0
|
1 |
/*
|
|
2 |
SDL - Simple DirectMedia Layer
|
|
3 |
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
|
4 |
|
|
5 |
This library is free software; you can redistribute it and/or
|
|
6 |
modify it under the terms of the GNU Library General Public
|
|
7 |
License as published by the Free Software Foundation; either
|
|
8 |
version 2 of the License, or (at your option) any later version.
|
|
9 |
|
|
10 |
This library is distributed in the hope that it will be useful,
|
|
11 |
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
12 |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
13 |
Library General Public License for more details.
|
|
14 |
|
|
15 |
You should have received a copy of the GNU Library General Public
|
|
16 |
License along with this library; if not, write to the Free
|
|
17 |
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
18 |
|
|
19 |
Sam Lantinga
|
|
20 |
slouken@devolution.com
|
|
21 |
*/
|
|
22 |
|
|
23 |
#ifdef SAVE_RCSID
|
|
24 |
static char rcsid =
|
|
25 |
"@(#) $Id$";
|
|
26 |
#endif
|
|
27 |
|
|
28 |
#ifndef _SDL_blit_h
|
|
29 |
#define _SDL_blit_h
|
|
30 |
|
|
31 |
#include "SDL_endian.h"
|
|
32 |
|
|
33 |
/* The structure passed to the low level blit functions */
|
|
34 |
typedef struct {
|
|
35 |
Uint8 *s_pixels;
|
|
36 |
int s_width;
|
|
37 |
int s_height;
|
|
38 |
int s_skip;
|
|
39 |
Uint8 *d_pixels;
|
|
40 |
int d_width;
|
|
41 |
int d_height;
|
|
42 |
int d_skip;
|
|
43 |
void *aux_data;
|
|
44 |
SDL_PixelFormat *src;
|
|
45 |
Uint8 *table;
|
|
46 |
SDL_PixelFormat *dst;
|
|
47 |
} SDL_BlitInfo;
|
|
48 |
|
|
49 |
/* The type definition for the low level blit functions */
|
|
50 |
typedef void (*SDL_loblit)(SDL_BlitInfo *info);
|
|
51 |
|
|
52 |
/* This is the private info structure for software accelerated blits */
|
|
53 |
struct private_swaccel {
|
|
54 |
SDL_loblit blit;
|
|
55 |
void *aux_data;
|
|
56 |
};
|
|
57 |
|
|
58 |
/* Blit mapping definition */
|
|
59 |
typedef struct SDL_BlitMap {
|
|
60 |
SDL_Surface *dst;
|
|
61 |
int identity;
|
|
62 |
Uint8 *table;
|
|
63 |
SDL_blit hw_blit;
|
|
64 |
SDL_blit sw_blit;
|
|
65 |
struct private_hwaccel *hw_data;
|
|
66 |
struct private_swaccel *sw_data;
|
|
67 |
|
|
68 |
/* the version count matches the destination; mismatch indicates
|
|
69 |
an invalid mapping */
|
|
70 |
unsigned int format_version;
|
|
71 |
} SDL_BlitMap;
|
|
72 |
|
|
73 |
|
|
74 |
/* Definitions for special global blit functions */
|
|
75 |
#include "SDL_blit_A.h"
|
|
76 |
|
|
77 |
/* Functions found in SDL_blit.c */
|
|
78 |
extern int SDL_CalculateBlit(SDL_Surface *surface);
|
|
79 |
|
|
80 |
/* Functions found in SDL_blit_{0,1,N,A}.c */
|
|
81 |
extern SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int complex);
|
|
82 |
extern SDL_loblit SDL_CalculateBlit1(SDL_Surface *surface, int complex);
|
|
83 |
extern SDL_loblit SDL_CalculateBlitN(SDL_Surface *surface, int complex);
|
|
84 |
