author | Sam Lantinga <slouken@libsdl.org> |
Mon, 19 Aug 2002 18:09:44 +0000 | |
changeset 451 | 24edec3cafe4 |
parent 447 | 16d0449891b8 |
child 453 | a6fa62b1be09 |
permissions | -rw-r--r-- |
0 | 1 |
/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997, 1998, 1999 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Library General Public |
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License as published by the Free Software Foundation; either |
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version 2 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Library General Public License for more details. |
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You should have received a copy of the GNU Library General Public |
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License along with this library; if not, write to the Free |
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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#ifdef SAVE_RCSID |
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static char rcsid = |
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"@(#) $Id$"; |
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#endif |
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#include <stdlib.h> |
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#include <stdio.h> |
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#include <windows.h> |
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#include "SDL_getenv.h" |
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#include "SDL_events.h" |
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#include "SDL_video.h" |
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#include "SDL_error.h" |
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#include "SDL_syswm.h" |
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#include "SDL_sysevents.h" |
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#include "SDL_events_c.h" |
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#include "SDL_sysvideo.h" |
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#include "SDL_lowvideo.h" |
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#include "SDL_syswm_c.h" |
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#include "SDL_main.h" |
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#ifdef WMMSG_DEBUG |
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#include "wmmsg.h" |
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#endif |
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#ifdef _WIN32_WCE |
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#define NO_GETKEYBOARDSTATE |
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#endif |
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52 |
/* The window we use for everything... */ |
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const char *SDL_Appname = NULL; |
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HINSTANCE SDL_Instance = NULL; |
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HWND SDL_Window = NULL; |
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RECT SDL_bounds = {0, 0, 0, 0}; |
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int SDL_resizing = 0; |
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int mouse_relative = 0; |
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int posted = 0; |
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#ifndef NO_CHANGEDISPLAYSETTINGS |
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DEVMODE SDL_fullscreen_mode; |
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#endif |
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WORD *gamma_saved = NULL; |
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/* Functions called by the message processing function */ |
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LONG |
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(*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL; |
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void (*WIN_RealizePalette)(_THIS); |
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void (*WIN_PaletteChanged)(_THIS, HWND window); |
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void (*WIN_WinPAINT)(_THIS, HDC hdc); |
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extern void DIB_SwapGamma(_THIS); |
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static void SDL_RestoreGameMode(void) |
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{ |
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#ifndef NO_CHANGEDISPLAYSETTINGS |
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ShowWindow(SDL_Window, SW_RESTORE); |
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ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN); |
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#endif |
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} |
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static void SDL_RestoreDesktopMode(void) |
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{ |
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#ifndef NO_CHANGEDISPLAYSETTINGS |
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ShowWindow(SDL_Window, SW_MINIMIZE); |
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ChangeDisplaySettings(NULL, 0); |
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#endif |
