author | Sam Lantinga <slouken@libsdl.org> |
Thu, 10 Feb 2011 12:14:37 -0800 | |
changeset 5244 | 762e40fb8e28 |
parent 5243 | 3a8a452b49f0 |
child 5246 | 58265e606e4e |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2010 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public |
c9b51268668f
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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#include "SDL_config.h" |
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/* The high-level video driver subsystem */ |
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||
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#include "SDL.h" |
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#include "SDL_video.h" |
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#include "SDL_sysvideo.h" |
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#include "SDL_blit.h" |
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#include "SDL_pixels_c.h" |
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#include "../events/SDL_events_c.h" |
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#if SDL_VIDEO_OPENGL |
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#include "SDL_opengl.h" |
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#endif /* SDL_VIDEO_OPENGL */ |
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#if SDL_VIDEO_OPENGL_ES |
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#include "SDL_opengles.h" |
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#endif /* SDL_VIDEO_OPENGL_ES */ |
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#if SDL_VIDEO_OPENGL_ES2 |
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#include "SDL_opengles2.h" |
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#endif /* SDL_VIDEO_OPENGL_ES2 */ |
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#include "SDL_syswm.h" |
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/* On Windows, windows.h defines CreateWindow */ |
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#ifdef CreateWindow |
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#undef CreateWindow |
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#endif |
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/* Available video drivers */ |
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Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
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static VideoBootStrap *bootstrap[] = { |
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The Mac OS X Cocoa video driver is under construction...
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#if SDL_VIDEO_DRIVER_COCOA |
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&COCOA_bootstrap, |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
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#endif |
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#if SDL_VIDEO_DRIVER_X11 |
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&X11_bootstrap, |
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#endif |
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#if SDL_VIDEO_DRIVER_DIRECTFB |
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&DirectFB_bootstrap, |
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Added support for DirectFB video on Linux (thanks Denis!)
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#endif |
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#if SDL_VIDEO_DRIVER_WINDOWS |
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&WINDOWS_bootstrap, |
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#endif |
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#if SDL_VIDEO_DRIVER_BWINDOW |
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&BWINDOW_bootstrap, |
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#endif |
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#if SDL_VIDEO_DRIVER_PANDORA |
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&PND_bootstrap, |
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#endif |
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Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
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#if SDL_VIDEO_DRIVER_NDS |
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&NDS_bootstrap, |
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Final merge of Google Summer of Code 2008 work...
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#endif |
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#if SDL_VIDEO_DRIVER_UIKIT |
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&UIKIT_bootstrap, |
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#endif |
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#if SDL_VIDEO_DRIVER_ANDROID |
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&Android_bootstrap, |
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#endif |
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#if SDL_VIDEO_DRIVER_DUMMY |
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&DUMMY_bootstrap, |
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Date: Mon, 14 Apr 2003 22:08:27 +0100
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#endif |
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NULL |
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}; |
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Added initial support for EPOC/Symbian OS (thanks Hannu!)
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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static SDL_VideoDevice *_this = NULL; |
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#define CHECK_WINDOW_MAGIC(window, retval) \ |
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if (!_this) { \ |
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SDL_UninitializedVideo(); \ |
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return retval; \ |
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} \ |
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Fixed showing and hiding fullscreen windows
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if (!window || window->magic != &_this->window_magic) { \ |
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SDL_SetError("Invalid window"); \ |
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return retval; \ |
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} |
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#define CHECK_DISPLAY_INDEX(displayIndex, retval) \ |
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if (!_this) { \ |
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SDL_UninitializedVideo(); \ |
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return retval; \ |
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} \ |
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if (displayIndex < 0 || displayIndex >= _this->num_displays) { \ |
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SDL_SetError("displayIndex must be in the range 0 - %d", \ |
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_this->num_displays - 1); \ |
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return retval; \ |
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} |
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/* Various local functions */ |
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static void SDL_UpdateWindowGrab(SDL_Window * window); |
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/* Support for framebuffer emulation using an accelerated renderer */ |
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#define SDL_WINDOWTEXTUREDATA "_SDL_WindowTextureData" |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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typedef struct { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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SDL_Renderer *renderer; |
4d39eeaad00b
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SDL_Texture *texture; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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void *pixels; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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121 |
int pitch; |
5172
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Don't free the surface since the application might be still using it.
