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==============================================================================
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Using the Simple DirectMedia Layer with MacOS 7,8,9 on PPC
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==============================================================================
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These instructions are for people using the Apple MPW environment:
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http://developer.apple.com/tools/mpw-tools/
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CodeWarrior projects are available in the CWprojects directory.
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==============================================================================
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I. Building the Simple DirectMedia Layer libraries:
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(This step isn't necessary if you have the SDL binary distribution)
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First, unpack the MPWmake.sea.hqx archive and move SDL.make into the
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SDL directory.
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Start MPW
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Set the current directory within MPW to the SDL toplevel directory.
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Build "SDL" (Type Command-B and enter "SDL" in the dialog)
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If everything compiles successfully, you now have the PPC libraries
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"SDL" and "SDLmain.o" in the 'lib' subdirectory.
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==============================================================================
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II. Building the Simple DirectMedia Layer test programs:
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First, unpack the MPWmake.sea.hqx archive, move the new rsrc directory to
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the main SDL directory, and move the makefiles in the new test subdirectory
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to the SDL 'test' subdirectory.
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Start MPW
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Set the current directory within MPW to the SDL 'test' subdirectory.
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Build the programs that have an associated MPW makefile (file ending
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with .make), including "testwin", "testalpha", and "graywin".
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Copy the SDL library file into the test directory, and run!
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==============================================================================
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III. Building the Simple DirectMedia Layer demo programs:
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Copy one of the test program Makefiles to the demo directory
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and modify it to match the sources in the demo.
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==============================================================================
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IV. Enjoy! :)
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If you have a project you'd like me to know about, or want to ask questions,
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go ahead and join the SDL developer's mailing list by sending e-mail to:
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majordomo@lokigames.com
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and put the line "subscribe sdl" in the body of the message.
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==============================================================================
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