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} |
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#ifdef WM_MOUSELEAVE |
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/* |
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Special code to handle mouse leave events - this sucks... |
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http://support.microsoft.com/support/kb/articles/q183/1/07.asp |
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TrackMouseEvent() is only available on Win98 and WinNT. |
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_TrackMouseEvent() is available on Win95, but isn't yet in the mingw32 |
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development environment, and only works on systems that have had IE 3.0 |
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or newer installed on them (which is not the case with the base Win95). |
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Therefore, we implement our own version of _TrackMouseEvent() which |
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uses our own implementation if TrackMouseEvent() is not available. |
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*/ |
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static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL; |
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static VOID CALLBACK |
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TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime) |
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{ |
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RECT rect; |
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POINT pt; |
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GetClientRect(hWnd, &rect); |
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MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2); |
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GetCursorPos(&pt); |
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if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) { |
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if ( !KillTimer(hWnd, idEvent) ) { |
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/* Error killing the timer! */ |
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} |
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PostMessage(hWnd, WM_MOUSELEAVE, 0, 0); |
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} |
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} |
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static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme) |
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{ |
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if ( ptme->dwFlags == TME_LEAVE ) { |
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return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100, |
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(TIMERPROC)TrackMouseTimerProc); |
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} |
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return FALSE; |
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} |
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#endif /* WM_MOUSELEAVE */ |
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/* Function to retrieve the current keyboard modifiers */ |
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static void WIN_GetKeyboardState(void) |
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{ |
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#ifndef NO_GETKEYBOARDSTATE |
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SDLMod state; |
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BYTE keyboard[256]; |
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Uint8 *kstate = SDL_GetKeyState(NULL); |
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state = KMOD_NONE; |
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if ( GetKeyboardState(keyboard) ) { |
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if ( keyboard[VK_LSHIFT] & 0x80) { |
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state |= KMOD_LSHIFT; |
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} |
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if ( keyboard[VK_RSHIFT] & 0x80) { |
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state |= KMOD_RSHIFT; |
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} |
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if ( keyboard[VK_LCONTROL] & 0x80) { |
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state |= KMOD_LCTRL; |
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} |
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if ( keyboard[VK_RCONTROL] & 0x80) { |
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state |= KMOD_RCTRL; |
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} |
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if ( keyboard[VK_LMENU] & 0x80) { |
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state |= KMOD_LALT; |
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} |
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if ( keyboard[VK_RMENU] & 0x80) { |
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state |= KMOD_RALT; |
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} |
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if ( keyboard[VK_NUMLOCK] & 0x01) { |
