src/video/x11/SDL_x11events.c
author Sam Lantinga <slouken@libsdl.org>
Thu, 16 Feb 2006 10:11:48 +0000
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parent 1359 1e4ba2e063b4
child 1379 c0a74f199ecf
permissions -rw-r--r--
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2006 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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/* Handle the event stream, converting X11 events into SDL events */
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#include <setjmp.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/keysym.h>
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#ifdef __SVR4
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#include <X11/Sunkeysym.h>
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#endif
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#include <sys/types.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include "SDL_timer.h"
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#include "SDL_syswm.h"
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#include "../SDL_sysvideo.h"
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#include "../../events/SDL_sysevents.h"
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#include "../../events/SDL_events_c.h"
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#include "SDL_x11video.h"
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#include "SDL_x11dga_c.h"
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#include "SDL_x11modes_c.h"
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#include "SDL_x11image_c.h"
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#include "SDL_x11gamma_c.h"
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#include "SDL_x11wm_c.h"
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#include "SDL_x11mouse_c.h"
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#include "SDL_x11events_c.h"
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/* Define this if you want to debug X11 events */
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/*#define DEBUG_XEVENTS*/
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/* The translation tables from an X11 keysym to a SDL keysym */
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static SDLKey ODD_keymap[256];
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static SDLKey MISC_keymap[256];
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SDLKey X11_TranslateKeycode(Display *display, KeyCode kc);
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#ifdef X_HAVE_UTF8_STRING
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Uint32 Utf8ToUcs4(const Uint8 *utf8)
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{
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	Uint32 c;
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	int i = 1;
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	int noOctets = 0;
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	int firstOctetMask = 0;
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	unsigned char firstOctet = utf8[0];
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	if (firstOctet < 0x80) {
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		/*
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		  Characters in the range:
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		    00000000 to 01111111 (ASCII Range)
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		  are stored in one octet:
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		    0xxxxxxx (The same as its ASCII representation)
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		  The least 6 significant bits of the first octet is the most 6 significant nonzero bits
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		  of the UCS4 representation.
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		*/
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		noOctets = 1;
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		firstOctetMask = 0x7F;  /* 0(1111111) - The most significant bit is ignored */
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	} else if ((firstOctet & 0xE0) /* get the most 3 significant bits by AND'ing with 11100000 */
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	              == 0xC0 ) {  /* see if those 3 bits are 110. If so, the char is in this range */
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		/*
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		  Characters in the range:
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		    00000000 10000000 to 00000111 11111111
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		  are stored in two octets:
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		    110xxxxx 10xxxxxx
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		  The least 5 significant bits of the first octet is the most 5 significant nonzero bits
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		  of the UCS4 representation.
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		*/
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		noOctets = 2;
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		firstOctetMask = 0x1F;  /* 000(11111) - The most 3 significant bits are ignored */
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	} else if ((firstOctet & 0xF0) /* get the most 4 significant bits by AND'ing with 11110000 */
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	              == 0xE0) {  /* see if those 4 bits are 1110. If so, the char is in this range */
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		/*
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		  Characters in the range:
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		    00001000 00000000 to 11111111 11111111
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		  are stored in three octets:
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		    1110xxxx 10xxxxxx 10xxxxxx
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		  The least 4 significant bits of the first octet is the most 4 significant nonzero bits
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		  of the UCS4 representation.
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		*/
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		noOctets = 3;
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		firstOctetMask = 0x0F; /* 0000(1111) - The most 4 significant bits are ignored */
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	} else if ((firstOctet & 0xF8) /* get the most 5 significant bits by AND'ing with 11111000 */
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	              == 0xF0) {  /* see if those 5 bits are 11110. If so, the char is in this range */
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		/*
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		  Characters in the range:
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		    00000001 00000000 00000000 to 00011111 11111111 11111111
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		  are stored in four octets:
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		    11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
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		  The least 3 significant bits of the first octet is the most 3 significant nonzero bits
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		  of the UCS4 representation.
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		*/
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		noOctets = 4;
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		firstOctetMask = 0x07; /* 11110(111) - The most 5 significant bits are ignored */
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	} else if ((firstOctet & 0xFC) /* get the most 6 significant bits by AND'ing with 11111100 */
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	              == 0xF8) { /* see if those 6 bits are 111110. If so, the char is in this range */
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		/*
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		  Characters in the range:
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		    00000000 00100000 00000000 00000000 to
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		    00000011 11111111 11111111 11111111
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		  are stored in five octets:
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		    111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
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		  The least 2 significant bits of the first octet is the most 2 significant nonzero bits
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		  of the UCS4 representation.
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		*/
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		noOctets = 5;
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		firstOctetMask = 0x03; /* 111110(11) - The most 6 significant bits are ignored */
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	} else if ((firstOctet & 0xFE) /* get the most 7 significant bits by AND'ing with 11111110 */
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	              == 0xFC) { /* see if those 7 bits are 1111110. If so, the char is in this range */
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		/*
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		  Characters in the range:
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		    00000100 00000000 00000000 00000000 to
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		    01111111 11111111 11111111 11111111
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		  are stored in six octets:
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		    1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
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		  The least significant bit of the first octet is the most significant nonzero bit
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		  of the UCS4 representation.
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		*/
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		noOctets = 6;
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		firstOctetMask = 0x01; /* 1111110(1) - The most 7 significant bits are ignored */
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	} else
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		return 0;  /* The given chunk is not a valid UTF-8 encoded Unicode character */
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	/*
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	  The least noOctets significant bits of the first octet is the most 2 significant nonzero bits
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	  of the UCS4 representation.
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	  The first 6 bits of the UCS4 representation is the least 8-noOctets-1 significant bits of
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	  firstOctet if the character is not ASCII. If so, it's the least 7 significant bits of firstOctet.