extern SDL_loblit SDL_CalculateAlphaBlit(SDL_Surface *surface, int complex);
|
|
85 |
|
|
86 |
/*
|
|
87 |
* Useful macros for blitting routines
|
|
88 |
*/
|
|
89 |
|
|
90 |
#define FORMAT_EQUAL(A, B) \
|
|
91 |
((A)->BitsPerPixel == (B)->BitsPerPixel \
|
|
92 |
&& ((A)->Rmask == (B)->Rmask) && ((A)->Amask == (B)->Amask))
|
|
93 |
|
|
94 |
/* Load pixel of the specified format from a buffer and get its R-G-B values */
|
|
95 |
/* FIXME: rescale values to 0..255 here? */
|
|
96 |
#define RGB_FROM_PIXEL(pixel, fmt, r, g, b) \
|
|
97 |
{ \
|
|
98 |
r = (((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss); \
|
|
99 |
g = (((pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss); \
|
|
100 |
b = (((pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss); \
|
|
101 |
}
|
|
102 |
#define RGB_FROM_RGB565(pixel, r, g, b) \
|
|
103 |
{ \
|
|
104 |
r = (((pixel&0xF800)>>11)<<3); \
|
|
105 |
g = (((pixel&0x07E0)>>5)<<2); \
|
|
106 |
b = ((pixel&0x001F)<<3); \
|
|
107 |
}
|
|
108 |
#define RGB_FROM_RGB555(pixel, r, g, b) \
|
|
109 |
{ \
|
|
110 |
r = (((pixel&0x7C00)>>10)<<3); \
|
|
111 |
g = (((pixel&0x03E0)>>5)<<3); \
|
|
112 |
b = ((pixel&0x001F)<<3); \
|
|
113 |
}
|
|
114 |
#define RGB_FROM_RGB888(pixel, r, g, b) \
|
|
115 |
{ \
|
|
116 |
r = ((pixel&0xFF0000)>>16); \
|
|
117 |
g = ((pixel&0xFF00)>>8); \
|
|
118 |
b = (pixel&0xFF); \
|
|
119 |
}
|
|
120 |
#define RETRIEVE_RGB_PIXEL(buf, bpp, pixel) \
|
|
121 |
do { \
|
|
122 |
switch (bpp) { \
|
|
123 |
case 2: \
|
|
124 |
pixel = *((Uint16 *)(buf)); \
|
|
125 |
break; \
|
|
126 |
\
|
|
127 |
case 3: { \
|
|
128 |
Uint8 *B = (Uint8 *)(buf); \
|
|
129 |
if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
|
|
130 |
pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
|
|
131 |
} else { \
|
|
132 |
pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
|
|
133 |
} \
|
|
134 |
} \
|
|
135 |
break; \
|
|
136 |
\
|
|
137 |
case 4: \
|
|
138 |
pixel = *((Uint32 *)(buf)); \
|
|
139 |
break; \
|
|
140 |
\
|
|
141 |
default: \
|
|
142 |
pixel = 0; /* appease gcc */ \
|
|
143 |
break; \
|
|
144 |
} \
|
|
145 |
} while(0)
|
|
146 |
|
|
147 |
#define DISEMBLE_RGB(buf, bpp, fmt, pixel, r, g, b) \
|
|
148 |
do { \
|
|
149 |
switch (bpp) { \
|
|
150 |
case 2: \
|
|
151 |
pixel = *((Uint16 *)(buf)); \
|
|
152 |
break; \
|
|
153 |
\
|
|
154 |
case 3: { \
|
|
155 |
Uint8 *B = (Uint8 *)buf; \
|
|
156 |
if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
|
|
157 |
pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
|
|
158 |
} else { \
|
|
159 |
pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
|
|
160 |
} \
|
|
161 |
} \
|
|
162 |
break; \
|
|
163 |
\
|
|
164 |
case 4: \
|
|
165 |
pixel = *((Uint32 *)(buf)); \
|
|
166 |
break; \
|
|
167 |
\
|
|
168 |
default: \
|
|
169 |
pixel = 0; /* prevent gcc from complaining */ \
|
|
170 |
break; \
|
|
171 |
} \
|
|
172 |
RGB_FROM_PIXEL(pixel, fmt, r, g, b); \
|
|
173 |
} while(0)
