author | Sam Lantinga <slouken@libsdl.org> |
Tue, 07 Feb 2006 06:59:48 +0000 | |
changeset 1336 | 3692456e7b0f |
parent 1330 | 450721ad5436 |
child 1358 | c71e05b4dc2e |
permissions | -rw-r--r-- |
0 | 1 |
/* |
2 |
SDL - Simple DirectMedia Layer |
|
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
3 |
Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
|
5 |
This library is free software; you can redistribute it and/or |
|
1312
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
6 |
modify it under the terms of the GNU Lesser General Public |
0 | 7 |
License as published by the Free Software Foundation; either |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
8 |
version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
|
10 |
This library is distributed in the hope that it will be useful, |
|
11 |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
12 |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
|
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
13 |
Lesser General Public License for more details. |
0 | 14 |
|
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
15 |
You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
16 |
License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
17 |
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
|
19 |
Sam Lantinga |
|
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Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
20 |
slouken@libsdl.org |
0 | 21 |
*/ |
22 |
||
23 |
/* General event handling code for SDL */ |
|
24 |
||
25 |
#include "SDL.h" |
|
26 |
#include "SDL_thread.h" |
|
27 |
#include "SDL_mutex.h" |
|
28 |
#include "SDL_events.h" |
|
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29 |
#include "SDL_string.h" |
0 | 30 |
#include "SDL_events_c.h" |
31 |
#include "SDL_timer_c.h" |
|
32 |
#ifndef DISABLE_JOYSTICK |
|
33 |
#include "SDL_joystick_c.h" |
|
34 |
#endif |
|
35 |
#ifndef ENABLE_X11 |
|
36 |
#define DISABLE_X11 |
|
37 |
#endif |
|
38 |
#include "SDL_syswm.h" |
|
39 |
#include "SDL_sysevents.h" |
|
40 |
||
41 |
/* Public data -- the event filter */ |
|
42 |
SDL_EventFilter SDL_EventOK = NULL; |
|
43 |
Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; |
|
44 |
static Uint32 SDL_eventstate = 0; |
|
45 |
||
46 |
/* Private data -- event queue */ |
|
47 |
#define MAXEVENTS 128 |
|
48 |
static struct { |
|
49 |
SDL_mutex *lock; |
|
50 |
int active; |
|
51 |
int head; |
|
52 |
int tail; |
|
53 |
SDL_Event event[MAXEVENTS]; |
|
54 |
int wmmsg_next; |
|
55 |
struct SDL_SysWMmsg wmmsg[MAXEVENTS]; |
|
56 |
} SDL_EventQ; |
|
57 |
||
58 |
/* Private data -- event locking structure */ |
|
59 |
static struct { |
|
60 |
SDL_mutex *lock; |
|
61 |
int safe; |
|
62 |
} SDL_EventLock; |
|
63 |
||
64 |
/* Thread functions */ |
|
65 |
static SDL_Thread *SDL_EventThread = NULL; /* Thread handle */ |
|
66 |
static Uint32 event_thread; /* The event thread id */ |
|
67 |
||
68 |
void SDL_Lock_EventThread(void) |
|
69 |
{ |
|
70 |
if ( SDL_EventThread && (SDL_ThreadID() != event_thread) ) { |
|
71 |
/* Grab lock and spin until we're sure event thread stopped */ |
|
72 |
SDL_mutexP(SDL_EventLock.lock); |
|
73 |
while ( ! SDL_EventLock.safe ) { |
|
74 |
SDL_Delay(1); |
|
75 |
} |
|
76 |
} |
|
77 |
} |
|
78 |
void SDL_Unlock_EventThread(void) |
|
79 |
{ |
|
80 |
if ( SDL_EventThread && (SDL_ThreadID() != event_thread) ) { |
|
81 |
SDL_mutexV(SDL_EventLock.lock); |
