author | Sam Lantinga <slouken@libsdl.org> |
Mon, 29 May 2006 04:04:35 +0000 | |
branch | SDL-1.3 |
changeset 1668 | 4da1ee79c9af |
parent 1663 | 11775724e3fe |
permissions | -rw-r--r-- |
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/* This file is part of the Dreamcast function library. |
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* Please see libdream.c for further details. |
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* |
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* (c)2000 Dan Potter |
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* modify BERO |
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*/ |
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#include "aica.h" |
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#include <arch/irq.h> |
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#include <dc/spu.h> |
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#if 0 |
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#define dc_snd_base ((volatile unsigned char *)0x00800000) /* arm side */ |
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#endif |
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#define dc_snd_base ((volatile unsigned char *)0xa0700000) /* dc side */ |
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/* Some convienence macros */ |
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#define SNDREGADDR(x) (0xa0700000 + (x)) |
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#define CHNREGADDR(ch,x) SNDREGADDR(0x80*(ch)+(x)) |
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#define SNDREG32(x) (*(volatile unsigned long *)SNDREGADDR(x)) |
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#define SNDREG8(x) (*(volatile unsigned char *)SNDREGADDR(x)) |
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#define CHNREG32(ch, x) (*(volatile unsigned long *)CHNREGADDR(ch,x)) |
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#define CHNREG8(ch, x) (*(volatile unsigned long *)CHNREGADDR(ch,x)) |
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#define G2_LOCK(OLD) \ |
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do { \ |
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if (!irq_inside_int()) \ |
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OLD = irq_disable(); \ |
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/* suspend any G2 DMA here... */ \ |
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while((*(volatile unsigned int *)0xa05f688c) & 0x20) \ |
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; \ |
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} while(0) |
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#define G2_UNLOCK(OLD) \ |
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do { \ |
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/* resume any G2 DMA here... */ \ |
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if (!irq_inside_int()) \ |
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irq_restore(OLD); \ |
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} while(0) |
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void |
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aica_init() |
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{ |
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int i, j, old = 0; |
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/* Initialize AICA channels */ |
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G2_LOCK(old); |
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SNDREG32(0x2800) = 0x0000; |
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for (i = 0; i < 64; i++) { |
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for (j = 0; j < 0x80; j += 4) { |
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if ((j & 31) == 0) |
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g2_fifo_wait(); |
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CHNREG32(i, j) = 0; |
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} |
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g2_fifo_wait(); |
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CHNREG32(i, 0) = 0x8000; |
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CHNREG32(i, 20) = 0x1f; |
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} |
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SNDREG32(0x2800) = 0x000f; |
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g2_fifo_wait(); |
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G2_UNLOCK(old); |
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} |
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/* Translates a volume from linear form to logarithmic form (required by |
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the AICA chip */ |
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/* int logs[] = { |
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0, 40, 50, 58, 63, 68, 73, 77, 80, 83, 86, 89, 92, 94, 97, 99, 101, 103, |
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105, 107, 109, 111, 112, 114, 116, 117, 119, 120, 122, 123, 125, 126, 127, |
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129, 130, 131, 133, 134, 135, 136, 137, 139, 140, 141, 142, 143, 144, 145, |
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160, 161, 162, 162, 163, 164, 165, 166, 166, 167, 168, 169, 170, 170, 171, |
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172, 172, 173, 174, 175, 175, 176, 177, 177, 178, 179, 180, 180, 181, 182, |
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182, 183, 183, 184, 185, 185, 186, 187, 187, 188, 188, 189, 190, 190, 191, |
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191, 192, 193, 193, 194, 194, 195, 196, 196, 197, 197, 198, 198, 199, 199, |
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200, 201, 201, 202, 202, 203, 203, 204, 204, 205, 205, 206, 206, 207, 207, |
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208, 208, 209, 209, 210, 210, 211, 211, 212, 212, 213, 213, 214, 214, 215, |
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215, 216, 216, 217, 217, 217, 218, 218, 219, 219, 220, 220, 221, 221, 222, |
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222, 222, 223, 223, 224, 224, 225, 225, 225, 226, 226, 227, 227, 228, 228, |
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228, 229, 229, 230, 230, 230, 231, 231, 232, 232, 232, 233, 233, 234, 234, |
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234, 235, 235, 236, 236, 236, 237, 237, 238, 238, 238, 239, 239, 240, 240, |
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240, 241, 241, 241, 242, 242, 243, 243, 243, 244, 244, 244, 245, 245, 245, |
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246, 246, 247, 247, 247, 248, 248, 248, 249, 249, 249, 250, 250, 250, 251, |
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251, 251, 252, 252, 252, 253, 253, 253, 254, 254, 254, 255 |
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}; */ |
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const static unsigned char logs[] = { |
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0, 15, 22, 27, 31, 35, 39, 42, 45, 47, 50, 52, 55, 57, 59, 61, |
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106 |
203, 204, 204, 205, 205, 206, 207, 207, 208, 209, 209, 210, 210, |
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107 |
211, 212, 212, 213, 213, 214, 215, 215, 216, 216, 217, 217, 218, |
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108 |
219, 219, 220, 220, 221, 221, 222, 223, 223, 224, 224, 225, 225, |
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109 |
226, 227, 227, 228, 228, 229, 229, 230, 230, 231, 232, 232, 233, |
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110 |
233, 234, 234, 235, 235, 236, 236, 237, 237, 238, 239, 239, 240, |
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111 |
240, 241, 241, 242, 242, 243, 243, 244, 244, 245, 245, 246, 246, |
