src/audio/bsd/SDL_bsdaudio.c
author Sam Lantinga <slouken@libsdl.org>
Fri, 15 Feb 2013 08:47:44 -0800
changeset 6885 700f1b25f77f
parent 6138 4c64952a58fb
child 7038 7f22b9ba218f
permissions -rw-r--r--
Happy New Year!
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#if SDL_AUDIO_DRIVER_BSD
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/*
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 * Driver for native OpenBSD/NetBSD audio(4).
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 * vedge@vedge.com.ar.
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 */
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#include <errno.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <sys/time.h>
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#include <sys/ioctl.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <sys/audioio.h>
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#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "../SDL_audiomem.h"
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#include "../SDL_audio_c.h"
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#include "../SDL_audiodev_c.h"
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#include "SDL_bsdaudio.h"
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/* Use timer for synchronization */
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/* #define USE_TIMER_SYNC */
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/* #define DEBUG_AUDIO */
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/* #define DEBUG_AUDIO_STREAM */
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static void
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BSDAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
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{
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    SDL_EnumUnixAudioDevices(iscapture, 0, NULL, addfn);
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}
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static void
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BSDAUDIO_Status(_THIS)
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{
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#ifdef DEBUG_AUDIO
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    /* *INDENT-OFF* */
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    audio_info_t info;
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    if (ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info) < 0) {
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        fprintf(stderr, "AUDIO_GETINFO failed.\n");
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        return;
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    }
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    fprintf(stderr, "\n"
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            "[play/record info]\n"
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            "buffer size	:   %d bytes\n"
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            "sample rate	:   %i Hz\n"
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            "channels	:   %i\n"
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            "precision	:   %i-bit\n"
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            "encoding	:   0x%x\n"
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            "seek		:   %i\n"
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            "sample count	:   %i\n"
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            "EOF count	:   %i\n"
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            "paused		:   %s\n"
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            "error occured	:   %s\n"
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            "waiting		:   %s\n"
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            "active		:   %s\n"
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            "",
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            info.play.buffer_size,
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            info.play.sample_rate,
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            info.play.channels,
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            info.play.precision,
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            info.play.encoding,
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            info.play.seek,
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            info.play.samples,
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            info.play.eof,
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            info.play.pause ? "yes" : "no",
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            info.play.error ? "yes" : "no",
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            info.play.waiting ? "yes" : "no",
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            info.play.active ? "yes" : "no");
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    fprintf(stderr, "\n"
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            "[audio info]\n"
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            "monitor_gain	:   %i\n"
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            "hw block size	:   %d bytes\n"
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            "hi watermark	:   %i\n"
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            "lo watermark	:   %i\n"
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            "audio mode	:   %s\n"
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            "",
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            info.monitor_gain,
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            info.blocksize,
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            info.hiwat, info.lowat,
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            (info.mode == AUMODE_PLAY) ? "PLAY"
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            : (info.mode = AUMODE_RECORD) ? "RECORD"
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            : (info.mode == AUMODE_PLAY_ALL ? "PLAY_ALL" : "?"));
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    /* *INDENT-ON* */
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#endif /* DEBUG_AUDIO */
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}
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/* This function waits until it is possible to write a full sound buffer */
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static void
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BSDAUDIO_WaitDevice(_THIS)
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{
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#ifndef USE_BLOCKING_WRITES     /* Not necessary when using blocking writes */
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    /* See if we need to use timed audio synchronization */
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    if (this->hidden->frame_ticks) {
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        /* Use timer for general audio synchronization */
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   126
        Sint32 ticks;
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        ticks =
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            ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) -
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            FUDGE_TICKS;
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        if (ticks > 0) {
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            SDL_Delay(ticks);
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        }
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    } else {
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        /* Use select() for audio synchronization */
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        fd_set fdset;
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        struct timeval timeout;
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        FD_ZERO(&fdset);
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        FD_SET(this->hidden->audio_fd, &fdset);
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        timeout.tv_sec = 10;
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        timeout.tv_usec = 0;
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#ifdef DEBUG_AUDIO
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        fprintf(stderr, "Waiting for audio to get ready\n");
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#endif
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        if (select(this->hidden->audio_fd + 1, NULL, &fdset, NULL, &timeout)
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            <= 0) {
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            const char *message =
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                "Audio timeout - buggy audio driver? (disabled)";
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            /* In general we should never print to the screen,
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               but in this case we have no other way of letting
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               the user know what happened.
