author | Sam Lantinga <slouken@libsdl.org> |
Tue, 01 Feb 2011 15:02:21 -0800 | |
changeset 5145 | 2f44e6969a59 |
child 5147 | ad50b3db78bd |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2010 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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/** |
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* \file SDL_render.h |
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* |
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* Header file for SDL 2D rendering functions. |
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*/ |
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#ifndef _SDL_render_h |
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#define _SDL_render_h |
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#include "SDL_stdinc.h" |
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//#include "SDL_pixels.h" |
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#include "SDL_rect.h" |
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#include "SDL_video.h" |
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#include "begin_code.h" |
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/* Set up for C function definitions, even when using C++ */ |
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#ifdef __cplusplus |
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/* *INDENT-OFF* */ |
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extern "C" { |
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/* *INDENT-ON* */ |
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#endif |
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/** |
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* \brief Flags used when creating a rendering context |
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*/ |
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typedef enum |
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{ |
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SDL_RENDERER_ACCELERATED = 0x00000001, /**< The renderer uses hardware |
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acceleration */ |
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SDL_RENDERER_PRESENTVSYNC = 0x00000002 /**< Present is synchronized |
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with the refresh rate */ |
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} SDL_RendererFlags; |
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/** |
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* \brief Information on the capabilities of a render driver or context. |
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*/ |
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typedef struct SDL_RendererInfo |
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{ |
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const char *name; /**< The name of the renderer */ |
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Uint32 flags; /**< Supported ::SDL_RendererFlags */ |
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Uint32 num_texture_formats; /**< The number of available texture formats */ |
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Uint32 texture_formats[50]; /**< The available texture formats */ |
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int max_texture_width; /**< The maximimum texture width */ |
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int max_texture_height; /**< The maximimum texture height */ |
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} SDL_RendererInfo; |
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/** |
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* \brief The access pattern allowed for a texture. |
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*/ |
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typedef enum |
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{ |
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SDL_TEXTUREACCESS_STATIC, /**< Changes rarely, not lockable */ |
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SDL_TEXTUREACCESS_STREAMING /**< Changes frequently, lockable */ |
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} SDL_TextureAccess; |
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/** |
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* \brief The texture channel modulation used in SDL_RenderCopy(). |
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*/ |
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typedef enum |
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{ |
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SDL_TEXTUREMODULATE_NONE = 0x00000000, /**< No modulation */ |
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SDL_TEXTUREMODULATE_COLOR = 0x00000001, /**< srcC = srcC * color */ |
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SDL_TEXTUREMODULATE_ALPHA = 0x00000002 /**< srcA = srcA * alpha */ |
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} SDL_TextureModulate; |
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/** |
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* \brief An efficient driver-specific representation of pixel data |
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*/ |
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struct SDL_Texture; |
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typedef struct SDL_Texture SDL_Texture; |
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/* Function prototypes */ |
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/** |
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* \brief Get the number of 2D rendering drivers available for the current |
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* display. |
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* |
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* A render driver is a set of code that handles rendering and texture |
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* management on a particular display. Normally there is only one, but |
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* some drivers may have several available with different capabilities. |
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* |
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* \sa SDL_GetRenderDriverInfo() |
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* \sa SDL_CreateRenderer() |
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*/ |
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extern DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void); |
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/** |
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* \brief Get information about a specific 2D rendering driver for the current |
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* display. |
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* |
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* \param index The index of the driver to query information about. |
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* \param info A pointer to an SDL_RendererInfo struct to be filled with |
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* information on the rendering driver. |
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* |
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* \return 0 on success, -1 if the index was out of range. |
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* |
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* \sa SDL_CreateRenderer() |
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*/ |
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extern DECLSPEC int SDLCALL SDL_GetRenderDriverInfo(int index, |
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SDL_RendererInfo * info); |
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|
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/** |
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* \brief Create and make active a 2D rendering context for a window. |
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* |
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* \param window The window where rendering is displayed. |
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* \param index The index of the rendering driver to initialize, or -1 to |
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* initialize the first one supporting the requested flags. |
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* \param flags ::SDL_RendererFlags. |
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* |
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* \return 0 on success, -1 if there was an error creating the renderer. |
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* |
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* \sa SDL_SelectRenderer() |
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* \sa SDL_GetRendererInfo() |
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* \sa SDL_DestroyRenderer() |
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*/ |
