author | Sam Lantinga <slouken@libsdl.org> |
Thu, 24 Dec 2009 19:16:08 +0000 | |
changeset 3598 | 427ff6d745df |
parent 3568 | 8c72321542f6 |
permissions | -rw-r--r-- |
1773 | 1 |
|
3568 | 2 |
Using SDL 1.3 under Windows with the OpenWatcom compiler |
3 |
||
1773 | 4 |
==================================================== |
5 |
||
6 |
Prerequisites |
|
7 |
------------- |
|
8 |
||
3568 | 9 |
I have done the port under Windows XP Professional with SP2 installed. |
10 |
Windows 2000 should also be working. I'm not so sure about ancient Windows NT, |
|
1773 | 11 |
since only DirectX 3 is available there. Building should be possible, |
12 |
but running the compiled applications will probalbly fail with |
|
13 |
SDL_VIDEODRIVER=directx. The windib driver should work, though. |
|
14 |
||
15 |
To compile and use the SDL with Open Watcom you will need the following: |
|
3568 | 16 |
- Open Watcom compiler. I used version 1.8. The environment variables |
1773 | 17 |
PATH, WATCOM and INCLUDE need to be set appropriately - please consult |
18 |
the OpenWatcom documentation and instructions given during the |
|
19 |
installation of the compiler. |
|
20 |
My setup looks like this in owvars.bat: |
|
3568 | 21 |
set WATCOM=C:\dev\ow18 |
1773 | 22 |
set INCLUDE=%WATCOM%\h;%WATCOM%\h\nt |
23 |
set PATH=%PATH%;%WATCOM%\binnt;%WATCOM%\binw |
|
3568 | 24 |
- A recent DirectX SDK. The library needs D3d9.h so at leat the |
25 |
directx 9 sdk is to be used. I used DirectX 10 SDK from August 2009 |
|
26 |
taken directly from the microsoft site. |
|
27 |
- The SDL 1.3 sources from Subversion |
|
1773 | 28 |
- The file Watcom-Win32.zip (now available in Subversion) |
29 |
||
30 |
||
31 |
Building the Library |
|
32 |
-------------------- |
|
33 |
||
34 |
1) In the SDL base directory extract the archive Watcom-Win32.zip. This |
|
35 |
creates a subdirectory named 'watcom'. |
|
36 |
2) The makefile expects the environment variable DXDIR to be set to the |
|
3568 | 37 |
base directory of a DirectX SDK. I have tried the August 2009 |
38 |
DirectX SDK from Microsoft |
|
1773 | 39 |
You can also edit the makefile directly and hard code your path to |
40 |
the SDK on your system. |
|
41 |
I have this in my setup: |
|
3568 | 42 |
set DXDIR=..\dx10 |
1773 | 43 |
3) Enter the watcom directory and run |
44 |
wmake sdl |
|
45 |
4) All tests from the test directory are working and can be built by |
|
46 |
running |
|
47 |
wmake tests |
|
48 |
||
49 |
Notes: |
|
50 |
||
51 |
The makefile offers some options to tweak the way the library is built. |
|
52 |
You have at your disposal the option to build a static (default) |
|
53 |
library, or a DLL (with tgt=dll). You can also choose whether to build |
|
54 |
a Release (default) or a Debug version (with build=debug) of the tests |
|
55 |
and library. Please consult the usage comment at the top of the |
|
56 |
makefile for usage instructions. |
|
57 |
||
58 |
If you specify a test target (i.e. 'wmake tests' for all tests, or |
|
59 |
selected targets like 'wmake testgl testvidinfo testoverlay2'), the |
|
60 |
tests are always freshly compiled and linked. This is done to |
|
61 |
minimise hassle when switching between library versions (static vs. |
|
62 |