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             */
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            fprintf(stderr, "SDL: %s\n", message);
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            this->enabled = 0;
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            /* Don't try to close - may hang */
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            this->hidden->audio_fd = -1;
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#ifdef DEBUG_AUDIO
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            fprintf(stderr, "Done disabling audio\n");
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#endif
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        }
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#ifdef DEBUG_AUDIO
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        fprintf(stderr, "Ready!\n");
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#endif
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    }
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#endif /* !USE_BLOCKING_WRITES */
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}
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static void
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BSDAUDIO_PlayDevice(_THIS)
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{
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    int written, p = 0;
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    /* Write the audio data, checking for EAGAIN on broken audio drivers */
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    do {
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        written = write(this->hidden->audio_fd,
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                        &this->hidden->mixbuf[p], this->hidden->mixlen - p);
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        if (written > 0)
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            p += written;
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        if (written == -1 && errno != 0 && errno != EAGAIN && errno != EINTR) {
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            /* Non recoverable error has occurred. It should be reported!!! */
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            perror("audio");
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            break;
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   185
        }
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        if (p < written
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            || ((written < 0) && ((errno == 0) || (errno == EAGAIN)))) {
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            SDL_Delay(1);       /* Let a little CPU time go by */
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        }
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    } while (p < written);
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    /* If timer synchronization is enabled, set the next write frame */
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   194
    if (this->hidden->frame_ticks) {
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        this->hidden->next_frame += this->hidden->frame_ticks;
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    }
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   198
    /* If we couldn't write, assume fatal error for now */
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   199
    if (written < 0) {
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        this->enabled = 0;
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   201
    }
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#ifdef DEBUG_AUDIO
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    fprintf(stderr, "Wrote %d bytes of audio data\n", written);
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#endif
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}
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static Uint8 *
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   208
BSDAUDIO_GetDeviceBuf(_THIS)
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{
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    return (this->hidden->mixbuf);
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}
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static void
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BSDAUDIO_CloseDevice(_THIS)
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{
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   216
    if (this->hidden != NULL) {
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        if (this->hidden->mixbuf != NULL) {
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            SDL_FreeAudioMem(this->hidden->mixbuf);
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            this->hidden->mixbuf = NULL;
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        }
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   221
        if (this->hidden->audio_fd >= 0) {
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            close(this->hidden->audio_fd);
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            this->hidden->audio_fd = -1;
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   224
        }
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        SDL_free(this->hidden);
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        this->hidden = NULL;
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   227
    }
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   228
}
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12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
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static int
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   231
BSDAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
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{
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    const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
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    SDL_AudioFormat format = 0;
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    audio_info_t info;
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   236
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   237
    /* We don't care what the devname is...we'll try to open anything. */
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   238
    /*  ...but default to first name in the list... */
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   239
    if (devname == NULL) {
5593
ab22ca13c47f Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents: 5586
diff changeset
   240
        devname = SDL_GetAudioDeviceName(0, iscapture);
ab22ca13c47f Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents: 5586
diff changeset
   241
        if (devname == NULL) {
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   242
            SDL_SetError("No such audio device");
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   243
            return 0;
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   244
        }
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   245
    }
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   246
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   247
    /* Initialize all variables that we clean on shutdown */
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   248
    this->hidden = (struct SDL_PrivateAudioData *)
2060
866052b01ee5 indent is evil
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
   249
        SDL_malloc((sizeof *this->hidden));
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   250
    if (this->hidden == NULL) {
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   251
        SDL_OutOfMemory();
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   252
        return 0;
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   253
    }
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   254
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   255
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   256
    /* Open the audio device */
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   257
    this->hidden->audio_fd = open(devname, flags, 0);
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   258
    if (this->hidden->audio_fd < 0) {
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   259
        SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   260
        return 0;
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   261
    }
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   262
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   263
    AUDIO_INITINFO(&info);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   264
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   265
    /* Calculate the final parameters for this audio specification */
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   266
    SDL_CalculateAudioSpec(&this->spec);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   267