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extern DECLSPEC int SDLCALL SDL_CreateRenderer(SDL_Window * window, |
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int index, Uint32 flags); |
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|
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/** |
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* \brief Select the rendering context for a particular window. |
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* |
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* \return 0 on success, -1 if the selected window doesn't have a |
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* rendering context. |
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*/ |
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extern DECLSPEC int SDLCALL SDL_SelectRenderer(SDL_Window * window); |
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|
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/** |
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* \brief Get information about the current rendering context. |
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*/ |
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extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_RendererInfo * info); |
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/** |
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* \brief Create a texture for the current rendering context. |
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* |
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* \param format The format of the texture. |
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* \param access One of the enumerated values in ::SDL_TextureAccess. |
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* \param w The width of the texture in pixels. |
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* \param h The height of the texture in pixels. |
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* |
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* \return The created texture is returned, or 0 if no rendering context was |
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* active, the format was unsupported, or the width or height were out |
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* of range. |
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* |
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* \sa SDL_QueryTexture() |
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* \sa SDL_DestroyTexture() |
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*/ |
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extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(Uint32 format, |
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int access, int w, |
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int h); |
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|
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/** |
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* \brief Create a texture from an existing surface. |
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* |
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* \param format The format of the texture, or 0 to pick an appropriate format. |
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* \param surface The surface containing pixel data used to fill the texture. |
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* |
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* \return The created texture is returned, or 0 if no rendering context was |
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* active, the format was unsupported, or the surface width or height |
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* were out of range. |
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* |
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* \note The surface is not modified or freed by this function. |
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* |
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* \sa SDL_QueryTexture() |
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* \sa SDL_DestroyTexture() |
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188 |
*/ |
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extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(Uint32 |
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format, |
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SDL_Surface |
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* surface); |
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|
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194 |
/** |
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* \brief Query the attributes of a texture |
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196 |
* |
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* \param texture A texture to be queried. |
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* \param format A pointer filled in with the raw format of the texture. The |
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* actual format may differ, but pixel transfers will use this |
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* format. |
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* \param access A pointer filled in with the actual access to the texture. |
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* \param w A pointer filled in with the width of the texture in pixels. |
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* \param h A pointer filled in with the height of the texture in pixels. |
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204 |
* |
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* \return 0 on success, or -1 if the texture is not valid. |
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206 |
*/ |
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extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture, |
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Uint32 * format, int *access, |
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int *w, int *h); |
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210 |
|
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211 |
/** |
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* \brief Query the pixels of a texture, if the texture does not need to be |
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* locked for pixel access. |
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214 |
* |
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* \param texture A texture to be queried, which was created with |
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* ::SDL_TEXTUREACCESS_STREAMING. |
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* \param pixels A pointer filled with a pointer to the pixels for the |
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* texture. |
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* \param pitch A pointer filled in with the pitch of the pixel data. |
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* |
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* \return 0 on success, or -1 if the texture is not valid, or must be locked |
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* for pixel access. |
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223 |
*/ |
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extern DECLSPEC int SDLCALL SDL_QueryTexturePixels(SDL_Texture * texture, |
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225 |
void **pixels, int *pitch); |
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|
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227 |
/** |
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* \brief Set the color palette of an indexed texture. |
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229 |
* |
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* \param texture The texture to update. |
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* \param colors The array of RGB color data. |
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* \param firstcolor The first index to update. |
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* \param ncolors The number of palette entries to fill with the color data. |
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234 |
* |
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* \return 0 on success, or -1 if the texture is not valid or not an indexed |
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* texture. |
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*/ |
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238 |
extern DECLSPEC int SDLCALL SDL_SetTexturePalette(SDL_Texture * texture, |
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const SDL_Color * colors, |
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int firstcolor, |
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241 |
int ncolors); |
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|
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/** |
