED, SDL_WINDOW_MINIMIZED, SDL_WINDOW_INPUT_GRABBED |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
585 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
586 |
* \return The id of the window created, or zero if window creation failed. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
587 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
588 |
* \note Setting the position to -1, -1, indicates any position is fine. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
589 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
590 |
* \sa SDL_DestroyWindow() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
591 |
*/ |
1668
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
592 |
extern DECLSPEC SDL_WindowID SDLCALL SDL_CreateWindow(const char *title, |
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
593 |
int x, int y, int w, |
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
594 |
int h, Uint32 flags); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
595 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
596 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
597 |
* \fn SDL_WindowID SDL_CreateWindowFrom(void *data) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
598 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
599 |
* \brief Create an SDL window struct from an existing native window. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
600 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
601 |
* \param data A pointer to driver-dependent window creation data |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
602 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
603 |
* \return The id of the window created, or zero if window creation failed. |
0 | 604 |
* |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
605 |
* \warning This function is NOT SUPPORTED, use at your own risk! |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
606 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
607 |
* \sa SDL_DestroyWindow() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
608 |
*/ |
1681
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
609 |
extern DECLSPEC SDL_WindowID SDLCALL SDL_CreateWindowFrom(const void *data); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
610 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
611 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
612 |
* \fn Uint32 SDL_GetWindowFlags(SDL_WindowID windowID) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
613 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
614 |
* \brief Get the window flags. |
0 | 615 |
*/ |
1668
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
616 |
extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_WindowID windowID); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
617 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
618 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
619 |
* \fn void SDL_SetWindowTitle(SDL_WindowID windowID, const char *title) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
620 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
621 |
* \brief Set the title of the window, in UTF-8 format. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
622 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
623 |
* \sa SDL_GetWindowTitle() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
624 |
*/ |
1668
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
625 |
extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_WindowID windowID, |
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
626 |
const char *title); |
0 | 627 |
|
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
628 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
629 |
* \fn const char *SDL_GetWindowTitle(SDL_WindowID windowID) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
630 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
631 |
* \brief Get the title of the window, in UTF-8 format. |
0 | 632 |
* |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
633 |
* \sa SDL_SetWindowTitle() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
634 |
*/ |
1668
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
635 |
extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_WindowID windowID); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
636 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
637 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
638 |
* \fn void SDL_SetWindowIcon(SDL_Surface *icon) |
0 | 639 |
* |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
640 |
* \brief Set the icon of the window. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
641 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
642 |
* \param icon The icon for the window |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
643 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
644 |
* FIXME: The icon needs to be set before the window is first shown. Should some icon representation be part of the window creation data? |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
645 |
*/ |
1668
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
646 |
extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Surface * icon); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