DLL), because they require subtly different options. |
|
63 |
Also, the test executables are put directly into the test directory, |
|
64 |
so they can find their data files. The clean target of the makefile |
|
65 |
removes the test executables and the SDL.dll file from the test |
|
66 |
directory. |
|
67 |
||
68 |
To use the library in your own projects with Open Watcom, you can use |
|
69 |
the way the tests are built as base of your own build environment. |
|
70 |
||
1888
488eba319a25
------- Comment #5 From Marc Peter 2006-06-25 18:03 [reply] -------
Sam Lantinga <slouken@libsdl.org>
parents:
1773
diff
changeset
|
71 |
The library can also be built with the stack calling convention of the |
488eba319a25
------- Comment #5 From Marc Peter 2006-06-25 18:03 [reply] -------
Sam Lantinga <slouken@libsdl.org>
parents:
1773
diff
changeset
|
72 |
compiler (-6s instead of -6r). |
488eba319a25
------- Comment #5 From Marc Peter 2006-06-25 18:03 [reply] -------
Sam Lantinga <slouken@libsdl.org>
parents:
1773
diff
changeset
|
73 |
|
1773 | 74 |
Test applications |
75 |
----------------- |
|
3568 | 76 |
$FixME: which test works ? which one compiles ? |
1773 | 77 |
|
78 |
I've tried to make all tests work. The following table gives an overview |
|
79 |
of the current status. |
|
80 |
||
81 |
Testname Status |
|
82 |
~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
|
83 |
checkkeys + |
|
84 |
graywin + |
|
85 |
loopwave + |
|
86 |
testalpha + |
|
87 |
testbitmap + |
|
88 |
testdyngl + |
|
89 |
testerror + |
|
90 |
testfile + |
|
91 |
testgamma + |
|
92 |
testgl + |
|
93 |
testhread + |
|
94 |
testiconv - (all failed) |
|
95 |
testkeys + |
|
96 |
testlock + |
|
97 |
testoverlay + (needs 'set SDL_VIDEODRIVER=directx') |
|
98 |
testoverlay2 + (needs 'set SDL_VIDEODRIVER=directx') |
|
99 |
testpalette + |
|
100 |
testplatform + |
|
101 |
testsem + |
|
102 |
testsprite + |
|
103 |
testtimer + |
|
104 |
testver + |
|
105 |
testvidinfo + |
|
1888
488eba319a25
------- Comment #5 From Marc Peter 2006-06-25 18:03 [reply] -------
Sam Lantinga <slouken@libsdl.org>
parents:
1773
diff
changeset
|
106 |
testwin ? (fading doesn't seem right) |
1773 | 107 |
testwm + |
108 |
torturethread + |
|
109 |
testcdrom + |
|
110 |
testjoystick not tested |
|
111 |
threadwin + |
|
1888
488eba319a25
------- Comment #5 From Marc Peter 2006-06-25 18:03 [reply] -------
Sam Lantinga <slouken@libsdl.org>
parents:
1773
diff
changeset
|
112 |
testcursor + |
1773 | 113 |
|
114 |
||
115 |
TODO |
|
116 |
---- |
|
117 |
||
118 |
There is room for further improvement: |
|
119 |
- Test joystick functionality. |
|
120 |
- Investigate fading issue in 'testwin' test. |
|
121 |
- Fix the UTF-8 support. |
|
122 |
- Adapt the makefile/object file list to support more target systems |
|
123 |
- Use "#pragma aux" syntax for the CPU info functions. |
|
124 |
||
125 |
||
126 |
Questions and Comments |
|
127 |
---------------------- |
|
128 |
||
3568 | 129 |
Please direct any questions or comments to me: |
130 |
||
131 |
ow_sdl [at] digitalfantasy [dot] it |
|
132 |
||
133 |
The original porting to the open watcom compiler was made by |
|
134 |
Marc Peter <mailto:macpete@gmx.de> |
|
1773 | 135 |
|
136 |
Happy Coding! |
|
137 |
||
3568 | 138 |
Daniele Forghieri |
139 |