src/audio/SDL_audio.c
author Sam Lantinga <slouken@libsdl.org>
Mon, 23 Jul 2001 02:58:42 +0000
changeset 121 43febd46d49d
parent 94 ae6e6b73333f
child 148 8758b8d42cd9
permissions -rw-r--r--
Name changed from OBSD to OPENBSD_AUDIO
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Library General Public
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    License as published by the Free Software Foundation; either
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    version 2 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Library General Public License for more details.
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    You should have received a copy of the GNU Library General Public
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    License along with this library; if not, write to the Free
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    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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    Sam Lantinga
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    slouken@devolution.com
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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 "@(#) $Id$";
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#endif
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/* Allow access to a raw mixing buffer */
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include "SDL.h"
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#include "SDL_audio.h"
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#include "SDL_timer.h"
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#include "SDL_error.h"
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#include "SDL_audio_c.h"
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#include "SDL_audiomem.h"
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#include "SDL_sysaudio.h"
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/* Available audio drivers */
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static AudioBootStrap *bootstrap[] = {
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#ifdef OPENBSD_AUDIO_SUPPORT
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	&OPENBSD_AUDIO_bootstrap,
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#endif
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#ifdef OSS_SUPPORT
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	&DSP_bootstrap,
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	&DMA_bootstrap,
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#endif
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#ifdef ALSA_SUPPORT
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	&ALSA_bootstrap,
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#endif
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#if (defined(unix) && !defined(__CYGWIN32__)) && \
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    !defined(OSS_SUPPORT) && !defined(ALSA_SUPPORT)
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	&AUDIO_bootstrap,
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#endif
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#ifdef ARTSC_SUPPORT
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	&ARTSC_bootstrap,
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#endif
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#ifdef ESD_SUPPORT
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	&ESD_bootstrap,
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#endif
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#ifdef NAS_SUPPORT
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	&NAS_bootstrap,
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#endif
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#ifdef ENABLE_DIRECTX
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	&DSOUND_bootstrap,
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#endif
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#ifdef ENABLE_WINDIB
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	&WAVEOUT_bootstrap,
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#endif
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#ifdef __BEOS__
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	&BAUDIO_bootstrap,
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#endif
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#if defined(macintosh) || TARGET_API_MAC_CARBON
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	&SNDMGR_bootstrap,
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#endif
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#ifdef _AIX
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	&Paud_bootstrap,
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#endif
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#ifdef ENABLE_AHI
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	&AHI_bootstrap,
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#endif
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#ifdef DISKAUD_SUPPORT
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	&DISKAUD_bootstrap,
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#endif
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	NULL
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};
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SDL_AudioDevice *current_audio = NULL;
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/* Various local functions */
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int SDL_AudioInit(const char *driver_name);
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void SDL_AudioQuit(void);
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#ifdef ENABLE_AHI
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static int audio_configured = 0;
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#endif
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/* The general mixing thread function */
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int SDL_RunAudio(void *audiop)
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{
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	SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop;
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	Uint8 *stream;
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	int    stream_len;
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	void  *udata;
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	void (*fill)(void *userdata,Uint8 *stream, int len);
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	int    silence;
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#ifdef ENABLE_AHI
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	int started = 0;
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/* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */
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	D(bug("Task audio started audio struct:<%lx>...\n",audiop));
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	D(bug("Before Openaudio..."));
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	if(audio->OpenAudio(audio, &audio->spec)==-1)
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	{
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		D(bug("Open audio failed...\n"));
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		return(-1);
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	}
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	D(bug("OpenAudio...OK\n"));
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#endif
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	/* Perform any thread setup */
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	if ( audio->ThreadInit ) {
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		audio->ThreadInit(audio);
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	}
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	audio->threadid = SDL_ThreadID();
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	/* Set up the mixing function */