647 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
648 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
649 |
* \fn void SDL_SetWindowData(SDL_WindowID windowID, void *userdata) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
650 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
651 |
* \brief Associate an arbitrary pointer with the window. |
0 | 652 |
* |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
653 |
* \sa SDL_GetWindowData() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
654 |
*/ |
1668
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
655 |
extern DECLSPEC void SDLCALL SDL_SetWindowData(SDL_WindowID windowID, |
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
656 |
void *userdata); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
657 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
658 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
659 |
* \fn void *SDL_GetWindowData(SDL_WindowID windowID) |
0 | 660 |
* |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
661 |
* \brief Retrieve the data pointer associated with the window. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
662 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
663 |
* \sa SDL_SetWindowData() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
664 |
*/ |
1668
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changeset
|
665 |
extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_WindowID windowID); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
666 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
667 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
668 |
* \fn void SDL_SetWindowPosition(SDL_WindowID windowID, int x, int y) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
669 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
670 |
* \brief Set the position of the window. |
0 | 671 |
* |
1719
5b9f50c957ed
You can now create multiple windows on Win32
Sam Lantinga <slouken@libsdl.org>
parents:
1707
diff
changeset
|
672 |
* \param windowID The window to reposition |
5b9f50c957ed
You can now create multiple windows on Win32
Sam Lantinga <slouken@libsdl.org>
parents:
1707
diff
changeset
|
673 |
* \param x The x coordinate of the window, SDL_WINDOWPOS_CENTERED, or SDL_WINDOWPOS_UNDEFINED |
5b9f50c957ed
You can now create multiple windows on Win32
Sam Lantinga <slouken@libsdl.org>
parents:
1707
diff
changeset
|
674 |
* \param y The y coordinate of the window, SDL_WINDOWPOS_CENTERED, or SDL_WINDOWPOS_UNDEFINED |
5b9f50c957ed
You can now create multiple windows on Win32
Sam Lantinga <slouken@libsdl.org>
parents:
1707
diff
changeset
|
675 |
* |
5b9f50c957ed
You can now create multiple windows on Win32
Sam Lantinga <slouken@libsdl.org>
parents:
1707
diff
changeset
|
676 |
* \note The window coordinate origin is the upper left of the display. |
5b9f50c957ed
You can now create multiple windows on Win32
Sam Lantinga <slouken@libsdl.org>
parents:
1707
diff
changeset
|
677 |
* |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
678 |
* \sa SDL_GetWindowPosition() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
679 |
*/ |
1668
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more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
680 |
extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_WindowID windowID, |
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parents:
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changeset
|
681 |
int x, int y); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
682 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
683 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
684 |
* \fn void SDL_GetWindowPosition(SDL_WindowID windowID, int *x, int *y) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
685 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
686 |
* \brief Get the position of the window. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
687 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
688 |
* \sa SDL_SetWindowPosition() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
689 |
*/ |
1668
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more tweaking indent options
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parents:
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diff
changeset
|
690 |
extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_WindowID windowID, |
4da1ee79c9af
more tweaking indent options
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parents:
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changeset
|
691 |
int *x, int *y); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
692 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
693 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
694 |
* \fn void SDL_SetWindowSize(SDL_WindowID windowID, int w, int w) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
695 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
696 |
* \brief Set the size of the window's client area. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
697 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
698 |
* \note You can't change the size of a fullscreen window, it automatically |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