|
82 |
} |
|
83 |
} |
|
84 |
||
1190 | 85 |
#ifdef __OS2__ |
86 |
/* |
|
87 |
* We'll increase the priority of GobbleEvents thread, so it will process |
|
88 |
* events in time for sure! For this, we need the DosSetPriority() API |
|
89 |
* from the os2.h include file. |
|
90 |
*/ |
|
91 |
#define INCL_DOSPROCESS |
|
92 |
#include <os2.h> |
|
93 |
#include <time.h> |
|
94 |
#endif |
|
95 |
||
0 | 96 |
static int SDL_GobbleEvents(void *unused) |
97 |
{ |
|
98 |
event_thread = SDL_ThreadID(); |
|
1190 | 99 |
|
100 |
#ifdef __OS2__ |
|
101 |
#ifdef USE_DOSSETPRIORITY |
|
102 |
/* Increase thread priority, so it will process events in time for sure! */ |
|
103 |
DosSetPriority(PRTYS_THREAD, PRTYC_REGULAR, +16, 0); |
|
104 |
#endif |
|
105 |
#endif |
|
106 |
||
0 | 107 |
while ( SDL_EventQ.active ) { |
108 |
SDL_VideoDevice *video = current_video; |
|
109 |
SDL_VideoDevice *this = current_video; |
|
110 |
||
111 |
/* Get events from the video subsystem */ |
|
112 |
if ( video ) { |
|
113 |
video->PumpEvents(this); |
|
114 |
} |
|
115 |
||
116 |
/* Queue pending key-repeat events */ |
|
117 |
SDL_CheckKeyRepeat(); |
|
118 |
||
119 |
#ifndef DISABLE_JOYSTICK |
|
120 |
/* Check for joystick state change */ |
|
121 |
if ( SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK) ) { |
|
122 |
SDL_JoystickUpdate(); |
|
123 |
} |
|
124 |
#endif |
|
125 |
||
126 |
/* Give up the CPU for the rest of our timeslice */ |
|
127 |
SDL_EventLock.safe = 1; |
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769
diff
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128 |
if ( SDL_timer_running ) { |
0 | 129 |
SDL_ThreadedTimerCheck(); |
130 |
} |
|
131 |
SDL_Delay(1); |
|
132 |
||
133 |
/* Check for event locking. |
|
134 |
On the P of the lock mutex, if the lock is held, this thread |
|
135 |
will wait until the lock is released before continuing. The |
|
136 |
safe flag will be set, meaning that the other thread can go |
|
137 |
about it's business. The safe flag is reset before the V, |
|
138 |
so as soon as the mutex is free, other threads can see that |
|
139 |
it's not safe to interfere with the event thread. |
|
140 |
*/ |
|
141 |
SDL_mutexP(SDL_EventLock.lock); |
|
142 |
SDL_EventLock.safe = 0; |
|
143 |
SDL_mutexV(SDL_EventLock.lock); |
|
144 |
} |
|
145 |
SDL_SetTimerThreaded(0); |
|
146 |
event_thread = 0; |
|
147 |
return(0); |
|
148 |
} |
|
149 |
||
150 |
static int SDL_StartEventThread(Uint32 flags) |
|
151 |
{ |
|
152 |
/* Reset everything to zero */ |
|
153 |
SDL_EventThread = NULL; |
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
154 |
SDL_memset(&SDL_EventLock, 0, sizeof(SDL_EventLock)); |
0 | 155 |
|
156 |
/* Create the lock and set ourselves active */ |
|
157 |
#ifndef DISABLE_THREADS |
|
158 |
SDL_EventQ.lock = SDL_CreateMutex(); |
|
159 |
if ( SDL_EventQ.lock == NULL ) { |
|
160 |
#ifdef macintosh /* On MacOS 7/8, you can't multithread, so no lock needed */ |
|
161 |
; |
|
162 |
#else |
|
163 |
return(-1); |
|
164 |
#endif |
|
165 |
} |
|
166 |
#endif /* !DISABLE_THREADS */ |
|
167 |
SDL_EventQ.active = 1; |
|
168 |
||
169 |
if ( (flags&SDL_INIT_EVENTTHREAD) == SDL_INIT_EVENTTHREAD ) { |
|
170 |
SDL_EventLock.lock = SDL_CreateMutex(); |
|
171 |
if ( SDL_EventLock.lock == NULL ) { |
|
172 |
return(-1); |
|
173 |
} |
|
174 |
SDL_EventLock.safe = 0; |
|
175 |
||
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
176 |
