author | Sam Lantinga <slouken@lokigames.com> |
Thu, 07 Jun 2001 14:28:11 +0000 | |
changeset 47 | 45b1c4303f87 |
parent 27 | a7e598a8d8be |
child 58 | bd6b0a910a65 |
permissions | -rw-r--r-- |
0 | 1 |
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All: |
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Audio rate conversion is only implemented by multiplying or dividing |
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by a power of two. This is a side-effect of the requirement that the |
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raw audio buffer size be a power of two, and can hopefully be fixed. |
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This means 8 KHz audio converted to 22 KHz ends up being 16 KHz. :-/ |
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7 |
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When the implementation is writing directly to video memory the mouse |
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cursor doesn't work properly. Applications which do this should use |
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their own mouse cursor and call SDL_ShowCursor(0) to hide the system |
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cursor. |
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12 |
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Linux: |
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Wide UNICODE character input (Kanji, etc.) is not yet supported. |
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It requires handling of keyboard mapping events and using the XIM |
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input translation extension. I will implement it as requested. |
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17 |
Latin-1 keyboard input works fine. |
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18 |
||
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
19 |
The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
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20 |
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0 | 21 |
The AAlib, GGI, and SVGAlib video drivers are not heavily tested. |
22 |
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Win32: |
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The MCI driver can't tell if the CD-ROM drive is paused or stopped. |
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25 |
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The SDL_INIT_EVENTTHREAD flag is not supported on Win32 |
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(Idea: create a separate DirectInput polling thread) |
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The main purpose of this flag is for smooth cursor motion in |
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fullscreen environments. |
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30 |
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Wide UNICODE character input (Kanji, etc.) is not yet supported. |
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This requires the ToUnicode() API which is only implemented on |
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Windows NT/2000, not on Windows 95/98. |
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Latin-1 keyboard input works fine. |
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35 |
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Joysticks are only supported under the Win32 MultiMedia API, |
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DirectInput support is not yet implemented. |
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38 |
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BeOS: |
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BePPC is not supported, apparently not even by Be Inc. |
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41 |
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SDL_WM_GrabInput() is not implemented. |
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Does anyone know how to do this? SDL_WM_GrabInput() is designed |
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to prevent the user from switching input and mouse focus away from |
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the SDL application. |
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46 |
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Continuous relative mouse motion is not implemented. |
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48 |
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The CD driver doesn't detect SCSI CD-ROMs yet. |
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50 |
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Wide UNICODE character input (Kanji, etc.) has not been tested. |
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Latin-1 keyboard input works fine. |
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MacOS: |
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Palette handling isn't implemented in windowed mode yet. |
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56 |
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Audio hasn't been extensively tested, in particular the locking |
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isn't implemented and mixer routines may not call malloc() or free() |
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because they are called at interrupt time. |
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60 |
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SDL_WM_GrabInput() is not implemented. |
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Does anyone know how to do this? SDL_WM_GrabInput() is designed |
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to prevent the user from switching input and mouse focus away from |
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the SDL application. |
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65 |
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Continuous relative mouse motion is not implemented. |
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67 |
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SDL_AddTimer() and SDL_RemoveTimer() haven't been implemented yet. |
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69 |
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Not all of the keys are properly recognized on the keyboard. |
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71 |
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MacOS X: |
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47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
73 |
Joystick and CD-ROM functions are not implemented yet. |
0 | 74 |
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47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
75 |
Closing window from window's close widget not implemented yet. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
76 |
|
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
77 |
Minimizing the window erases the framebuffer to the pinstripe pattern. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
78 |
|
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
79 |
Window may not close when unsetting video mode and resetting. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
80 |
|
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
81 |
Depth switching for windowed mode isn't implemented yet. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
82 |
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0 | 83 |
Palette handling isn't implemented in windowed mode yet. |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
84 |
|
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
85 |
Command-line arguments Dialog is not implemented yet. |
0 | 86 |
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47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
87 |
Fullscreen drawing has some artifacts. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
88 |
|
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
89 |
Fullscreen window covers *all* other windows - even force quit. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
90 |
|
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
91 |
Fullscreen OpenGL for the software renderer is broken. |
0 | 92 |
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47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
93 |