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state |= KMOD_NUM; |
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kstate[SDLK_NUMLOCK] = SDL_PRESSED; |
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} |
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if ( keyboard[VK_CAPITAL] & 0x01) { |
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state |= KMOD_CAPS; |
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kstate[SDLK_CAPSLOCK] = SDL_PRESSED; |
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} |
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} |
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SDL_SetModState(state); |
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#endif /* !NO_GETKEYBOARDSTATE */ |
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} |
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/* The main Win32 event handler |
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DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it |
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*/ |
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LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
0 | 174 |
{ |
175 |
SDL_VideoDevice *this = current_video; |
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static int mouse_pressed = 0; |
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static int in_window = 0; |
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#ifdef WMMSG_DEBUG |
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fprintf(stderr, "Received windows message: "); |
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if ( msg > MAX_WMMSG ) { |
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fprintf(stderr, "%d", msg); |
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} else { |
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fprintf(stderr, "%s", wmtab[msg]); |
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} |
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fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam); |
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#endif |
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switch (msg) { |
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189 |
case WM_ACTIVATE: { |
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SDL_VideoDevice *this = current_video; |
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BOOL minimized; |
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Uint8 appstate; |
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minimized = HIWORD(wParam); |
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if ( !minimized && (LOWORD(wParam) != WA_INACTIVE) ) { |
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/* Gain the following states */ |
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appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS; |
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198 |
if ( this->input_grab != SDL_GRAB_OFF ) { |
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WIN_GrabInput(this, SDL_GRAB_ON); |
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} |
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if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) { |
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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if ( ! DDRAW_FULLSCREEN() ) { |
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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DIB_SwapGamma(this); |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
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} |
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205 |
if ( WINDIB_FULLSCREEN() ) { |
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SDL_RestoreGameMode(); |
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207 |
} |
0 | 208 |
} |
209 |
posted = SDL_PrivateAppActive(1, appstate); |
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210 |
WIN_GetKeyboardState(); |
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211 |
} else { |
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212 |
/* Lose the following states */ |
|
213 |
appstate = SDL_APPINPUTFOCUS; |
|
214 |
if ( minimized ) { |
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215 |
appstate |= SDL_APPACTIVE; |
|
216 |
} |
|
217 |
if ( this->input_grab != SDL_GRAB_OFF ) { |
|
218 |
WIN_GrabInput(this, SDL_GRAB_OFF); |
|
219 |
} |
|
220 |
if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { |
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338
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
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335
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changeset
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221 |
if ( ! DDRAW_FULLSCREEN() ) { |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
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parents:
335
diff
changeset
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222 |
DIB_SwapGamma(this); |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
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parents:
335
diff
changeset
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223 |
} |
304
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224 |
if ( WINDIB_FULLSCREEN() ) { |
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225 |