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	fill  = audio->spec.callback;
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	udata = audio->spec.userdata;
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#ifdef ENABLE_AHI
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	audio_configured = 1;
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	D(bug("Audio configured... Checking for conversion\n"));
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	SDL_mutexP(audio->mixer_lock);
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	D(bug("Semaphore obtained...\n"));
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#endif
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	if ( audio->convert.needed ) {
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		if ( audio->convert.src_format == AUDIO_U8 ) {
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			silence = 0x80;
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		} else {
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			silence = 0;
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		}
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		stream_len = audio->convert.len;
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	} else {
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		silence = audio->spec.silence;
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		stream_len = audio->spec.size;
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	}
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	stream = audio->fake_stream;
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#ifdef ENABLE_AHI
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	SDL_mutexV(audio->mixer_lock);
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	D(bug("Entering audio loop...\n"));
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#endif
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0
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	/* Loop, filling the audio buffers */
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	while ( audio->enabled ) {
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		/* Wait for new current buffer to finish playing */
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		if ( stream == audio->fake_stream ) {
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			SDL_Delay((audio->spec.samples*1000)/audio->spec.freq);
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		} else {
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#ifdef ENABLE_AHI
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			if ( started > 1 )
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#endif
0
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			audio->WaitAudio(audio);
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		}
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		/* Fill the current buffer with sound */
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		if ( audio->convert.needed ) {
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			if ( audio->convert.buf ) {
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				stream = audio->convert.buf;
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			} else {
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				continue;
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			}
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		} else {
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			stream = audio->GetAudioBuf(audio);
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			if ( stream == NULL ) {
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				stream = audio->fake_stream;
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			}
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		}
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		memset(stream, silence, stream_len);
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		if ( ! audio->paused ) {
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			SDL_mutexP(audio->mixer_lock);
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			(*fill)(udata, stream, stream_len);
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			SDL_mutexV(audio->mixer_lock);
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		}
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		/* Convert the audio if necessary */
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		if ( audio->convert.needed ) {
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			SDL_ConvertAudio(&audio->convert);
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			stream = audio->GetAudioBuf(audio);
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			if ( stream == NULL ) {
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				stream = audio->fake_stream;
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			}
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			memcpy(stream, audio->convert.buf,
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			               audio->convert.len_cvt);
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		}
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		/* Ready current buffer for play and change current buffer */
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		if ( stream != audio->fake_stream ) {
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			audio->PlayAudio(audio);
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#ifdef ENABLE_AHI
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/* AmigaOS don't have to wait the first time audio is played! */
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			started++;
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#endif
0
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		}
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	}
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	/* Wait for the audio to drain.. */
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	if ( audio->WaitDone ) {
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		audio->WaitDone(audio);
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	}
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#ifdef ENABLE_AHI
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	D(bug("WaitAudio...Done\n"));
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	audio->CloseAudio(audio);
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	D(bug("CloseAudio..Done, subtask exiting...\n"));
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	audio_configured = 0;
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   227
#endif
0
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	return(0);
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}
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int SDL_AudioInit(const char *driver_name)
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{
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	SDL_AudioDevice *audio;
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	int i = 0, idx;
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	/* Check to make sure we don't overwrite 'current_audio' */
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	if ( current_audio != NULL ) {
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		SDL_AudioQuit();
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	}
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	/* Select the proper audio driver */
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	audio = NULL;
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   243
	idx = 0;
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   244
#ifdef unix
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	if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) {
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		/* Ahem, we know that if ESPEAKER is set, user probably wants
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		   to use ESD, but don't start it if it's not already running.
