author | Sam Lantinga <slouken@lokigames.com> |
Fri, 11 May 2001 01:13:35 +0000 | |
changeset 30 | 57bf11a5efd7 |
parent 27 | a7e598a8d8be |
child 47 | 45b1c4303f87 |
permissions | -rw-r--r-- |
0 | 1 |
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All: |
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Audio rate conversion is only implemented by multiplying or dividing |
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by a power of two. This is a side-effect of the requirement that the |
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raw audio buffer size be a power of two, and can hopefully be fixed. |
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This means 8 KHz audio converted to 22 KHz ends up being 16 KHz. :-/ |
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When the implementation is writing directly to video memory the mouse |
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cursor doesn't work properly. Applications which do this should use |
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their own mouse cursor and call SDL_ShowCursor(0) to hide the system |
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cursor. |
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Linux: |
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Wide UNICODE character input (Kanji, etc.) is not yet supported. |
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It requires handling of keyboard mapping events and using the XIM |
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input translation extension. I will implement it as requested. |
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Latin-1 keyboard input works fine. |
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18 |
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27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
19 |
The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
20 |
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0 | 21 |
The AAlib, GGI, and SVGAlib video drivers are not heavily tested. |
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Win32: |
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The MCI driver can't tell if the CD-ROM drive is paused or stopped. |
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The SDL_INIT_EVENTTHREAD flag is not supported on Win32 |
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(Idea: create a separate DirectInput polling thread) |
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The main purpose of this flag is for smooth cursor motion in |
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fullscreen environments. |
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Wide UNICODE character input (Kanji, etc.) is not yet supported. |
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This requires the ToUnicode() API which is only implemented on |
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Windows NT/2000, not on Windows 95/98. |
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Latin-1 keyboard input works fine. |
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35 |
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Joysticks are only supported under the Win32 MultiMedia API, |
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DirectInput support is not yet implemented. |
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38 |
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BeOS: |
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BePPC is not supported, apparently not even by Be Inc. |
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SDL_WM_GrabInput() is not implemented. |
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Does anyone know how to do this? SDL_WM_GrabInput() is designed |
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to prevent the user from switching input and mouse focus away from |
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the SDL application. |
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46 |
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Continuous relative mouse motion is not implemented. |
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48 |
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The CD driver doesn't detect SCSI CD-ROMs yet. |
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Wide UNICODE character input (Kanji, etc.) has not been tested. |
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Latin-1 keyboard input works fine. |
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53 |
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MacOS: |
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Palette handling isn't implemented in windowed mode yet. |
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56 |
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Audio hasn't been extensively tested, in particular the locking |
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isn't implemented and mixer routines may not call malloc() or free() |
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because they are called at interrupt time. |
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60 |
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SDL_WM_GrabInput() is not implemented. |
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Does anyone know how to do this? SDL_WM_GrabInput() is designed |
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to prevent the user from switching input and mouse focus away from |
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the SDL application. |
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65 |
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Continuous relative mouse motion is not implemented. |
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67 |
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SDL_AddTimer() and SDL_RemoveTimer() haven't been implemented yet. |
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Not all of the keys are properly recognized on the keyboard. |
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MacOS X: |
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Fullscreen mode doesn't work - it requires the QuickTime framework |
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and that the new SDL window gets raised to the top of the Z order. |
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Palette handling isn't implemented in windowed mode yet. |
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Native sound and video routines are not finished, though Carbon |
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seems to work fairly well. |
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80 |
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Joysticks and CD-ROM functions are not implemented yet. |
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82 |
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SDL_WM_GrabInput() is not implemented. |
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Does anyone know how to do this? SDL_WM_GrabInput() is designed |
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to prevent the user from switching input and mouse focus away from |
|
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the SDL application. |
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87 |
||
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Continuous relative mouse motion is not implemented. |
