src/audio/SDL_mixer.c
author Aaron Wishnick <schnarf@gmail.com>
Tue, 12 Aug 2008 00:50:58 +0000
branchgsoc2008_audio_resampling
changeset 2664 344c8da164f4
parent 2130 3ee59c43d784
child 2859 99210400e8b9
permissions -rw-r--r--
Added streamer code. I haven't yet incorporated it into SDL_RunAudio() though.
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2006 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* This provides the default mixing callback for the SDL audio routines */
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#include "SDL_cpuinfo.h"
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#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "SDL_sysaudio.h"
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#include "SDL_mixer_MMX.h"
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#include "SDL_mixer_MMX_VC.h"
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#include "SDL_mixer_m68k.h"
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/* This table is used to add two sound values together and pin
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 * the value to avoid overflow.  (used with permission from ARDI)
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 * Changed to use 0xFE instead of 0xFF for better sound quality.
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 */
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static const Uint8 mix8[] = {
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    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03,
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    0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
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    0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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    0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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    0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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0
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};
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/* The volume ranges from 0 - 128 */
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#define ADJUST_VOLUME(s, v)	(s = (s*v)/SDL_MIX_MAXVOLUME)
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#define ADJUST_VOLUME_U8(s, v)	(s = (((s-128)*v)/SDL_MIX_MAXVOLUME)+128)
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1982
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void
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SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
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                   Uint32 len, int volume)
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{
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    if (volume == 0) {
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        return;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
    99
    }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   100
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diff changeset
   101
    switch (format) {
0
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   102
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diff changeset
   103
    case AUDIO_U8:
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   104
        {
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diff changeset
   105
#if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES)
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diff changeset
   106
            SDL_MixAudio_m68k_U8((char *) dst, (char *) src,
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diff changeset
   107
                                 (unsigned long) len, (long) volume,
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diff changeset
   108
                                 (char *) mix8);
633
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parents: 574
diff changeset
   109
#else
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diff changeset
   110
            Uint8 src_sample;
0
74212992fb08 Initial revision
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parents:
diff changeset
   111
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diff changeset
   112
            while (len--) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   113
                src_sample = *src;
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parents: 1442
diff changeset
   114
                ADJUST_VOLUME_U8(src_sample, volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   115
                *dst = mix8[*dst + src_sample];
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   116
                ++dst;
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parents: 1442
diff changeset
   117
                ++src;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   118
            }
633
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parents: 574
diff changeset
   119
#endif
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diff changeset
   120
        }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
   121
        break;
0
74212992fb08 Initial revision
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parents:
diff changeset
   122
1895
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diff changeset
   123
    case AUDIO_S8:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
   124
        {
1402
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parents: 1358
diff changeset
   125
#if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
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parents: 1442
diff changeset
   126
            if (SDL_HasMMX()) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   127
                SDL_MixAudio_MMX_S8((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   128
                                    (unsigned int) len, (int) volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   129
            } else
1442
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
   130
#elif ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   131
            if (SDL_HasMMX()) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   132
                SDL_MixAudio_MMX_S8_VC((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   133
                                       (unsigned int) len, (int) volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   134
            } else
574
64fe373be3dc Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
   135
#endif
1402
d910939febfa Use consistent identifiers for the various platforms we support.
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parents: 1358
diff changeset
   136
#if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   137
                SDL_MixAudio_m68k_S8((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   138
                                     (unsigned long) len, (long) volume);
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
   139
#else
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   140
            {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   141
                Sint8 *dst8, *src8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   142
                Sint8 src_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   143
                int dst_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   144
                const int max_audioval = ((1 << (8 - 1)) - 1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   145
                const int min_audioval = -(1 << (8 - 1));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   146
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   147
                src8 = (Sint8 *) src;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   148
                dst8 = (Sint8 *) dst;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   149
                while (len--) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   150
                    src_sample = *src8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   151
                    ADJUST_VOLUME(src_sample, volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   152
                    dst_sample = *dst8 + src_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   153
                    if (dst_sample > max_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   154
                        *dst8 = max_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   155
                    } else if (dst_sample < min_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   156
                        *dst8 = min_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   157
                    } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   158
                        *dst8 = dst_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   159
                    }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   160
                    ++dst8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   161
                    ++src8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   162
                }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   163
            }
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
   164
#endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
   165
        }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   166
        break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   167
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   168
    case AUDIO_S16LSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   169
        {
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
   170
#if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   171
            if (SDL_HasMMX()) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   172
                SDL_MixAudio_MMX_S16((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   173
                                     (unsigned int) len, (int) volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   174
            } else
1442
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
   175
#elif ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   176
            if (SDL_HasMMX()) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   177
                SDL_MixAudio_MMX_S16_VC((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   178
                                        (unsigned int) len, (int) volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   179
            } else
539
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
   180
#endif
1402
d910939febfa Use consistent identifiers for the various platforms we support.
