include/SDL_error.h
author Sam Lantinga <slouken@lokigames.com>
Thu, 26 Apr 2001 16:45:43 +0000
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Library General Public
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    License as published by the Free Software Foundation; either
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    version 2 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Library General Public License for more details.
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    You should have received a copy of the GNU Library General Public
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    License along with this library; if not, write to the Free
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    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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    Sam Lantinga
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    slouken@devolution.com
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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 "@(#) $Id$";
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#endif
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/* Simple error message routines for SDL */
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#ifndef _SDL_error_h
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#define _SDL_error_h
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Public functions */
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extern DECLSPEC void SDL_SetError(const char *fmt, ...);
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extern DECLSPEC char * SDL_GetError(void);
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extern DECLSPEC void SDL_ClearError(void);
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/* Private error message function - used internally */
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#define SDL_OutOfMemory()	SDL_Error(SDL_ENOMEM)
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typedef enum {
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	SDL_ENOMEM,
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	SDL_EFREAD,
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	SDL_EFWRITE,
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	SDL_EFSEEK,
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	SDL_LASTERROR
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} SDL_errorcode;
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extern void SDL_Error(SDL_errorcode code);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* _SDL_error_h */