699 |
* matches the size of the display mode. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
700 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
701 |
* \sa SDL_GetWindowSize() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
702 |
*/ |
1668
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more tweaking indent options
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parents:
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diff
changeset
|
703 |
extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_WindowID windowID, int w, |
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
704 |
int h); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
705 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
706 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
707 |
* \fn void SDL_GetWindowSize(SDL_WindowID windowID, int *w, int *w) |
0 | 708 |
* |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
709 |
* \brief Get the size of the window's client area. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
710 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
711 |
* \sa SDL_SetWindowSize() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
712 |
*/ |
1668
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parents:
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diff
changeset
|
713 |
extern DECLSPEC void SDLCALL SDL_GetWindowSize(SDL_WindowID windowID, int *w, |
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
714 |
int *h); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
715 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
716 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
717 |
* \fn void SDL_ShowWindow(SDL_WindowID windowID) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
718 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
719 |
* \brief Show the window |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
720 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
721 |
* \sa SDL_HideWindow() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
722 |
*/ |
1668
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parents:
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diff
changeset
|
723 |
extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_WindowID windowID); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
724 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
725 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
726 |
* \fn void SDL_HideWindow(SDL_WindowID windowID) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
727 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
728 |
* \brief Hide the window |
0 | 729 |
* |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
730 |
* \sa SDL_ShowWindow() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
731 |
*/ |
1668
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more tweaking indent options
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parents:
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changeset
|
732 |
extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_WindowID windowID); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
733 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
734 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
735 |
* \fn void SDL_RaiseWindow(SDL_WindowID windowID) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
736 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
737 |
* \brief Raise the window so it's above other windows. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
738 |
*/ |
1668
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more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
739 |
extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_WindowID windowID); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
740 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
741 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
742 |
* \fn void SDL_MaximizeWindow(SDL_WindowID windowID) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
743 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
744 |
* \brief Make the window as large as possible. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
745 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
746 |
* \sa SDL_RestoreWindow() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
747 |
*/ |
1668
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more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
748 |
extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_WindowID windowID); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
749 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
750 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
751 |
* \fn void SDL_MinimizeWindow(SDL_WindowID windowID) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
752 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
753 |
* \brief Minimize the window to an iconic representation. |
0 | 754 |
* |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
755 |
* \sa SDL_RestoreWindow() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
756 |
*/ |
1668
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parents:
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diff
changeset
|
757 |
extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_WindowID windowID); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
758 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
759 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
760 |
* \fn void SDL_RestoreWindow(SDL_WindowID windowID) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
761 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
762 |
* \brief Restore the size and position of a minimized or maximized window. |
0 | 763 |
* |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
764 |
* \sa SDL_MaximizeWindow() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
765 |
* \sa SDL_MinimizeWindow() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
766 |
*/ |
1668
4da1ee79c9af
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Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
767 |
extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_WindowID windowID); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
768 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
769 |
/** |
1733
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
770 |
* \fn int SDL_SetWindowFullscreen(SDL_WindowID windowID, int fullscreen) |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
771 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
772 |
* \brief Set the window's fullscreen state. |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
773 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
774 |
* \return 0 on success, or -1 if setting the display mode failed. |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
775 |
* |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
776 |
* \sa SDL_SetFullscreenDisplayMode() |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
777 |
*/ |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
778 |
extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_WindowID windowID, |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
779 |
int fullscreen); |
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
780 |
|
0b1070f2f94d
Implemented gamma correction on Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
1729
diff
changeset
|
781 |
/** |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
782 |
* \fn void SDL_SetWindowGrab(SDL_WindowID windowID, int mode) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
783 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
784 |
* \brief Set the window's input grab mode. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
785 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
786 |
* \param mode This is 1 to grab input, and 0 to release input. |
0 | 787 |
* |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
788 |
* \sa SDL_GetWindowGrab() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
789 |
*/ |
1668
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
790 |
extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_WindowID windowID, |
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
791 |
int mode); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
792 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
793 |
/** |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
794 |
* \fn int SDL_GetWindowGrab(SDL_WindowID windowID) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
795 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
796 |
* \brief Get the window's input grab mode. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
797 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
798 |
* \return This returns 1 if input is grabbed, and 0 otherwise. |
0 | 799 |
* |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
800 |
* \sa SDL_SetWindowGrab() |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
801 |
*/ |
1668
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
802 |
extern DECLSPEC int SDLCALL SDL_GetWindowGrab(SDL_WindowID windowID); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
803 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
804 |
/** |
1720
a1ebb17f9c52
Cleaned up a bunch of warnings, started adding Win32 event support
Sam Lantinga <slouken@libsdl.org>
parents:
1719
diff
changeset
|
805 |
* \fn SDL_bool SDL_GetWindowWMInfo(SDL_WindowID windowID, struct SDL_SysWMinfo * info) |
a1ebb17f9c52
Cleaned up a bunch of warnings, started adding Win32 event support
Sam Lantinga <slouken@libsdl.org>
parents:
1719
diff
changeset
|
806 |
* |
a1ebb17f9c52
Cleaned up a bunch of warnings, started adding Win32 event support
Sam Lantinga <slouken@libsdl.org>
parents:
1719
diff
changeset
|
807 |
* \brief Get driver specific information about a window. |
a1ebb17f9c52
Cleaned up a bunch of warnings, started adding Win32 event support
Sam Lantinga <slouken@libsdl.org>
parents:
1719
diff
changeset
|
808 |
* |
a1ebb17f9c52
Cleaned up a bunch of warnings, started adding Win32 event support
Sam Lantinga <slouken@libsdl.org>
parents:
1719
diff
changeset
|
809 |
* \note Include SDL_syswm.h for the declaration of SDL_SysWMinfo. |
a1ebb17f9c52
Cleaned up a bunch of warnings, started adding Win32 event support
Sam Lantinga <slouken@libsdl.org>
parents:
1719
diff