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		   This probably isn't the place to do this, but... Shh! :)
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		 */
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		for ( i=0; bootstrap[i]; ++i ) {
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   251
			if ( strcmp(bootstrap[i]->name, "esd") == 0 ) {
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   252
				const char *esd_no_spawn;
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   253
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   254
				/* Don't start ESD if it's not running */
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				esd_no_spawn = getenv("ESD_NO_SPAWN");
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   256
				if ( esd_no_spawn == NULL ) {
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					putenv("ESD_NO_SPAWN=1");
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   258
				}
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   259
				if ( bootstrap[i]->available() ) {
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					audio = bootstrap[i]->create(0);
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   261
					break;
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   262
				}
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   263
#ifdef linux	/* No unsetenv() on most platforms */
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   264
				if ( esd_no_spawn == NULL ) {
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   265
					unsetenv("ESD_NO_SPAWN");
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   266
				}
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   267
#endif
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   268
			}
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		}
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   270
	}
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   271
#endif /* unix */
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	if ( audio == NULL ) {
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   273
		if ( driver_name != NULL ) {
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   274
#if 0	/* This will be replaced with a better driver selection API */
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			if ( strrchr(driver_name, ':') != NULL ) {
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				idx = atoi(strrchr(driver_name, ':')+1);
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   277
			}
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   278
#endif
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   279
			for ( i=0; bootstrap[i]; ++i ) {
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				if (strncmp(bootstrap[i]->name, driver_name,
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   281
				            strlen(bootstrap[i]->name)) == 0) {
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   282
					if ( bootstrap[i]->available() ) {
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   283
						audio=bootstrap[i]->create(idx);
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   284
						break;
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   285
					}
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   286
				}
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   287
			}
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   288
		} else {
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   289
			for ( i=0; bootstrap[i]; ++i ) {
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   290
				if ( bootstrap[i]->available() ) {
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   291
					audio = bootstrap[i]->create(idx);
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   292
					if ( audio != NULL ) {
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   293
						break;
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   294
					}
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   295
				}
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   296
			}
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   297
		}
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   298
		if ( audio == NULL ) {
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   299
			SDL_SetError("No available audio device");
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#if 0 /* Don't fail SDL_Init() if audio isn't available.
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   301
         SDL_OpenAudio() will handle it at that point.  *sigh*
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       */
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			return(-1);
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   304
#endif
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   305
		}
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   306
	}
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   307
	current_audio = audio;
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   308
	if ( current_audio ) {
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   309
		current_audio->name = bootstrap[i]->name;
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   310
	}
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   311
	return(0);
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diff changeset
   312
}
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   313
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   314
char *SDL_AudioDriverName(char *namebuf, int maxlen)
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   315
{
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   316
	if ( current_audio != NULL ) {
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   317
		strncpy(namebuf, current_audio->name, maxlen-1);
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   318
		namebuf[maxlen-1] = '\0';
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   319
		return(namebuf);
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diff changeset
   320
	}
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diff changeset
   321
	return(NULL);
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parents:
diff changeset
   322
}
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   323
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   324
int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained)
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   325
{
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   326
	SDL_AudioDevice *audio;
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diff changeset
   327
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   328
	/* Start up the audio driver, if necessary */
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   329
	if ( ! current_audio ) {
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   330
		if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) ||
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   331
		     (current_audio == NULL) ) {
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   332
			return(-1);
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diff changeset
   333
		}
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parents:
diff changeset
   334
	}
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diff changeset
   335
	audio = current_audio;
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parents:
diff changeset
   336
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   337
	/* Verify some parameters */
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parents:
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   338
	if ( desired->callback == NULL ) {
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parents:
diff changeset
   339
		SDL_SetError("SDL_OpenAudio() passed a NULL callback");
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   340
		return(-1);
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diff changeset
   341
	}
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   342
	switch ( desired->channels ) {
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parents:
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   343
	    case 1:	/* Mono */
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   344
	    case 2:	/* Stereo */
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   345
		break;
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parents:
diff changeset
   346
	    default:
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parents:
diff changeset
   347
		SDL_SetError("1 (mono) and 2 (stereo) channels supported");
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   348
		return(-1);
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diff changeset
   349
	}
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   350
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   351
#ifdef macintosh
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   352
	/* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */
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parents:
diff changeset
   353
#else
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diff changeset
   354
	/* Create a semaphore for locking the sound buffers */
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parents:
diff changeset
   355
	audio->mixer_lock = SDL_CreateMutex();
74212992fb08 Initial revision
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parents:
diff changeset
   356
	if ( audio->mixer_lock == NULL ) {
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parents:
diff changeset
   357
		SDL_SetError("Couldn't create mixer lock");
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parents:
diff changeset
   358