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89 |
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Not all of the keys are properly recognized on the keyboard. |
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91 |
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MacOS X seems to have a broken pthread_cancel() implementation. |
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FreeBSD: |
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pthread_cancel() isn't supported by FreeBSD 3.X, so threads don't |
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work on versions of FreeBSD earlier than 4.0. |
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The CD-ROM handling doesn't work completely. |
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99 |
||
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Wide UNICODE character input (Kanji, etc.) is not yet supported. |
|
101 |
It requires handling of keyboard mapping events and using the XIM |
|
102 |
input translation extension. I will implement it as requested. |
|
103 |
Latin-1 keyboard input works fine. |
|
104 |
||
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
105 |
The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
106 |
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0 | 107 |
Solaris: |
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The joystick functions are not implemented yet. |
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109 |
||
110 |
Wide UNICODE character input (Kanji, etc.) is not yet supported. |
|
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It requires handling of keyboard mapping events and using the XIM |
|
112 |
input translation extension. I will implement it as requested. |
|
113 |
Latin-1 keyboard input works fine. |
|
114 |
||
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
115 |
The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
116 |
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0 | 117 |
IRIX: |
118 |
The CD-ROM handling doesn't work completely. |
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119 |
||
120 |
The joystick functions are not implemented yet. |
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121 |
||
122 |
Wide UNICODE character input (Kanji, etc.) is not yet supported. |
|
123 |
It requires handling of keyboard mapping events and using the XIM |
|
124 |
input translation extension. I will implement it as requested. |
|
125 |
Latin-1 keyboard input works fine. |
|
126 |
||
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
127 |
The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
128 |
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0 | 129 |
OpenBSD: -= NOT YET SUPPORTED =- |
130 |
This is reported to work, but I haven't verified this. |
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131 |
||
132 |
Wide UNICODE character input (Kanji, etc.) is not yet supported. |
|
133 |
It requires handling of keyboard mapping events and using the XIM |
|
134 |
input translation extension. I will implement it as requested. |
|
135 |
Latin-1 keyboard input works fine. |
|
136 |
||
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
137 |
The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
138 |
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0 | 139 |
OSF/Tru64: -= NOT YET SUPPORTED =- |
140 |
The audio functions are not implemented yet. |
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141 |
||
142 |
Joysticks and CD-ROM functions are not implemented yet. |
|
143 |
||
144 |
Wide UNICODE character input (Kanji, etc.) is not yet supported. |
|
145 |
It requires handling of keyboard mapping events and using the XIM |
|
146 |
input translation extension. I will implement it as requested. |
|
147 |
Latin-1 keyboard input works fine. |
|
148 |
||
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
149 |
The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
150 |
|
0 | 151 |
AIX: -= NOT YET SUPPORTED =- |
152 |
This port has only been tested with AIX 4.3.3 |
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153 |
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The OpenGL support doesn't work yet. |
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155 |
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156 |
The joystick subsystem isn't implemented yet. |
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157 |
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Endian detection doesn't work yet - needs a unique CPP symbol. |
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159 |
||
160 |
Wide UNICODE character input (Kanji, etc.) is not yet supported. |
|
161 |
It requires handling of keyboard mapping events and using the XIM |
|
162 |
input translation extension. I will implement it as requested. |
|
163 |
Latin-1 keyboard input works fine. |
|
164 |
||
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
165 |
The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
166 |
|
0 | 167 |
The AIX port was done by Carsten.Griwodz@KOM.tu-darmstadt.de |
168 |
More information on this port is available at: |
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http://www.kom.e-technik.tu-darmstadt.de/~griff/SDL/ |
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170 |
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QNX: -= NOT YET SUPPORTED =- |
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Configuration doesn't work right, Makefiles still need to be |
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tweaked (need to add libraries to any apps that use sdl_config |
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174 |
to figure out what libs they need). |
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175 |
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176 |
Only static libraries are being made, no shared ones. |
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177 |
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The only hardware surface is the primary view surface. |
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179 |
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Mouse events don't seem to be working right. |
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181 |
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Fullscreen doesn't display correctly. |
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183 |
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The software surfaces could use some speed up. |
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185 |
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It doesn't look like the OpenGL stuff is there. (did a grep for |
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PdCreateOpenGLContext, nothing found). |
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188 |
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The mouse cursor doesn't look right. |
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190 |
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AmigaOS: -= NOT YET SUPPORTED =- |
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The OpenGL support isn't implemented yet. |
|
193 |
||
194 |
SDL_WM_GrabInput() is not implemented. |
|
195 |
Does anyone know how to do this? SDL_WM_GrabInput() is designed |
|
196 |
to prevent the user from switching input and mouse focus away from |
|
197 |
the SDL application. |
|
198 |
||
199 |
Continuous relative mouse motion is not implemented. |
|
200 |
||
201 |
The AmigaOS port was done by Gabriele.Greco@galactica.it |