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int bytes_per_pixel; |
5166
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} SDL_WindowTextureData; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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static SDL_bool |
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126 |
ShouldUseTextureFramebuffer() |
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127 |
{ |
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128 |
const char *hint; |
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Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
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/* If there's no native framebuffer support then there's no option */ |
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131 |
if (!_this->CreateWindowFramebuffer) { |
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132 |
return SDL_TRUE; |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
133 |
} |
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Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
134 |
|
5192
ef5a61ea3202
Added the SDL_HINT_RENDER_DRIVER and SDL_HINT_RENDER_VSYNC hints.
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|
135 |
/* If the user has specified a software renderer we can't use a |
ef5a61ea3202
Added the SDL_HINT_RENDER_DRIVER and SDL_HINT_RENDER_VSYNC hints.
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|
136 |
texture framebuffer, or renderer creation will go recursive. |
ef5a61ea3202
Added the SDL_HINT_RENDER_DRIVER and SDL_HINT_RENDER_VSYNC hints.
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|
137 |
*/ |
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Added the SDL_HINT_RENDER_DRIVER and SDL_HINT_RENDER_VSYNC hints.
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|
138 |
hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER); |
ef5a61ea3202
Added the SDL_HINT_RENDER_DRIVER and SDL_HINT_RENDER_VSYNC hints.
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|
139 |
if (hint && SDL_strcasecmp(hint, "software") == 0) { |
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Added the SDL_HINT_RENDER_DRIVER and SDL_HINT_RENDER_VSYNC hints.
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|
140 |
return SDL_FALSE; |
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Added the SDL_HINT_RENDER_DRIVER and SDL_HINT_RENDER_VSYNC hints.
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|
141 |
} |
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Added the SDL_HINT_RENDER_DRIVER and SDL_HINT_RENDER_VSYNC hints.
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|
142 |
|
5190
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Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
143 |
/* See if the user or application wants a specific behavior */ |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
144 |
hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION); |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
145 |
if (hint) { |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
146 |
if (*hint == '0') { |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
147 |
return SDL_FALSE; |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
148 |
} else { |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
149 |
return SDL_TRUE; |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
150 |
} |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
151 |
} |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
152 |
|
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Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
153 |
/* Each platform has different performance characteristics */ |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
154 |
#if defined(__WIN32__) |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
155 |
/* GDI BitBlt() is way faster than Direct3D dynamic textures right now. |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
156 |
*/ |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
157 |
return SDL_FALSE; |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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changeset
|
158 |
|
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Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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changeset
|
159 |
#elif defined(__MACOSX__) |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
160 |
/* Mac OS X uses OpenGL as the native fast path */ |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
161 |
return SDL_TRUE; |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
162 |
|
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Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
163 |
#elif defined(__LINUX__) |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
164 |
/* Properly configured OpenGL drivers are faster than MIT-SHM */ |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
165 |
#if SDL_VIDEO_OPENGL |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
166 |
/* Ugh, find a way to cache this value! */ |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
167 |
{ |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
168 |
SDL_Window *window; |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
169 |
SDL_GLContext context; |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
170 |
SDL_bool hasAcceleratedOpenGL = SDL_FALSE; |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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changeset
|
171 |
|
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Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
172 |
window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL); |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
173 |
if (window) { |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
174 |
context = SDL_GL_CreateContext(window); |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
175 |
if (context) { |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
176 |
const GLubyte *(APIENTRY * glGetStringFunc) (GLenum); |
82a48f4d65f6
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|
177 |
const char *vendor = NULL; |
82a48f4d65f6
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changeset
|
178 |
|
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
179 |
glGetStringFunc = SDL_GL_GetProcAddress("glGetString"); |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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changeset
|
180 |
if (glGetStringFunc) { |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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changeset
|
181 |
vendor = (const char *) glGetStringFunc(GL_VENDOR); |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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changeset
|
182 |
} |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
183 |
/* Add more vendors here at will... */ |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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changeset
|
184 |