SDL_RestoreDesktopMode(); |
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|
226 |
} |
0 | 227 |
} |
228 |
posted = SDL_PrivateAppActive(0, appstate); |
|
229 |
} |
|
230 |
return(0); |
|
231 |
} |
|
232 |
break; |
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233 |
||
234 |
case WM_MOUSEMOVE: { |
|
235 |
||
236 |
/* Mouse is handled by DirectInput when fullscreen */ |
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13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
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diff
changeset
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237 |
if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 238 |
Sint16 x, y; |
239 |
||
240 |
/* mouse has entered the window */ |
|
241 |
if ( ! in_window ) { |
|
242 |
#ifdef WM_MOUSELEAVE |
|
243 |
TRACKMOUSEEVENT tme; |
|
244 |
||
245 |
tme.cbSize = sizeof(tme); |
|
246 |
tme.dwFlags = TME_LEAVE; |
|
247 |
tme.hwndTrack = SDL_Window; |
|
248 |
_TrackMouseEvent(&tme); |
|
249 |
#endif /* WM_MOUSELEAVE */ |
|
250 |
in_window = TRUE; |
|
251 |
||
252 |
posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); |
|
253 |
} |
|
254 |
||
255 |
/* mouse has moved within the window */ |
|
256 |
x = LOWORD(lParam); |
|
257 |
y = HIWORD(lParam); |
|
258 |
if ( mouse_relative ) { |
|
259 |
POINT center; |
|
260 |
center.x = (SDL_VideoSurface->w/2); |
|
261 |
center.y = (SDL_VideoSurface->h/2); |
|
262 |
x -= (Sint16)center.x; |
|
263 |
y -= (Sint16)center.y; |
|
264 |
if ( x || y ) { |
|
265 |
ClientToScreen(SDL_Window, ¢er); |
|
266 |
SetCursorPos(center.x, center.y); |
|
267 |
posted = SDL_PrivateMouseMotion(0, 1, x, y); |
|
268 |
} |
|
269 |
} else { |
|
270 |
posted = SDL_PrivateMouseMotion(0, 0, x, y); |
|
271 |
} |
|
272 |
} |
|
273 |
} |
|
274 |
return(0); |
|
275 |
||
276 |
#ifdef WM_MOUSELEAVE |
|
277 |
case WM_MOUSELEAVE: { |
|
278 |
||
279 |
/* Mouse is handled by DirectInput when fullscreen */ |
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13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
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280 |
if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 281 |
/* mouse has left the window */ |
282 |
/* or */ |
|
283 |
/* Elvis has left the building! */ |
|
284 |
in_window = FALSE; |
|
285 |
posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); |
|
286 |
} |
|
287 |
} |
|
288 |
return(0); |
|
289 |
#endif /* WM_MOUSELEAVE */ |
|
290 |
||
291 |
case WM_LBUTTONDOWN: |
|
292 |
case WM_LBUTTONUP: |
|
293 |
case WM_MBUTTONDOWN: |
|
294 |
case WM_MBUTTONUP: |
|
295 |
case WM_RBUTTONDOWN: |
|
296 |
case WM_RBUTTONUP: { |
|
297 |
/* Mouse is handled by DirectInput when fullscreen */ |
|
13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
298 |
if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 299 |
Sint16 x, y; |
300 |
Uint8 button, state; |
|
301 |
||
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
302 |
/* DJM: |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
303 |
We want the SDL window to take focus so that |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
304 |
it acts like a normal windows "component" |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
305 |
(e.g. gains keyboard focus on a mouse click). |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
306 |
*/ |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
307 |
SetFocus(SDL_Window); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
308 |
|
0 | 309 |
/* Figure out which button to use */ |
310 |
switch (msg) { |
|
311 |
case WM_LBUTTONDOWN: |
|
312 |
button = 1; |
|
313 |
state = SDL_PRESSED; |
|
314 |
break; |
|
315 |
case WM_LBUTTONUP: |
|
316 |
button = 1; |
|
317 |
state = SDL_RELEASED; |
|
318 |
break; |
|
319 |
case WM_MBUTTONDOWN: |
|
320 |
button = 2; |
|
321 |
state = SDL_PRESSED; |
|
322 |
break; |
|
323 |
case WM_MBUTTONUP: |
|
324 |
button = 2; |
|
325 |
state = SDL_RELEASED; |
|
326 |
break; |
|
327 |
case WM_RBUTTONDOWN: |
|
328 |
button = 3; |
|
329 |
state = SDL_PRESSED; |
|
330 |
break; |
|
331 |
case WM_RBUTTONUP: |
|
332 |
button = 3; |
|
333 |
state = SDL_RELEASED; |
|
334 |
break; |
|
335 |
default: |
|
336 |
/* Eh? Unknown button? */ |
|
337 |
return(0); |
|
338 |
} |
|
339 |
if ( state == SDL_PRESSED ) { |
|
340 |
/* Grab mouse so we get up events */ |
|
341 |
if ( ++mouse_pressed > 0 ) { |
|
342 |
SetCapture(hwnd); |
|
343 |
} |
|
344 |
} else { |
|
345 |
/* Release mouse after all up events */ |
|
346 |
if ( --mouse_pressed <= 0 ) { |
|
347 |
ReleaseCapture(); |
|
348 |
mouse_pressed = 0; |
|
349 |
} |
|
350 |
} |
|
351 |
if ( mouse_relative ) { |
|
352 |
/* RJR: March 28, 2000 |
|
353 |
report internal mouse position if in relative mode */ |
|
354 |
x = 0; y = 0; |
|
355 |
} else { |
|
356 |
x = (Sint16)LOWORD(lParam); |
|
357 |
y = (Sint16)HIWORD(lParam); |
|
358 |
} |
|
359 |
posted = SDL_PrivateMouseButton( |
|
360 |
state, button, x, y); |
|
361 |
} |
|
362 |
} |
|
363 |
return(0); |
|
364 |
||
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
365 |
|
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
366 |
#if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400) |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
367 |
case WM_MOUSEWHEEL: |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
368 |
if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
369 |
int move = (short)HIWORD(wParam); |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
