VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj
author David Ludwig <dludwig@pobox.com>
Sat, 20 Aug 2016 13:46:45 -0400
changeset 10277 29d7289e9055
parent 9930 84285c1d8ca4
child 10286 3b884985835c
permissions -rw-r--r--
WinRT: fixed bug where Win10 GameBar, when shown + hidden, might not restore a cursor's hidden state The repro steps were this: 1. run an sdl2 winrt/uwp app, on Win10, v10.0.10586.0 or higher 2. hide the cursor, via a call to SDL_ShowCursor(0) 3. make the Win10 game bar appear, by pressing the Windows + G hotkey 4. observe that the mouse cursor appears, in order to interact with the game bar (this is expected behavior) 5. make the Win10 game bar disappear, either by pressing the Windows + G hotkey again, or clicking somewhere in the app EXPECTED RESULT: cursor disappears, as game bar disappears ACTUAL RESULT: cursor didn't always disappear
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <ItemGroup Label="ProjectConfigurations">
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    <ProjectConfiguration Include="Debug|ARM">
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      <Configuration>Debug</Configuration>
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      <Platform>ARM</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug|Win32">
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      <Configuration>Debug</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release|ARM">
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      <Configuration>Release</Configuration>
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      <Platform>ARM</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release|Win32">
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      <Configuration>Release</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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  </ItemGroup>
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  <ItemGroup>
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    <ClInclude Include="..\..\include\begin_code.h" />
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    <ClInclude Include="..\..\include\close_code.h" />
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    <ClInclude Include="..\..\include\SDL.h" />
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    <ClInclude Include="..\..\include\SDL_assert.h" />
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    <ClInclude Include="..\..\include\SDL_atomic.h" />
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    <ClInclude Include="..\..\include\SDL_audio.h" />
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    <ClInclude Include="..\..\include\SDL_blendmode.h" />
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    <ClInclude Include="..\..\include\SDL_clipboard.h" />
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    <ClInclude Include="..\..\include\SDL_config.h" />
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    <ClInclude Include="..\..\include\SDL_config_minimal.h" />
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    <ClInclude Include="..\..\include\SDL_config_winrt.h" />
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    <ClInclude Include="..\..\include\SDL_copying.h" />
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    <ClInclude Include="..\..\include\SDL_cpuinfo.h" />
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    <ClInclude Include="..\..\include\SDL_egl.h" />
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    <ClInclude Include="..\..\include\SDL_endian.h" />
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    <ClInclude Include="..\..\include\SDL_error.h" />
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    <ClInclude Include="..\..\include\SDL_events.h" />
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    <ClInclude Include="..\..\include\SDL_filesystem.h" />
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    <ClInclude Include="..\..\include\SDL_haptic.h" />
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    <ClInclude Include="..\..\include\SDL_hints.h" />
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    <ClInclude Include="..\..\include\SDL_input.h" />
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    <ClInclude Include="..\..\include\SDL_joystick.h" />
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    <ClInclude Include="..\..\include\SDL_keyboard.h" />
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    <ClInclude Include="..\..\include\SDL_keycode.h" />
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    <ClInclude Include="..\..\include\SDL_loadso.h" />
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    <ClInclude Include="..\..\include\SDL_log.h" />
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    <ClInclude Include="..\..\include\SDL_main.h" />
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    <ClInclude Include="..\..\include\SDL_mouse.h" />
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    <ClInclude Include="..\..\include\SDL_mutex.h" />
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    <ClInclude Include="..\..\include\SDL_name.h" />
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    <ClInclude Include="..\..\include\SDL_opengles2.h" />
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    <ClInclude Include="..\..\include\SDL_pixels.h" />
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    <ClInclude Include="..\..\include\SDL_platform.h" />
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    <ClInclude Include="..\..\include\SDL_power.h" />
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    <ClInclude Include="..\..\include\SDL_quit.h" />
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    <ClInclude Include="..\..\include\SDL_rect.h" />
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    <ClInclude Include="..\..\include\SDL_render.h" />
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    <ClInclude Include="..\..\include\SDL_revision.h" />
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    <ClInclude Include="..\..\include\SDL_rwops.h" />
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    <ClInclude Include="..\..\include\SDL_scancode.h" />
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    <ClInclude Include="..\..\include\SDL_shape.h" />
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    <ClInclude Include="..\..\include\SDL_stdinc.h" />
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    <ClInclude Include="..\..\include\SDL_surface.h" />
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    <ClInclude Include="..\..\include\SDL_system.h" />
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    <ClInclude Include="..\..\include\SDL_syswm.h" />
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    <ClInclude Include="..\..\include\SDL_thread.h" />
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    <ClInclude Include="..\..\include\SDL_timer.h" />
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    <ClInclude Include="..\..\include\SDL_touch.h" />
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    <ClInclude Include="..\..\include\SDL_types.h" />
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    <ClInclude Include="..\..\include\SDL_version.h" />
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    <ClInclude Include="..\..\include\SDL_video.h" />
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    <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
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    <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
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    <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
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    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
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    <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
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    <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
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    <ClInclude Include="..\..\src\audio\SDL_wave.h" />
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    <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h" />
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    <ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
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    <ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_common.h" />
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    <ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.h" />
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    <ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_xaml.h" />
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    <ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
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    <ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
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    <ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
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    <ClInclude Include="..\..\src\events\blank_cursor.h" />
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    <ClInclude Include="..\..\src\events\default_cursor.h" />
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    <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
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    <ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
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    <ClInclude Include="..\..\src\events\SDL_events_c.h" />
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    <ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
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    <ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
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    <ClInclude Include="..\..\src\events\SDL_sysevents.h" />
