VisualC/SDL/SDL_VS2010.vcxproj
author Ryan C. Gordon <icculus@icculus.org>
Thu, 04 Aug 2011 01:24:22 -0400
changeset 5588 57bfc2a2a452
parent 5587 9c554d44ea66
child 5592 2e88d0742f4d
permissions -rw-r--r--
Reworked Windows waveOut code. Implemented multi-device support, changed name to "winmm".
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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<?xml version="1.0" encoding="utf-8"?>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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  <ItemGroup Label="ProjectConfigurations">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <ProjectConfiguration Include="Debug|Win32">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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      <Configuration>Debug</Configuration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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      <Platform>Win32</Platform>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    </ProjectConfiguration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <ProjectConfiguration Include="Debug|x64">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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      <Configuration>Debug</Configuration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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      <Platform>x64</Platform>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    </ProjectConfiguration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <ProjectConfiguration Include="Release|Win32">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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      <Configuration>Release</Configuration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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      <Platform>Win32</Platform>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    </ProjectConfiguration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <ProjectConfiguration Include="Release|x64">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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      <Configuration>Release</Configuration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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      <Platform>x64</Platform>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    </ProjectConfiguration>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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  </ItemGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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  <PropertyGroup Label="Globals">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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    <ProjectName>SDL</ProjectName>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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    <ProjectGuid>{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}</ProjectGuid>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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    <RootNamespace>SDL</RootNamespace>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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  </PropertyGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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    <UseOfMfc>false</UseOfMfc>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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  </PropertyGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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    <UseOfMfc>false</UseOfMfc>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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  </PropertyGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    37
    <UseOfMfc>false</UseOfMfc>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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  </PropertyGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    39
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <UseOfMfc>false</UseOfMfc>
5540
918efbff8259 Fixed bug 1185 (VS 2010 project files do not support side-by-side 32-bit and 64-bit builds)
Sam Lantinga <slouken@libsdl.org>
parents: 5536
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    <CharacterSet>MultiByte</CharacterSet>
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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  </PropertyGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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  <ImportGroup Label="ExtensionSettings">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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  </ImportGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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  </ImportGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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  </ImportGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    55
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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  </ImportGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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  </ImportGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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  <PropertyGroup Label="UserMacros" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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  <PropertyGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
5540
918efbff8259 Fixed bug 1185 (VS 2010 project files do not support side-by-side 32-bit and 64-bit builds)
Sam Lantinga <slouken@libsdl.org>
parents: 5536
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    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
918efbff8259 Fixed bug 1185 (VS 2010 project files do not support side-by-side 32-bit and 64-bit builds)
Sam Lantinga <slouken@libsdl.org>
parents: 5536
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    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
5540
918efbff8259 Fixed bug 1185 (VS 2010 project files do not support side-by-side 32-bit and 64-bit builds)
Sam Lantinga <slouken@libsdl.org>
parents: 5536
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    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
918efbff8259 Fixed bug 1185 (VS 2010 project files do not support side-by-side 32-bit and 64-bit builds)
Sam Lantinga <slouken@libsdl.org>
parents: 5536
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    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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  </PropertyGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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a9945ce48999 Made it possible to build SDL from a fresh checkout without any additional steps.
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    <PreBuildEvent />
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007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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    <Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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      <MkTypLibCompatible>true</MkTypLibCompatible>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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      <SuppressStartupBanner>true</SuppressStartupBanner>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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      <TargetEnvironment>Win32</TargetEnvironment>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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    </Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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    <ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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      <Optimization>Disabled</Optimization>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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24903690f48a Re-added the 3DNow! and AltiVec instruction support.
Sam Lantinga <slouken@libsdl.org>
parents: 5326
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      <PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
5039
fc26fb7e20af Use the debug C runtime for the debug configuration
Sam Lantinga <slouken@libsdl.org>
parents: 5036
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      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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      <BufferSecurityCheck>false</BufferSecurityCheck>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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      <PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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parents:
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      </PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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      <WarningLevel>Level3</WarningLevel>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    92
      <SuppressStartupBanner>true</SuppressStartupBanner>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    93
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    94
      <CompileAs>Default</CompileAs>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    95
    </ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    96
    <ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    97
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    98
      <Culture>0x0409</Culture>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    99
    </ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   100
    <Link>
5448
8090caeed230 Fixed the libraries linked with Visual Studio 2010, the msimg library isn't needed anymore.