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	  This done by AND'ing firstOctet with its mask to trim the bits used for identifying the
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	  number of continuing octets (if any) and leave only the free bits (the x's)
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	  Sample:
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	  1-octet:    0xxxxxxx  &  01111111 = 0xxxxxxx
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	  2-octets:  110xxxxx  &  00011111 = 000xxxxx
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	*/
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	c = firstOctet & firstOctetMask;
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	/* Now, start filling c.ucs4 with the bits from the continuing octets from utf8. */
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	for (i = 1; i < noOctets; i++) {
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		/* A valid continuing octet is of the form 10xxxxxx */
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		if ((utf8[i] & 0xC0) /* get the most 2 significant bits by AND'ing with 11000000 */
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		    != 0x80) /* see if those 2 bits are 10. If not, the is a malformed sequence. */
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			/*The given chunk is a partial sequence at the end of a string that could
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			   begin a valid character */
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			return 0;
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		/* Make room for the next 6-bits */
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		c <<= 6;
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		/*
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		  Take only the least 6 significance bits of the current octet (utf8[i]) and fill the created room
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		  of c.ucs4 with them.
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		  This done by AND'ing utf8[i] with 00111111 and the OR'ing the result with c.ucs4.
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		*/
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		c |= utf8[i] & 0x3F;
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	}
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	return c;
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}
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#endif
0
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/* Check to see if this is a repeated key.
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   (idea shamelessly lifted from GII -- thanks guys! :)
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 */
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static int X11_KeyRepeat(Display *display, XEvent *event)
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{
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	XEvent peekevent;
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	int repeated;
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	repeated = 0;
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	if ( pXPending(display) ) {
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		pXPeekEvent(display, &peekevent);
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		if ( (peekevent.type == KeyPress) &&
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		     (peekevent.xkey.keycode == event->xkey.keycode) &&
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		     ((peekevent.xkey.time-event->xkey.time) < 2) ) {
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			repeated = 1;
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			pXNextEvent(display, &peekevent);
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		}
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	}
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	return(repeated);
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}
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/* Note:  The X server buffers and accumulates mouse motion events, so
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   the motion event generated by the warp may not appear exactly as we
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   expect it to.  We work around this (and improve performance) by only
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   warping the pointer when it reaches the edge, and then wait for it.
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*/
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#define MOUSE_FUDGE_FACTOR	8
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static __inline__ int X11_WarpedMotion(_THIS, XEvent *xevent)
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{
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	int w, h, i;
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	int deltax, deltay;
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	int posted;
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	w = SDL_VideoSurface->w;
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	h = SDL_VideoSurface->h;
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	deltax = xevent->xmotion.x - mouse_last.x;
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	deltay = xevent->xmotion.y - mouse_last.y;
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#ifdef DEBUG_MOTION
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  printf("Warped mouse motion: %d,%d\n", deltax, deltay);
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#endif
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	mouse_last.x = xevent->xmotion.x;
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	mouse_last.y = xevent->xmotion.y;
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	posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay);
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	if ( (xevent->xmotion.x < MOUSE_FUDGE_FACTOR) ||
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	     (xevent->xmotion.x > (w-MOUSE_FUDGE_FACTOR)) ||
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	     (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) ||
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	     (xevent->xmotion.y > (h-MOUSE_FUDGE_FACTOR)) ) {
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		/* Get the events that have accumulated */
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		while ( pXCheckTypedEvent(SDL_Display, MotionNotify, xevent) ) {
0
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			deltax = xevent->xmotion.x - mouse_last.x;
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			deltay = xevent->xmotion.y - mouse_last.y;
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#ifdef DEBUG_MOTION
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  printf("Extra mouse motion: %d,%d\n", deltax, deltay);
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#endif
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			mouse_last.x = xevent->xmotion.x;
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			mouse_last.y = xevent->xmotion.y;
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			posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay);
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		}
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		mouse_last.x = w/2;
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		mouse_last.y = h/2;
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		pXWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0,
0
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					mouse_last.x, mouse_last.y);
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		for ( i=0; i<10; ++i ) {
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        		pXMaskEvent(SDL_Display, PointerMotionMask, xevent);
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			if ( (xevent->xmotion.x >
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			          (mouse_last.x-MOUSE_FUDGE_FACTOR)) &&
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			     (xevent->xmotion.x <
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			          (mouse_last.x+MOUSE_FUDGE_FACTOR)) &&
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			     (xevent->xmotion.y >
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			          (mouse_last.y-MOUSE_FUDGE_FACTOR)) &&
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			     (xevent->xmotion.y <
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			          (mouse_last.y+MOUSE_FUDGE_FACTOR)) ) {
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				break;
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			}
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#ifdef DEBUG_XEVENTS
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  printf("Lost mouse motion: %d,%d\n", xevent->xmotion.x, xevent->xmotion.y);
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#endif
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		}
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#ifdef DEBUG_XEVENTS
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		if ( i == 10 ) {
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			printf("Warning: didn't detect mouse warp motion\n");
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		}
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#endif
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	}
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	return(posted);
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}
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static int X11_DispatchEvent(_THIS)
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{
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	int posted;
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	XEvent xevent;
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	SDL_memset(&xevent, '\0', sizeof (XEvent));  /* valgrind fix. --ryan. */
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	pXNextEvent(SDL_Display, &xevent);
0
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   277
	posted = 0;
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diff changeset
   278
	switch (xevent.type) {
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diff changeset
   279
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diff changeset
   280
	    /* Gaining mouse coverage? */
74212992fb08 Initial revision
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parents:
diff changeset
   281
	    case EnterNotify: {
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parents:
diff changeset
   282
#ifdef DEBUG_XEVENTS
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   283
printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
0
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parents:
diff changeset
   284
if ( xevent.xcrossing.mode == NotifyGrab )
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parents:
diff changeset
   285
printf("Mode: NotifyGrab\n");
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parents:
diff changeset
   286
if ( xevent.xcrossing.mode == NotifyUngrab )
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parents:
diff changeset
   287
printf("Mode: NotifyUngrab\n");
74212992fb08 Initial revision
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parents:
diff changeset
   288
#endif
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parents:
diff changeset
   289
		if ( (xevent.xcrossing.mode != NotifyGrab) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   290
		     (xevent.xcrossing.mode != NotifyUngrab) ) {
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   291
			if ( this->input_grab == SDL_GRAB_OFF ) {
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   292
				posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   293
			} else {
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   294
				posted = SDL_PrivateMouseMotion(0, 0,
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   295
						xevent.xcrossing.x,
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   296
						xevent.xcrossing.y);
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   297
