TODO
author Sam Lantinga <slouken@libsdl.org>
Thu, 25 Dec 2008 05:39:54 +0000
changeset 2921 3c45e98e0547
parent 2911 45664f0e5f68
child 2944 7dac01628a8b
permissions -rw-r--r--
Don't forget OpenGL 3.0 support
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1.3 release checklist:
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 * Add higher precision timers for profiling
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 * Implement YUV texture support
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   - in progress, software support is done, Ryan is working on OpenGL shaders
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 * Implement desktop video mode change notification?
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 * Implement icon support (with translucency?)
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 * Add draw blend mode and line drawing support for win32
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 * Add diagonal line clipping to SDL_IntersectRectAndLine()
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 * Add OpenGL 3.0 context support
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 * Have Bob look at why DirectColor visuals fail with XA_RGB_BEST_MAP error
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 * Verify mouse grab support
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 * Properly handle mouse grab with Vista DPI scaling
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 * Make sure the mouse is where it's supposed to be when un-grabbed
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 * Test native window codepath
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 * Add keyboard enumeration / name query API
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Wish list for the 1.3 development branch:
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http://bugzilla.libsdl.org/
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 * Add a way to register custom events
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 * DirectInput joystick support needs to be implemented
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 * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
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 * Shaped windows, windows without borders
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 * Multiple display support
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 * Add a timestamp to events
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 * Add audio input API
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 * Add modifier state to key and button events
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In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
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int and evaluate all the rest of the datatypes.  This is the only place
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we should do it though, since the 1.2 series should not break binary
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compatibility in this way.
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Requests:
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 * PCM and CDROM volume control (deprecated, but possible)