Sam Lantinga <slouken@libsdl.org>
parents: 5389
diff changeset
   101
      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   102
      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   103
      <GenerateDebugInformation>true</GenerateDebugInformation>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   104
      <SubSystem>Windows</SubSystem>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   105
      <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   106
    </Link>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   107
  </ItemDefinitionGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   108
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   109
    <Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   110
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   111
      <MkTypLibCompatible>true</MkTypLibCompatible>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   112
      <SuppressStartupBanner>true</SuppressStartupBanner>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   113
      <TargetEnvironment>X64</TargetEnvironment>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   114
    </Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   115
    <ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   116
      <Optimization>Disabled</Optimization>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   117
      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
5448
8090caeed230 Fixed the libraries linked with Visual Studio 2010, the msimg library isn't needed anymore.
Sam Lantinga <slouken@libsdl.org>
parents: 5389
diff changeset
   118
      <PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
5540
918efbff8259 Fixed bug 1185 (VS 2010 project files do not support side-by-side 32-bit and 64-bit builds)
Sam Lantinga <slouken@libsdl.org>
parents: 5536
diff changeset
   119
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   120
      <BufferSecurityCheck>false</BufferSecurityCheck>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   121
      <PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   122
      </PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   123
      <WarningLevel>Level3</WarningLevel>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   124
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   125
    </ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   126
    <ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   127
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   128
      <Culture>0x0409</Culture>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   129
    </ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   130
    <Link>
5448
8090caeed230 Fixed the libraries linked with Visual Studio 2010, the msimg library isn't needed anymore.
Sam Lantinga <slouken@libsdl.org>
parents: 5389
diff changeset
   131
      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   132
      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   133
      <GenerateDebugInformation>true</GenerateDebugInformation>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   134
      <SubSystem>Windows</SubSystem>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   135
      <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   136
    </Link>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   137
  </ItemDefinitionGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   138
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
5310
a9945ce48999 Made it possible to build SDL from a fresh checkout without any additional steps.
Sam Lantinga <slouken@libsdl.org>
parents: 5256
diff changeset
   139
    <PreBuildEvent />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   140
    <Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   141
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   142
      <MkTypLibCompatible>true</MkTypLibCompatible>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   143
      <SuppressStartupBanner>true</SuppressStartupBanner>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   144
      <TargetEnvironment>Win32</TargetEnvironment>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   145
    </Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   146
    <ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   147
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   148
      <IntrinsicFunctions>false</IntrinsicFunctions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   149
      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
5389
24903690f48a Re-added the 3DNow! and AltiVec instruction support.
Sam Lantinga <slouken@libsdl.org>
parents: 5326
diff changeset
   150
      <PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   151
      <StringPooling>true</StringPooling>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   152
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   153
      <BufferSecurityCheck>false</BufferSecurityCheck>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   154
      <FunctionLevelLinking>true</FunctionLevelLinking>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   155
      <PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   156
      </PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   157
      <WarningLevel>Level3</WarningLevel>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   158
      <SuppressStartupBanner>true</SuppressStartupBanner>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   159
      <CompileAs>Default</CompileAs>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   160
    </ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   161
    <ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   162
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   163
      <Culture>0x0409</Culture>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   164
    </ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   165
    <Link>
5448
8090caeed230 Fixed the libraries linked with Visual Studio 2010, the msimg library isn't needed anymore.
Sam Lantinga <slouken@libsdl.org>
parents: 5389
diff changeset
   166
      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   167
      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   168
      <SubSystem>Windows</SubSystem>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   169
    </Link>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   170
  </ItemDefinitionGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   171
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   172
    <Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   173
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   174
      <MkTypLibCompatible>true</MkTypLibCompatible>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   175
      <SuppressStartupBanner>true</SuppressStartupBanner>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   176
      <TargetEnvironment>X64</TargetEnvironment>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   177
    </Midl>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   178
    <ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   179
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   180
      <IntrinsicFunctions>false</IntrinsicFunctions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   181
      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
5448
8090caeed230 Fixed the libraries linked with Visual Studio 2010, the msimg library isn't needed anymore.
