author | Sam Lantinga <slouken@libsdl.org> |
Sat, 14 Jan 2012 13:21:19 -0500 | |
changeset 6217 | 6952b11b7f46 |
parent 4693 | 2ede56a19f2f |
child 6987 | 7084af936d82 |
permissions | -rw-r--r-- |
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=========================================================================== |
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System Specific Notes |
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=========================================================================== |
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Linux: |
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The linux touch system is currently based off event streams, and proc/bus/devices. The active user must be given permissions to read /dev/input/TOUCHDEVICE, where TOUCHDEVICE is the event stream for your device. Currently only Wacom tablets are supported. If you have an unsupported tablet contact me at jim.tla+sdl_touch@gmail.com and I will help you get support for it. |
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Mac: |
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The Mac and Iphone API's are pretty. If your touch device supports them then you'll be fine. If it doesn't, then there isn't much we can do. |
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iPhone: |
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Works out of box. |
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Windows: |
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Unfortunately there is no windows support as of yet. Support for Windows 7 is planned, but we currently have no way to test. If you have a Windows 7 WM_TOUCH supported device, and are willing to help test please contact me at jim.tla+sdl_touch@gmail.com |
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=========================================================================== |
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Events |
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=========================================================================== |
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SDL_FINGERDOWN: |
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Sent when a finger (or stylus) is placed on a touch device. |
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Fields: |
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event.tfinger.touchId - the Id of the touch device. |
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event.tfinger.fingerId - the Id of the finger which just went down. |
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event.tfinger.x - the x coordinate of the touch (0..touch.xres) |
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event.tfinger.y - the y coordinate of the touch (0..touch.yres) |
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event.tfinger.pressure - the pressure of the touch (0..touch.pressureres) |
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SDL_FINGERMOTION: |
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Sent when a finger (or stylus) is moved on the touch device. |
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Fields: |
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Same as FINGERDOWN but with additional: |
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event.tfginer.dx - change in x coordinate during this motion event. |
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event.tfginer.dy - change in y coordinate during this motion event. |
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SDL_FINGERMOTION: |
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Sent when a finger (or stylus) is lifted from the touch device. |
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Fields: |
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Same as FINGERDOWN. |
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=========================================================================== |
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Functions |
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=========================================================================== |
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SDL provides the ability to access the underlying Touch and Finger structures. |
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These structures should _never_ be modified. |
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The following functions are included from SDL_Touch.h |
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To get a SDL_Touch device call SDL_GetTouch(touchId). |
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This returns an SDL_Touch*. |
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IMPORTANT: If the touch has been removed, or there is no touch with the given ID, SDL_GetTouch will return null. Be sure to check for this! |
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An SDL_Touch has the following fields: |
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>xres,yres,pressures: |
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The resolution at which x,y, and pressure values are reported. Currently these will always be equal to 2^15, but this may not always be the case. |
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>pressure_max, pressure_min, x_max, x_min, y_max, y_min |
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Which give, respectively, the maximum and minumum values that the touch digitizer can return for pressure, x coordiniate, and y coordinate AS REPORTED BY THE OPERATING SYSTEM. |
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On Mac/iPhone systems _max will always be 0, and _min will always be 1. |
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>native_xres,native_yres,native_pressureres: |
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The native resolution of the touch device AS REPORTED BY THE OPERATING SYSTEM. |
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On Mac/iPhone systems these will always be 1. |
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>num_fingers: |
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The number of fingers currently down on the device. |
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>fingers: |
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An array of pointers to the fingers which are on the device. |
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The most common reason to access a touch device is to normalize inputs. This would be accomplished by code like the following: |
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SDL_Touch* inTouch = SDL_GetTouch(event.tfinger.touchId); |
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if(inTouch == NULL) continue; //The touch has been removed |
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float x = ((float)event.tfinger.x)/inTouch->xres; |
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float y = ((float)event.tfinger.y)/inTouch->yres; |
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To get an SDL_Finger, call SDL_GetFinger(touch,fingerId), where touch is a pointer to an SDL_Touch device, and fingerId is the id of the requested finger. |
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This returns an SDL_Finger*, or null if the finger does not exist, or has been removed. |
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An SDL_Finger is guaranteed to be persistent for the duration of a touch, but it will be de-allocated as soon as the finger is removed. This occurs when the SDL_FINGERUP event is _added_ to the event queue, and thus _before_ the FINGERUP event is polled. |
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As a result, be very careful to check for null return values. |
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An SDL_Finger has the following fields: |
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>x,y,pressure: |
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The current coordinates of the touch. |
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>xdelta,ydelta: |
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The change in position resulting from the last finger motion. |
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>last_x, last_y, last_pressure: |
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The previous coordinates of the touch. |
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=========================================================================== |
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Notes |
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=========================================================================== |
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For a complete example see test/testgesture.c |
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Please direct questions/comments to: |
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2ede56a19f2f
Fixed some typos in the documentation
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parents:
4690
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jim.tla+sdl_touch@gmail.com |