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112 |
247, 247, 248, 248, 249, 249, 250, 250, 251, 251, 252, 252, 253, 254, 255 |
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113 |
}; |
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114 |
|
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/* For the moment this is going to have to suffice, until we really |
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figure out what these mean. */ |
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#define AICA_PAN(x) ((x)==0x80?(0):((x)<0x80?(0x1f):(0x0f))) |
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#define AICA_VOL(x) (0xff - logs[128 + (((x) & 0xff) / 2)]) |
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//#define AICA_VOL(x) (0xff - logs[x&255]) |
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120 |
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static inline unsigned |
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AICA_FREQ(unsigned freq) |
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123 |
{ |
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unsigned long freq_lo, freq_base = 5644800; |
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int freq_hi = 7; |
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126 |
|
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/* Need to convert frequency to floating point format |
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(freq_hi is exponent, freq_lo is mantissa) |
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Formula is ferq = 44100*2^freq_hi*(1+freq_lo/1024) */ |
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while (freq < freq_base && freq_hi > -8) { |
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131 |
freq_base >>= 1; |
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--freq_hi; |
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} |
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while (freq < freq_base && freq_hi > -8) { |
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freq_base >>= 1; |
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freq_hi--; |
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137 |
} |
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freq_lo = (freq << 10) / freq_base; |
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return (freq_hi << 11) | (freq_lo & 1023); |
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140 |
} |
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141 |
|
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142 |
/* Sets up a sound channel completely. This is generally good if you want |
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143 |
a quick and dirty way to play notes. If you want a more comprehensive |
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144 |
set of routines (more like PC wavetable cards) see below. |
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145 |
|
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146 |
ch is the channel to play on (0 - 63) |
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147 |
smpptr is the pointer to the sound data; if you're running off the |
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148 |
SH4, then this ought to be (ptr - 0xa0800000); otherwise it's just |
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149 |
ptr. Basically, it's an offset into sound ram. |
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mode is one of the mode constants (16 bit, 8 bit, ADPCM) |
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151 |
nsamp is the number of samples to play (not number of bytes!) |
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freq is the sampling rate of the sound |
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153 |
vol is the volume, 0 to 0xff (0xff is louder) |
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154 |
pan is a panning constant -- 0 is left, 128 is center, 255 is right. |
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155 |
|
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156 |
This routine (and the similar ones) owe a lot to Marcus' sound example -- |
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157 |
I hadn't gotten quite this far into dissecting the individual regs yet. */ |
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158 |
void |
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159 |
aica_play(int ch, int mode, unsigned long smpptr, int loopst, int loopend, |
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int freq, int vol, int pan, int loopflag) |
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161 |
{ |
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162 |
/* int i; |
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163 |
*/ |
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164 |
int val; |
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165 |
int old = 0; |
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166 |
|
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167 |
/* Stop the channel (if it's already playing) */ |
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168 |
aica_stop(ch); |
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169 |
/* doesn't seem to be needed, but it's here just in case */ |
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170 |
/* |
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171 |
for (i=0; i<256; i++) { |
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172 |
asm("nop"); |
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173 |
asm("nop"); |
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174 |
asm("nop"); |
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175 |
asm("nop"); |
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176 |
} |
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177 |
*/ |
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178 |
G2_LOCK(old); |
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179 |
/* Envelope setup. The first of these is the loop point, |
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180 |
e.g., where the sample starts over when it loops. The second |
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181 |
is the loop end. This is the full length of the sample when |
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182 |
you are not looping, or the loop end point when you are (though |
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183 |
storing more than that is a waste of memory if you're not doing |
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184 |
volume enveloping). */ |
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185 |
CHNREG32(ch, 8) = loopst & 0xffff; |
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CHNREG32(ch, 12) = loopend & 0xffff; |
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187 |
|
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188 |
/* Write resulting values */ |
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CHNREG32(ch, 24) = AICA_FREQ(freq); |
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190 |
|
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191 |
/* Set volume, pan, and some other things that we don't know what |
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192 |
they do =) */ |
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CHNREG32(ch, 36) = AICA_PAN(pan) | (0xf << 8); |
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194 |
/* Convert the incoming volume and pan into hardware values */ |
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195 |
/* Vol starts at zero so we can ramp */ |
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196 |
vol = AICA_VOL(vol); |
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197 |
CHNREG32(ch, 40) = 0x24 | (vol << 8); |
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198 |