Some OpenGL parameters are not accounted for, for example color bits customization. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
94 |
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45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
95 |
Getting OpenGL context parameters is not implemented. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
96 |
|
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
97 |
Continuous mouse motion perhaps is not as smooth as it should be. |
0 | 98 |
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47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
99 |
SDL_WM_GrabInput() is implemented, but it "freezes" the hardware |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
100 |
cursor in the center of the window/screen. Also, mouse moved events |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
101 |
are not generated, and the keyboard cannot be grabbed. |
0 | 102 |
|
103 |
Not all of the keys are properly recognized on the keyboard. |
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104 |
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MacOS X seems to have a broken pthread_cancel() implementation. |
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106 |
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FreeBSD: |
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pthread_cancel() isn't supported by FreeBSD 3.X, so threads don't |
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work on versions of FreeBSD earlier than 4.0. |
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110 |
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111 |
The CD-ROM handling doesn't work completely. |
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112 |
||
113 |
Wide UNICODE character input (Kanji, etc.) is not yet supported. |
|
114 |
It requires handling of keyboard mapping events and using the XIM |
|
115 |
input translation extension. I will implement it as requested. |
|
116 |
Latin-1 keyboard input works fine. |
|
117 |
||
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
118 |
The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
119 |
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0 | 120 |
Solaris: |
121 |
The joystick functions are not implemented yet. |
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122 |
||
123 |
Wide UNICODE character input (Kanji, etc.) is not yet supported. |
|
124 |
It requires handling of keyboard mapping events and using the XIM |
|
125 |
input translation extension. I will implement it as requested. |
|
126 |
Latin-1 keyboard input works fine. |
|
127 |
||
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
128 |
The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
129 |
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0 | 130 |
IRIX: |
131 |
The CD-ROM handling doesn't work completely. |
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132 |
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The joystick functions are not implemented yet. |
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134 |
||
135 |
Wide UNICODE character input (Kanji, etc.) is not yet supported. |
|
136 |
It requires handling of keyboard mapping events and using the XIM |
|
137 |
input translation extension. I will implement it as requested. |
|
138 |
Latin-1 keyboard input works fine. |
|
139 |
||
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
140 |
The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
141 |
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0 | 142 |
OpenBSD: -= NOT YET SUPPORTED =- |
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This is reported to work, but I haven't verified this. |
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144 |
||
145 |
Wide UNICODE character input (Kanji, etc.) is not yet supported. |
|
146 |
It requires handling of keyboard mapping events and using the XIM |
|
147 |
input translation extension. I will implement it as requested. |
|
148 |
Latin-1 keyboard input works fine. |
|
149 |
||
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
150 |
The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
151 |
|
0 | 152 |
OSF/Tru64: -= NOT YET SUPPORTED =- |
153 |
The audio functions are not implemented yet. |
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154 |
||
155 |
Joysticks and CD-ROM functions are not implemented yet. |
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156 |
||
157 |
Wide UNICODE character input (Kanji, etc.) is not yet supported. |
|
158 |
It requires handling of keyboard mapping events and using the XIM |
|
159 |
input translation extension. I will implement it as requested. |
|
160 |
Latin-1 keyboard input works fine. |
|
161 |
||
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
162 |
The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
163 |
|
0 | 164 |
AIX: -= NOT YET SUPPORTED =- |
165 |
This port has only been tested with AIX 4.3.3 |
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166 |
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167 |
The OpenGL support doesn't work yet. |
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168 |
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The joystick subsystem isn't implemented yet. |
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170 |
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171 |
Endian detection doesn't work yet - needs a unique CPP symbol. |
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172 |
||
173 |
Wide UNICODE character input (Kanji, etc.) is not yet supported. |
|
174 |
It requires handling of keyboard mapping events and using the XIM |
|
175 |
input translation extension. I will implement it as requested. |
|
176 |
Latin-1 keyboard input works fine. |
|
177 |
||
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
178 |
The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
179 |
|
0 | 180 |
The AIX port was done by Carsten.Griwodz@KOM.tu-darmstadt.de |
181 |
More information on this port is available at: |
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http://www.kom.e-technik.tu-darmstadt.de/~griff/SDL/ |
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184 |
QNX: -= NOT YET SUPPORTED =- |
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Configuration doesn't work right, Makefiles still need to be |
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tweaked (need to add libraries to any apps that use sdl_config |
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to figure out what libs they need). |
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188 |
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189 |
Only static libraries are being made, no shared ones. |
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190 |
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The only hardware surface is the primary view surface. |
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192 |
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193 |
Mouse events don't seem to be working right. |
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194 |
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Fullscreen doesn't display correctly. |
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196 |
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197 |
The software surfaces could use some speed up. |
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198 |
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199 |
It doesn't look like the OpenGL stuff is there. (did a grep for |
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200 |
PdCreateOpenGLContext, nothing found). |
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201 |
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202 |
The mouse cursor doesn't look right. |
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203 |
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204 |
AmigaOS: -= NOT YET SUPPORTED =- |
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205 |
The OpenGL support isn't implemented yet. |
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206 |
||
207 |
SDL_WM_GrabInput() is not implemented. |
|
208 |
Does anyone know how to do this? SDL_WM_GrabInput() is designed |
|
209 |
to prevent the user from switching input and mouse focus away from |
|
210 |
the SDL application. |
|
211 |
||
212 |
Continuous relative mouse motion is not implemented. |
|
213 |
||
214 |
The AmigaOS port was done by Gabriele.Greco@galactica.it |