Sam Lantinga <slouken@libsdl.org>
parents: 5389
diff changeset
   182
      <PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   183
      <StringPooling>true</StringPooling>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   184
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   185
      <BufferSecurityCheck>false</BufferSecurityCheck>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   186
      <FunctionLevelLinking>true</FunctionLevelLinking>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   187
      <PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   188
      </PrecompiledHeader>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   189
      <WarningLevel>Level3</WarningLevel>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   190
    </ClCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   191
    <ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   192
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   193
      <Culture>0x0409</Culture>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   194
    </ResourceCompile>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   195
    <Link>
5448
8090caeed230 Fixed the libraries linked with Visual Studio 2010, the msimg library isn't needed anymore.
Sam Lantinga <slouken@libsdl.org>
parents: 5389
diff changeset
   196
      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   197
      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   198
      <SubSystem>Windows</SubSystem>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   199
    </Link>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   200
  </ItemDefinitionGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   201
  <ItemGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   202
    <ClInclude Include="..\..\include\SDL.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   203
    <ClInclude Include="..\..\include\SDL_assert.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   204
    <ClInclude Include="..\..\include\SDL_atomic.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   205
    <ClInclude Include="..\..\include\SDL_audio.h" />
5154
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5137
diff changeset
   206
    <ClInclude Include="..\..\include\SDL_blendmode.h" />
5036
c8f23a7c39d5 The clipboard API was missing from the 2010 project
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
   207
    <ClInclude Include="..\..\include\SDL_clipboard.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   208
    <ClInclude Include="..\..\include\SDL_compat.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   209
    <ClInclude Include="..\..\include\SDL_config.h" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   210
    <ClInclude Include="..\..\include\SDL_config_windows.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   211
    <ClInclude Include="..\..\include\SDL_copying.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   212
    <ClInclude Include="..\..\include\SDL_cpuinfo.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   213
    <ClInclude Include="..\..\include\SDL_endian.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   214
    <ClInclude Include="..\..\include\SDL_error.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   215
    <ClInclude Include="..\..\include\SDL_events.h" />
5154
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5137
diff changeset
   216
    <ClInclude Include="..\..\include\SDL_gesture.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   217
    <ClInclude Include="..\..\include\SDL_haptic.h" />
5196
06837416f969 Updated projects
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
   218
    <ClInclude Include="..\..\include\SDL_hints.h" />
5154
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5137
diff changeset
   219
    <ClInclude Include="..\..\include\SDL_input.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   220
    <ClInclude Include="..\..\include\SDL_joystick.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   221
    <ClInclude Include="..\..\include\SDL_keyboard.h" />
5326
4a4095fe12e3 Renamed SDL_keysym.h to SDL_keycode.h to avoid confusion.
Sam Lantinga <slouken@libsdl.org>
parents: 5310
diff changeset
   222
    <ClInclude Include="..\..\include\SDL_keycode.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   223
    <ClInclude Include="..\..\include\SDL_loadso.h" />
5221
2ee8112bfc6b Added a simple log message API
Sam Lantinga <slouken@libsdl.org>
parents: 5196
diff changeset
   224
    <ClInclude Include="..\..\include\SDL_log.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   225
    <ClInclude Include="..\..\include\SDL_main.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   226
    <ClInclude Include="..\..\include\SDL_mouse.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   227
    <ClInclude Include="..\..\include\SDL_mutex.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   228
    <ClInclude Include="..\..\include\SDL_name.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   229
    <ClInclude Include="..\..\include\SDL_opengl.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   230
    <ClInclude Include="..\..\include\SDL_opengles.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   231
    <ClInclude Include="..\..\include\SDL_pixels.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   232
    <ClInclude Include="..\..\include\SDL_platform.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   233
    <ClInclude Include="..\..\include\SDL_power.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   234
    <ClInclude Include="..\..\include\SDL_quit.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   235
    <ClInclude Include="..\..\include\SDL_rect.h" />
5154
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5137
diff changeset
   236
    <ClInclude Include="..\..\include\SDL_render.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   237
    <ClInclude Include="..\..\include\SDL_revision.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   238
    <ClInclude Include="..\..\include\SDL_rwops.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   239
    <ClInclude Include="..\..\include\SDL_scancode.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   240
    <ClInclude Include="..\..\include\SDL_shape.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   241
    <ClInclude Include="..\..\include\SDL_stdinc.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   242
    <ClInclude Include="..\..\include\SDL_surface.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   243
    <ClInclude Include="..\..\include\SDL_syswm.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   244
    <ClInclude Include="..\..\include\SDL_thread.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   245
    <ClInclude Include="..\..\include\SDL_timer.h" />
5154
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5137
diff changeset
   246
    <ClInclude Include="..\..\include\SDL_touch.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   247
    <ClInclude Include="..\..\include\SDL_types.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   248
    <ClInclude Include="..\..\include\SDL_version.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   249
    <ClInclude Include="..\..\include\SDL_video.h" />
5090
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5062
diff changeset
   250
    <ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   251
    <ClInclude Include="..\..\src\events\blank_cursor.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   252
    <ClInclude Include="..\..\src\events\default_cursor.h" />
5587
9c554d44ea66 Reworked Windows DirectSound code.