			}
0
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parents:
diff changeset
   298
		}
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parents:
diff changeset
   299
	    }
74212992fb08 Initial revision
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parents:
diff changeset
   300
	    break;
74212992fb08 Initial revision
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parents:
diff changeset
   301
74212992fb08 Initial revision
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parents:
diff changeset
   302
	    /* Losing mouse coverage? */
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parents:
diff changeset
   303
	    case LeaveNotify: {
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parents:
diff changeset
   304
#ifdef DEBUG_XEVENTS
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   305
printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
0
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parents:
diff changeset
   306
if ( xevent.xcrossing.mode == NotifyGrab )
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parents:
diff changeset
   307
printf("Mode: NotifyGrab\n");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   308
if ( xevent.xcrossing.mode == NotifyUngrab )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   309
printf("Mode: NotifyUngrab\n");
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parents:
diff changeset
   310
#endif
74212992fb08 Initial revision
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parents:
diff changeset
   311
		if ( (xevent.xcrossing.mode != NotifyGrab) &&
496
864a66f028d8 Don't be fooled by unclutter - the mouse isn't really leaving our window
Sam Lantinga <slouken@libsdl.org>
parents: 412
diff changeset
   312
		     (xevent.xcrossing.mode != NotifyUngrab) &&
864a66f028d8 Don't be fooled by unclutter - the mouse isn't really leaving our window
Sam Lantinga <slouken@libsdl.org>
parents: 412
diff changeset
   313
		     (xevent.xcrossing.detail != NotifyInferior) ) {
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   314
			if ( this->input_grab == SDL_GRAB_OFF ) {
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   315
				posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   316
			} else {
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   317
				posted = SDL_PrivateMouseMotion(0, 0,
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   318
						xevent.xcrossing.x,
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   319
						xevent.xcrossing.y);
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   320
			}
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   321
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   322
	    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   323
	    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   324
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   325
	    /* Gaining input focus? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   326
	    case FocusIn: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   327
#ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   328
printf("FocusIn!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   329
#endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   330
		posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   331
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
   332
#ifdef X_HAVE_UTF8_STRING
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   333
		if ( SDL_IC != NULL ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   334
			pXSetICFocus(SDL_IC);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   335
		}
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
   336
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   337
		/* Queue entry into fullscreen mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   338
		switch_waiting = 0x01 | SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   339
		switch_time = SDL_GetTicks() + 1500;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   340
	    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   341
	    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   342
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   343
	    /* Losing input focus? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   344
	    case FocusOut: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   345
#ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   346
printf("FocusOut!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   347
#endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   348
		posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   349
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
   350
#ifdef X_HAVE_UTF8_STRING
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   351
		if ( SDL_IC != NULL ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   352
			pXUnsetICFocus(SDL_IC);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   353
		}
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
   354
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   355
		/* Queue leaving fullscreen mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   356
		switch_waiting = 0x01;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   357
		switch_time = SDL_GetTicks() + 200;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   358
	    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   359
	    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   360
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   361
	    /* Generated upon EnterWindow and FocusIn */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   362
	    case KeymapNotify: {
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
   363
#ifdef DEBUG_XEVENTS
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
   364
printf("KeymapNotify!\n");
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
   365
#endif
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   366
		X11_SetKeyboardState(SDL_Display,  xevent.xkeymap.key_vector);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   367
	    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   368
	    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   369
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   370
	    /* Mouse motion? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   371
	    case MotionNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   372
		if ( SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   373
			if ( mouse_relative ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   374
				if ( using_dga & DGA_MOUSE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   375
#ifdef DEBUG_MOTION
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   376
  printf("DGA motion: %d,%d\n", xevent.xmotion.x_root, xevent.xmotion.y_root);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   377
#endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   378
					posted = SDL_PrivateMouseMotion(0, 1,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   379
							xevent.xmotion.x_root,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   380
							xevent.xmotion.y_root);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   381
				} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   382
					posted = X11_WarpedMotion(this,&xevent);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   383
				}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   384
			} else {
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   385
#ifdef DEBUG_MOTION
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   386
  printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y);
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
   387
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   388
				posted = SDL_PrivateMouseMotion(0, 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   389
						xevent.xmotion.x,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   390
						xevent.xmotion.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   391
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   392
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   393
	    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   394
	    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   395
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   396
	    /* Mouse button press? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   397
	    case ButtonPress: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   398
		posted = SDL_PrivateMouseButton(SDL_PRESSED, 
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   399
					xevent.xbutton.button, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   400
	    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   401
	    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   402
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   403
	    /* Mouse button release? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   404
	    case ButtonRelease: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   405
		posted = SDL_PrivateMouseButton(SDL_RELEASED, 
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   406
					xevent.xbutton.button, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   407
	    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   408
	    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   409
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   410
	    /* Key press? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   411
	    case KeyPress: {
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   412
		static SDL_keysym saved_keysym;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   413
		SDL_keysym keysym;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   414
		KeyCode keycode = xevent.xkey.keycode;
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
   415
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
   416
#ifdef DEBUG_XEVENTS
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
   417
printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
   418
#endif
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   419
		/* Get the translated SDL virtual keysym */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   420
		if ( keycode ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   421
			keysym.scancode = keycode;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   422
			keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   423
			keysym.mod = KMOD_NONE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   424
			keysym.unicode = 0;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   425
		} else {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   426
			keysym = saved_keysym;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   427
		}
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   428
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   429
		/* If we're not doing translation, we're done! */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   430
		if ( !SDL_TranslateUNICODE ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   431
			posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   432
			break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   433
		}
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   434
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   435
		if ( pXFilterEvent(&xevent, None) ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   436
			if ( xevent.xkey.keycode ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   437
				posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   438
			} else {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   439
				/* Save event to be associated with IM text
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   440
				   In 1.3 we'll have a text event instead.. */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   441
				saved_keysym = keysym;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   442
			}
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   443
			break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   444
		}
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   445