if (vendor && |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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|
185 |
(SDL_strstr(vendor, "ATI Technologies") || |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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changeset
|
186 |
SDL_strstr(vendor, "NVIDIA"))) { |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
187 |
hasAcceleratedOpenGL = SDL_TRUE; |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
188 |
} |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
189 |
SDL_GL_DeleteContext(context); |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
190 |
} |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
191 |
SDL_DestroyWindow(window); |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
192 |
} |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
193 |
return hasAcceleratedOpenGL; |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
194 |
} |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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parents:
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changeset
|
195 |
#else |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
196 |
return SDL_FALSE; |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
197 |
#endif |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
198 |
|
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
199 |
#else |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
200 |
/* Play it safe, assume that if there is a framebuffer driver that it's |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
201 |
optimized for the current platform. |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
202 |
*/ |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
203 |
return SDL_FALSE; |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
204 |
#endif |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
205 |
} |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
206 |
|
5166
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
207 |
static int |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
208 |
SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
209 |
{ |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
210 |
SDL_WindowTextureData *data; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
211 |
SDL_Renderer *renderer; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
212 |
SDL_RendererInfo info; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
213 |
Uint32 i; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
214 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
215 |
data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
216 |
if (!data) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
217 |
data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data)); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
218 |
if (!data) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
219 |
SDL_OutOfMemory(); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
220 |
return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
221 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
222 |
SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
223 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
224 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
225 |
renderer = data->renderer; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
226 |
if (!renderer) { |
5168
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents:
5166
diff
changeset
|
227 |
SDL_RendererInfo info; |
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents:
5166
diff
changeset
|
228 |
int i; |
5191
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
229 |
const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION); |
5168
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents:
5166
diff
changeset
|
230 |
|
5191
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
231 |
/* Check to see if there's a specific driver requested */ |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
232 |
if (hint && *hint != '0' && *hint != '1' && |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
233 |
SDL_strcasecmp(hint, "software") != 0) { |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
234 |
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) { |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
235 |
SDL_GetRenderDriverInfo(i, &info); |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
236 |
if (SDL_strcasecmp(info.name, hint) == 0) { |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
237 |
renderer = SDL_CreateRenderer(window, i, 0); |
5168
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents:
5166
diff
changeset
|
238 |
break; |
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents:
5166
diff
changeset
|
239 |
} |
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents:
5166
diff
changeset
|
240 |
} |
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents:
5166
diff
changeset
|
241 |
} |
5191
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
242 |
|
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
243 |
if (!renderer) { |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
244 |
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) { |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
245 |
SDL_GetRenderDriverInfo(i, &info); |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
246 |
if (SDL_strcmp(info.name, "software") != 0) { |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
247 |
renderer = SDL_CreateRenderer(window, i, 0); |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
248 |
if (renderer) { |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
249 |
break; |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
250 |
} |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
251 |
} |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
252 |
} |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents:
5190
diff
changeset
|
253 |
} |
5166
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
254 |
if (!renderer) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
255 |
return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
256 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
257 |
data->renderer = renderer; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
258 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
259 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
260 |
/* Free any old texture and pixel data */ |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
261 |
if (data->texture) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
262 |
SDL_DestroyTexture(data->texture); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
263 |
data->texture = NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
264 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
265 |
if (data->pixels) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
266 |
SDL_free(data->pixels); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
267 |
data->pixels = NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
268 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