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diff changeset
   181
#if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
   182
                SDL_MixAudio_m68k_S16LSB((short *) dst, (short *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   183
                                         (unsigned long) len, (long) volume);
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
   184
#else
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
   185
            {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
diff changeset
   186
                Sint16 src1, src2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   187
                int dst_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   188
                const int max_audioval = ((1 << (16 - 1)) - 1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   189
                const int min_audioval = -(1 << (16 - 1));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   190
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   191
                len /= 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   192
                while (len--) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   193
                    src1 = ((src[1]) << 8 | src[0]);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   194
                    ADJUST_VOLUME(src1, volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   195
                    src2 = ((dst[1]) << 8 | dst[0]);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   196
                    src += 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   197
                    dst_sample = src1 + src2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   198
                    if (dst_sample > max_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   199
                        dst_sample = max_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   200
                    } else if (dst_sample < min_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   201
                        dst_sample = min_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   202
                    }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   203
                    dst[0] = dst_sample & 0xFF;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   204
                    dst_sample >>= 8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   205
                    dst[1] = dst_sample & 0xFF;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   206
                    dst += 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   207
                }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   208
            }
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
   209
#endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   210
        }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   211
        break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   212
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   213
    case AUDIO_S16MSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   214
        {
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
   215
#if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   216
            SDL_MixAudio_m68k_S16MSB((short *) dst, (short *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   217
                                     (unsigned long) len, (long) volume);
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
   218
#else
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   219
            Sint16 src1, src2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   220
            int dst_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   221
            const int max_audioval = ((1 << (16 - 1)) - 1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   222
            const int min_audioval = -(1 << (16 - 1));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   223
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   224
            len /= 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   225
            while (len--) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   226
                src1 = ((src[0]) << 8 | src[1]);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   227
                ADJUST_VOLUME(src1, volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   228
                src2 = ((dst[0]) << 8 | dst[1]);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   229
                src += 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   230
                dst_sample = src1 + src2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   231
                if (dst_sample > max_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   232
                    dst_sample = max_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   233
                } else if (dst_sample < min_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   234
                    dst_sample = min_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   235
                }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   236
                dst[1] = dst_sample & 0xFF;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   237
                dst_sample >>= 8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   238
                dst[0] = dst_sample & 0xFF;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   239
                dst += 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   240
            }
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
   241
#endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   242
        }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   243
        break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   244
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   245
    case AUDIO_S32LSB:
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   246
        {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   247
            const Uint32 *src32 = (Uint32 *) src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   248
            Uint32 *dst32 = (Uint32 *) dst;
2013
0615fa58c0be Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
   249
            Sint64 src1, src2;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   250
            Sint64 dst_sample;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
   251
            const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
   252
            const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   253
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   254
            len /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   255
            while (len--) {
2013
0615fa58c0be Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
   256
                src1 = (Sint64) ((Sint32) SDL_SwapLE32(*src32));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   257
                src32++;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   258
                ADJUST_VOLUME(src1, volume);
2013
0615fa58c0be Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
   259
                src2 = (Sint64) ((Sint32) SDL_SwapLE32(*dst32));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   260
                dst_sample = src1 + src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   261
                if (dst_sample > max_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   262
                    dst_sample = max_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   263
                } else if (dst_sample < min_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   264
                    dst_sample = min_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   265
                }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   266
                *(dst32++) = SDL_SwapLE32((Uint32) ((Sint32) dst_sample));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   267
            }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   268
        }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   269
        break;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   270
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   271
    case AUDIO_S32MSB:
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   272
        {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   273