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    <ClInclude Include="..\..\src\events\SDL_touch_c.h" />
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    <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
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    <ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
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    <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
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    <ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" />
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    <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
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    <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
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    <ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
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    <ClInclude Include="..\..\src\render\direct3d11\SDL_render_winrt.h" />
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    <ClInclude Include="..\..\src\render\mmx.h" />
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    <ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h" />
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    <ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h" />
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    <ClInclude Include="..\..\src\render\SDL_d3dmath.h" />
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    <ClInclude Include="..\..\src\render\SDL_sysrender.h" />
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    <ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
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    <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
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    <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
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    <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
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    <ClInclude Include="..\..\src\render\software\SDL_draw.h" />
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    <ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
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    <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
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    <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
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    <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
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    <ClInclude Include="..\..\src\SDL_assert_c.h" />
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    <ClInclude Include="..\..\src\SDL_error_c.h" />
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    <ClInclude Include="..\..\src\SDL_fatal.h" />
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    <ClInclude Include="..\..\src\SDL_hints_c.h" />
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    <ClInclude Include="..\..\src\SDL_internal.h" />
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    <ClInclude Include="..\..\src\thread\SDL_systhread.h" />
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    <ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
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    <ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
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    <ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
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    <ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
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    <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
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    <ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
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    <ClInclude Include="..\..\src\video\SDL_blit.h" />
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    <ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
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    <ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
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    <ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
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    <ClInclude Include="..\..\src\video\SDL_egl_c.h" />
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    <ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
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    <ClInclude Include="..\..\src\video\SDL_rect_c.h" />
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    <ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
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    <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
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    <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
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    <ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
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    <ClInclude Include="..\..\src\video\winrt\SDL_winrtgamebar_cpp.h" />
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    <ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h" />
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    <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h" />
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    <ClInclude Include="..\..\src\video\winrt\SDL_winrtopengles.h" />
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    <ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h" />
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  </ItemGroup>
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  <ItemGroup>
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    <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
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    <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
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    <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
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    <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
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    <ClCompile Include="..\..\src\audio\SDL_audio.c" />
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    <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
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    <ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
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    <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
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    <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
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    <ClCompile Include="..\..\src\audio\SDL_wave.c" />
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    <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
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    <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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    </ClCompile>
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    <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
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    <ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_common.cpp">
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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    </ClCompile>
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    <ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.cpp">
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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    </ClCompile>
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    <ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_xaml.cpp">
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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    </ClCompile>
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    <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
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    <ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
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    <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
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    <ClCompile Include="..\..\src\events\SDL_dropevents.c" />
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    <ClCompile Include="..\..\src\events\SDL_events.c" />
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    <ClCompile Include="..\..\src\events\SDL_gesture.c" />
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    <ClCompile Include="..\..\src\events\SDL_keyboard.c" />
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    <ClCompile Include="..\..\src\events\SDL_mouse.c" />
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    <ClCompile Include="..\..\src\events\SDL_quit.c" />
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    <ClCompile Include="..\..\src\events\SDL_touch.c" />
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    <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
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    <ClCompile Include="..\..\src\filesystem\winrt\SDL_sysfilesystem.cpp">
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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    </ClCompile>
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    <ClCompile Include="..\..\src\file\SDL_rwops.c" />
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    <ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
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    <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
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    <ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