269 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
270 |
if (SDL_GetRendererInfo(renderer, &info) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
271 |
return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
272 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
273 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
274 |
/* Find the first format without an alpha channel */ |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
275 |
*format = info.texture_formats[0]; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
276 |
for (i = 0; i < info.num_texture_formats; ++i) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
277 |
if (!SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
278 |
*format = info.texture_formats[i]; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
279 |
break; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
280 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
281 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
282 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
283 |
data->texture = SDL_CreateTexture(renderer, *format, |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
284 |
SDL_TEXTUREACCESS_STREAMING, |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
285 |
window->w, window->h); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
286 |
if (!data->texture) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
287 |
return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
288 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
289 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
290 |
/* Create framebuffer data */ |
5172
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
291 |
data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
292 |
data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3); |
5166
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
293 |
data->pixels = SDL_malloc(window->h * data->pitch); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
294 |
if (!data->pixels) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
295 |
SDL_OutOfMemory(); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
296 |
return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
297 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
298 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
299 |
*pixels = data->pixels; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
300 |
*pitch = data->pitch; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
301 |
return 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
302 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
303 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
304 |
static int |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
305 |
SDL_UpdateWindowTexture(_THIS, SDL_Window * window, int numrects, SDL_Rect * rects) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
306 |
{ |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
307 |
SDL_WindowTextureData *data; |
5172
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
308 |
#ifdef UPDATE_TEXTURE_SUBRECTS |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
309 |
void *src, *dst; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
310 |
int src_pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
311 |
int dst_pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
312 |
int i, row, length; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
313 |
#endif |
5166
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
314 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
315 |
data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
316 |
if (!data || !data->texture) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
317 |
SDL_SetError("No window texture data"); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
318 |
return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
319 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
320 |
|
5172
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
321 |
#ifdef UPDATE_TEXTURE_SUBRECTS |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
322 |
src_pitch = data->pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
323 |
for (i = 0; i < numrects; ++i) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
324 |
src = (void *)((Uint8 *)data->pixels + |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
325 |
rects[i].y * src_pitch + |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
326 |
rects[i].x * data->bytes_per_pixel); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
327 |
if (SDL_LockTexture(data->texture, &rects[i], &dst, &dst_pitch) < 0) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
328 |
return -1; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
329 |
} |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
330 |
length = rects[i].w * data->bytes_per_pixel; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
331 |
for (row = rects[i].h; row--; ) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
332 |
SDL_memcpy(dst, src, length); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
333 |
src = (Uint8*)src + src_pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
334 |
dst = (Uint8*)dst + dst_pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
335 |
} |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
336 |
SDL_UnlockTexture(data->texture); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
337 |
} |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
338 |
#else |
5166
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
339 |
if (SDL_UpdateTexture(data->texture, NULL, data->pixels, data->pitch) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
340 |
return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
341 |
} |
5172
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
342 |
#endif |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
343 |
|
5166
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
344 |
if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
345 |
return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
346 |
} |
5172
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5169
diff
changeset
|
347 |
|
5166
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
348 |
SDL_RenderPresent(data->renderer); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
349 |
return 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
350 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
351 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
352 |
static void |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
353 |
SDL_DestroyWindowTexture(_THIS, SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
354 |
{ |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
355 |
SDL_WindowTextureData *data; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
356 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
357 |
data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
358 |
if (!data) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
359 |
return; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
360 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