            const Uint32 *src32 = (Uint32 *) src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   274
            Uint32 *dst32 = (Uint32 *) dst;
2013
0615fa58c0be Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
   275
            Sint64 src1, src2;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   276
            Sint64 dst_sample;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
   277
            const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
   278
            const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   279
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   280
            len /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   281
            while (len--) {
2013
0615fa58c0be Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
   282
                src1 = (Sint64) ((Sint32) SDL_SwapBE32(*src32));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   283
                src32++;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   284
                ADJUST_VOLUME(src1, volume);
2013
0615fa58c0be Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
   285
                src2 = (Sint64) ((Sint32) SDL_SwapBE32(*dst32));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   286
                dst_sample = src1 + src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   287
                if (dst_sample > max_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   288
                    dst_sample = max_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   289
                } else if (dst_sample < min_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   290
                    dst_sample = min_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   291
                }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   292
                *(dst32++) = SDL_SwapBE32((Uint32) ((Sint32) dst_sample));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   293
            }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   294
        }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   295
        break;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   296
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   297
    case AUDIO_F32LSB:
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   298
        {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   299
            const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   300
            const float fvolume = (float) volume;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   301
            const float *src32 = (float *) src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   302
            float *dst32 = (float *) dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   303
            float src1, src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   304
            double dst_sample;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   305
            /* !!! FIXME: are these right? */
2130
3ee59c43d784 Fixes for compiling with Visual C++ 8.0 Express Edition
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
   306
            const double max_audioval = 3.402823466e+38F;
3ee59c43d784 Fixes for compiling with Visual C++ 8.0 Express Edition
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
   307
            const double min_audioval = -3.402823466e+38F;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   308
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   309
            len /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   310
            while (len--) {
2014
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
   311
                src1 = ((SDL_SwapFloatLE(*src32) * fvolume) * fmaxvolume);
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
   312
                src2 = SDL_SwapFloatLE(*dst32);
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
   313
                src32++;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   314
2014
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
   315
                dst_sample = ((double) src1) + ((double) src2);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   316
                if (dst_sample > max_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   317
                    dst_sample = max_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   318
                } else if (dst_sample < min_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   319
                    dst_sample = min_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   320
                }
2014
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
   321
                *(dst32++) = SDL_SwapFloatLE((float) dst_sample);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   322
            }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   323
        }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   324
        break;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   325
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   326
    case AUDIO_F32MSB:
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   327
        {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   328
            const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   329
            const float fvolume = (float) volume;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   330
            const float *src32 = (float *) src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   331
            float *dst32 = (float *) dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   332
            float src1, src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   333
            double dst_sample;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   334
            /* !!! FIXME: are these right? */
2130
3ee59c43d784 Fixes for compiling with Visual C++ 8.0 Express Edition
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
   335
            const double max_audioval = 3.402823466e+38F;
3ee59c43d784 Fixes for compiling with Visual C++ 8.0 Express Edition
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
   336
            const double min_audioval = -3.402823466e+38F;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   337
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   338
            len /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   339
            while (len--) {
2014
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
   340
                src1 = ((SDL_SwapFloatBE(*src32) * fvolume) * fmaxvolume);
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
   341
                src2 = SDL_SwapFloatBE(*dst32);
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
   342
                src32++;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   343
2014
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
   344
                dst_sample = ((double) src1) + ((double) src2);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   345
                if (dst_sample > max_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   346
                    dst_sample = max_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   347
                } else if (dst_sample < min_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   348
                    dst_sample = min_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   349
                }
2014
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
   350
                *(dst32++) = SDL_SwapFloatBE((float) dst_sample);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   351
            }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   352
        }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   353
        break;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
   354
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   355
    default:                   /* If this happens... FIXME! */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   356
        SDL_SetError("SDL_MixAudio(): unknown audio format");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   357
        return;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   358
    }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   359
}
574
64fe373be3dc Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
   360
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
   361
/* vi: set ts=4 sw=4 expandtab: */