/* The event thread will handle timers too */ |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
177 |
SDL_SetTimerThreaded(2); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
178 |
#if (defined(_WIN32) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
179 |
#undef SDL_CreateThread |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
180 |
SDL_EventThread = SDL_CreateThread(SDL_GobbleEvents, NULL, NULL, NULL); |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
181 |
#else |
0 | 182 |
SDL_EventThread = SDL_CreateThread(SDL_GobbleEvents, NULL); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
183 |
#endif |
0 | 184 |
if ( SDL_EventThread == NULL ) { |
185 |
return(-1); |
|
186 |
} |
|
187 |
} else { |
|
188 |
event_thread = 0; |
|
189 |
} |
|
190 |
return(0); |
|
191 |
} |
|
192 |
||
193 |
static void SDL_StopEventThread(void) |
|
194 |
{ |
|
195 |
SDL_EventQ.active = 0; |
|
196 |
if ( SDL_EventThread ) { |
|
197 |
SDL_WaitThread(SDL_EventThread, NULL); |
|
198 |
SDL_EventThread = NULL; |
|
199 |
SDL_DestroyMutex(SDL_EventLock.lock); |
|
200 |
} |
|
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iPod Linux framebuffer support.
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parents:
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|
201 |
#ifndef IPOD |
0 | 202 |
SDL_DestroyMutex(SDL_EventQ.lock); |
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parents:
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|
203 |
#endif |
0 | 204 |
} |
205 |
||
206 |
Uint32 SDL_EventThreadID(void) |
|
207 |
{ |
|
208 |
return(event_thread); |
|
209 |
} |
|
210 |
||
211 |
/* Public functions */ |
|
212 |
||
213 |
void SDL_StopEventLoop(void) |
|
214 |
{ |
|
215 |
/* Halt the event thread, if running */ |
|
216 |
SDL_StopEventThread(); |
|
217 |
||
1123
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Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
Sam Lantinga <slouken@libsdl.org>
parents:
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|
218 |
/* Shutdown event handlers */ |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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parents:
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changeset
|
219 |
SDL_AppActiveQuit(); |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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parents:
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|
220 |
SDL_KeyboardQuit(); |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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parents:
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|
221 |
SDL_MouseQuit(); |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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parents:
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|
222 |
SDL_QuitQuit(); |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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|
223 |
|
0 | 224 |
/* Clean out EventQ */ |
225 |
SDL_EventQ.head = 0; |
|
226 |
SDL_EventQ.tail = 0; |
|
227 |
SDL_EventQ.wmmsg_next = 0; |
|
228 |
} |
|
229 |
||
230 |
/* This function (and associated calls) may be called more than once */ |
|
231 |
int SDL_StartEventLoop(Uint32 flags) |
|
232 |
{ |
|
233 |
int retcode; |
|
234 |
||
235 |
/* Clean out the event queue */ |
|
236 |
SDL_EventThread = NULL; |
|
237 |
SDL_EventQ.lock = NULL; |
|
238 |
SDL_StopEventLoop(); |