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   446
		/* Look up the translated value for the key event */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   447
#ifdef X_HAVE_UTF8_STRING
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   448
		if ( SDL_IC != NULL ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   449
			static Status state;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   450
			/* A UTF-8 character can be at most 6 bytes */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   451
			char keybuf[6];
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   452
			if ( pXutf8LookupString(SDL_IC, &xevent.xkey,
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   453
			                        keybuf, sizeof(keybuf),
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   454
			                        NULL, &state) ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   455
				keysym.unicode = Utf8ToUcs4((Uint8*)keybuf);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   456
			}
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   457
		}
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   458
		else
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   459
#endif
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   460
		{
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   461
			static XComposeStatus state;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   462
			char keybuf[32];
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   463
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   464
			if ( pXLookupString(&xevent.xkey,
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   465
			                    keybuf, sizeof(keybuf),
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   466
			                    NULL, &state) ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   467
				/*
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   468
				* FIXME: XLookupString() may yield more than one
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   469
				* character, so we need a mechanism to allow for
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   470
				* this (perhaps null keypress events with a
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   471
				* unicode value)
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   472
				*/
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   473
				keysym.unicode = (Uint8)keybuf[0];
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   474
			}
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   475
		}
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   476
		posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   477
	    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   478
	    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   479
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   480
	    /* Key release? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   481
	    case KeyRelease: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   482
		SDL_keysym keysym;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   483
		KeyCode keycode = xevent.xkey.keycode;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   484
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
   485
#ifdef DEBUG_XEVENTS
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
   486
printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
   487
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   488
		/* Check to see if this is a repeated key */
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   489
		if ( X11_KeyRepeat(SDL_Display, &xevent) ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   490
			break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   491
		}
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   492
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   493
		/* Get the translated SDL virtual keysym */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   494
		keysym.scancode = keycode;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   495
		keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   496
		keysym.mod = KMOD_NONE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   497
		keysym.unicode = 0;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   498
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   499
		posted = SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   500
	    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   501
	    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   502
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   503
	    /* Have we been iconified? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   504
	    case UnmapNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   505
#ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   506
printf("UnmapNotify!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   507
#endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   508
		/* If we're active, make ourselves inactive */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   509
		if ( SDL_GetAppState() & SDL_APPACTIVE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   510
			/* Swap out the gamma before we go inactive */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   511
			X11_SwapVidModeGamma(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   512
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   513
			/* Send an internal deactivate event */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   514
			posted = SDL_PrivateAppActive(0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   515
					SDL_APPACTIVE|SDL_APPINPUTFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   516
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   517
	    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   518
	    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   519
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   520
	    /* Have we been restored? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   521
	    case MapNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   522
#ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   523
printf("MapNotify!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   524
#endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   525
		/* If we're not active, make ourselves active */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   526
		if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   527
			/* Send an internal activate event */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   528
			posted = SDL_PrivateAppActive(1, SDL_APPACTIVE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   529
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   530
			/* Now that we're active, swap the gamma back */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   531
			X11_SwapVidModeGamma(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   532
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   533
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   534
		if ( SDL_VideoSurface &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   535
		     (SDL_VideoSurface->flags & SDL_FULLSCREEN) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   536
			X11_EnterFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   537
		} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   538
			X11_GrabInputNoLock(this, this->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   539
		}
8
5574376c451d Fixed relative motion checking after restore under X11
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   540
		X11_CheckMouseModeNoLock(this);
5574376c451d Fixed relative motion checking after restore under X11
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   541
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   542
		if ( SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   543
			X11_RefreshDisplay(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   544
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   545
	    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   546
	    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   547
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   548
	    /* Have we been resized or moved? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   549
	    case ConfigureNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   550
#ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   551
printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   552
#endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   553
		if ( SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   554
		    if ((xevent.xconfigure.width != SDL_VideoSurface->w) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   555
		        (xevent.xconfigure.height != SDL_VideoSurface->h)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   556
			/* FIXME: Find a better fix for the bug with KDE 1.2 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   557
			if ( ! ((xevent.xconfigure.width == 32) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   558
			        (xevent.xconfigure.height == 32)) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   559
				SDL_PrivateResize(xevent.xconfigure.width,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   560
				                  xevent.xconfigure.height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   561
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   562
		    } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   563
			/* OpenGL windows need to know about the change */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   564
			if ( SDL_VideoSurface->flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   565
				SDL_PrivateExpose();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   566
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   567
		    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   568
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   569
	    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   570
	    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   571
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   572
	    /* Have we been requested to quit (or another client message?) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   573
	    case ClientMessage: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   574
		if ( (xevent.xclient.format == 32) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   575
		     (xevent.xclient.data.l[0] == WM_DELETE_WINDOW) )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   576
		{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   577
			posted = SDL_PrivateQuit();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   578
		} else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   579
		if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   580
			SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   581
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   582
			SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   583
			wmmsg.subsystem = SDL_SYSWM_X11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   584
			wmmsg.event.xevent = xevent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   585
			posted = SDL_PrivateSysWMEvent(&wmmsg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   586
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   587
	    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   588
	    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   589
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   590
	    /* Do we need to refresh ourselves? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   591
	    case Expose: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   592
#ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   593
printf("Expose (count = %d)\n", xevent.xexpose.count);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   594
#endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   595
		if ( SDL_VideoSurface && (xevent.xexpose.count == 0) ) {
161
eb6b76a95f2d An expose event is now sent when using XVideo output.