Ryan C. Gordon <icculus@icculus.org>
parents: 5555
diff changeset
   253
    <ClInclude Include="..\..\src\audio\directsound\directx.h" />
4865
fff50e86c891 Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 4849
diff changeset
   254
    <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
fff50e86c891 Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 4849
diff changeset
   255
    <ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
fff50e86c891 Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 4849
diff changeset
   256
    <ClInclude Include="..\..\src\events\SDL_touch_c.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   257
    <ClInclude Include="..\..\src\libm\math.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   258
    <ClInclude Include="..\..\src\libm\math_private.h" />
5156
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5154
diff changeset
   259
    <ClInclude Include="..\..\src\render\mmx.h" />
5238
c0e9d3897a85 Fixed compiling on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 5221
diff changeset
   260
    <ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h" />
5154
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5137
diff changeset
   261
    <ClInclude Include="..\..\src\render\SDL_sysrender.h" />
5156
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5154
diff changeset
   262
    <ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   263
    <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   264
    <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   265
    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
5166
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5156
diff changeset
   266
    <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5156
diff changeset
   267
    <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5156
diff changeset
   268
    <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5156
diff changeset
   269
    <ClInclude Include="..\..\src\render\software\SDL_draw.h" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5156
diff changeset
   270
    <ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5156
diff changeset
   271
    <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
5196
06837416f969 Updated projects
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
   272
    <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
5166
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5156
diff changeset
   273
    <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   274
    <ClInclude Include="..\..\src\video\SDL_blit.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   275
    <ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   276
    <ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   277
    <ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
4815
93402b9dd20c Added Andreas's patch to fix my silly C++-style errors.
Eli Gottlieb <eligottlieb@gmail.com>
parents: 4806
diff changeset
   278
    <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
5588
57bfc2a2a452 Reworked Windows waveOut code.
Ryan C. Gordon <icculus@icculus.org>
parents: 5587
diff changeset
   279
    <ClInclude Include="..\..\src\audio\winmm\SDL_winmm.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   280
    <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   281
    <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
5587
9c554d44ea66 Reworked Windows DirectSound code.
Ryan C. Gordon <icculus@icculus.org>
parents: 5555
diff changeset
   282
    <ClInclude Include="..\..\src\audio\directsound\SDL_directsound.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   283
    <ClInclude Include="..\..\src\SDL_error_c.h" />
5555
3ecad5e5dbe4 * SDL_IOS_IDLE_TIMER_DISABLED hint
Tim Angus <tim@blackcompanystudios.co.uk>
parents: 5540
diff changeset
   284
    <ClInclude Include="..\..\src\SDL_hints_c.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   285
    <ClInclude Include="..\..\src\events\SDL_events_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   286
    <ClInclude Include="..\..\src\SDL_fatal.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   287
    <ClInclude Include="..\..\src\video\SDL_glesfuncs.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   288
    <ClInclude Include="..\..\src\video\SDL_glfuncs.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   289
    <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   290
    <ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   291
    <ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   292
    <ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   293
    <ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   294
    <ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   295
    <ClInclude Include="..\..\src\video\SDL_rect_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   296
    <ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   297
    <ClInclude Include="..\..\src\video\SDL_stretch_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   298
    <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   299
    <ClInclude Include="..\..\src\events\SDL_sysevents.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   300
    <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   301
    <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   302
    <ClInclude Include="..\..\src\thread\SDL_systhread.h" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   303
    <ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   304
    <ClInclude Include="..\..\src\timer\SDL_systimer.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   305
    <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   306
    <ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   307
    <ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   308
    <ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   309
    <ClInclude Include="..\..\src\audio\SDL_wave.h" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   310
    <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   311
    <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
5193
e96c5be3e0b5 Updated Visual Studio 2010 project
Sam Lantinga <slouken@libsdl.org>
parents: 5166
diff changeset
   312
    <ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   313
    <ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   314
    <ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   315
    <ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   316
    <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   317
    <ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   318
    <ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   319
    <ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   320
    <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   321