361 |
if (data->texture) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
362 |
SDL_DestroyTexture(data->texture); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
363 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
364 |
if (data->renderer) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
365 |
SDL_DestroyRenderer(data->renderer); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
366 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
367 |
if (data->pixels) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
368 |
SDL_free(data->pixels); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
369 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
370 |
SDL_free(data); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
371 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
372 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
373 |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
374 |
static int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
375 |
cmpmodes(const void *A, const void *B) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
376 |
{ |
2753 | 377 |
SDL_DisplayMode a = *(const SDL_DisplayMode *) A; |
378 |
SDL_DisplayMode b = *(const SDL_DisplayMode *) B; |
|
0 | 379 |
|
2753 | 380 |
if (a.w != b.w) { |
381 |
return b.w - a.w; |
|
382 |
} |
|
383 |
if (a.h != b.h) { |
|
384 |
return b.h - a.h; |
|
385 |
} |
|
386 |
if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) { |
|
387 |
return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format); |
|
388 |
} |
|
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
389 |
if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) { |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
390 |
return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format); |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
391 |
} |
2753 | 392 |
if (a.refresh_rate != b.refresh_rate) { |
393 |
return b.refresh_rate - a.refresh_rate; |
|
394 |
} |
|
395 |
return 0; |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
396 |
} |
0 | 397 |
|
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
398 |
static void |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
399 |
SDL_UninitializedVideo() |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
400 |
{ |
2753 | 401 |
SDL_SetError("Video subsystem has not been initialized"); |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
402 |
} |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
403 |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
404 |
int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
405 |
SDL_GetNumVideoDrivers(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
406 |
{ |
2753 | 407 |
return SDL_arraysize(bootstrap) - 1; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
408 |
} |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
409 |
|
2753 | 410 |
const char * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
411 |
SDL_GetVideoDriver(int index) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
412 |
{ |
2753 | 413 |
if (index >= 0 && index < SDL_GetNumVideoDrivers()) { |
414 |
return bootstrap[index]->name; |
|
415 |
} |
|
416 |
return NULL; |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
417 |
} |
0 | 418 |
|
419 |
/* |
|
420 |
* Initialize the video and event subsystems -- determine native pixel format |
|
421 |
*/ |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
422 |
int |
5123
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5103
diff
changeset
|
423 |
SDL_VideoInit(const char *driver_name) |
0 | 424 |
{ |
2753 | 425 |
SDL_VideoDevice *video; |
426 |
int index; |
|
427 |
int i; |
|
0 | 428 |
|
3694 | 429 |
/* Check to make sure we don't overwrite '_this' */ |
430 |
if (_this != NULL) { |
|
431 |
SDL_VideoQuit(); |
|
432 |
} |
|
433 |
||
2753 | 434 |
/* Start the event loop */ |
5123
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5103
diff
changeset
|
435 |
if (SDL_StartEventLoop() < 0 || |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5103
diff
changeset
|
436 |
SDL_KeyboardInit() < 0 || |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5103
diff
changeset
|
437 |
SDL_MouseInit() < 0 || |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5103
diff
changeset
|
438 |
SDL_TouchInit() < 0 || |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5103
diff
changeset
|
439 |
SDL_QuitInit() < 0) { |
2753 | 440 |
return -1; |
441 |
} |
|
3694 | 442 |
|
2753 | 443 |
/* Select the proper video driver */ |
444 |
index = 0; |
|
445 |
video = NULL; |
|
446 |
if (driver_name == NULL) { |
|
447 |
driver_name = SDL_getenv("SDL_VIDEODRIVER"); |
|
448 |
} |
|
449 |
if (driver_name != NULL) { |
|
450 |
for (i = 0; bootstrap[i]; ++i) { |
|
451 |
if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) { |
|
3448
bc27e1fdd3a7
If we explicitly request a driver, try to initialize it.
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
452 |
video = bootstrap[i]->create(index); |
2753 | 453 |
break; |
454 |
} |
|
455 |
} |
|
456 |
} else { |
|
457 |
for (i = 0; bootstrap[i]; ++i) { |
|
458 |
if (bootstrap[i]->available()) { |
|
459 |
video = bootstrap[i]->create(index); |
|
460 |
if (video != NULL) { |
|
461 |
break; |
|
462 |
} |
|
463 |
} |
|
464 |
} |
|
465 |
} |
|
466 |
if (video == NULL) { |
|
467 |
if (driver_name) { |
|
468 |
SDL_SetError("%s not available", driver_name); |
|
469 |
} else { |
|
470 |
SDL_SetError("No available video device"); |
|
471 |
} |
|
472 |
return -1; |
|
473 |
} |
|
474 |
_this = video; |
|
475 |
_this->name = bootstrap[i]->name; |
|
476 |
_this->next_object_id = 1; |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
477 |
|
0 | 478 |
|
2753 | 479 |
/* Set some very sane GL defaults */ |
480 |
_this->gl_config.driver_loaded = 0; |
|
481 |
_this->gl_config.dll_handle = NULL; |
|
482 |
_this->gl_config.red_size = 3; |
|
483 |
_this->gl_config.green_size = 3; |
|
484 |
_this->gl_config.blue_size = 2; |
|
485 |
_this->gl_config.alpha_size = 0; |
|
486 |
_this->gl_config.buffer_size = 0; |
|
487 |
_this->gl_config.depth_size = 16; |
|
488 |
_this->gl_config.stencil_size = 0; |
|
489 |
_this->gl_config.double_buffer = 1; |
|
490 |
_this->gl_config.accum_red_size = 0; |
|
491 |
_this->gl_config.accum_green_size = 0; |
|
492 |
_this->gl_config.accum_blue_size = 0; |
|
493 |
_this->gl_config.accum_alpha_size = 0; |
|
494 |
_this->gl_config.stereo = 0; |
|
495 |
_this->gl_config.multisamplebuffers = 0; |
|
496 |
_this->gl_config.multisamplesamples = 0; |
|
497 |
_this->gl_config.retained_backing = 1; |
|
3571
19691cebb866
Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents:
3570
diff
changeset
|
498 |
_this->gl_config.accelerated = -1; /* accelerated or not, both are fine */ |
5209
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5192
diff
changeset
|
499 |
#if SDL_VIDEO_OPENGL |
3100
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
500 |
_this->gl_config.major_version = 2; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
501 |
_this->gl_config.minor_version = 1; |
5217
9c0593fa27d6
Create an OpenGL 1.1 context by default, if available.