/* Convert the incoming volume and pan into hardware values */ |
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199 |
/* Vol starts at zero so we can ramp */ |
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200 |
|
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201 |
/* If we supported volume envelopes (which we don't yet) then |
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202 |
this value would set that up. The top 4 bits determine the |
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203 |
envelope speed. f is the fastest, 1 is the slowest, and 0 |
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204 |
seems to be an invalid value and does weird things). The |
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205 |
default (below) sets it into normal mode (play and terminate/loop). |
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206 |
CHNREG32(ch, 16) = 0xf010; |
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207 |
*/ |
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CHNREG32(ch, 16) = 0x1f; /* No volume envelope */ |
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|
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/* Set sample format, buffer address, and looping control. If |
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0x0200 mask is set on reg 0, the sample loops infinitely. If |
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it's not set, the sample plays once and terminates. We'll |
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also set the bits to start playback here. */ |
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CHNREG32(ch, 4) = smpptr & 0xffff; |
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val = 0xc000 | 0x0000 | (mode << 7) | (smpptr >> 16); |
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if (loopflag) |
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val |= 0x200; |
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CHNREG32(ch, 0) = val; |
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G2_UNLOCK(old); |
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223 |
|
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/* Enable playback */ |
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/* CHNREG32(ch, 0) |= 0xc000; */ |
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g2_fifo_wait(); |
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227 |
|
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228 |
#if 0 |
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for (i = 0xff; i >= vol; i--) { |
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if ((i & 7) == 0) |
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g2_fifo_wait(); |
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CHNREG32(ch, 40) = 0x24 | (i << 8);; |
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} |
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|
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g2_fifo_wait(); |
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#endif |
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} |
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|
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/* Stop the sound on a given channel */ |
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void |
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aica_stop(int ch) |
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{ |
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g2_write_32(CHNREGADDR(ch, 0), |
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(g2_read_32(CHNREGADDR(ch, 0)) & ~0x4000) | 0x8000); |
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g2_fifo_wait(); |
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} |
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|
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|
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/* The rest of these routines can change the channel in mid-stride so you |
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can do things like vibrato and panning effects. */ |
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|
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/* Set channel volume */ |
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void |
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aica_vol(int ch, int vol) |
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255 |
{ |
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// g2_write_8(CHNREGADDR(ch, 41),AICA_VOL(vol)); |
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g2_write_32(CHNREGADDR(ch, 40), |
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(g2_read_32(CHNREGADDR(ch, 40)) & 0xffff00ff) | |
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(AICA_VOL(vol) << 8)); |
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g2_fifo_wait(); |
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} |
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|
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/* Set channel pan */ |
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void |
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aica_pan(int ch, int pan) |
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{ |
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// g2_write_8(CHNREGADDR(ch, 36),AICA_PAN(pan)); |
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g2_write_32(CHNREGADDR(ch, 36), |
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(g2_read_32(CHNREGADDR(ch, 36)) & 0xffffff00) | |
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(AICA_PAN(pan))); |
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g2_fifo_wait(); |
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} |
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|
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/* Set channel frequency */ |
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void |
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aica_freq(int ch, int freq) |
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{ |
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g2_write_32(CHNREGADDR(ch, 24), AICA_FREQ(freq)); |
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g2_fifo_wait(); |
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} |
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|
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/* Get channel position */ |
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int |
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aica_get_pos(int ch) |
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{ |
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#if 1 |
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/* Observe channel ch */ |
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g2_write_32(SNDREGADDR(0x280c), |
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(g2_read_32(SNDREGADDR(0x280c)) & 0xffff00ff) | (ch << 8)); |
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g2_fifo_wait(); |
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/* Update position counters */ |
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return g2_read_32(SNDREGADDR(0x2814)) & 0xffff; |
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#else |
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/* Observe channel ch */ |
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g2_write_8(SNDREGADDR(0x280d), ch); |
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/* Update position counters */ |
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return g2_read_32(SNDREGADDR(0x2814)) & 0xffff; |
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#endif |
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299 |
} |
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|
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/* vi: set ts=4 sw=4 expandtab: */ |