    <ClInclude Include="..\..\src\video\windows\wmmsg.h" />
5462
6d43a04618fc Include an updated Version.rc in Visual Studio builds
Sam Lantinga <slouken@libsdl.org>
parents: 5448
diff changeset
   322
    <ClInclude Include="resource.h" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   323
  </ItemGroup>
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   324
  <ItemGroup>
5090
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5062
diff changeset
   325
    <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
4865
fff50e86c891 Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 4849
diff changeset
   326
    <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
fff50e86c891 Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 4849
diff changeset
   327
    <ClCompile Include="..\..\src\events\SDL_gesture.c" />
fff50e86c891 Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 4849
diff changeset
   328
    <ClCompile Include="..\..\src\events\SDL_touch.c" />
4886
df5525eb7c41 Updated build for Visual Studio 2010
Sam Lantinga <slouken@libsdl.org>
parents: 4881
diff changeset
   329
    <ClCompile Include="..\..\src\libm\e_atan2.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   330
    <ClCompile Include="..\..\src\libm\e_log.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   331
    <ClCompile Include="..\..\src\libm\e_pow.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   332
    <ClCompile Include="..\..\src\libm\e_rem_pio2.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   333
    <ClCompile Include="..\..\src\libm\e_sqrt.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   334
    <ClCompile Include="..\..\src\libm\k_cos.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   335
    <ClCompile Include="..\..\src\libm\k_rem_pio2.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   336
    <ClCompile Include="..\..\src\libm\k_sin.c" />
4886
df5525eb7c41 Updated build for Visual Studio 2010
Sam Lantinga <slouken@libsdl.org>
parents: 4881
diff changeset
   337
    <ClCompile Include="..\..\src\libm\s_atan.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   338
    <ClCompile Include="..\..\src\libm\s_copysign.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   339
    <ClCompile Include="..\..\src\libm\s_cos.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   340
    <ClCompile Include="..\..\src\libm\s_fabs.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   341
    <ClCompile Include="..\..\src\libm\s_floor.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   342
    <ClCompile Include="..\..\src\libm\s_scalbn.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   343
    <ClCompile Include="..\..\src\libm\s_sin.c" />
5196
06837416f969 Updated projects
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
   344
    <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
06837416f969 Updated projects
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
   345
    <ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
5238
c0e9d3897a85 Fixed compiling on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 5221
diff changeset
   346
    <ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
5154
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5137
diff changeset
   347
    <ClCompile Include="..\..\src\render\SDL_render.c" />
5156
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5154
diff changeset
   348
    <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5154
diff changeset
   349
    <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
5166
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5156
diff changeset
   350
    <ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5156
diff changeset
   351
    <ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5156
diff changeset
   352
    <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5156
diff changeset
   353
    <ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5156
diff changeset
   354
    <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
5196
06837416f969 Updated projects
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
   355
    <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   356
    <ClCompile Include="..\..\src\SDL.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   357
    <ClCompile Include="..\..\src\SDL_assert.c" />
5003
3a95a2b93eb3 Updated the atomic API for better use cases
Sam Lantinga <slouken@libsdl.org>
parents: 4886
diff changeset
   358
    <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
3a95a2b93eb3 Updated the atomic API for better use cases
Sam Lantinga <slouken@libsdl.org>
parents: 4886
diff changeset
   359
    <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   360
    <ClCompile Include="..\..\src\audio\SDL_audio.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   361
    <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   362
    <ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   363
    <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
5196
06837416f969 Updated projects
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
   364
    <ClCompile Include="..\..\src\SDL_hints.c" />
5221
2ee8112bfc6b Added a simple log message API
Sam Lantinga <slouken@libsdl.org>
parents: 5196
diff changeset
   365
    <ClCompile Include="..\..\src\SDL_log.c" />
5166
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5156
diff changeset
   366
    <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   367
    <ClCompile Include="..\..\src\video\SDL_blit.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   368
    <ClCompile Include="..\..\src\video\SDL_blit_0.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   369
    <ClCompile Include="..\..\src\video\SDL_blit_1.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   370
    <ClCompile Include="..\..\src\video\SDL_blit_A.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   371
    <ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   372
    <ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   373
    <ClCompile Include="..\..\src\video\SDL_blit_N.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   374
    <ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   375
    <ClCompile Include="..\..\src\video\SDL_bmp.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   376
    <ClCompile Include="..\..\src\SDL_compat.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   377
    <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
5036
c8f23a7c39d5 The clipboard API was missing from the 2010 project
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
   378
    <ClCompile Include="..\..\src\video\SDL_clipboard.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   379
    <ClCompile Include="..\..\src\video\SDL_shape.c" />
5588
57bfc2a2a452 Reworked Windows waveOut code.