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* \brief Get the color palette from an indexed texture if it has one. |
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* |
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* \param texture The texture to update. |
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* \param colors The array to fill with RGB color data. |
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* \param firstcolor The first index to retrieve. |
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* \param ncolors The number of palette entries to retrieve. |
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* |
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* \return 0 on success, or -1 if the texture is not valid or not an indexed |
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* texture. |
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*/ |
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extern DECLSPEC int SDLCALL SDL_GetTexturePalette(SDL_Texture * texture, |
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SDL_Color * colors, |
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int firstcolor, |
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int ncolors); |
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/** |
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* \brief Set an additional color value used in render copy operations. |
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* |
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* \param texture The texture to update. |
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* \param r The red color value multiplied into copy operations. |
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* \param g The green color value multiplied into copy operations. |
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* \param b The blue color value multiplied into copy operations. |
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* |
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* \return 0 on success, or -1 if the texture is not valid or color modulation |
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* is not supported. |
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* |
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* \sa SDL_GetTextureColorMod() |
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*/ |
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extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture, |
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Uint8 r, Uint8 g, Uint8 b); |
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|
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/** |
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* \brief Get the additional color value used in render copy operations. |
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* |
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* \param texture The texture to query. |
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* \param r A pointer filled in with the current red color value. |
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* \param g A pointer filled in with the current green color value. |
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* \param b A pointer filled in with the current blue color value. |
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* |
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* \return 0 on success, or -1 if the texture is not valid. |
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* |
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* \sa SDL_SetTextureColorMod() |
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*/ |
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extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture, |
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Uint8 * r, Uint8 * g, |
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Uint8 * b); |
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|
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/** |
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* \brief Set an additional alpha value used in render copy operations. |
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* |
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* \param texture The texture to update. |
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* \param alpha The alpha value multiplied into copy operations. |
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* |
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* \return 0 on success, or -1 if the texture is not valid or alpha modulation |
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* is not supported. |
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* |
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* \sa SDL_GetTextureAlphaMod() |
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*/ |
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extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture, |
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Uint8 alpha); |
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|
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/** |
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* \brief Get the additional alpha value used in render copy operations. |
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* |
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* \param texture The texture to query. |
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* \param alpha A pointer filled in with the current alpha value. |
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* |
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* \return 0 on success, or -1 if the texture is not valid. |
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* |
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* \sa SDL_SetTextureAlphaMod() |
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315 |
*/ |
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316 |
extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * texture, |
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Uint8 * alpha); |
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|
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319 |
/** |
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320 |
* \brief Set the blend mode used for texture copy operations. |
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321 |
* |
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322 |
* \param texture The texture to update. |
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323 |
* \param blendMode ::SDL_BlendMode to use for texture blending. |
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324 |
* |
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325 |
* \return 0 on success, or -1 if the texture is not valid or the blend mode is |
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326 |
* not supported. |
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327 |
* |
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328 |
* \note If the blend mode is not supported, the closest supported mode is |
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329 |
* chosen. |
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330 |
* |
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331 |
* \sa SDL_GetTextureBlendMode() |
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332 |
*/ |
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extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture, |
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SDL_BlendMode blendMode); |
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335 |
|
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336 |
/** |
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337 |
* \brief Get the blend mode used for texture copy operations. |
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338 |
* |
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339 |
* \param texture The texture to query. |
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340 |
* \param blendMode A pointer filled in with the current blend mode. |
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341 |
* |
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342 |
* \return 0 on success, or -1 if the texture is not valid. |
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343 |
* |
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344 |
* \sa SDL_SetTextureBlendMode() |
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*/ |
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extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture, |
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347 |
SDL_BlendMode *blendMode); |
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|
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349 |
/** |
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350 |
* \brief Update the given texture rectangle with new pixel data. |