Sam Lantinga <slouken@libsdl.org>
parents: 111
diff changeset
   596
			X11_RefreshDisplay(this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   597
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   598
	    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   599
	    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   600
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   601
	    default: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   602
#ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   603
printf("Unhandled event %d\n", xevent.type);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   604
#endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   605
		/* Only post the event if we're watching for it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   606
		if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   607
			SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   608
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   609
			SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   610
			wmmsg.subsystem = SDL_SYSWM_X11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   611
			wmmsg.event.xevent = xevent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   612
			posted = SDL_PrivateSysWMEvent(&wmmsg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   613
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   614
	    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   615
	    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   616
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   617
	return(posted);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   618
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   619
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   620
/* Ack!  XPending() actually performs a blocking read if no events available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   621
int X11_Pending(Display *display)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   622
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   623
	/* Flush the display connection and look to see if events are queued */
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
   624
	pXFlush(display);
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
   625
	if ( pXEventsQueued(display, QueuedAlready) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   626
		return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   627
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   628
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   629
	/* More drastic measures are required -- see if X is ready to talk */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   630
	{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   631
		static struct timeval zero_time;	/* static == 0 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   632
		int x11_fd;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   633
		fd_set fdset;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   634
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   635
		x11_fd = ConnectionNumber(display);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   636
		FD_ZERO(&fdset);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   637
		FD_SET(x11_fd, &fdset);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   638
		if ( select(x11_fd+1, &fdset, NULL, NULL, &zero_time) == 1 ) {
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
   639
			return(pXPending(display));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   640
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   641
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   642
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   643
	/* Oh well, nothing is ready .. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   644
	return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   645
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   646
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   647
void X11_PumpEvents(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   648
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   649
	int pending;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   650
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   651
	/* Keep processing pending events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   652
	pending = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   653
	while ( X11_Pending(SDL_Display) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   654
		X11_DispatchEvent(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   655
		++pending;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   656
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   657
	if ( switch_waiting ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   658
		Uint32 now;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   659
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   660
		now  = SDL_GetTicks();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   661
		if ( pending || !SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   662
			/* Try again later... */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   663
			if ( switch_waiting & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   664
				switch_time = now + 1500;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   665
			} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   666
				switch_time = now + 200;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   667
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   668
		} else if ( now >= switch_time ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   669
			Uint32 go_fullscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   670
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   671
			go_fullscreen = switch_waiting & SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   672
			switch_waiting = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   673
			if ( SDL_VideoSurface->flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   674
				if ( go_fullscreen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   675
					X11_EnterFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   676
				} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   677
					X11_LeaveFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   678
				}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   679
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   680
			/* Handle focus in/out when grabbed */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   681
			if ( go_fullscreen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   682
				X11_GrabInputNoLock(this, this->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   683
			} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   684
				X11_GrabInputNoLock(this, SDL_GRAB_OFF);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   685
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   686
			X11_CheckMouseModeNoLock(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   687
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   688
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   689
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   690
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   691
void X11_InitKeymap(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   692
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   693
	int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   694
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   695
	/* Odd keys used in international keyboards */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   696
	for ( i=0; i<SDL_TABLESIZE(ODD_keymap); ++i )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   697
		ODD_keymap[i] = SDLK_UNKNOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   698
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   699
 	/* Some of these might be mappable to an existing SDLK_ code */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   700
 	ODD_keymap[XK_dead_grave&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   701
 	ODD_keymap[XK_dead_acute&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   702
 	ODD_keymap[XK_dead_tilde&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   703
 	ODD_keymap[XK_dead_macron&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   704
 	ODD_keymap[XK_dead_breve&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   705
 	ODD_keymap[XK_dead_abovedot&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   706
 	ODD_keymap[XK_dead_diaeresis&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   707
 	ODD_keymap[XK_dead_abovering&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   708
 	ODD_keymap[XK_dead_doubleacute&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   709
 	ODD_keymap[XK_dead_caron&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   710
 	ODD_keymap[XK_dead_cedilla&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   711
 	ODD_keymap[XK_dead_ogonek&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   712
 	ODD_keymap[XK_dead_iota&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   713
 	ODD_keymap[XK_dead_voiced_sound&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   714
 	ODD_keymap[XK_dead_semivoiced_sound&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   715
 	ODD_keymap[XK_dead_belowdot&0xFF] = SDLK_COMPOSE;
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
   716
#ifdef XK_dead_hook
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   717
 	ODD_keymap[XK_dead_hook&0xFF] = SDLK_COMPOSE;
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
   718
#endif
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