|
|
174 |
|
|
175 |
/* Assemble R-G-B values into a specified pixel format and store them */
|
|
176 |
#define PIXEL_FROM_RGB(pixel, fmt, r, g, b) \
|
|
177 |
{ \
|
|
178 |
pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \
|
|
179 |
((g>>fmt->Gloss)<<fmt->Gshift)| \
|
|
180 |
((b>>fmt->Bloss)<<fmt->Bshift); \
|
|
181 |
}
|
|
182 |
#define RGB565_FROM_RGB(pixel, r, g, b) \
|
|
183 |
{ \
|
|
184 |
pixel = ((r>>3)<<11)|((g>>2)<<5)|(b>>3); \
|
|
185 |
}
|
|
186 |
#define RGB555_FROM_RGB(pixel, r, g, b) \
|
|
187 |
{ \
|
|
188 |
pixel = ((r>>3)<<10)|((g>>3)<<5)|(b>>3); \
|
|
189 |
}
|
|
190 |
#define RGB888_FROM_RGB(pixel, r, g, b) \
|
|
191 |
{ \
|
|
192 |
pixel = (r<<16)|(g<<8)|b; \
|
|
193 |
}
|
|
194 |
#define ASSEMBLE_RGB(buf, bpp, fmt, r, g, b) \
|
|
195 |
{ \
|
|
196 |
switch (bpp) { \
|
|
197 |
case 2: { \
|
|
198 |
Uint16 pixel; \
|
|
199 |
\
|
|
200 |
PIXEL_FROM_RGB(pixel, fmt, r, g, b); \
|
|
201 |
*((Uint16 *)(buf)) = pixel; \
|
|
202 |
} \
|
|
203 |
break; \
|
|
204 |
\
|
|
205 |
case 3: { \
|
|
206 |
if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
|
|
207 |
*((buf)+fmt->Rshift/8) = r; \
|
|
208 |
*((buf)+fmt->Gshift/8) = g; \
|
|
209 |
*((buf)+fmt->Bshift/8) = b; \
|
|
210 |
} else { \
|
|
211 |
*((buf)+2-fmt->Rshift/8) = r; \
|
|
212 |
*((buf)+2-fmt->Gshift/8) = g; \
|
|
213 |
*((buf)+2-fmt->Bshift/8) = b; \
|
|
214 |
} \
|
|
215 |
} \
|
|
216 |
break; \
|
|
217 |
\
|
|
218 |
case 4: { \
|
|
219 |
Uint32 pixel; \
|
|
220 |
\
|
|
221 |
PIXEL_FROM_RGB(pixel, fmt, r, g, b); \
|
|
222 |
*((Uint32 *)(buf)) = pixel; \
|
|
223 |
} \
|
|
224 |
break; \
|
|
225 |
} \
|
|
226 |
}
|
|
227 |
#define ASSEMBLE_RGB_AMASK(buf, bpp, fmt, r, g, b, Amask) \
|
|
228 |
{ \
|
|
229 |
switch (bpp) { \
|
|
230 |
case 2: { \
|
|
231 |
Uint16 *bufp; \
|
|
232 |
Uint16 pixel; \
|
|
233 |
\
|
|
234 |
bufp = (Uint16 *)buf; \
|
|
235 |
PIXEL_FROM_RGB(pixel, fmt, r, g, b); \
|
|
236 |
*bufp = pixel | (*bufp & Amask); \
|
|
237 |
} \
|
|
238 |
break; \
|
|
239 |
\
|
|
240 |
case 3: { \
|
|
241 |
if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
|
|
242 |
*((buf)+fmt->Rshift/8) = r; \
|
|
243 |
*((buf)+fmt->Gshift/8) = g; \
|
|
244 |
*((buf)+fmt->Bshift/8) = b; \
|
|
245 |
} else { \
|
|
246 |
*((buf)+2-fmt->Rshift/8) = r; \
|
|
247 |
*((buf)+2-fmt->Gshift/8) = g; \
|
|
248 |
*((buf)+2-fmt->Bshift/8) = b; \
|
|
249 |
} \
|
|
250 |
} \
|
|
251 |
break; \
|
|
252 |
\
|
|
253 |
case 4: { \
|
|
254 |
Uint32 *bufp; \
|
|
255 |
Uint32 pixel; \
|
|
256 |
\
|
|
257 |
bufp = (Uint32 *)buf; \
|
|
258 |
PIXEL_FROM_RGB(pixel, fmt, r, g, b); \
|
|
259 |
*bufp = pixel | (*bufp & Amask); \
|
|
260 |
} \
|
|
261 |
break; \
|
|
262 |
} \
|
|
263 |
}
|
|
264 |
|
|
265 |
/* FIXME: Should we rescale alpha into 0..255 here? */
|
|
266 |
#define RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a) \
|
|
267 |
{ \
|
|
268 |
r = ((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; \
|
