author | Sam Lantinga <slouken@libsdl.org> |
Thu, 29 May 2003 04:44:13 +0000 | |
changeset 630 | 550bccdf04bd |
child 769 | b8d311d90021 |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
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|
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Library General Public |
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License as published by the Free Software Foundation; either |
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version 2 of the License, or (at your option) any later version. |
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|
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Library General Public License for more details. |
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|
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You should have received a copy of the GNU Library General Public |
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License along with this library; if not, write to the Free |
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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|
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Sam Lantinga |
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slouken@devolution.com |
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*/ |
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|
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#ifdef SAVE_RCSID |
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static char rcsid = |
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"@(#) $Id$"; |
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#endif |
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#include <stdio.h> |
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#include <time.h> |
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#include <sys/time.h> |
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#include <unistd.h> |
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#include <string.h> |
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#include <errno.h> |
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#include "SDL_error.h" |
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#include "SDL_timer.h" |
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#include "SDL_timer_c.h" |
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/* Timer start/reset time */ |
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static Uint32 timerStart; |
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/* Timer running function */ |
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void RISCOS_CheckTimer(); |
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extern void RISCOS_BackgroundTasks(void); |
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/* The first ticks value of the application */ |
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clock_t start; |
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void SDL_StartTicks(void) |
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{ |
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/* Set first ticks value */ |
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start = clock(); |
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} |
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Uint32 SDL_GetTicks (void) |
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{ |
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clock_t ticks; |
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ticks=clock()-start; |
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#if CLOCKS_PER_SEC == 1000 |
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return(ticks); |
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#elif CLOCKS_PER_SEC == 100 |
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return (ticks * 10); |
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#else |
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return ticks*(1000/CLOCKS_PER_SEC); |
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#endif |
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} |
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extern void DRenderer_FillBuffers(); |
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void SDL_Delay (Uint32 ms) |
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{ |
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Uint32 now,then,elapsed; |
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/* Set the timeout interval - Linux only needs to do this once */ |
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then = SDL_GetTicks(); |
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do { |
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/* Do background tasks required while sleeping as we are not multithreaded */ |
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RISCOS_BackgroundTasks(); |
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/* Calculate the time interval left (in case of interrupt) */ |
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now = SDL_GetTicks(); |
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elapsed = (now-then); |
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then = now; |
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if ( elapsed >= ms ) { |
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break; |
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} |
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ms -= elapsed; |
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} while ( 1 ); |
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} |
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int SDL_SYS_TimerInit(void) |
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{ |
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return(0); |
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} |
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void SDL_SYS_TimerQuit(void) |
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{ |
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SDL_SetTimer(0, NULL); |
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} |
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int SDL_SYS_StartTimer(void) |
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{ |
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timerStart = SDL_GetTicks(); |
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return(0); |
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} |
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void SDL_SYS_StopTimer(void) |
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{ |
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/* Don't need to do anything as we use SDL_timer_running |
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to detect if we need to check the timer */ |
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} |
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void RISCOS_CheckTimer() |
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{ |
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if (SDL_timer_running && SDL_GetTicks() - timerStart >= SDL_alarm_interval) |
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{ |
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Uint32 ms; |
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ms = SDL_alarm_callback(SDL_alarm_interval); |
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if ( ms != SDL_alarm_interval ) |
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{ |
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if ( ms ) |
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{ |
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SDL_alarm_interval = ROUND_RESOLUTION(ms); |
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} else |
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{ |
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SDL_alarm_interval = 0; |
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SDL_timer_running = 0; |
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} |
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} |
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if (SDL_alarm_interval) timerStart = SDL_GetTicks(); |
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} |
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} |