|
239 |
||
240 |
/* No filter to start with, process most event types */ |
|
241 |
SDL_EventOK = NULL; |
|
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Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
242 |
SDL_memset(SDL_ProcessEvents,SDL_ENABLE,sizeof(SDL_ProcessEvents)); |
0 | 243 |
SDL_eventstate = ~0; |
244 |
/* It's not save to call SDL_EventState() yet */ |
|
245 |
SDL_eventstate &= ~(0x00000001 << SDL_SYSWMEVENT); |
|
246 |
SDL_ProcessEvents[SDL_SYSWMEVENT] = SDL_IGNORE; |
|
247 |
||
248 |
/* Initialize event handlers */ |
|
249 |
retcode = 0; |
|
250 |
retcode += SDL_AppActiveInit(); |
|
251 |
retcode += SDL_KeyboardInit(); |
|
252 |
retcode += SDL_MouseInit(); |
|
253 |
retcode += SDL_QuitInit(); |
|
254 |
if ( retcode < 0 ) { |
|
255 |
/* We don't expect them to fail, but... */ |
|
256 |
return(-1); |
|
257 |
} |
|
258 |
||
259 |
/* Create the lock and event thread */ |
|
260 |
if ( SDL_StartEventThread(flags) < 0 ) { |
|
261 |
SDL_StopEventLoop(); |
|
262 |
return(-1); |
|
263 |
} |
|
264 |
return(0); |
|
265 |
} |
|
266 |
||
267 |
||
268 |
/* Add an event to the event queue -- called with the queue locked */ |
|
269 |
static int SDL_AddEvent(SDL_Event *event) |
|
270 |
{ |
|
271 |
int tail, added; |
|
272 |
||
273 |
tail = (SDL_EventQ.tail+1)%MAXEVENTS; |
|
274 |
if ( tail == SDL_EventQ.head ) { |
|
275 |
/* Overflow, drop event */ |
|
276 |
added = 0; |
|
277 |
} else { |
|
278 |
SDL_EventQ.event[SDL_EventQ.tail] = *event; |
|
279 |
if (event->type == SDL_SYSWMEVENT) { |
|
280 |
/* Note that it's possible to lose an event */ |
|
281 |
int next = SDL_EventQ.wmmsg_next; |
|
282 |
SDL_EventQ.wmmsg[next] = *event->syswm.msg; |
|
283 |
SDL_EventQ.event[SDL_EventQ.tail].syswm.msg = |
|
284 |
&SDL_EventQ.wmmsg[next]; |
|
285 |
SDL_EventQ.wmmsg_next = (next+1)%MAXEVENTS; |
|
286 |
} |
|
287 |
SDL_EventQ.tail = tail; |
|
288 |
added = 1; |
|
289 |
} |
|
290 |
return(added); |
|
291 |
} |
|
292 |
||
293 |
/* Cut an event, and return the next valid spot, or the tail */ |
|
294 |
/* -- called with the queue locked */ |
|
295 |
static int SDL_CutEvent(int spot) |
|
296 |
{ |
|
297 |
if ( spot == SDL_EventQ.head ) { |
|
298 |
SDL_EventQ.head = (SDL_EventQ.head+1)%MAXEVENTS; |
|
299 |
return(SDL_EventQ.head); |
|
300 |
} else |
|
301 |
if ( (spot+1)%MAXEVENTS == SDL_EventQ.tail ) { |
|
302 |
SDL_EventQ.tail = spot; |
|
303 |
return(SDL_EventQ.tail); |
|
304 |
} else |
|
305 |
/* We cut the middle -- shift everything over */ |
|
306 |
{ |
|
307 |
int here, next; |
|
308 |
||
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
309 |
/* This can probably be optimized with SDL_memcpy() -- careful! */ |
0 | 310 |
if ( --SDL_EventQ.tail < 0 ) { |
311 |
SDL_EventQ.tail = MAXEVENTS-1; |
|
312 |
} |
|
313 |
for ( here=spot; here != SDL_EventQ.tail; here = next ) { |
|
314 |
next = (here+1)%MAXEVENTS; |
|
315 |
SDL_EventQ.event[here] = SDL_EventQ.event[next]; |
|
316 |
} |
|
317 |
return(spot); |
|
318 |
} |
|
319 |
/* NOTREACHED */ |
|
320 |
} |
|
321 |
||
322 |
/* Lock the event queue, take a peep at it, and unlock it */ |
|
323 |
int SDL_PeepEvents(SDL_Event *events, int numevents, SDL_eventaction action, |
|
324 |
Uint32 mask) |
|
325 |
{ |
|
326 |
int i, used; |
|
327 |
||
328 |
/* Don't look after we've quit */ |
|
329 |
if ( ! SDL_EventQ.active ) { |
|
276
8af85680ca0a
Updated the documentation for the SDL_PushEvent() call.