changeset
|
810 |
*/ |
a1ebb17f9c52
Cleaned up a bunch of warnings, started adding Win32 event support
Sam Lantinga <slouken@libsdl.org>
parents:
1719
diff
changeset
|
811 |
struct SDL_SysWMinfo; |
a1ebb17f9c52
Cleaned up a bunch of warnings, started adding Win32 event support
Sam Lantinga <slouken@libsdl.org>
parents:
1719
diff
changeset
|
812 |
extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_WindowID windowID, |
a1ebb17f9c52
Cleaned up a bunch of warnings, started adding Win32 event support
Sam Lantinga <slouken@libsdl.org>
parents:
1719
diff
changeset
|
813 |
struct SDL_SysWMinfo |
a1ebb17f9c52
Cleaned up a bunch of warnings, started adding Win32 event support
Sam Lantinga <slouken@libsdl.org>
parents:
1719
diff
changeset
|
814 |
*info); |
a1ebb17f9c52
Cleaned up a bunch of warnings, started adding Win32 event support
Sam Lantinga <slouken@libsdl.org>
parents:
1719
diff
changeset
|
815 |
|
a1ebb17f9c52
Cleaned up a bunch of warnings, started adding Win32 event support
Sam Lantinga <slouken@libsdl.org>
parents:
1719
diff
changeset
|
816 |
/** |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
817 |
* \fn void SDL_DestroyWindow(SDL_WindowID windowID) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
818 |
* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
819 |
* \brief Destroy a window. |
0 | 820 |
*/ |
1668
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
821 |
extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_WindowID windowID); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
822 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
823 |
/** |
1670 | 824 |
* \fn int SDL_GetNumRenderers(void) |
825 |
* |
|
826 |
* \brief Get the number of render managers on the current display. |
|
827 |
* |
|
828 |
* A render manager is a set of code that handles rendering and texture |
|
829 |
* management on a particular display. Normally there is only one, but |
|
830 |
* some drivers may have several available with different capabilities. |
|
831 |
* |
|
832 |
* \sa SDL_GetRendererInfo() |
|
833 |
* \sa SDL_CreateRenderer() |
|
834 |
*/ |
|
835 |
extern DECLSPEC int SDLCALL SDL_GetNumRenderers(void); |
|
836 |
||
837 |
/** |
|
838 |
* \fn SDL_RendererInfo *SDL_GetRendererInfo(int index) |
|
839 |
* |
|
840 |
* \brief Get information about a specific render manager on the current |
|
841 |
* display. |
|
842 |
* |
|
843 |
* \sa SDL_CreateRenderer() |
|
844 |
*/ |
|
845 |
extern DECLSPEC int SDLCALL SDL_GetRendererInfo(int index, |
|
846 |
SDL_RendererInfo * info); |
|
847 |
||
848 |
/** |
|
849 |
* \fn int SDL_CreateRenderer(SDL_WindowID window, int index, Uint32 flags) |
|
850 |
* |
|
851 |
* \brief Create and make active a 2D rendering context for a window. |
|
852 |
* |
|
1719
5b9f50c957ed
You can now create multiple windows on Win32
Sam Lantinga <slouken@libsdl.org>
parents:
1707
diff
changeset
|
853 |
* \param windowID The window used for rendering |
1670 | 854 |
* \param index The index of the render manager to initialize, or -1 to initialize the first one supporting the requested flags. |
855 |
* \param flags SDL_RendererFlags |
|
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
856 |
* |
1670 | 857 |
* \return 0 on success, -1 if the flags were not supported, or -2 if |
858 |
* there isn't enough memory to support the requested flags |
|
859 |
* |
|
860 |
* \sa SDL_SelectRenderer() |
|
861 |
* \sa SDL_DestroyRenderer() |
|
862 |
*/ |
|
863 |
extern DECLSPEC int SDLCALL SDL_CreateRenderer(SDL_WindowID windowID, |
|
864 |
int index, Uint32 flags); |
|
865 |
||
866 |
/** |
|
867 |
* \fn int SDL_SelectRenderer(SDL_WindowID windowID) |
|
868 |
* |
|
869 |
* \brief Select the rendering context for a particular window. |
|
870 |
* |
|
871 |
* \return 0 on success, -1 if the selected window doesn't have a |
|
872 |
* rendering context. |
|
873 |
*/ |
|
874 |
extern DECLSPEC int SDLCALL SDL_SelectRenderer(SDL_WindowID windowID); |
|
875 |
||
876 |
/** |
|
877 |
* \fn SDL_TextureID SDL_CreateTexture(Uint32 format, int access, int w, int h) |
|
878 |
* |
|
1706
1577404809f0
Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents:
1683
diff
changeset
|
879 |
* \brief Create a texture for the current rendering context. |
1670 | 880 |
* |
881 |
* \param format The format of the texture |
|
882 |
* \param access One of the enumerated values in SDL_TextureAccess |
|
883 |
* \param w The width of the texture in pixels |
|
884 |
* \param h The height of the texture in pixels |
|
885 |
* |
|
886 |
* \return The created texture is returned, or 0 if no render manager was active, the format was unsupported, or the width or height were out of range. |
|
887 |
* |
|
888 |
* \sa SDL_QueryTexture() |
|
889 |
* \sa SDL_DestroyTexture() |
|
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1660
diff
changeset
|
890 |
*/ |
1670 | 891 |
extern DECLSPEC SDL_TextureID SDLCALL SDL_CreateTexture(Uint32 format, |
892 |
int access, int w, |
|
893 |
int h); |
|
894 |
||
895 |
/** |
|
896 |
* \fn SDL_TextureID SDL_CreateTextureFromSurface(Uint32 format, int access, SDL_Surface *surface) |
|
897 |
* |
|
1678
90bf530ced8e
SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents:
1676
diff
changeset
|
898 |
* \brief Create a texture from an existing surface. |