Sam Lantinga <slouken@libsdl.org>
parents:
5211
diff
changeset
|
502 |
#elif SDL_VIDEO_OPENGL_ES |
9c0593fa27d6
Create an OpenGL 1.1 context by default, if available.
Sam Lantinga <slouken@libsdl.org>
parents:
5211
diff
changeset
|
503 |
_this->gl_config.major_version = 1; |
9c0593fa27d6
Create an OpenGL 1.1 context by default, if available.
Sam Lantinga <slouken@libsdl.org>
parents:
5211
diff
changeset
|
504 |
_this->gl_config.minor_version = 1; |
5209
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5192
diff
changeset
|
505 |
#elif SDL_VIDEO_OPENGL_ES2 |
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5192
diff
changeset
|
506 |
_this->gl_config.major_version = 2; |
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5192
diff
changeset
|
507 |
_this->gl_config.minor_version = 0; |
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5192
diff
changeset
|
508 |
#endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
509 |
|
2753 | 510 |
/* Initialize the video subsystem */ |
511 |
if (_this->VideoInit(_this) < 0) { |
|
512 |
SDL_VideoQuit(); |
|
513 |
return -1; |
|
514 |
} |
|
5166
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
515 |
|
2753 | 516 |
/* Make sure some displays were added */ |
517 |
if (_this->num_displays == 0) { |
|
518 |
SDL_SetError("The video driver did not add any displays"); |
|
519 |
SDL_VideoQuit(); |
|
520 |
return (-1); |
|
521 |
} |
|
0 | 522 |
|
5190
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
523 |
/* Add the renderer framebuffer emulation if desired */ |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
524 |
if (ShouldUseTextureFramebuffer()) { |
5166
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
525 |
_this->CreateWindowFramebuffer = SDL_CreateWindowTexture; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
526 |
_this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
527 |
_this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
528 |
} |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
529 |
|
2753 | 530 |
/* We're ready to go! */ |
531 |
return 0; |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
532 |
} |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
533 |
|
2753 | 534 |
const char * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
535 |
SDL_GetCurrentVideoDriver() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
536 |
{ |
2753 | 537 |
if (!_this) { |
538 |
SDL_UninitializedVideo(); |
|
539 |
return NULL; |
|
540 |
} |
|
541 |
return _this->name; |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
542 |
} |
0 | 543 |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
544 |
SDL_VideoDevice * |
4472
791b3256fb22
Mostly cleaned up warnings with -Wmissing-prototypes
Sam Lantinga <slouken@libsdl.org>
parents:
4433
diff
changeset
|
545 |
SDL_GetVideoDevice(void) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
546 |
{ |
2753 | 547 |
return _this; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
548 |
} |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
549 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
550 |
int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
551 |
SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
552 |
{ |
2753 | 553 |
SDL_VideoDisplay display; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
554 |
|
2753 | 555 |
SDL_zero(display); |
556 |
if (desktop_mode) { |
|
557 |
display.desktop_mode = *desktop_mode; |
|
558 |
} |
|
559 |
display.current_mode = display.desktop_mode; |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
560 |
|
2753 | 561 |
return SDL_AddVideoDisplay(&display); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
562 |
} |
0 | 563 |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
564 |
int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
565 |
SDL_AddVideoDisplay(const SDL_VideoDisplay * display) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
566 |
{ |
2753 | 567 |
SDL_VideoDisplay *displays; |
568 |
int index = -1; |
|
0 | 569 |
|
2753 | 570 |
displays = |
571 |
SDL_realloc(_this->displays, |
|
572 |
(_this->num_displays + 1) * sizeof(*displays)); |
|
573 |
if (displays) { |
|
574 |
index = _this->num_displays++; |
|
575 |
displays[index] = *display; |
|
576 |
displays[index].device = _this; |
|
577 |
_this->displays = displays; |
|
578 |
} else { |
|
579 |
SDL_OutOfMemory(); |
|
580 |
} |
|
581 |
return index; |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
582 |
} |
0 | 583 |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
584 |
int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
585 |
SDL_GetNumVideoDisplays(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
586 |
{ |
2753 | 587 |
if (!_this) { |
588 |
SDL_UninitializedVideo(); |
|
589 |
return 0; |
|
590 |
} |
|
591 |
return _this->num_displays; |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
592 |
} |
0 | 593 |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
594 |
int |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
595 |
SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect) |
3528
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
596 |
{ |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
597 |
CHECK_DISPLAY_INDEX(displayIndex, -1); |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
598 |
|
3528
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
599 |
if (rect) { |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
600 |
SDL_VideoDisplay *display = &_this->displays[displayIndex]; |
3528
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
601 |
|
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
602 |
if (_this->GetDisplayBounds) { |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
603 |