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
330 |
return(-1); |
0 | 331 |
} |
332 |
/* Lock the event queue */ |
|
333 |
used = 0; |
|
334 |
if ( SDL_mutexP(SDL_EventQ.lock) == 0 ) { |
|
335 |
if ( action == SDL_ADDEVENT ) { |
|
336 |
for ( i=0; i<numevents; ++i ) { |
|
337 |
used += SDL_AddEvent(&events[i]); |
|
338 |
} |
|
339 |
} else { |
|
340 |
SDL_Event tmpevent; |
|
341 |
int spot; |
|
342 |
||
343 |
/* If 'events' is NULL, just see if they exist */ |
|
344 |
if ( events == NULL ) { |
|
345 |
action = SDL_PEEKEVENT; |
|
346 |
numevents = 1; |
|
347 |
events = &tmpevent; |
|
348 |
} |
|
349 |
spot = SDL_EventQ.head; |
|
350 |
while ((used < numevents)&&(spot != SDL_EventQ.tail)) { |
|
351 |
if ( mask & SDL_EVENTMASK(SDL_EventQ.event[spot].type) ) { |
|
352 |
events[used++] = SDL_EventQ.event[spot]; |
|
353 |
if ( action == SDL_GETEVENT ) { |
|
354 |
spot = SDL_CutEvent(spot); |
|
355 |
} else { |
|
356 |
spot = (spot+1)%MAXEVENTS; |
|
357 |
} |
|
358 |
} else { |
|
359 |
spot = (spot+1)%MAXEVENTS; |
|
360 |
} |
|
361 |
} |
|
362 |
} |
|
363 |
SDL_mutexV(SDL_EventQ.lock); |
|
364 |
} else { |
|
365 |
SDL_SetError("Couldn't lock event queue"); |
|
366 |
used = -1; |
|
367 |
} |
|
368 |
return(used); |
|
369 |
} |
|
370 |
||
371 |
/* Run the system dependent event loops */ |
|
372 |
void SDL_PumpEvents(void) |
|
373 |
{ |
|
374 |
if ( !SDL_EventThread ) { |
|
375 |
SDL_VideoDevice *video = current_video; |
|
376 |
SDL_VideoDevice *this = current_video; |
|
377 |
||
378 |
/* Get events from the video subsystem */ |
|
379 |
if ( video ) { |
|
380 |
video->PumpEvents(this); |
|
381 |
} |
|
382 |
||
383 |
/* Queue pending key-repeat events */ |
|
384 |
SDL_CheckKeyRepeat(); |
|
385 |
||
386 |
#ifndef DISABLE_JOYSTICK |
|
387 |
/* Check for joystick state change */ |
|
388 |
if ( SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK) ) { |
|
389 |
SDL_JoystickUpdate(); |
|
390 |
} |
|
391 |
#endif |
|
392 |
} |
|
393 |
} |
|
394 |
||
395 |
/* Public functions */ |
|
396 |
||
397 |
int SDL_PollEvent (SDL_Event *event) |
|
398 |
{ |
|
399 |
SDL_PumpEvents(); |
|
400 |
||
352
b49fc922e7f6
Fixed SDL_PollEvent() so it only returns a boolean value (not -1)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
401 |
/* We can't return -1, just return 0 (no event) on error */ |
b49fc922e7f6
Fixed SDL_PollEvent() so it only returns a boolean value (not -1)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
402 |
if ( SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_ALLEVENTS) <= 0 ) |
b49fc922e7f6
Fixed SDL_PollEvent() so it only returns a boolean value (not -1)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
403 |
return 0; |
b49fc922e7f6
Fixed SDL_PollEvent() so it only returns a boolean value (not -1)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
404 |
return 1; |
0 | 405 |
} |
406 |
||
407 |
int SDL_WaitEvent (SDL_Event *event) |
|
408 |
{ |
|
409 |
while ( 1 ) { |
|
410 |
SDL_PumpEvents(); |
|
411 |
switch(SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_ALLEVENTS)) { |