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351 |
* |
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352 |
* \param texture The texture to update |
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353 |
* \param rect A pointer to the rectangle of pixels to update, or NULL to |
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* update the entire texture. |
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355 |
* \param pixels The raw pixel data. |
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356 |
* \param pitch The number of bytes between rows of pixel data. |
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* |
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358 |
* \return 0 on success, or -1 if the texture is not valid. |
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359 |
* |
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360 |
* \note This is a fairly slow function. |
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361 |
*/ |
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|
362 |
extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_Texture * texture, |
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363 |
const SDL_Rect * rect, |
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|
364 |
const void *pixels, int pitch); |
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|
365 |
|
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|
366 |
/** |
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|
367 |
* \brief Lock a portion of the texture for pixel access. |
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|
368 |
* |
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|
369 |
* \param texture The texture to lock for access, which was created with |
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|
370 |
* ::SDL_TEXTUREACCESS_STREAMING. |
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|
371 |
* \param rect A pointer to the rectangle to lock for access. If the rect |
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|
372 |
* is NULL, the entire texture will be locked. |
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|
373 |
* \param markDirty If this is nonzero, the locked area will be marked dirty |
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|
374 |
* when the texture is unlocked. |
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|
375 |
* \param pixels This is filled in with a pointer to the locked pixels, |
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|
376 |
* appropriately offset by the locked area. |
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|
377 |
* \param pitch This is filled in with the pitch of the locked pixels. |
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|
378 |
* |
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|
379 |
* \return 0 on success, or -1 if the texture is not valid or was created with |
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|
380 |
* ::SDL_TEXTUREACCESS_STATIC. |
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|
381 |
* |
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|
382 |
* \sa SDL_DirtyTexture() |
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|
383 |
* \sa SDL_UnlockTexture() |
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|
384 |
*/ |
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|
385 |
extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture, |
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|
386 |
const SDL_Rect * rect, |
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|
387 |
int markDirty, void **pixels, |
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|
388 |
int *pitch); |
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changeset
|
389 |
|
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|
390 |
/** |
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|
391 |
* \brief Unlock a texture, uploading the changes to renderer memory, if needed. |
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|
392 |
* |
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|
393 |
* \sa SDL_LockTexture() |
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|
394 |
* \sa SDL_DirtyTexture() |
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|
395 |
*/ |
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|
396 |
extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture); |
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changeset
|
397 |
|
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changeset
|
398 |
/** |
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changeset
|
399 |
* \brief Mark the specified rectangles of the texture as dirty. |
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changeset
|
400 |
* |
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changeset
|
401 |
* \param texture The texture to mark dirty, which was created with |
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changeset
|
402 |
* ::SDL_TEXTUREACCESS_STREAMING. |
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changeset
|
403 |
* \param numrects The number of rectangles pointed to by rects. |
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changeset
|
404 |
* \param rects The pointer to an array of dirty rectangles. |
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diff
changeset
|
405 |
* |
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changeset
|
406 |
* \sa SDL_LockTexture() |
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changeset
|
407 |
* \sa SDL_UnlockTexture() |
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diff
changeset
|
408 |
*/ |
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diff
changeset
|
409 |
extern DECLSPEC void SDLCALL SDL_DirtyTexture(SDL_Texture * texture, |
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changeset
|
410 |
int numrects, |
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changeset
|
411 |
const SDL_Rect * rects); |
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diff
changeset
|
412 |
|
2f44e6969a59
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diff
changeset
|
413 |
/** |
2f44e6969a59
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changeset
|
414 |
* \brief Set the color used for drawing operations (Fill and Line). |
2f44e6969a59
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diff
changeset
|
415 |
* |
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changeset
|
416 |
* \param r The red value used to draw on the rendering target. |
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changeset
|
417 |
* \param g The green value used to draw on the rendering target. |
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changeset
|
418 |
* \param b The blue value used to draw on the rendering target. |
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diff
changeset
|
419 |
* \param a The alpha value used to draw on the rendering target, usually |
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Split the rendering API out into a separate header file.
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changeset
|
420 |
* ::SDL_ALPHA_OPAQUE (255). |
2f44e6969a59
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diff
changeset
|
421 |
* |
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Split the rendering API out into a separate header file.
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changeset
|
422 |
* \return 0 on success, or -1 if there is no rendering context current. |
2f44e6969a59
Split the rendering API out into a separate header file.
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diff
changeset
|
423 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
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changeset
|
424 |
extern DECLSPEC int SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, |
2f44e6969a59
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changeset
|
425 |
Uint8 a); |
2f44e6969a59
Split the rendering API out into a separate header file.
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diff
changeset
|
426 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
427 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
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diff
changeset
|
428 |
* \brief Get the color used for drawing operations (Fill and Line). |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
429 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
430 |
* \param r A pointer to the red value used to draw on the rendering target. |
2f44e6969a59
Split the rendering API out into a separate header file.
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parents:
diff
changeset
|
431 |
* \param g A pointer to the green value used to draw on the rendering target. |
2f44e6969a59
Split the rendering API out into a separate header file.
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parents:
diff
changeset
|
432 |
* \param b A pointer to the blue value used to draw on the rendering target. |
2f44e6969a59
Split the rendering API out into a separate header file.