if (_this->GetDisplayBounds(_this, display, rect) < 0) { |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
604 |
return -1; |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
605 |
} |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
606 |
} else { |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
607 |
/* Assume that the displays are left to right */ |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
608 |
if (displayIndex == 0) { |
3528
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
609 |
rect->x = 0; |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
610 |
rect->y = 0; |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
611 |
} else { |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
612 |
SDL_GetDisplayBounds(displayIndex-1, rect); |
3528
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
613 |
rect->x += rect->w; |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
614 |
} |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
615 |
rect->w = display->desktop_mode.w; |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
616 |
rect->h = display->desktop_mode.h; |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
617 |
} |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
618 |
} |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
619 |
return 0; |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
620 |
} |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
621 |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
622 |
SDL_bool |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
623 |
SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
624 |
{ |
2753 | 625 |
SDL_DisplayMode *modes; |
626 |
int i, nmodes; |
|
910
4ab6d1fd028f
Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
883
diff
changeset
|
627 |
|
2753 | 628 |
/* Make sure we don't already have the mode in the list */ |
629 |
modes = display->display_modes; |
|
630 |
nmodes = display->num_display_modes; |
|
631 |
for (i = nmodes; i--;) { |
|
632 |
if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) { |
|
633 |
return SDL_FALSE; |
|
634 |
} |
|
635 |
} |
|
910
4ab6d1fd028f
Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
883
diff
changeset
|
636 |
|
2753 | 637 |
/* Go ahead and add the new mode */ |
638 |
if (nmodes == display->max_display_modes) { |
|
639 |
modes = |
|
640 |
SDL_realloc(modes, |
|
641 |
(display->max_display_modes + 32) * sizeof(*modes)); |
|
642 |
if (!modes) { |
|
643 |
return SDL_FALSE; |
|
644 |
} |
|
645 |
display->display_modes = modes; |
|
646 |
display->max_display_modes += 32; |
|
647 |
} |
|
648 |
modes[nmodes] = *mode; |
|
649 |
display->num_display_modes++; |
|
650
fe445b59d307
We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents:
630
diff
changeset
|
650 |
|
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
651 |
/* Re-sort video modes */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
652 |
SDL_qsort(display->display_modes, display->num_display_modes, |
3186 | 653 |
sizeof(SDL_DisplayMode), cmpmodes); |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
654 |
|
2753 | 655 |
return SDL_TRUE; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
656 |
} |
0 | 657 |
|
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
658 |
static int |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
659 |
SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display) |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
660 |
{ |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
661 |
if (!display->num_display_modes && _this->GetDisplayModes) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
662 |
_this->GetDisplayModes(_this, display); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
663 |
SDL_qsort(display->display_modes, display->num_display_modes, |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
664 |
sizeof(SDL_DisplayMode), cmpmodes); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
665 |
} |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
666 |
return display->num_display_modes; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
667 |
} |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
668 |
|
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
669 |
int |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
670 |
SDL_GetNumDisplayModes(int displayIndex) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
671 |
{ |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
672 |
CHECK_DISPLAY_INDEX(displayIndex, -1); |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
673 |
|
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
674 |
return SDL_GetNumDisplayModesForDisplay(&_this->displays[displayIndex]); |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
675 |
} |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
676 |
|
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
677 |
int |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
678 |
SDL_GetDisplayMode(int displayIndex, int index, SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
679 |
{ |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
680 |
SDL_VideoDisplay *display; |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
681 |
|
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
682 |
CHECK_DISPLAY_INDEX(displayIndex, -1); |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
683 |
|
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
684 |
display = &_this->displays[displayIndex]; |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
685 |
if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
686 |
SDL_SetError("index must be in the range of 0 - %d", |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
687 |