1670 | 899 |
* |
900 |
* \param format The format of the texture, or 0 to pick an appropriate format |
|
901 |
* \param access One of the enumerated values in SDL_TextureAccess |
|
902 |
* \param surface The surface containing pixel data used to fill the texture |
|
903 |
* |
|
904 |
* \return The created texture is returned, or 0 if no render manager was active, the format was unsupported, or the surface width or height were out of range. |
|
905 |
* |
|
906 |
* \note The surface is not modified or freed by this function. |
|
907 |
* |
|
908 |
* \sa SDL_QueryTexture() |
|
909 |
* \sa SDL_DestroyTexture() |
|
910 |
*/ |
|
911 |
extern DECLSPEC SDL_TextureID SDLCALL SDL_CreateTextureFromSurface(Uint32 |
|
912 |
format, |
|
913 |
int access, |
|
914 |
SDL_Surface |
|
915 |
* surface); |
|
0 | 916 |
|
1670 | 917 |
/** |
918 |
* \fn int SDL_QueryTexture(SDL_TextureID textureID, Uint32 *format, int *access, int *w, int *h) |
|
919 |
* |
|
920 |
* \brief Query the attributes of a texture |
|
921 |
* |
|
922 |
* \param texture A texture to be queried |
|
923 |
* \param format A pointer filled in with the raw format of the texture. The actual format may differ, but pixel transfers will use this format. |
|
924 |
* \param access A pointer filled in with the actual access to the texture. |
|
925 |
* \param w A pointer filled in with the width of the texture in pixels |
|
926 |
* \param h A pointer filled in with the height of the texture in pixels |
|
927 |
* |
|
928 |
* \return 0 on success, or -1 if the texture is not valid |
|
929 |
*/ |
|
930 |
extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_TextureID textureID, |
|
931 |
Uint32 * format, int *access, |
|
932 |
int *w, int *h); |
|
933 |
||
934 |
/** |
|
1678
90bf530ced8e
SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents:
1676
diff
changeset
|
935 |
* \fn int SDL_QueryTexturePixels(SDL_TextureID textureID, void **pixels, int pitch) |
90bf530ced8e
SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents:
1676
diff
changeset
|
936 |
* |
90bf530ced8e
SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents:
1676
diff
changeset
|
937 |
* \brief Query the pixels of a texture, if the texture does not need to be locked for pixel access. |
90bf530ced8e
SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents:
1676
diff
changeset
|
938 |
* |
90bf530ced8e
SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents:
1676
diff
changeset
|
939 |
* \param texture A texture to be queried, which was created with SDL_TextureAccess_Local |
90bf530ced8e
SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents:
1676
diff
changeset
|
940 |
* \param pixels A pointer filled with a pointer to the pixels for the texture |
90bf530ced8e
SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents:
1676
diff
changeset
|
941 |
* \param pitch A pointer filled in with the pitch of the pixel data |
90bf530ced8e
SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents:
1676
diff
changeset
|
942 |
* |
90bf530ced8e
SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents:
1676
diff
changeset
|
943 |
* \return 0 on success, or -1 if the texture is not valid, or must be locked for pixel access. |
90bf530ced8e
SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents:
1676
diff
changeset
|
944 |
*/ |
90bf530ced8e
SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents:
1676
diff
changeset
|
945 |
extern DECLSPEC int SDLCALL SDL_QueryTexturePixels(SDL_TextureID textureID, |
90bf530ced8e
SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents:
1676
diff
changeset
|
946 |
void **pixels, int *pitch); |
90bf530ced8e
SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents:
1676
diff
changeset
|
947 |
|
90bf530ced8e
SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents:
1676
diff
changeset
|
948 |
/** |
1681
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
949 |
* \fn int SDL_SetTexturePalette(SDL_TextureID textureID, const SDL_Color * colors, int firstcolor, int ncolors) |
1670 | 950 |
* |
951 |
* \brief Update an indexed texture with a color palette |
|
952 |
* |
|
953 |
* \param texture The texture to update |
|
954 |
* \param colors The array of RGB color data |
|
955 |
* \param firstcolor The first index to update |
|
956 |
* \param ncolors The number of palette entries to fill with the color data |
|
957 |
* |
|
958 |
* \return 0 on success, or -1 if the texture is not valid or not an indexed texture |
|
959 |
*/ |
|
960 |
extern DECLSPEC int SDLCALL SDL_SetTexturePalette(SDL_TextureID textureID, |
|
1681
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
961 |
const SDL_Color * colors, |
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
962 |
int firstcolor, |
80a5e6a4e1e2
Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents:
1678
diff
changeset
|
963 |
int ncolors); |
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|
964 |
|
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|
965 |
/** |
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|
966 |
* \fn int SDL_GetTexturePalette(SDL_TextureID textureID, SDL_Color * colors, int firstcolor, int ncolors) |
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|
967 |
* |
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|