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   268
    /* Set to play mode */
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   269
    info.mode = AUMODE_PLAY;
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   270
    if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) < 0) {
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   271
        BSDAUDIO_CloseDevice(this);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   272
        SDL_SetError("Couldn't put device into play mode");
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   273
        return 0;
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   274
    }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   275
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   276
    AUDIO_INITINFO(&info);
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   277
    for (format = SDL_FirstAudioFormat(this->spec.format);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   278
         format; format = SDL_NextAudioFormat()) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   279
        switch (format) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   280
        case AUDIO_U8:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   281
            info.play.encoding = AUDIO_ENCODING_ULINEAR;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   282
            info.play.precision = 8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   283
            break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   284
        case AUDIO_S8:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   285
            info.play.encoding = AUDIO_ENCODING_SLINEAR;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   286
            info.play.precision = 8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   287
            break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   288
        case AUDIO_S16LSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   289
            info.play.encoding = AUDIO_ENCODING_SLINEAR_LE;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   290
            info.play.precision = 16;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   291
            break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   292
        case AUDIO_S16MSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   293
            info.play.encoding = AUDIO_ENCODING_SLINEAR_BE;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   294
            info.play.precision = 16;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   295
            break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   296
        case AUDIO_U16LSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   297
            info.play.encoding = AUDIO_ENCODING_ULINEAR_LE;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   298
            info.play.precision = 16;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   299
            break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   300
        case AUDIO_U16MSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   301
            info.play.encoding = AUDIO_ENCODING_ULINEAR_BE;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   302
            info.play.precision = 16;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   303
            break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   304
        default:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   305
            continue;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   306
        }
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   307
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   308
        if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == 0) {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   309
            break;
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   310
        }
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   311
    }
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   312
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   313
    if (!format) {
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   314
        BSDAUDIO_CloseDevice(this);
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   315
        SDL_SetError("No supported encoding for 0x%x", this->spec.format);
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   316
        return 0;
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   317
    }
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   318
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   319
    this->spec.format = format;
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   320
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   321
    AUDIO_INITINFO(&info);
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   322
    info.play.channels = this->spec.channels;
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   323
    if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == -1) {
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   324
        this->spec.channels = 1;
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   325
    }
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   326
    AUDIO_INITINFO(&info);
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   327
    info.play.sample_rate = this->spec.freq;
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   328
    info.blocksize = this->spec.size;
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   329
    info.hiwat = 5;
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   330
    info.lowat = 3;
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   331
    (void) ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info);
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   332
    (void) ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info);
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   333
    this->spec.freq = info.play.sample_rate;
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   334
    /* Allocate mixing buffer */
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   335
    this->hidden->mixlen = this->spec.size;
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   336
    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   337
    if (this->hidden->mixbuf == NULL) {
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   338
        BSDAUDIO_CloseDevice(this);
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   339
        SDL_OutOfMemory();
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   340
        return 0;
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   341
    }
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   342
    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   343
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   344
    BSDAUDIO_Status(this);
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   345
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   346
    /* We're ready to rock and roll. :-) */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   347
    return (0);
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   348
}
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   349
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   350
static int
2060
866052b01ee5 indent is evil
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
   351
BSDAUDIO_Init(SDL_AudioDriverImpl * impl)
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{
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    /* Set the function pointers */
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    impl->DetectDevices = BSDAUDIO_DetectDevices;
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    impl->OpenDevice = BSDAUDIO_OpenDevice;
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   356
    impl->PlayDevice = BSDAUDIO_PlayDevice;
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   357
    impl->WaitDevice = BSDAUDIO_WaitDevice;
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   358
    impl->GetDeviceBuf = BSDAUDIO_GetDeviceBuf;
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   359
    impl->CloseDevice = BSDAUDIO_CloseDevice;
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   360
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4160ba33b597 Removed test for "driver is valid, but doesn't see any audio devices."
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    return 1;   /* this audio target is available. */
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   362
}
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   363
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   364
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   365
AudioBootStrap BSD_AUDIO_bootstrap = {
5594
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   366
    "bsd", "BSD audio", BSDAUDIO_Init, 0
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   367
};
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   368
6044
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#endif /* SDL_AUDIO_DRIVER_BSD */
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/* vi: set ts=4 sw=4 expandtab: */