|
353
d47637068e52
The documented error return value for SDL_WaitEvent() is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
352
diff
changeset
|
412 |
case -1: return 0; |
0 | 413 |
case 1: return 1; |
414 |
case 0: SDL_Delay(10); |
|
415 |
} |
|
416 |
} |
|
417 |
} |
|
418 |
||
419 |
int SDL_PushEvent(SDL_Event *event) |
|
420 |
{ |
|
384 | 421 |
if ( SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0) <= 0 ) |
422 |
return -1; |
|
423 |
return 0; |
|
0 | 424 |
} |
425 |
||
426 |
void SDL_SetEventFilter (SDL_EventFilter filter) |
|
427 |
{ |
|
428 |
SDL_Event bitbucket; |
|
429 |
||
430 |
/* Set filter and discard pending events */ |
|
431 |
SDL_EventOK = filter; |
|
432 |
while ( SDL_PollEvent(&bitbucket) > 0 ) |
|
433 |
; |
|
434 |
} |
|
435 |
||
436 |
SDL_EventFilter SDL_GetEventFilter(void) |
|
437 |
{ |
|
438 |
return(SDL_EventOK); |
|
439 |
} |
|
440 |
||
441 |
Uint8 SDL_EventState (Uint8 type, int state) |
|
442 |
{ |
|
443 |
SDL_Event bitbucket; |
|
444 |
Uint8 current_state; |
|
445 |
||
446 |
/* If SDL_ALLEVENTS was specified... */ |
|
447 |
if ( type == 0xFF ) { |
|
448 |
current_state = SDL_IGNORE; |
|
449 |
for ( type=0; type<SDL_NUMEVENTS; ++type ) { |
|
450 |
if ( SDL_ProcessEvents[type] != SDL_IGNORE ) { |
|
451 |
current_state = SDL_ENABLE; |
|
452 |
} |
|
453 |
SDL_ProcessEvents[type] = state; |
|
454 |
if ( state == SDL_ENABLE ) { |
|
455 |
SDL_eventstate |= (0x00000001 << (type)); |
|
456 |
} else { |
|
457 |
SDL_eventstate &= ~(0x00000001 << (type)); |
|
458 |
} |
|
459 |
} |
|
460 |
while ( SDL_PollEvent(&bitbucket) > 0 ) |
|
461 |
; |
|
462 |
return(current_state); |
|
463 |
} |
|
464 |
||
465 |
/* Just set the state for one event type */ |
|
466 |
current_state = SDL_ProcessEvents[type]; |
|
467 |
switch (state) { |
|
468 |
case SDL_IGNORE: |
|
469 |
case SDL_ENABLE: |
|
470 |
/* Set state and discard pending events */ |
|
471 |
SDL_ProcessEvents[type] = state; |
|
472 |
if ( state == SDL_ENABLE ) { |
|
473 |
SDL_eventstate |= (0x00000001 << (type)); |
|
474 |
} else { |
|
475 |
SDL_eventstate &= ~(0x00000001 << (type)); |
|
476 |
} |
|
477 |
while ( SDL_PollEvent(&bitbucket) > 0 ) |
|
478 |
; |
|
479 |
break; |
|
480 |
default: |
|
481 |
/* Querying state? */ |
|
482 |
break; |
|
483 |
} |
|
484 |
return(current_state); |
|
485 |
} |
|
486 |
||
487 |
/* This is a generic event handler. |
|
488 |
*/ |
|
489 |
int SDL_PrivateSysWMEvent(SDL_SysWMmsg *message) |
|
490 |
{ |
|
491 |
int posted; |
|
492 |
||
493 |
posted = 0; |
|
494 |
if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { |
|
495 |
SDL_Event event; |
|
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
496 |
SDL_memset(&event, 0, sizeof(event)); |
0 | 497 |
event.type = SDL_SYSWMEVENT; |
498 |
event.syswm.msg = message; |
|
499 |
if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { |
|
500 |
posted = 1; |
|
501 |
SDL_PushEvent(&event); |
|
502 |
} |
|
503 |
} |
|
504 |
/* Update internal event state */ |
|
505 |
return(posted); |
|
506 |
} |