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    <ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
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    <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
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    <ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
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    <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
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    <ClCompile Include="..\..\src\power\SDL_power.c" />
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    <ClCompile Include="..\..\src\power\winrt\SDL_syspower.cpp" />
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    <ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
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    <ClCompile Include="..\..\src\render\direct3d11\SDL_render_winrt.cpp">
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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    </ClCompile>
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    <ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
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    <ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
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    <ClCompile Include="..\..\src\render\SDL_render.c" />
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    <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
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    <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
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    <ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
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    <ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
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    <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
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    <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
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    <ClCompile Include="..\..\src\SDL_assert.c" />
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    <ClCompile Include="..\..\src\SDL_error.c" />
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    <ClCompile Include="..\..\src\SDL_hints.c" />
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    <ClCompile Include="..\..\src\SDL_log.c" />
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    <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
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    <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
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    <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
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    <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
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    <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
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    <ClCompile Include="..\..\src\stdlib\SDL_string.c" />
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    <ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
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    <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
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    <ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
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    <ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
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    <ClCompile Include="..\..\src\thread\windows\SDL_systls.c" />
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    <ClCompile Include="..\..\src\timer\SDL_timer.c" />
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    <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
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    <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
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    <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
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    <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
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    <ClCompile Include="..\..\src\video\SDL_blit.c" />
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    <ClCompile Include="..\..\src\video\SDL_blit_0.c" />
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    <ClCompile Include="..\..\src\video\SDL_blit_1.c" />
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    <ClCompile Include="..\..\src\video\SDL_blit_A.c" />
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    <ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
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    <ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
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    <ClCompile Include="..\..\src\video\SDL_blit_N.c" />
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    <ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
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    <ClCompile Include="..\..\src\video\SDL_bmp.c" />
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    <ClCompile Include="..\..\src\video\SDL_clipboard.c" />
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    <ClCompile Include="..\..\src\video\SDL_egl.c" />
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    <ClCompile Include="..\..\src\video\SDL_fillrect.c" />
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    <ClCompile Include="..\..\src\video\SDL_pixels.c" />
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    <ClCompile Include="..\..\src\video\SDL_rect.c" />
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    <ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
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    <ClCompile Include="..\..\src\video\SDL_shape.c" />
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    <ClCompile Include="..\..\src\video\SDL_stretch.c" />
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    <ClCompile Include="..\..\src\video\SDL_surface.c" />
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    <ClCompile Include="..\..\src\video\SDL_video.c" />
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    <ClCompile Include="..\..\src\video\winrt\SDL_winrtevents.cpp">
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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    </ClCompile>
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    <ClCompile Include="..\..\src\video\winrt\SDL_winrtgamebar.cpp">
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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    </ClCompile>
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    <ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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    </ClCompile>
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    <ClCompile Include="..\..\src\video\winrt\SDL_winrtmessagebox.cpp">
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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    </ClCompile>
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    <ClCompile Include="..\..\src\video\winrt\SDL_winrtmouse.cpp">
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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    </ClCompile>
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    <ClCompile Include="..\..\src\video\winrt\SDL_winrtopengles.cpp">
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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    </ClCompile>
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    <ClCompile Include="..\..\src\video\winrt\SDL_winrtpointerinput.cpp">
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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    </ClCompile>
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    <ClCompile Include="..\..\src\video\winrt\SDL_winrtvideo.cpp">
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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   318
      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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   319
      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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diff changeset
   320
    </ClCompile>
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diff changeset
   321
  </ItemGroup>
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diff changeset
   322
  <PropertyGroup Label="Globals">
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diff changeset
   323
    <ProjectGuid>{48fadc0e-964d-4dab-bced-372e0ad19577}</ProjectGuid>
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diff changeset
   324
    <RootNamespace>SDL_WinRT81</RootNamespace>
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diff changeset
   325
    <DefaultLanguage>en-US</DefaultLanguage>
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diff changeset
   326
    <MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
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diff changeset
   327
    <AppContainerApplication>true</AppContainerApplication>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   328
    <ApplicationType>Windows Phone</ApplicationType>
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diff changeset
   329
    <ApplicationTypeRevision>8.1</ApplicationTypeRevision>
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diff changeset
   330
    <ConvergedProjectType>CodeSharingDll</ConvergedProjectType>
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parents:
diff changeset
   331
    <ProjectName>SDL2-WinPhone81</ProjectName>
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diff changeset
   332
  </PropertyGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   333
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   334