370 |
if ( move ) { |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
371 |
Uint8 button; |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
372 |
if ( move > 0 ) |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents:
447
diff
changeset
|
373 |
button = SDL_BUTTON_WHEELUP; |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
374 |
else |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents:
447
diff
changeset
|
375 |
button = SDL_BUTTON_WHEELDOWN; |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
376 |
posted = SDL_PrivateMouseButton( |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
377 |
SDL_PRESSED, button, 0, 0); |
332 | 378 |
posted |= SDL_PrivateMouseButton( |
379 |
SDL_RELEASED, button, 0, 0); |
|
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
380 |
} |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
381 |
} |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
382 |
return(0); |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
383 |
#endif |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
384 |
|
0 | 385 |
#ifdef WM_GETMINMAXINFO |
386 |
/* This message is sent as a way for us to "check" the values |
|
387 |
* of a position change. If we don't like it, we can adjust |
|
388 |
* the values before they are changed. |
|
389 |
*/ |
|
390 |
case WM_GETMINMAXINFO: { |
|
391 |
MINMAXINFO *info; |
|
392 |
RECT size; |
|
393 |
int x, y; |
|
394 |
int width; |
|
395 |
int height; |
|
396 |
||
397 |
/* We don't want to clobber an internal resize */ |
|
398 |
if ( SDL_resizing ) |
|
399 |
return(0); |
|
400 |
||
401 |
/* We allow resizing with the SDL_RESIZABLE flag */ |
|
402 |
if ( SDL_PublicSurface && |
|
403 |
(SDL_PublicSurface->flags & SDL_RESIZABLE) ) { |
|
404 |
return(0); |
|
405 |
} |
|
406 |
||
407 |
/* Get the current position of our window */ |
|
408 |
GetWindowRect(SDL_Window, &size); |
|
409 |
x = size.left; |
|
410 |
y = size.top; |
|
411 |
||
412 |
/* Calculate current width and height of our window */ |
|
413 |
size.top = 0; |
|
414 |
size.left = 0; |
|
415 |
if ( SDL_PublicSurface != NULL ) { |
|
416 |
size.bottom = SDL_PublicSurface->h; |
|
417 |
size.right = SDL_PublicSurface->w; |
|
418 |
} else { |
|
419 |
size.bottom = 0; |
|
420 |
size.right = 0; |
|
421 |
} |
|
422 |
AdjustWindowRect(&size, GetWindowLong(hwnd, GWL_STYLE), |
|
423 |
FALSE); |
|
424 |
width = size.right - size.left; |
|
425 |
height = size.bottom - size.top; |
|
426 |
||
427 |
/* Fix our size to the current size */ |
|
428 |
info = (MINMAXINFO *)lParam; |
|
429 |
info->ptMaxSize.x = width; |
|
430 |
info->ptMaxSize.y = height; |
|
431 |
info->ptMaxPosition.x = x; |
|
432 |
info->ptMaxPosition.y = y; |
|
433 |
info->ptMinTrackSize.x = width; |
|
434 |
info->ptMinTrackSize.y = height; |
|
435 |
info->ptMaxTrackSize.x = width; |
|
436 |
info->ptMaxTrackSize.y = height; |
|
437 |
} |
|
438 |
return(0); |
|
439 |
#endif /* WM_GETMINMAXINFO */ |
|
440 |
||
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
441 |
case WM_WINDOWPOSCHANGED: { |
0 | 442 |
SDL_VideoDevice *this = current_video; |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
443 |
int w, h; |
0 | 444 |
|
445 |
GetClientRect(SDL_Window, &SDL_bounds); |
|
446 |
ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds); |
|
447 |
ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1); |
|
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
448 |
w = SDL_bounds.right-SDL_bounds.left; |
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
449 |
h = SDL_bounds.bottom-SDL_bounds.top; |
0 | 450 |
if ( this->input_grab != SDL_GRAB_OFF ) { |
451 |
ClipCursor(&SDL_bounds); |
|
452 |
} |
|
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
453 |
if ( SDL_PublicSurface && |
0 | 454 |
(SDL_PublicSurface->flags & SDL_RESIZABLE) ) { |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
455 |
SDL_PrivateResize(w, h); |
0 | 456 |
} |
457 |
return(0); |
|
458 |
} |
|
459 |
break; |
|
460 |
||
461 |
/* We need to set the cursor */ |
|
462 |
case WM_SETCURSOR: { |
|
463 |
Uint16 hittest; |
|
464 |
||
465 |
hittest = LOWORD(lParam); |
|
466 |
if ( hittest == HTCLIENT ) { |
|
467 |
SetCursor(SDL_hcursor); |
|
468 |
return(TRUE); |
|
469 |
} |
|
470 |
} |
|
471 |
break; |
|
472 |
||
473 |
/* We are about to get palette focus! */ |
|
474 |
case WM_QUERYNEWPALETTE: { |
|
475 |
WIN_RealizePalette(current_video); |
|
476 |
return(TRUE); |
|
477 |
} |
|
478 |
break; |
|
479 |
||
480 |
/* Another application changed the palette */ |
|
481 |
case WM_PALETTECHANGED: { |
|
482 |
WIN_PaletteChanged(current_video, (HWND)wParam); |
|
483 |
} |
|
484 |
break; |
|
485 |
||
486 |
/* We were occluded, refresh our display */ |
|
487 |
case WM_PAINT: { |
|
488 |
HDC hdc; |
|
489 |
PAINTSTRUCT ps; |
|
490 |
||
491 |
hdc = BeginPaint(SDL_Window, &ps); |
|
492 |
if ( current_video->screen && |
|
493 |
!(current_video->screen->flags & SDL_OPENGL) ) { |
|
494 |
WIN_WinPAINT(current_video, hdc); |
|
495 |
} |
|
496 |
EndPaint(SDL_Window, &ps); |
|
497 |
} |
|
498 |
return(0); |
|
499 |
||
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
500 |
/* DJM: Send an expose event in this case */ |
0 | 501 |
case WM_ERASEBKGND: { |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
502 |
posted = SDL_PrivateExpose(); |
0 | 503 |
} |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
504 |
return(0); |
0 | 505 |
|
506 |