Ryan C. Gordon <icculus@icculus.org>
parents: 5587
diff changeset
   380
    <ClCompile Include="..\..\src\audio\winmm\SDL_winmm.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   381
    <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   382
    <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
5587
9c554d44ea66 Reworked Windows DirectSound code.
Ryan C. Gordon <icculus@icculus.org>
parents: 5555
diff changeset
   383
    <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   384
    <ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   385
    <ClCompile Include="..\..\src\SDL_error.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   386
    <ClCompile Include="..\..\src\events\SDL_events.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   387
    <ClCompile Include="..\..\src\SDL_fatal.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   388
    <ClCompile Include="..\..\src\video\SDL_fillrect.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   389
    <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   390
    <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   391
    <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   392
    <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   393
    <ClCompile Include="..\..\src\events\SDL_keyboard.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   394
    <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   395
    <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   396
    <ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   397
    <ClCompile Include="..\..\src\events\SDL_mouse.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   398
    <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   399
    <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   400
    <ClCompile Include="..\..\src\video\SDL_pixels.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   401
    <ClCompile Include="..\..\src\power\SDL_power.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   402
    <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   403
    <ClCompile Include="..\..\src\events\SDL_quit.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   404
    <ClCompile Include="..\..\src\video\SDL_rect.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   405
    <ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   406
    <ClCompile Include="..\..\src\file\SDL_rwops.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   407
    <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   408
    <ClCompile Include="..\..\src\video\SDL_stretch.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   409
    <ClCompile Include="..\..\src\stdlib\SDL_string.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   410
    <ClCompile Include="..\..\src\video\SDL_surface.c" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   411
    <ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   412
    <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   413
    <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   414
    <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   415
    <ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   416
    <ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   417
    <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   418
    <ClCompile Include="..\..\src\thread\SDL_thread.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   419
    <ClCompile Include="..\..\src\timer\SDL_timer.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   420
    <ClCompile Include="..\..\src\video\SDL_video.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   421
    <ClCompile Include="..\..\src\audio\SDL_wave.c" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   422
    <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   423
    <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
5193
e96c5be3e0b5 Updated Visual Studio 2010 project
Sam Lantinga <slouken@libsdl.org>
parents: 5166
diff changeset
   424
    <ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   425
    <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   426
    <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   427
    <ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   428
    <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   429
    <ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   430
    <ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5039
diff changeset
   431
    <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   432
    <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   433
  </ItemGroup>
5462
6d43a04618fc Include an updated Version.rc in Visual Studio builds
Sam Lantinga <slouken@libsdl.org>
parents: 5448
diff changeset
   434
  <ItemGroup>
6d43a04618fc Include an updated Version.rc in Visual Studio builds
Sam Lantinga <slouken@libsdl.org>
parents: 5448
diff changeset
   435
    <ResourceCompile Include="Version.rc" />
6d43a04618fc Include an updated Version.rc in Visual Studio builds
Sam Lantinga <slouken@libsdl.org>
parents: 5448
diff changeset
   436
  </ItemGroup>
4806
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   437
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   438
  <ImportGroup Label="ExtensionTargets">
007567dbb8c1 Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   439
  </ImportGroup>
5555
3ecad5e5dbe4 * SDL_IOS_IDLE_TIMER_DISABLED hint
Tim Angus <tim@blackcompanystudios.co.uk>
parents: 5540
diff changeset
   440
</Project>