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   335
    <ConfigurationType>DynamicLibrary</ConfigurationType>
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diff changeset
   336
    <UseDebugLibraries>true</UseDebugLibraries>
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parents:
diff changeset
   337
    <PlatformToolset>v120_wp81</PlatformToolset>
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diff changeset
   338
  </PropertyGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   339
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   340
    <ConfigurationType>DynamicLibrary</ConfigurationType>
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parents:
diff changeset
   341
    <UseDebugLibraries>true</UseDebugLibraries>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   342
    <PlatformToolset>v120_wp81</PlatformToolset>
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diff changeset
   343
  </PropertyGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   344
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   345
    <ConfigurationType>DynamicLibrary</ConfigurationType>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   346
    <UseDebugLibraries>false</UseDebugLibraries>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   347
    <WholeProgramOptimization>true</WholeProgramOptimization>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   348
    <PlatformToolset>v120_wp81</PlatformToolset>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   349
  </PropertyGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   350
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   351
    <ConfigurationType>DynamicLibrary</ConfigurationType>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   352
    <UseDebugLibraries>false</UseDebugLibraries>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   353
    <WholeProgramOptimization>true</WholeProgramOptimization>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   354
    <PlatformToolset>v120_wp81</PlatformToolset>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   355
  </PropertyGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   356
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   357
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   358
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   359
  </ImportGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   360
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   361
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   362
  </ImportGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   363
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   364
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   365
  </ImportGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   366
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   367
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   368
  </ImportGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   369
  <PropertyGroup Label="UserMacros" />
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   370
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   371
    <GenerateManifest>false</GenerateManifest>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   372
    <IgnoreImportLibrary>false</IgnoreImportLibrary>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   373
    <IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   374
    <TargetName>SDL2</TargetName>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   375
  </PropertyGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   376
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   377
    <GenerateManifest>false</GenerateManifest>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   378
    <IgnoreImportLibrary>false</IgnoreImportLibrary>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   379
    <IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   380
    <TargetName>SDL2</TargetName>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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parents:
diff changeset
   381
  </PropertyGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   382
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   383
    <GenerateManifest>false</GenerateManifest>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   384
    <IgnoreImportLibrary>false</IgnoreImportLibrary>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   385
    <IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   386
    <TargetName>SDL2</TargetName>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   387
  </PropertyGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   388
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   389
    <GenerateManifest>false</GenerateManifest>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   390
    <IgnoreImportLibrary>false</IgnoreImportLibrary>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   391
    <IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   392
    <TargetName>SDL2</TargetName>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   393
  </PropertyGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   394
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   395
    <ClCompile>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   396
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   397
      <CompileAsWinRT>false</CompileAsWinRT>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   398
      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   399
      <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   400
    </ClCompile>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   401
    <Link>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   402
      <SubSystem>Console</SubSystem>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   403
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   404
      <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   405
      <AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;%(AdditionalDependencies)</AdditionalDependencies>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   406
    </Link>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   407
  </ItemDefinitionGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   408
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   409
    <ClCompile>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   410
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   411
      <CompileAsWinRT>false</CompileAsWinRT>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   412
      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   413
      <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   414
    </ClCompile>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   415
    <Link>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   416
      <SubSystem>Console</SubSystem>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   417
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   418
      <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   419
      <AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;%(AdditionalDependencies)</AdditionalDependencies>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   420
    </Link>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   421
  </ItemDefinitionGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   422
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   423
    <ClCompile>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   424
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   425
      <CompileAsWinRT>false</CompileAsWinRT>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   426
      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   427
      <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   428
    </ClCompile>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   429
    <Link>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   430
      <SubSystem>Console</SubSystem>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   431
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   432
      <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   433
      <AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;%(AdditionalDependencies)</AdditionalDependencies>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   434
    </Link>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   435
  </ItemDefinitionGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   436
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   437
    <ClCompile>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   438
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   439
      <CompileAsWinRT>false</CompileAsWinRT>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   440
      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   441
      <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   442
    </ClCompile>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   443
    <Link>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   444
      <SubSystem>Console</SubSystem>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   445
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   446
      <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   447
      <AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;%(AdditionalDependencies)</AdditionalDependencies>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   448
    </Link>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   449
  </ItemDefinitionGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   450
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   451
  <ImportGroup Label="ExtensionTargets">
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   452
  </ImportGroup>
162dc8eaa609 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig <dludwig@pobox.com>
parents:
diff changeset
   453
</Project>