author | Sam Lantinga <slouken@libsdl.org> |
Tue, 09 May 2006 08:52:54 +0000 | |
changeset 1794 | 5605a9820134 |
parent 1403 | 376665398b25 |
child 1662 | 782fd950bd46 |
child 1895 | c121d94672cb |
child 3851 | 405a192b68e7 |
permissions | -rw-r--r-- |
0 | 1 |
/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2006 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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#include "SDL_config.h" |
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/* Allow access to the audio stream on BeOS */ |
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#include <SoundPlayer.h> |
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#include "../../main/beos/SDL_BeApp.h" |
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extern "C" { |
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#include "SDL_audio.h" |
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#include "../SDL_audio_c.h" |
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#include "../SDL_sysaudio.h" |
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#include "../../thread/beos/SDL_systhread_c.h" |
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#include "SDL_beaudio.h" |
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/* Audio driver functions */ |
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static int BE_OpenAudio(_THIS, SDL_AudioSpec *spec); |
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static void BE_WaitAudio(_THIS); |
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static void BE_PlayAudio(_THIS); |
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static Uint8 *BE_GetAudioBuf(_THIS); |
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static void BE_CloseAudio(_THIS); |
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/* Audio driver bootstrap functions */ |
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static int Audio_Available(void) |
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{ |
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return(1); |
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} |
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static void Audio_DeleteDevice(SDL_AudioDevice *device) |
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{ |
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SDL_free(device->hidden); |
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SDL_free(device); |
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} |
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static SDL_AudioDevice *Audio_CreateDevice(int devindex) |
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{ |
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SDL_AudioDevice *device; |
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/* Initialize all variables that we clean on shutdown */ |
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device = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); |
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if ( device ) { |
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SDL_memset(device, 0, (sizeof *device)); |
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device->hidden = (struct SDL_PrivateAudioData *) |
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SDL_malloc((sizeof *device->hidden)); |
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} |
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if ( (device == NULL) || (device->hidden == NULL) ) { |
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SDL_OutOfMemory(); |
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if ( device ) { |
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SDL_free(device); |
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} |
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return(0); |
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} |
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SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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/* Set the function pointers */ |
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device->OpenAudio = BE_OpenAudio; |
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device->WaitAudio = BE_WaitAudio; |
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device->PlayAudio = BE_PlayAudio; |
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device->GetAudioBuf = BE_GetAudioBuf; |
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device->CloseAudio = BE_CloseAudio; |
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device->free = Audio_DeleteDevice; |
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return device; |
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} |
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AudioBootStrap BAUDIO_bootstrap = { |
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"baudio", "BeOS BSoundPlayer", |
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Audio_Available, Audio_CreateDevice |
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}; |
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/* The BeOS callback for handling the audio buffer */ |
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static void FillSound(void *device, void *stream, size_t len, |
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const media_raw_audio_format &format) |
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{ |
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SDL_AudioDevice *audio = (SDL_AudioDevice *)device; |
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/* Silence the buffer, since it's ours */ |
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SDL_memset(stream, audio->spec.silence, len); |
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/* Only do soemthing if audio is enabled */ |
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if ( ! audio->enabled ) |
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return; |
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if ( ! audio->paused ) { |
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if ( audio->convert.needed ) { |
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SDL_mutexP(audio->mixer_lock); |
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(*audio->spec.callback)(audio->spec.userdata, |
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(Uint8 *)audio->convert.buf,audio->convert.len); |
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SDL_mutexV(audio->mixer_lock); |
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SDL_ConvertAudio(&audio->convert); |
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SDL_memcpy(stream,audio->convert.buf,audio->convert.len_cvt); |
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} else { |
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SDL_mutexP(audio->mixer_lock); |
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(*audio->spec.callback)(audio->spec.userdata, |
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(Uint8 *)stream, len); |
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SDL_mutexV(audio->mixer_lock); |
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} |
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} |
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return; |
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} |
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/* Dummy functions -- we don't use thread-based audio */ |
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void BE_WaitAudio(_THIS) |
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{ |
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return; |
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} |
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void BE_PlayAudio(_THIS) |
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{ |
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return; |
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} |
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Uint8 *BE_GetAudioBuf(_THIS) |
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{ |
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return(NULL); |
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} |
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void BE_CloseAudio(_THIS) |
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{ |
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if ( audio_obj ) { |
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audio_obj->Stop(); |
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delete audio_obj; |
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audio_obj = NULL; |
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} |
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/* Quit the Be Application, if there's nothing left to do */ |
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SDL_QuitBeApp(); |
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} |
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int BE_OpenAudio(_THIS, SDL_AudioSpec *spec) |
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{ |
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media_raw_audio_format format; |
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/* Initialize the Be Application, if it's not already started */ |
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if ( SDL_InitBeApp() < 0 ) { |
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return(-1); |
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} |
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/* Parse the audio format and fill the Be raw audio format */ |
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format.frame_rate = (float)spec->freq; |
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format.channel_count = spec->channels; |
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switch (spec->format&~0x1000) { |
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case AUDIO_S8: |
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/* Signed 8-bit audio unsupported, convert to U8 */ |
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spec->format = AUDIO_U8; |
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case AUDIO_U8: |
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format.format = media_raw_audio_format::B_AUDIO_UCHAR; |
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format.byte_order = 0; |
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break; |
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case AUDIO_U16: |
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/* Unsigned 16-bit audio unsupported, convert to S16 */ |
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spec->format ^= 0x8000; |
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case AUDIO_S16: |
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format.format = media_raw_audio_format::B_AUDIO_SHORT; |
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if ( spec->format & 0x1000 ) { |
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format.byte_order = 1; /* Big endian */ |
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} else { |
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format.byte_order = 2; /* Little endian */ |
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} |
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break; |
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} |
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format.buffer_size = spec->samples; |
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/* Calculate the final parameters for this audio specification */ |
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SDL_CalculateAudioSpec(spec); |
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/* Subscribe to the audio stream (creates a new thread) */ |
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{ sigset_t omask; |
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SDL_MaskSignals(&omask); |
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audio_obj = new BSoundPlayer(&format, "SDL Audio", FillSound, |
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NULL, _this); |
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SDL_UnmaskSignals(&omask); |
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} |
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if ( audio_obj->Start() == B_NO_ERROR ) { |
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audio_obj->SetHasData(true); |
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} else { |
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SDL_SetError("Unable to start Be audio"); |
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return(-1); |
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} |
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/* We're running! */ |
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return(1); |
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} |
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}; /* Extern C */ |