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diff
changeset
|
433 |
* \param a A pointer to the alpha value used to draw on the rendering target, |
2f44e6969a59
Split the rendering API out into a separate header file.
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parents:
diff
changeset
|
434 |
* usually ::SDL_ALPHA_OPAQUE (255). |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
435 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
436 |
* \return 0 on success, or -1 if there is no rendering context current. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
437 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
438 |
extern DECLSPEC int SDL_GetRenderDrawColor(Uint8 * r, Uint8 * g, Uint8 * b, |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
439 |
Uint8 * a); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
440 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
441 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
442 |
* \brief Set the blend mode used for drawing operations (Fill and Line). |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
443 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
444 |
* \param blendMode ::SDL_BlendMode to use for blending. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
445 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
446 |
* \return 0 on success, or -1 if there is no rendering context current. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
447 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
448 |
* \note If the blend mode is not supported, the closest supported mode is |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
449 |
* chosen. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
450 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
451 |
* \sa SDL_GetRenderDrawBlendMode() |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
452 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
453 |
extern DECLSPEC int SDLCALL SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
454 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
455 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
456 |
* \brief Get the blend mode used for drawing operations. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
457 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
458 |
* \param blendMode A pointer filled in with the current blend mode. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
459 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
460 |
* \return 0 on success, or -1 if there is no rendering context current. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
461 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
462 |
* \sa SDL_SetRenderDrawBlendMode() |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
463 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
464 |
extern DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(SDL_BlendMode *blendMode); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
465 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
466 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
467 |
* \brief Clear the current rendering target with the drawing color |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
468 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
469 |
extern DECLSPEC int SDLCALL SDL_RenderClear(void); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
470 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
471 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
472 |
* \brief Draw a point on the current rendering target. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
473 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
474 |
* \param x The x coordinate of the point. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
475 |
* \param y The y coordinate of the point. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
476 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
477 |
* \return 0 on success, or -1 if there is no rendering context current. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
478 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
479 |
extern DECLSPEC int SDLCALL SDL_RenderDrawPoint(int x, int y); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
480 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
481 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
482 |
* \brief Draw multiple points on the current rendering target. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
483 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
484 |
* \param points The points to draw |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
485 |
* \param count The number of points to draw |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
486 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
487 |
* \return 0 on success, or -1 if there is no rendering context current. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
488 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
489 |
extern DECLSPEC int SDLCALL SDL_RenderDrawPoints(const SDL_Point * points, |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
490 |
int count); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
491 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
492 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
493 |
* \brief Draw a line on the current rendering target. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
494 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
495 |
* \param x1 The x coordinate of the start point. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
496 |
* \param y1 The y coordinate of the start point. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
497 |
* \param x2 The x coordinate of the end point. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
498 |
* \param y2 The y coordinate of the end point. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
499 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
500 |
* \return 0 on success, or -1 if there is no rendering context current. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
501 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
502 |
extern DECLSPEC int SDLCALL SDL_RenderDrawLine(int x1, int y1, int x2, int y2); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
503 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
504 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
505 |
* \brief Draw a series of connected lines on the current rendering target. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
506 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
507 |
* \param points The points along the lines |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
508 |
* \param count The number of points, drawing count-1 lines |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
509 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
510 |
* \return 0 on success, or -1 if there is no rendering context current. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
511 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
512 |
extern DECLSPEC int SDLCALL SDL_RenderDrawLines(const SDL_Point * points, |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
513 |
int count); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
514 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
515 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
516 |
* \brief Draw a rectangle on the current rendering target. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
517 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
518 |
* \param rect A pointer to the destination rectangle, or NULL to outline the entire rendering target. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
519 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
520 |
* \return 0 on success, or -1 if there is no rendering context current. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
521 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
522 |
extern DECLSPEC int SDLCALL SDL_RenderDrawRect(const SDL_Rect * rect); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
523 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
524 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
525 |
* \brief Draw some number of rectangles on the current rendering target. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
526 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
527 |
* \param rects A pointer to an array of destination rectangles. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
528 |
* \param count The number of rectangles. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
529 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
530 |
* \return 0 on success, or -1 if there is no rendering context current. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
531 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
532 |
extern DECLSPEC int SDLCALL SDL_RenderDrawRects(const SDL_Rect ** rects, int count); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
533 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
534 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
535 |