|
269 |
g = ((pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss; \
|
|
270 |
b = ((pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss; \
|
|
271 |
a = ((pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \
|
|
272 |
}
|
|
273 |
#define RGBA_FROM_8888(pixel, fmt, r, g, b, a) \
|
|
274 |
{ \
|
|
275 |
r = (pixel&fmt->Rmask)>>fmt->Rshift; \
|
|
276 |
g = (pixel&fmt->Gmask)>>fmt->Gshift; \
|
|
277 |
b = (pixel&fmt->Bmask)>>fmt->Bshift; \
|
|
278 |
a = (pixel&fmt->Amask)>>fmt->Ashift; \
|
|
279 |
}
|
|
280 |
#define RGBA_FROM_RGBA8888(pixel, r, g, b, a) \
|
|
281 |
{ \
|
|
282 |
r = (pixel>>24); \
|
|
283 |
g = ((pixel>>16)&0xFF); \
|
|
284 |
b = ((pixel>>8)&0xFF); \
|
|
285 |
a = (pixel&0xFF); \
|
|
286 |
}
|
|
287 |
#define RGBA_FROM_ARGB8888(pixel, r, g, b, a) \
|
|
288 |
{ \
|
|
289 |
r = ((pixel>>16)&0xFF); \
|
|
290 |
g = ((pixel>>8)&0xFF); \
|
|
291 |
b = (pixel&0xFF); \
|
|
292 |
a = (pixel>>24); \
|
|
293 |
}
|
|
294 |
#define RGBA_FROM_ABGR8888(pixel, r, g, b, a) \
|
|
295 |
{ \
|
|
296 |
r = (pixel&0xFF); \
|
|
297 |
g = ((pixel>>8)&0xFF); \
|
|
298 |
b = ((pixel>>16)&0xFF); \
|
|
299 |
a = (pixel>>24); \
|
|
300 |
}
|
|
301 |
#define DISEMBLE_RGBA(buf, bpp, fmt, pixel, r, g, b, a) \
|
|
302 |
do { \
|
|
303 |
switch (bpp) { \
|
|
304 |
case 2: \
|
|
305 |
pixel = *((Uint16 *)(buf)); \
|
|
306 |
break; \
|
|
307 |
\
|
|
308 |
case 3: {/* FIXME: broken code (no alpha) */ \
|
|
309 |
Uint8 *b = (Uint8 *)buf; \
|
|
310 |
if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
|
|
311 |
pixel = b[0] + (b[1] << 8) + (b[2] << 16); \
|
|
312 |
} else { \
|
|
313 |
pixel = (b[0] << 16) + (b[1] << 8) + b[2]; \
|
|
314 |
} \
|
|
315 |
} \
|
|
316 |
break; \
|
|
317 |
\
|
|
318 |
case 4: \
|
|
319 |
pixel = *((Uint32 *)(buf)); \
|
|
320 |
break; \
|
|
321 |
\
|
|
322 |
default: \
|
|
323 |
pixel = 0; /* stop gcc complaints */ \
|
|
324 |
break; \
|
|
325 |
} \
|
|
326 |
RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a); \
|
|
327 |
pixel &= ~fmt->Amask; \
|
|
328 |
} while(0)
|
|
329 |
|
|
330 |
/* FIXME: this isn't correct, especially for Alpha (maximum != 255) */
|
|
331 |
#define PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a) \
|
|
332 |
{ \
|
|
333 |
pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \
|
|
334 |
((g>>fmt->Gloss)<<fmt->Gshift)| \
|
|
335 |
((b>>fmt->Bloss)<<fmt->Bshift)| \
|
|
336 |
((a<<fmt->Aloss)<<fmt->Ashift); \
|
|
337 |
}
|
|
338 |
#define ASSEMBLE_RGBA(buf, bpp, fmt, r, g, b, a) \
|
|
339 |
{ \
|
|
340 |
switch (bpp) { \
|
|
341 |
case 2: { \
|
|
342 |
Uint16 pixel; \
|
|
343 |
\
|
|
344 |
PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a); \
|
|
345 |
*((Uint16 *)(buf)) = pixel; \
|
|
346 |
} \
|
|
347 |
break; \
|
|
348 |
\
|
|
349 |
case 3: { /* FIXME: broken code (no alpha) */ \
|
|
350 |
if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
|
|
351 |
*((buf)+fmt->Rshift/8) = r; \
|
|
352 |