case WM_CLOSE: { |
|
507 |
if ( (posted = SDL_PrivateQuit()) ) |
|
508 |
PostQuitMessage(0); |
|
509 |
} |
|
510 |
return(0); |
|
511 |
||
512 |
case WM_DESTROY: { |
|
513 |
PostQuitMessage(0); |
|
514 |
} |
|
515 |
return(0); |
|
516 |
||
517 |
default: { |
|
518 |
/* Special handling by the video driver */ |
|
519 |
if (HandleMessage) { |
|
520 |
return(HandleMessage(current_video, |
|
521 |
hwnd, msg, wParam, lParam)); |
|
522 |
} |
|
523 |
} |
|
524 |
break; |
|
525 |
} |
|
526 |
return(DefWindowProc(hwnd, msg, wParam, lParam)); |
|
527 |
} |
|
528 |
||
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
529 |
/* Allow the application handle to be stored and retrieved later */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
530 |
static void *SDL_handle = NULL; |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
531 |
|
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
532 |
void SDL_SetModuleHandle(void *handle) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
533 |
{ |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
534 |
SDL_handle = handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
535 |
} |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
536 |
void *SDL_GetModuleHandle(void) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
537 |
{ |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
538 |
void *handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
539 |
|
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
540 |
if ( SDL_handle ) { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
541 |
handle = SDL_handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
542 |
} else { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
543 |
/* Warning: |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
544 |
If SDL is built as a DLL, this will return a handle to |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
545 |
the DLL, not the application, and DirectInput may fail |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
546 |
to initialize. |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
547 |
*/ |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
548 |
handle = GetModuleHandle(NULL); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
549 |
} |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
550 |
return(handle); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
551 |
} |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
552 |
|
0 | 553 |
/* This allows the SDL_WINDOWID hack */ |
554 |
const char *SDL_windowid = NULL; |
|
555 |
||
556 |
/* Register the class for this application -- exported for winmain.c */ |
|
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
557 |
int SDL_RegisterApp(char *name, Uint32 style, void *hInst) |
0 | 558 |
{ |
559 |
static int initialized = 0; |
|
560 |
WNDCLASS class; |
|
561 |
#ifdef WM_MOUSELEAVE |
|
562 |
HMODULE handle; |
|
563 |
#endif |
|
564 |
||
565 |
/* Only do this once... */ |
|
566 |
if ( initialized ) { |
|
567 |
return(0); |
|
568 |
} |
|
569 |
||
570 |
/* This function needs to be passed the correct process handle |
|
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
571 |
by the application. |
0 | 572 |
*/ |
573 |
if ( ! hInst ) { |
|
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
574 |
hInst = SDL_GetModuleHandle(); |
0 | 575 |
} |
576 |
||
577 |
/* Register the application class */ |
|
578 |
class.hCursor = NULL; |
|
579 |
#ifdef _WIN32_WCE |
|
580 |
{ |
|
581 |
/* WinCE uses the UNICODE version */ |
|
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
13
diff
changeset
|
582 |
int nLen = strlen(name)+1; |
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
13
diff
changeset
|
583 |
LPWSTR lpszW = alloca(nLen*2); |
0 | 584 |
MultiByteToWideChar(CP_ACP, 0, name, -1, lpszW, nLen); |
585 |
class.hIcon = LoadImage(hInst, lpszW, IMAGE_ICON, |
|
586 |
0, 0, LR_DEFAULTCOLOR); |
|
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
13
diff
changeset
|
587 |
class.lpszMenuName = NULL; |
0 | 588 |
class.lpszClassName = lpszW; |
589 |
} |
|
590 |
#else |
|
591 |
class.hIcon = LoadImage(hInst, name, IMAGE_ICON, |
|
592 |
0, 0, LR_DEFAULTCOLOR); |
|
593 |
class.lpszMenuName = "(none)"; |
|
594 |
class.lpszClassName = name; |
|
595 |
#endif /* _WIN32_WCE */ |
|
596 |
class.hbrBackground = NULL; |
|
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
597 |
class.hInstance = hInst; |
0 | 598 |
class.style = style; |
599 |
#ifdef HAVE_OPENGL |
|
600 |
class.style |= CS_OWNDC; |
|
601 |
#endif |
|
602 |
class.lpfnWndProc = WinMessage; |
|
603 |
class.cbWndExtra = 0; |
|
604 |
class.cbClsExtra = 0; |
|
605 |
if ( ! RegisterClass(&class) ) { |
|
606 |
SDL_SetError("Couldn't register application class"); |
|
607 |
return(-1); |
|
608 |
} |
|
609 |
SDL_Appname = name; |
|
610 |
SDL_Instance = hInst; |
|
611 |
||
612 |
#ifdef WM_MOUSELEAVE |
|
613 |
/* Get the version of TrackMouseEvent() we use */ |
|
614 |
_TrackMouseEvent = NULL; |
|
615 |
handle = GetModuleHandle("USER32.DLL"); |
|
616 |
if ( handle ) { |
|
617 |
_TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent"); |
|
618 |
} |
|
619 |
if ( _TrackMouseEvent == NULL ) { |
|
620 |
_TrackMouseEvent = WIN_TrackMouseEvent; |
|
621 |
} |
|
622 |
#endif /* WM_MOUSELEAVE */ |
|
623 |
||
624 |
/* Check for SDL_WINDOWID hack */ |
|
625 |
SDL_windowid = getenv("SDL_WINDOWID"); |
|
626 |
||
627 |
initialized = 1; |
|
628 |
return(0); |
|
629 |
} |
|
630 |