   719
#ifdef XK_dead_horn
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   720
 	ODD_keymap[XK_dead_horn&0xFF] = SDLK_COMPOSE;
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
   721
#endif
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   722
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   723
#ifdef XK_dead_circumflex
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   724
	/* These X keysyms have 0xFE as the high byte */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   725
	ODD_keymap[XK_dead_circumflex&0xFF] = SDLK_CARET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   726
#endif
805
df1a3218b468 Date: Wed, 04 Feb 2004 13:51:56 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
   727
#ifdef XK_ISO_Level3_Shift
df1a3218b468 Date: Wed, 04 Feb 2004 13:51:56 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
   728
	ODD_keymap[XK_ISO_Level3_Shift&0xFF] = SDLK_MODE; /* "Alt Gr" key */
df1a3218b468 Date: Wed, 04 Feb 2004 13:51:56 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
   729
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   730
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   731
	/* Map the miscellaneous keys */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   732
	for ( i=0; i<SDL_TABLESIZE(MISC_keymap); ++i )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   733
		MISC_keymap[i] = SDLK_UNKNOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   734
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   735
	/* These X keysyms have 0xFF as the high byte */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   736
	MISC_keymap[XK_BackSpace&0xFF] = SDLK_BACKSPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   737
	MISC_keymap[XK_Tab&0xFF] = SDLK_TAB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   738
	MISC_keymap[XK_Clear&0xFF] = SDLK_CLEAR;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   739
	MISC_keymap[XK_Return&0xFF] = SDLK_RETURN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   740
	MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   741
	MISC_keymap[XK_Escape&0xFF] = SDLK_ESCAPE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   742
	MISC_keymap[XK_Delete&0xFF] = SDLK_DELETE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   743
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   744
	MISC_keymap[XK_KP_0&0xFF] = SDLK_KP0;		/* Keypad 0-9 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   745
	MISC_keymap[XK_KP_1&0xFF] = SDLK_KP1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   746
	MISC_keymap[XK_KP_2&0xFF] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   747
	MISC_keymap[XK_KP_3&0xFF] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   748
	MISC_keymap[XK_KP_4&0xFF] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   749
	MISC_keymap[XK_KP_5&0xFF] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   750
	MISC_keymap[XK_KP_6&0xFF] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   751
	MISC_keymap[XK_KP_7&0xFF] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   752
	MISC_keymap[XK_KP_8&0xFF] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   753
	MISC_keymap[XK_KP_9&0xFF] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   754
	MISC_keymap[XK_KP_Insert&0xFF] = SDLK_KP0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   755
	MISC_keymap[XK_KP_End&0xFF] = SDLK_KP1;	
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   756
	MISC_keymap[XK_KP_Down&0xFF] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   757
	MISC_keymap[XK_KP_Page_Down&0xFF] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   758
	MISC_keymap[XK_KP_Left&0xFF] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   759
	MISC_keymap[XK_KP_Begin&0xFF] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   760
	MISC_keymap[XK_KP_Right&0xFF] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   761
	MISC_keymap[XK_KP_Home&0xFF] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   762
	MISC_keymap[XK_KP_Up&0xFF] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   763
	MISC_keymap[XK_KP_Page_Up&0xFF] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   764
	MISC_keymap[XK_KP_Delete&0xFF] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   765
	MISC_keymap[XK_KP_Decimal&0xFF] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   766
	MISC_keymap[XK_KP_Divide&0xFF] = SDLK_KP_DIVIDE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   767
	MISC_keymap[XK_KP_Multiply&0xFF] = SDLK_KP_MULTIPLY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   768
	MISC_keymap[XK_KP_Subtract&0xFF] = SDLK_KP_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   769
	MISC_keymap[XK_KP_Add&0xFF] = SDLK_KP_PLUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   770
	MISC_keymap[XK_KP_Enter&0xFF] = SDLK_KP_ENTER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   771
	MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   772
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   773
	MISC_keymap[XK_Up&0xFF] = SDLK_UP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   774
	MISC_keymap[XK_Down&0xFF] = SDLK_DOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   775
	MISC_keymap[XK_Right&0xFF] = SDLK_RIGHT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   776
	MISC_keymap[XK_Left&0xFF] = SDLK_LEFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   777
	MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   778
	MISC_keymap[XK_Home&0xFF] = SDLK_HOME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   779
	MISC_keymap[XK_End&0xFF] = SDLK_END;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   780
	MISC_keymap[XK_Page_Up&0xFF] = SDLK_PAGEUP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   781
	MISC_keymap[XK_Page_Down&0xFF] = SDLK_PAGEDOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   782
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   783
	MISC_keymap[XK_F1&0xFF] = SDLK_F1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   784
	MISC_keymap[XK_F2&0xFF] = SDLK_F2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   785
	MISC_keymap[XK_F3&0xFF] = SDLK_F3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   786
	MISC_keymap[XK_F4&0xFF] = SDLK_F4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   787
	MISC_keymap[XK_F5&0xFF] = SDLK_F5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   788
	MISC_keymap[XK_F6&0xFF] = SDLK_F6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   789
	MISC_keymap[XK_F7&0xFF] = SDLK_F7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   790
	MISC_keymap[XK_F8&0xFF] = SDLK_F8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   791
	MISC_keymap[XK_F9&0xFF] = SDLK_F9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   792
	MISC_keymap[XK_F10&0xFF] = SDLK_F10;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   793
	MISC_keymap[XK_F11&0xFF] = SDLK_F11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   794
	MISC_keymap[XK_F12&0xFF] = SDLK_F12;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   795
	MISC_keymap[XK_F13&0xFF] = SDLK_F13;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   796
	MISC_keymap[XK_F14&0xFF] = SDLK_F14;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   797
	MISC_keymap[XK_F15&0xFF] = SDLK_F15;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   798
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   799
	MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   800
	MISC_keymap[XK_Caps_Lock&0xFF] = SDLK_CAPSLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   801
	MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   802
	MISC_keymap[XK_Shift_R&0xFF] = SDLK_RSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   803
	MISC_keymap[XK_Shift_L&0xFF] = SDLK_LSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   804
	MISC_keymap[XK_Control_R&0xFF] = SDLK_RCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   805
	MISC_keymap[XK_Control_L&0xFF] = SDLK_LCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   806
	MISC_keymap[XK_Alt_R&0xFF] = SDLK_RALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   807
	MISC_keymap[XK_Alt_L&0xFF] = SDLK_LALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   808
	MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   809
	MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   810
	MISC_keymap[XK_Super_L&0xFF] = SDLK_LSUPER; /* Left "Windows" */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   811
	MISC_keymap[XK_Super_R&0xFF] = SDLK_RSUPER; /* Right "Windows */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   812
	MISC_keymap[XK_Mode_switch&0xFF] = SDLK_MODE; /* "Alt Gr" key */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   813
	MISC_keymap[XK_Multi_key&0xFF] = SDLK_COMPOSE; /* Multi-key compose */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   814
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   815
	MISC_keymap[XK_Help&0xFF] = SDLK_HELP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   816
	MISC_keymap[XK_Print&0xFF] = SDLK_PRINT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   817
	MISC_keymap[XK_Sys_Req&0xFF] = SDLK_SYSREQ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   818
	MISC_keymap[XK_Break&0xFF] = SDLK_BREAK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   819
	MISC_keymap[XK_Menu&0xFF] = SDLK_MENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   820
	MISC_keymap[XK_Hyper_R&0xFF] = SDLK_MENU;   /* Windows "Menu" key */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   821
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   822
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   823
/* Get the translated SDL virtual keysym */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   824