*((buf)+fmt->Gshift/8) = g; \
|
|
353 |
*((buf)+fmt->Bshift/8) = b; \
|
|
354 |
} else { \
|
|
355 |
*((buf)+2-fmt->Rshift/8) = r; \
|
|
356 |
*((buf)+2-fmt->Gshift/8) = g; \
|
|
357 |
*((buf)+2-fmt->Bshift/8) = b; \
|
|
358 |
} \
|
|
359 |
} \
|
|
360 |
break; \
|
|
361 |
\
|
|
362 |
case 4: { \
|
|
363 |
Uint32 pixel; \
|
|
364 |
\
|
|
365 |
PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a); \
|
|
366 |
*((Uint32 *)(buf)) = pixel; \
|
|
367 |
} \
|
|
368 |
break; \
|
|
369 |
} \
|
|
370 |
}
|
|
371 |
|
|
372 |
/* Blend the RGB values of two pixels based on a source alpha value */
|
|
373 |
#define ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB) \
|
|
374 |
do { \
|
|
375 |
dR = (((sR-dR)*(A))>>8)+dR; \
|
|
376 |
dG = (((sG-dG)*(A))>>8)+dG; \
|
|
377 |
dB = (((sB-dB)*(A))>>8)+dB; \
|
|
378 |
} while(0)
|
|
379 |
|
|
380 |
/* This is a very useful loop for optimizing blitters */
|
|
381 |
#define USE_DUFFS_LOOP
|
|
382 |
#ifdef USE_DUFFS_LOOP
|
|
383 |
|
|
384 |
/* 8-times unrolled loop */
|
|
385 |
#define DUFFS_LOOP8(pixel_copy_increment, width) \
|
|
386 |
{ int n = (width+7)/8; \
|
|
387 |
switch (width % 8) { \
|
|
388 |
case 0: do { pixel_copy_increment; \
|
|
389 |
case 7: pixel_copy_increment; \
|
|
390 |
case 6: pixel_copy_increment; \
|
|
391 |
case 5: pixel_copy_increment; \
|
|
392 |
case 4: pixel_copy_increment; \
|
|
393 |
case 3: pixel_copy_increment; \
|
|
394 |
case 2: pixel_copy_increment; \
|
|
395 |
case 1: pixel_copy_increment; \
|
|
396 |
} while ( --n > 0 ); \
|
|
397 |
} \
|
|
398 |
}
|
|
399 |
|
|
400 |
/* 4-times unrolled loop */
|
|
401 |
#define DUFFS_LOOP4(pixel_copy_increment, width) \
|
|
402 |
{ int n = (width+3)/4; \
|
|
403 |
switch (width % 4) { \
|
|
404 |
case 0: do { pixel_copy_increment; \
|
|
405 |
case 3: pixel_copy_increment; \
|
|
406 |
case 2: pixel_copy_increment; \
|
|
407 |
case 1: pixel_copy_increment; \
|
|
408 |
} while ( --n > 0 ); \
|
|
409 |
} \
|
|
410 |
}
|
|
411 |
|
|
412 |
/* Use the 8-times version of the loop by default */
|
|
413 |
#define DUFFS_LOOP(pixel_copy_increment, width) \
|
|
414 |
DUFFS_LOOP8(pixel_copy_increment, width)
|
|
415 |
|
|
416 |
#else
|
|
417 |
|
|
418 |
/* Don't use Duff's device to unroll loops */
|
|
419 |
#define DUFFS_LOOP(pixel_copy_increment, width) \
|
|
420 |
{ int n; \
|
|
421 |
for ( n=width; n > 0; --n ) { \
|
|
422 |
pixel_copy_increment; \
|
|
423 |
} \
|
|
424 |
}
|
|
425 |
#define DUFFS_LOOP8(pixel_copy_increment, width) \
|
|
426 |
DUFFS_LOOP(pixel_copy_increment, width)
|
|
427 |
#define DUFFS_LOOP4(pixel_copy_increment, width) \
|
|
428 |
DUFFS_LOOP(pixel_copy_increment, width)
|
|
429 |
|
|
430 |
#endif /* USE_DUFFS_LOOP */
|
|
431 |
|
|
432 |
/* Prevent Visual C++ 6.0 from printing out stupid warnings */
|
|
433 |
#if defined(_MSC_VER) && (_MSC_VER >= 600)
|
|
434 |
#pragma warning(disable: 4550)
|
|
435 |
#endif
|
|
436 |
|
|
437 |
#endif /* _SDL_blit_h */
|