		SDL_CloseAudio();
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parents:
diff changeset
   359
		return(-1);
74212992fb08 Initial revision
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parents:
diff changeset
   360
	}
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parents:
diff changeset
   361
#endif
74212992fb08 Initial revision
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parents:
diff changeset
   362
74212992fb08 Initial revision
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parents:
diff changeset
   363
	/* Calculate the silence and size of the audio specification */
74212992fb08 Initial revision
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parents:
diff changeset
   364
	SDL_CalculateAudioSpec(desired);
74212992fb08 Initial revision
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parents:
diff changeset
   365
74212992fb08 Initial revision
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parents:
diff changeset
   366
	/* Open the audio subsystem */
74212992fb08 Initial revision
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parents:
diff changeset
   367
	memcpy(&audio->spec, desired, sizeof(audio->spec));
74212992fb08 Initial revision
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parents:
diff changeset
   368
	audio->convert.needed = 0;
74212992fb08 Initial revision
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parents:
diff changeset
   369
	audio->enabled = 1;
74212992fb08 Initial revision
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parents:
diff changeset
   370
	audio->paused  = 1;
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
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parents: 0
diff changeset
   371
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   372
#ifndef ENABLE_AHI
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
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diff changeset
   373
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
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diff changeset
   374
/* AmigaOS opens audio inside the main loop */
0
74212992fb08 Initial revision
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parents:
diff changeset
   375
	audio->opened = audio->OpenAudio(audio, &audio->spec)+1;
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
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parents: 0
diff changeset
   376
0
74212992fb08 Initial revision
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parents:
diff changeset
   377
	if ( ! audio->opened ) {
74212992fb08 Initial revision
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parents:
diff changeset
   378
		SDL_CloseAudio();
74212992fb08 Initial revision
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parents:
diff changeset
   379
		return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   380
	}
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   381
#else
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   382
	D(bug("Locking semaphore..."));
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   383
	SDL_mutexP(audio->mixer_lock);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   384
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   385
	audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   386
	D(bug("Created thread...\n"));
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   387
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   388
	if ( audio->thread == NULL ) {
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   389
		SDL_mutexV(audio->mixer_lock);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   390
		SDL_CloseAudio();
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   391
		SDL_SetError("Couldn't create audio thread");
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   392
		return(-1);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   393
	}
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   394
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   395
	while(!audio_configured)
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   396
		SDL_Delay(100);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   397
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   398
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   399
	/* If the audio driver changes the buffer size, accept it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   400
	if ( audio->spec.samples != desired->samples ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   401
		desired->samples = audio->spec.samples;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   402
		SDL_CalculateAudioSpec(desired);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   403
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   404
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   405
	/* Allocate a fake audio memory buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   406
	audio->fake_stream = SDL_AllocAudioMem(audio->spec.size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   407
	if ( audio->fake_stream == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   408
		SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   409
		SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   410
		return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   411
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   412
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   413
	/* See if we need to do any conversion */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   414
	if ( memcmp(desired, &audio->spec, sizeof(audio->spec)) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   415
		/* Just copy over the desired audio specification */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   416
		if ( obtained != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   417
			memcpy(obtained, &audio->spec, sizeof(audio->spec));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   418
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   419
	} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   420
		/* Copy over the audio specification if possible */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   421
		if ( obtained != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   422
			memcpy(obtained, &audio->spec, sizeof(audio->spec));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   423
		} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   424
			/* Build an audio conversion block */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   425
			if ( SDL_BuildAudioCVT(&audio->convert,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   426
				desired->format, desired->channels,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   427
						desired->freq,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   428
				audio->spec.format, audio->spec.channels,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   429
						audio->spec.freq) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   430
				SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   431
				return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   432
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   433
			if ( audio->convert.needed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   434
				audio->convert.len = desired->size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   435
				audio->convert.buf =(Uint8 *)SDL_AllocAudioMem(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   436
				   audio->convert.len*audio->convert.len_mult);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   437
				if ( audio->convert.buf == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   438
					SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   439
					SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   440
					return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   441
				}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   442
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   443
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   444
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   445
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   446
#ifndef ENABLE_AHI
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   447
	/* Start the audio thread if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   448
	switch (audio->opened) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   449
		case  1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   450
			/* Start the audio thread */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   451
			audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   452
			if ( audio->thread == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   453
				SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   454
				SDL_SetError("Couldn't create audio thread");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   455
				return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   456
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   457
			break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   458
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   459
		default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   460
			/* The audio is now playing */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   461
			break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   462
	}
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   463
#else
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   464
	SDL_mutexV(audio->mixer_lock);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   465
	D(bug("SDL_OpenAudio USCITA...\n"));
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   466