SDLKey X11_TranslateKeycode(Display *display, KeyCode kc)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   825
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   826
	KeySym xsym;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   827
	SDLKey key;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   828
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
   829
	xsym = pXKeycodeToKeysym(display, kc, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   830
#ifdef DEBUG_KEYS
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   831
	fprintf(stderr, "Translating key code %d -> 0x%.4x\n", kc, xsym);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   832
#endif
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   833
	key = SDLK_UNKNOWN;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   834
	if ( xsym ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   835
		switch (xsym>>8) {
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   836
		    case 0x1005FF:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   837
#ifdef SunXK_F36
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   838
			if ( xsym == SunXK_F36 )
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   839
				key = SDLK_F11;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   840
#endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   841
#ifdef SunXK_F37
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   842
			if ( xsym == SunXK_F37 )
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   843
				key = SDLK_F12;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   844
#endif
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   845
			break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   846
		    case 0x00:	/* Latin 1 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   847
			key = (SDLKey)(xsym & 0xFF);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   848
			break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   849
		    case 0x01:	/* Latin 2 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   850
		    case 0x02:	/* Latin 3 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   851
		    case 0x03:	/* Latin 4 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   852
		    case 0x04:	/* Katakana */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   853
		    case 0x05:	/* Arabic */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   854
		    case 0x06:	/* Cyrillic */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   855
		    case 0x07:	/* Greek */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   856
		    case 0x08:	/* Technical */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   857
		    case 0x0A:	/* Publishing */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   858
		    case 0x0C:	/* Hebrew */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   859
		    case 0x0D:	/* Thai */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   860
			/* These are wrong, but it's better than nothing */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   861
			key = (SDLKey)(xsym & 0xFF);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   862
			break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   863
		    case 0xFE:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   864
			key = ODD_keymap[xsym&0xFF];
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   865
			break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   866
		    case 0xFF:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   867
			key = MISC_keymap[xsym&0xFF];
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   868
			break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   869
		    default:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   870
			/*
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   871
			fprintf(stderr, "X11: Unhandled xsym, sym = 0x%04x\n",
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   872
					(unsigned int)xsym);
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   873
			*/
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   874
			break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   875
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   876
	} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   877
		/* X11 doesn't know how to translate the key! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   878
		switch (kc) {
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   879
		    /* Caution:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   880
		       These keycodes are from the Microsoft Keyboard
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   881
		     */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   882
		    case 115:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   883
			key = SDLK_LSUPER;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   884
			break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   885
		    case 116:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   886
			key = SDLK_RSUPER;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   887
			break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   888
		    case 117:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   889
			key = SDLK_MENU;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   890
			break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   891
		    default:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   892
			/*
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   893
			 * no point in an error message; happens for
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   894
			 * several keys when we get a keymap notify
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   895
			 */
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   896
			break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   897
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   898
	}
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   899
	return key;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   900
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   901
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   902
/* X11 modifier masks for various keys */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   903
static unsigned meta_l_mask, meta_r_mask, alt_l_mask, alt_r_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   904
static unsigned num_mask, mode_switch_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   905
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   906
static void get_modifier_masks(Display *display)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   907
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   908
	static unsigned got_masks;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   909
	int i, j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   910
	XModifierKeymap *xmods;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   911
	unsigned n;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   912
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   913
	if(got_masks)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   914
		return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   915
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
   916
	xmods = pXGetModifierMapping(display);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   917
	n = xmods->max_keypermod;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   918
	for(i = 3; i < 8; i++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   919
		for(j = 0; j < n; j++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   920
			KeyCode kc = xmods->modifiermap[i * n + j];
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
   921
			KeySym ks = pXKeycodeToKeysym(display, kc, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   922
			unsigned mask = 1 << i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   923
			switch(ks) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   924
			case XK_Num_Lock:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   925
				num_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   926
			case XK_Alt_L:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   927
				alt_l_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   928
			case XK_Alt_R:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   929
				alt_r_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   930
			case XK_Meta_L:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   931
				meta_l_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   932
			case XK_Meta_R:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   933
				meta_r_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   934
			case XK_Mode_switch:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   935
				mode_switch_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   936
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   937
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   938
	}
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
   939
	pXFreeModifiermap(xmods);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   940
	got_masks = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   941
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   942
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   943
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   944
/*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   945
 * This function is semi-official; it is not officially exported and should
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   946
 * not be considered part of the SDL API, but may be used by client code
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   947
 * that *really* needs it (including legacy code).