* \brief Fill a rectangle on the current rendering target with the drawing color. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
536 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
537 |
* \param rect A pointer to the destination rectangle, or NULL for the entire |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
538 |
* rendering target. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
539 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
540 |
* \return 0 on success, or -1 if there is no rendering context current. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
541 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
542 |
extern DECLSPEC int SDLCALL SDL_RenderFillRect(const SDL_Rect * rect); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
543 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
544 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
545 |
* \brief Fill some number of rectangles on the current rendering target with the drawing color. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
546 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
547 |
* \param rects A pointer to an array of destination rectangles. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
548 |
* \param count The number of rectangles. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
549 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
550 |
* \return 0 on success, or -1 if there is no rendering context current. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
551 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
552 |
extern DECLSPEC int SDLCALL SDL_RenderFillRects(const SDL_Rect ** rect, int count); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
553 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
554 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
555 |
* \brief Copy a portion of the texture to the current rendering target. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
556 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
557 |
* \param texture The source texture. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
558 |
* \param srcrect A pointer to the source rectangle, or NULL for the entire |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
559 |
* texture. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
560 |
* \param dstrect A pointer to the destination rectangle, or NULL for the |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
561 |
* entire rendering target. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
562 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
563 |
* \return 0 on success, or -1 if there is no rendering context current, or the |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
564 |
* driver doesn't support the requested operation. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
565 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
566 |
extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Texture * texture, |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
567 |
const SDL_Rect * srcrect, |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
568 |
const SDL_Rect * dstrect); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
569 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
570 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
571 |
* \brief Read pixels from the current rendering target. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
572 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
573 |
* \param rect A pointer to the rectangle to read, or NULL for the entire |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
574 |
* render target. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
575 |
* \param format The desired format of the pixel data, or 0 to use the format |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
576 |
* of the rendering target |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
577 |
* \param pixels A pointer to be filled in with the pixel data |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
578 |
* \param pitch The pitch of the pixels parameter. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
579 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
580 |
* \return 0 on success, or -1 if pixel reading is not supported. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
581 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
582 |
* \warning This is a very slow operation, and should not be used frequently. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
583 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
584 |
extern DECLSPEC int SDLCALL SDL_RenderReadPixels(const SDL_Rect * rect, |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
585 |
Uint32 format, |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
586 |
void *pixels, int pitch); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
587 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
588 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
589 |
* \brief Write pixels to the current rendering target. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
590 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
591 |
* \param rect A pointer to the rectangle to write, or NULL for the entire |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
592 |
* render target. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
593 |
* \param format The format of the pixel data, or 0 to use the format |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
594 |
* of the rendering target |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
595 |
* \param pixels A pointer to the pixel data to write. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
596 |
* \param pitch The pitch of the pixels parameter. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
597 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
598 |
* \return 0 on success, or -1 if pixel writing is not supported. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
599 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
600 |
* \warning This is a very slow operation, and should not be used frequently. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
601 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
602 |
extern DECLSPEC int SDLCALL SDL_RenderWritePixels(const SDL_Rect * rect, |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
603 |
Uint32 format, |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
604 |
const void *pixels, |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
605 |
int pitch); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
606 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
607 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
608 |
* \brief Update the screen with rendering performed. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
609 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
610 |
extern DECLSPEC void SDLCALL SDL_RenderPresent(void); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
611 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
612 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
613 |
* \brief Destroy the specified texture. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
614 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
615 |
* \sa SDL_CreateTexture() |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
616 |
* \sa SDL_CreateTextureFromSurface() |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
617 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
618 |
extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
619 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
620 |
/** |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
621 |
* \brief Destroy the rendering context for a window and free associated |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
622 |
* textures. |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
623 |
* |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
624 |
* \sa SDL_CreateRenderer() |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
625 |
*/ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
626 |
extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Window * window); |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
627 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
628 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
629 |
/* Ends C function definitions when using C++ */ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
630 |
#ifdef __cplusplus |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
631 |
/* *INDENT-OFF* */ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
632 |
} |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
633 |
/* *INDENT-ON* */ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
634 |
#endif |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
635 |
#include "close_code.h" |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
636 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
637 |
#endif /* _SDL_render_h */ |
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
638 |
|
2f44e6969a59
Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
639 |
/* vi: set ts=4 sw=4 expandtab: */ |