968 |
* \brief Update an indexed texture with a color palette |
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Working on paletted display and texture support (two different issues)
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|
969 |
* |
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|
970 |
* \param texture The texture to update |
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|
971 |
* \param colors The array to fill with RGB color data |
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|
972 |
* \param firstcolor The first index to retrieve |
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|
973 |
* \param ncolors The number of palette entries to retrieve |
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|
974 |
* |
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|
975 |
* \return 0 on success, or -1 if the texture is not valid or not an indexed texture |
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|
976 |
*/ |
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|
977 |
extern DECLSPEC int SDLCALL SDL_GetTexturePalette(SDL_TextureID textureID, |
1670 | 978 |
SDL_Color * colors, |
979 |
int firstcolor, |
|
980 |
int ncolors); |
|
981 |
||
982 |
/** |
|
1681
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|
983 |
* \fn int SDL_UpdateTexture(SDL_TextureID textureID, const SDL_Rect *rect, const void *pixels, int pitch) |
1670 | 984 |
* |
985 |
* \brief Update the given texture rectangle with new pixel data. |
|
986 |
* |
|
987 |
* \param texture The texture to update |
|
988 |
* \param rect A pointer to the rectangle of pixels to update, or NULL to update the entire texture. |
|
989 |
* \param pixels The raw pixel data |
|
990 |
* \param pitch The number of bytes between rows of pixel data |
|
991 |
* |
|
992 |
* \return 0 on success, or -1 if the texture is not valid |
|
993 |
* |
|
994 |
* \note This is a very slow function for textures not created with SDL_TextureAccess_Local. |
|
0 | 995 |
*/ |
1670 | 996 |
extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_TextureID textureID, |
1681
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|
997 |
const SDL_Rect * rect, |
1670 | 998 |
const void *pixels, int pitch); |
999 |
||
1000 |
/** |
|
1681
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|
1001 |
* \fn void SDL_LockTexture(SDL_TextureID textureID, const SDL_Rect *rect, int markDirty, void **pixels, int *pitch) |
1670 | 1002 |
* |
1003 |
* \brief Lock a portion of the texture for pixel access. |
|
1004 |
* |
|
1005 |
* \param texture The texture to lock for access, which must have been created with SDL_TextureAccess_Local. |
|
1006 |
* \param rect A pointer to the rectangle to lock for access. If the rect is NULL, the entire texture will be locked. |
|
1007 |
* \param markDirty If this is nonzero, the locked area will be marked dirty when the texture is unlocked. |
|
1008 |
* \param pixels This is filled in with a pointer to the locked pixels, appropriately offset by the locked area. |
|
1009 |
* \param pitch This is filled in with the pitch of the locked pixels. |
|
1010 |
* |
|
1011 |
* \return 0 on success, or -1 if the texture is not valid or was created with SDL_TextureAccess_Remote |
|
1012 |
* |
|
1013 |
* \sa SDL_DirtyTexture() |
|
1014 |
* \sa SDL_UnlockTexture() |
|
1015 |
*/ |
|
1016 |
extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_TextureID textureID, |
|
1681
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|
1017 |
const SDL_Rect * rect, |
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|
1018 |
int markDirty, void **pixels, |
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|
1019 |
int *pitch); |
1670 | 1020 |
|
1021 |
/** |
|
1022 |
* \fn void SDL_UnlockTexture(SDL_TextureID textureID) |
|
1023 |
* |
|
1024 |
* \brief Unlock a texture, uploading the changes to video memory, if needed. |
|
1025 |
* |
|
1026 |
* \sa SDL_LockTexture() |
|
1027 |
* \sa SDL_DirtyTexture() |
|
1028 |
*/ |
|
1029 |
extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_TextureID textureID); |
|
1030 |
||
1031 |
/** |
|
1681
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|
1032 |
* \fn void SDL_DirtyTexture(SDL_TextureID textureID, int numrects, const SDL_Rect * rects) |
1670 | 1033 |
* |
1034 |
* \brief Mark the specified rectangles of the texture as dirty. |
|
1035 |
* |
|
1036 |
* \note The texture must have been created with SDL_TextureAccess_Local. |
|
1037 |
* |
|
1038 |
* \sa SDL_LockTexture() |
|
1039 |
* \sa SDL_UnlockTexture() |
|
1040 |
*/ |
|
1041 |
extern DECLSPEC void SDLCALL SDL_DirtyTexture(SDL_TextureID textureID, |
|
1681
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changeset
|
1042 |
int numrects, |
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changeset
|
1043 |
const SDL_Rect * rects); |
1670 | 1044 |
|
1045 |
/** |
|
1046 |
* \fn void SDL_SelectRenderTexture(SDL_TextureID textureID) |
|
1047 |
* |
|
1048 |
* \brief Select a texture as the rendering target, or 0 to reselect the current window. |
|
1049 |
* |
|
1050 |
* \note The texture must have been created with SDL_TextureAccess_Render. |
|
1051 |
*/ |
|
1052 |
extern DECLSPEC void SDLCALL SDL_SelectRenderTexture(SDL_TextureID textureID); |
|
1053 |