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   948
 * It is slow, though, and should be avoided if possible.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   949
 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   950
 * Note that it isn't completely accurate either; in particular, multi-key
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   951
 * sequences (dead accents, compose key sequences) will not work since the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   952
 * state has been irrevocably lost.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   953
 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   954
Uint16 X11_KeyToUnicode(SDLKey keysym, SDLMod modifiers)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   955
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   956
	struct SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   957
	char keybuf[32];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   958
	int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   959
	KeySym xsym = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   960
	XKeyEvent xkey;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   961
	Uint16 unicode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   962
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   963
	if ( !this || !SDL_Display ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   964
		return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   965
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   966
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1328
diff changeset
   967
	SDL_memset(&xkey, 0, sizeof(xkey));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   968
	xkey.display = SDL_Display;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   969
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   970
	xsym = keysym;		/* last resort if not found */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   971
	for (i = 0; i < 256; ++i) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   972
		if ( MISC_keymap[i] == keysym ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   973
			xsym = 0xFF00 | i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   974
			break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   975
		} else if ( ODD_keymap[i] == keysym ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   976
			xsym = 0xFE00 | i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   977
			break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   978
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   979
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   980
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
   981
	xkey.keycode = pXKeysymToKeycode(xkey.display, xsym);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   982
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   983
	get_modifier_masks(SDL_Display);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   984
	if(modifiers & KMOD_SHIFT)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   985
		xkey.state |= ShiftMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   986
	if(modifiers & KMOD_CAPS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   987
		xkey.state |= LockMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   988
	if(modifiers & KMOD_CTRL)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   989
		xkey.state |= ControlMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   990
	if(modifiers & KMOD_MODE)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   991
		xkey.state |= mode_switch_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   992
	if(modifiers & KMOD_LALT)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   993
		xkey.state |= alt_l_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   994
	if(modifiers & KMOD_RALT)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   995
		xkey.state |= alt_r_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   996
	if(modifiers & KMOD_LMETA)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   997
		xkey.state |= meta_l_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   998
	if(modifiers & KMOD_RMETA)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   999
		xkey.state |= meta_r_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1000
	if(modifiers & KMOD_NUM)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1001
		xkey.state |= num_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1002
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1003
	unicode = 0;
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
  1004
	if ( pXLookupString(&xkey, keybuf, sizeof(keybuf), NULL, NULL) )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1005
		unicode = (unsigned char)keybuf[0];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1006
	return(unicode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1007
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1008
1178
9867f3d86e44 Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
  1009
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1010
/*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1011
 * Called when focus is regained, to read the keyboard state and generate
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1012
 * synthetic keypress/release events.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1013
 * key_vec is a bit vector of keycodes (256 bits)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1014
 */
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1015
void X11_SetKeyboardState(Display *display, const char *key_vec)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1016
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1017
	char keys_return[32];
412
ac59b067815b Fix uninitialized variable warning
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
  1018
	int i;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1019
	Uint8 *kstate = SDL_GetKeyState(NULL);
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1020
	SDLMod modstate;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1021
	Window junk_window;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1022
	int x, y;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1023
	unsigned int mask;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1024
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1025
	/* The first time the window is mapped, we initialize key state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1026
	if ( ! key_vec ) {
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
  1027
		pXQueryKeymap(display, keys_return);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1028
		key_vec = keys_return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1029
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1030
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1031
	/* Get the keyboard modifier state */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1032
	modstate = 0;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1033
	get_modifier_masks(display);
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
  1034
	if ( pXQueryPointer(display, DefaultRootWindow(display),
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1035
		&junk_window, &junk_window, &x, &y, &x, &y, &mask) ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1036
		if ( mask & LockMask ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1037
			modstate |= KMOD_CAPS;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1038
		}
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1039
		if ( mask & mode_switch_mask ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1040
			modstate |= KMOD_MODE;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1041
		}
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1042
		if ( mask & num_mask ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1043
			modstate |= KMOD_NUM;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1044
		}
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1045
	}
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1046
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1047
	/* Zero the new keyboard state and generate it */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1328
diff changeset
  1048
	SDL_memset(kstate, 0, SDLK_LAST);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1049
	/*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1050
	 * An obvious optimisation is to check entire longwords at a time in
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1051
	 * both loops, but we can't be sure the arrays are aligned so it's not
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1052
	 * worth the extra complexity
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1053
	 */
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1054
	for ( i = 0; i < 32; i++ ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1055
		int j;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1056
		if ( !key_vec[i] )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1057
			continue;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1058
		for ( j = 0; j < 8; j++ ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1059
			if ( key_vec[i] & (1 << j) ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1060
				SDLKey key;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1061
				KeyCode kc = (i << 3 | j);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1062
				key = X11_TranslateKeycode(display, kc);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1063
				if ( key == SDLK_UNKNOWN ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1064
					continue;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1065
				}
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1066
				kstate[key] = SDL_PRESSED;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1067
				switch (key) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1068
				    case SDLK_LSHIFT:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1069
					modstate |= KMOD_LSHIFT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1070
					break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1071
				    case SDLK_RSHIFT:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1072
					modstate |= KMOD_RSHIFT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1073
					break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1074
				    case SDLK_LCTRL:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1075
					modstate |= KMOD_LCTRL;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1076
					break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1077
				    case SDLK_RCTRL:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1078
					modstate |= KMOD_RCTRL;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1079
					break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1080
				    case SDLK_LALT:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1081
					modstate |= KMOD_LALT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1082
					break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1083
				    case SDLK_RALT:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1084
					modstate |= KMOD_RALT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1085
					break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1086
				    case SDLK_LMETA:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1087
					modstate |= KMOD_LMETA;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1088
					break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1089
				    case SDLK_RMETA:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1090
					modstate |= KMOD_RMETA;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1091
					break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1092
				    default:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1093
					break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
  1094
				}
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1095
			}
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1096
		}
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1097
	}
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1098
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1099
	/* Hack - set toggle key state */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1100
	if ( modstate & KMOD_CAPS ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1101
		kstate[SDLK_CAPSLOCK] = SDL_PRESSED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1102
	} else {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1103
		kstate[SDLK_CAPSLOCK] = SDL_RELEASED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1104
	}
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1105
	if ( modstate & KMOD_NUM ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1106
		kstate[SDLK_NUMLOCK] = SDL_PRESSED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1107
	} else {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1108
		kstate[SDLK_NUMLOCK] = SDL_RELEASED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1109
	}
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1110
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1111
	/* Set the final modifier state */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
  1112
	SDL_SetModState(modstate);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1113
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1114
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1115
void X11_InitOSKeymap(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1116
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1117
	X11_InitKeymap();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1118
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1119