9023
|
1 |
Touch
|
|
2 |
===========================================================================
|
|
3 |
System Specific Notes
|
|
4 |
===========================================================================
|
|
5 |
Linux:
|
|
6 |
The linux touch system is currently based off event streams, and proc/bus/devices. The active user must be given permissions to read /dev/input/TOUCHDEVICE, where TOUCHDEVICE is the event stream for your device. Currently only Wacom tablets are supported. If you have an unsupported tablet contact me at jim.tla+sdl_touch@gmail.com and I will help you get support for it.
|
|
7 |
|
|
8 |
Mac:
|
|
9 |
The Mac and iPhone APIs are pretty. If your touch device supports them then you'll be fine. If it doesn't, then there isn't much we can do.
|
|
10 |
|
|
11 |
iPhone:
|
|
12 |
Works out of box.
|
|
13 |
|
|
14 |
Windows:
|
|
15 |
Unfortunately there is no windows support as of yet. Support for Windows 7 is planned, but we currently have no way to test. If you have a Windows 7 WM_TOUCH supported device, and are willing to help test please contact me at jim.tla+sdl_touch@gmail.com
|
|
16 |
|
|
17 |
===========================================================================
|
|
18 |
Events
|
|
19 |
===========================================================================
|
|
20 |
SDL_FINGERDOWN:
|
|
21 |
Sent when a finger (or stylus) is placed on a touch device.
|
|
22 |
Fields:
|
|
23 |
event.tfinger.touchId - the Id of the touch device.
|
|
24 |
event.tfinger.fingerId - the Id of the finger which just went down.
|
|
25 |
event.tfinger.x - the x coordinate of the touch (0..1)
|
|
26 |
event.tfinger.y - the y coordinate of the touch (0..1)
|
|
27 |
event.tfinger.pressure - the pressure of the touch (0..1)
|
|
28 |
|
|
29 |
SDL_FINGERMOTION:
|
|
30 |
Sent when a finger (or stylus) is moved on the touch device.
|
|
31 |
Fields:
|
|
32 |
Same as SDL_FINGERDOWN but with additional:
|
|
33 |
event.tfinger.dx - change in x coordinate during this motion event.
|
|
34 |
event.tfinger.dy - change in y coordinate during this motion event.
|
|
35 |
|
|
36 |
SDL_FINGERUP:
|
|
37 |
Sent when a finger (or stylus) is lifted from the touch device.
|
|
38 |
Fields:
|
|
39 |
Same as SDL_FINGERDOWN.
|
|
40 |
|
|
41 |
|
|
42 |
===========================================================================
|
|
43 |
Functions
|
|
44 |
===========================================================================
|
|
45 |
SDL provides the ability to access the underlying Finger structures.
|
|
46 |
These structures should _never_ be modified.
|
|
47 |
|
|
48 |
The following functions are included from SDL_touch.h
|
|
49 |
|
|
50 |
To get a SDL_TouchID call SDL_GetTouchDevice(index).
|
|
51 |
This returns a SDL_TouchID.
|
|
52 |
IMPORTANT: If the touch has been removed, or there is no touch with the given ID, SDL_GetTouchID will return 0. Be sure to check for this!
|
|
53 |
|
|
54 |
The number of touch devices can be queried with SDL_GetNumTouchDevices().
|
|
55 |
|
|
56 |
A SDL_TouchID may be used to get pointers to SDL_Finger.
|
|
57 |
|
|
58 |
SDL_GetNumTouchFingers(touchID) may be used to get the number of fingers currently down on the device.
|
|
59 |
|
|
60 |
The most common reason to access SDL_Finger is to query the fingers outside the event. In most cases accessing the fingers is using the event. This would be accomplished by code like the following:
|
|
61 |
|
|
62 |
float x = event.tfinger.x;
|
|
63 |
float y = event.tfinger.y;
|
|
64 |
|
|
65 |
|
|
66 |
|
|
67 |
To get a SDL_Finger, call SDL_GetTouchFinger(touchID,index), where touchID is a SDL_TouchID, and index is the requested finger.
|
|
68 |
This returns a SDL_Finger*, or NULL if the finger does not exist, or has been removed.
|
|
69 |
A SDL_Finger is guaranteed to be persistent for the duration of a touch, but it will be de-allocated as soon as the finger is removed. This occurs when the SDL_FINGERUP event is _added_ to the event queue, and thus _before_ the SDL_FINGERUP event is polled.
|
|
70 |
As a result, be very careful to check for NULL return values.
|
|
71 |
|
|
72 |
A SDL_Finger has the following fields:
|
|
73 |
>x,y,pressure:
|
|
74 |
The current coordinates of the touch.
|
|
75 |
>pressure:
|
|
76 |
The pressure of the touch.
|
|
77 |
|
|
78 |
===========================================================================
|
|
79 |
Notes
|
|
80 |
===========================================================================
|
|
81 |
For a complete example see test/testgesture.c
|
|
82 |
|
|
83 |
Please direct questions/comments to:
|
|
84 |
jim.tla+sdl_touch@gmail.com
|
|
85 |
(original author, API was changed since)
|