author | Sam Lantinga <slouken@libsdl.org> |
Sun, 10 Mar 2013 09:03:38 -0700 | |
changeset 6987 | 7084af936d82 |
parent 5199 | 164f20ba08eb |
permissions | -rw-r--r-- |
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Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
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1 |
SDL on DirectFB |
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Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
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2 |
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Supports: |
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4 |
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- Hardware YUV overlays |
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- OpenGL - software only |
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- 2D/3D accelerations (depends on directfb driver) |
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- multiple displays |
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- windows |
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10 |
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Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
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What you need: |
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13 |
DirectFB 1.0.1, 1.2.x, 1.3.0 |
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Kernel-Framebuffer support: required: vesafb, radeonfb .... |
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Mesa 7.0.x - optional for OpenGL |
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/etc/directfbrc |
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19 |
This file should contain the following lines to make |
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your joystick work and avoid crashes: |
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------------------------ |
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disable-module=joystick |
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disable-module=cle266 |
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disable-module=cyber5k |
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no-linux-input-grab |
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------------------------ |
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To disable to use x11 backend when DISPLAY variable is found use |
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export SDL_DIRECTFB_X11_CHECK=0 |
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To disable the use of linux input devices, i.e. multimice/multikeyboard support, |
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use |
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export SDL_DIRECTFB_LINUX_INPUT=0 |
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To use hardware accelerated YUV-overlays for YUV-textures, use: |
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export SDL_DIRECTFB_YUV_DIRECT=1 |
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This is disabled by default. It will only support one |
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YUV texture, namely the first. Every other YUV texture will be |
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43 |
rendered in software. |
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In addition, you may use (directfb-1.2.x) |
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export SDL_DIRECTFB_YUV_UNDERLAY=1 |
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to make the YUV texture an underlay. This will make the cursor to |
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be shown. |
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|
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DirectFB cleanups & simple window manager
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Simple Window Manager |
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===================== |
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DirectFB cleanups & simple window manager
Couriersud <couriersud@arcor.de>
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|
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DirectFB cleanups & simple window manager
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The driver has support for a very, very basic window manager you may |
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Fixed bug 1748 - Patch for errors and mistakes in SDL 2 README files.
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want to use when running with "wm=default". Use |
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Couriersud <couriersud@arcor.de>
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export SDL_DIRECTFB_WM=1 |
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|
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to enable basic window borders. In order to have the window title rendered, |
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you need to have the following font installed: |
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|
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/usr/share/fonts/truetype/freefont/FreeSans.ttf |
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Fixed bug 1748 - Patch for errors and mistakes in SDL 2 README files.
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OpenGL Support |
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============== |
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The following instructions will give you *software* OpenGL. However this |
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works at least on all directfb supported platforms. |
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As of this writing 20100802 you need to pull Mesa from git and do the following: |
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------------------------ |
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Updated the DirectFB support, from Couriersud
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git clone git://anongit.freedesktop.org/git/mesa/mesa |
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cd mesa |
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git checkout 2c9fdaf7292423c157fc79b5ce43f0f199dd753a |
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------------------------ |
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Edit configs/linux-directfb so that the Directories-section looks like |
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------------------------ |
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# Directories |
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SRC_DIRS = mesa glu |
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GLU_DIRS = sgi |
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DRIVER_DIRS = directfb |
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PROGRAM_DIRS = |
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------------------------ |
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make linux-directfb |
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Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
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make |
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90 |
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echo Installing - please enter sudo pw. |
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sudo make install INSTALL_DIR=/usr/local/dfb_GL |
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cd src/mesa/drivers/directfb |
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make |
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sudo make install INSTALL_DIR=/usr/local/dfb_GL |
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------------------------ |
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98 |
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To run the SDL - testprograms: |
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export SDL_VIDEODRIVER=directfb |
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export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib |
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export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7 |
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./testgl |
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