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   467
#endif
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   468
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   469
	return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   470
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   471
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   472
SDL_audiostatus SDL_GetAudioStatus(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   473
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   474
	SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   475
	SDL_audiostatus status;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   476
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   477
	status = SDL_AUDIO_STOPPED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   478
	if ( audio && audio->enabled ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   479
		if ( audio->paused ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   480
			status = SDL_AUDIO_PAUSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   481
		} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   482
			status = SDL_AUDIO_PLAYING;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   483
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   484
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   485
	return(status);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   486
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   487
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   488
void SDL_PauseAudio (int pause_on)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   489
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   490
	SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   491
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   492
	if ( audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   493
		audio->paused = pause_on;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   494
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   495
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   496
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   497
void SDL_LockAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   498
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   499
	SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   500
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   501
	/* Obtain a lock on the mixing buffers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   502
	if ( audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   503
		if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   504
			return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   505
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   506
		SDL_mutexP(audio->mixer_lock);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   507
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   508
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   509
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   510
void SDL_UnlockAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   511
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   512
	SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   513
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   514
	/* Release lock on the mixing buffers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   515
	if ( audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   516
		if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   517
			return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   518
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   519
		SDL_mutexV(audio->mixer_lock);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   520
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   521
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   522
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   523
void SDL_CloseAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   524
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   525
	SDL_QuitSubSystem(SDL_INIT_AUDIO);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   526
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   527
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   528
void SDL_AudioQuit(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   529
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   530
	SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   531
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   532
	if ( audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   533
		audio->enabled = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   534
		if ( audio->thread != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   535
			SDL_WaitThread(audio->thread, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   536
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   537
		if ( audio->mixer_lock != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   538
			SDL_DestroyMutex(audio->mixer_lock);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   539
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   540
		if ( audio->fake_stream != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   541
			SDL_FreeAudioMem(audio->fake_stream);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   542
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   543
		if ( audio->convert.needed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   544
			SDL_FreeAudioMem(audio->convert.buf);
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   545
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   546
		}
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   547
#ifndef ENABLE_AHI
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   548
		if ( audio->opened ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   549
			audio->CloseAudio(audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   550
			audio->opened = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   551
		}
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   552
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   553
		/* Free the driver data */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   554
		audio->free(audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   555
		current_audio = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   556
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   557
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   558
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   559
#define NUM_FORMATS	6
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   560
static int format_idx;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   561
static int format_idx_sub;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   562
static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   563
 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   564
 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   565
 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   566
 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   567
 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   568
 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   569
};
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   570
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   571
Uint16 SDL_FirstAudioFormat(Uint16 format)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   572
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   573
	for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   574
		if ( format_list[format_idx][0] == format ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   575
			break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   576
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   577
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   578
	format_idx_sub = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   579
	return(SDL_NextAudioFormat());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   580
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   581
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   582
Uint16 SDL_NextAudioFormat(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   583
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   584
	if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   585
		return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   586
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   587
	return(format_list[format_idx][format_idx_sub++]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   588
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   589
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   590
void SDL_CalculateAudioSpec(SDL_AudioSpec *spec)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   591
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   592
	switch (spec->format) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   593
		case AUDIO_U8:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   594
			spec->silence = 0x80;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   595
			break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   596
		default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   597
			spec->silence = 0x00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   598
			break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   599
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   600
	spec->size = (spec->format&0xFF)/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   601
	spec->size *= spec->channels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   602
	spec->size *= spec->samples;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   603
}