author | Ryan C. Gordon <icculus@icculus.org> |
Wed, 03 Aug 2016 01:53:59 -0400 | |
changeset 10231 | 0bd26418c5e4 |
parent 9998 | f67cf37e9cd4 |
permissions | -rw-r--r-- |
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/* |
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SDL 1.3 is now under the zlib license.
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Simple DirectMedia Layer |
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Updated copyright to 2016
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> |
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|
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This software is provided 'as-is', without any express or implied |
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warranty. In no event will the authors be held liable for any damages |
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arising from the use of this software. |
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|
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SDL 1.3 is now under the zlib license.
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Permission is granted to anyone to use this software for any purpose, |
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SDL 1.3 is now under the zlib license.
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including commercial applications, and to alter it and redistribute it |
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SDL 1.3 is now under the zlib license.
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freely, subject to the following restrictions: |
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|
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SDL 1.3 is now under the zlib license.
Sam Lantinga <slouken@libsdl.org>
parents:
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1. The origin of this software must not be misrepresented; you must not |
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SDL 1.3 is now under the zlib license.
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claim that you wrote the original software. If you use this software |
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SDL 1.3 is now under the zlib license.
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in a product, an acknowledgment in the product documentation would be |
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SDL 1.3 is now under the zlib license.
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appreciated but is not required. |
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2. Altered source versions must be plainly marked as such, and must not be |
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SDL 1.3 is now under the zlib license.
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misrepresented as being the original software. |
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3. This notice may not be removed or altered from any source distribution. |
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*/ |
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Make internal SDL sources include SDL_internal.h instead of SDL_config.h
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#include "../../SDL_internal.h" |
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#ifndef _SDL_artscaudio_h |
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#define _SDL_artscaudio_h |
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#include <artsc.h> |
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New configure-based build system. Still work in progress, but much improved
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|
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New configure-based build system. Still work in progress, but much improved
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#include "../SDL_sysaudio.h" |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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/* Hidden "this" pointer for the audio functions */ |
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File style cleanup for the SDL 2.0 release
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#define _THIS SDL_AudioDevice *this |
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struct SDL_PrivateAudioData |
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{ |
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/* The stream descriptor for the audio device */ |
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arts_stream_t stream; |
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/* The parent process id, to detect when application quits */ |
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pid_t parent; |
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/* Raw mixing buffer */ |
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Uint8 *mixbuf; |
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int mixlen; |
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/* Support for audio timing using a timer, in addition to select() */ |
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float frame_ticks; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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float next_frame; |
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}; |
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#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ |
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#endif /* _SDL_artscaudio_h */ |
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/* vi: set ts=4 sw=4 expandtab: */ |