SDL_GetNumDisplayModesForDisplay(display) - 1); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
688 |
return -1; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
689 |
} |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
690 |
if (mode) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
691 |
*mode = display->display_modes[index]; |
2753 | 692 |
} |
693 |
return 0; |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
694 |
} |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
695 |
|
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
696 |
int |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
697 |
SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
698 |
{ |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
699 |
SDL_VideoDisplay *display; |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
700 |
|
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
701 |
CHECK_DISPLAY_INDEX(displayIndex, -1); |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
702 |
|
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
703 |
display = &_this->displays[displayIndex]; |
2753 | 704 |
if (mode) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
705 |
*mode = display->desktop_mode; |
2753 | 706 |
} |
707 |
return 0; |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
708 |
} |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
709 |
|
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
710 |
int |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
711 |
SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
712 |
{ |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
713 |
SDL_VideoDisplay *display; |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
714 |
|
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
715 |
CHECK_DISPLAY_INDEX(displayIndex, -1); |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
716 |
|
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
717 |
display = &_this->displays[displayIndex]; |
2753 | 718 |
if (mode) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
719 |
*mode = display->current_mode; |
2753 | 720 |
} |
721 |
return 0; |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
722 |
} |
0 | 723 |
|
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
724 |
static SDL_DisplayMode * |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
725 |
SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
726 |
const SDL_DisplayMode * mode, |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
727 |
SDL_DisplayMode * closest) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
728 |
{ |
2753 | 729 |
Uint32 target_format; |
730 |
int target_refresh_rate; |
|
731 |
int i; |
|
732 |
SDL_DisplayMode *current, *match; |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
733 |
|
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
734 |
if (!mode || !closest) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
735 |
SDL_SetError("Missing desired mode or closest mode parameter"); |
2753 | 736 |
return NULL; |
737 |
} |
|
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
738 |
|
2753 | 739 |
/* Default to the desktop format */ |
740 |
if (mode->format) { |
|
741 |
target_format = mode->format; |
|
742 |
} else { |
|
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
743 |
target_format = display->desktop_mode.format; |
2753 | 744 |
} |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
745 |
|
2753 | 746 |
/* Default to the desktop refresh rate */ |
747 |
if (mode->refresh_rate) { |
|
748 |
target_refresh_rate = mode->refresh_rate; |
|
749 |
} else { |
|
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
750 |
target_refresh_rate = display->desktop_mode.refresh_rate; |
2753 | 751 |
} |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
752 |
|
2753 | 753 |
match = NULL; |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
754 |
for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
755 |
current = &display->display_modes[i]; |
0 | 756 |
|
2789
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
2787
diff
changeset
|
757 |
if (current->w && (current->w < mode->w)) { |
2753 | 758 |
/* Out of sorted modes large enough here */ |
759 |
break; |
|
760 |
} |
|
2789
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
2787
diff
changeset
|
761 |
if (current->h && (current->h < mode->h)) { |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
2787
diff
changeset
|
762 |
if (current->w && (current->w == mode->w)) { |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
2787
diff
changeset
|
763 |
/* Out of sorted modes large enough here */ |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
2787
diff
changeset
|
764 |
break; |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
2787
diff
changeset
|
765 |
} |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
2787
diff
changeset
|
766 |
/* Wider, but not tall enough, due to a different |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
2787
diff
changeset
|
767 |
aspect ratio. This mode must be skipped, but closer |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
2787
diff
changeset
|
768 |
modes may still follow. */ |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
2787
diff
changeset
|
769 |
continue; |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents:
2787
diff
changeset
|
770 |
} |
2753 | 771 |
if (!match || current->w < match->w || current->h < match->h) { |
772 |
match = current; |
|
773 |
continue; |
|
774 |
} |
|
775 |
if (current->format != match->format) { |
|
776 |
/* Sorted highest depth to lowest */ |
|
777 |
if (current->format == target_format || |
|
778 |
(SDL_BITSPERPIXEL(current->format) >= |
|
779 |
SDL_BITSPERPIXEL(target_format) |
|
780 |
&& SDL_PIXELTYPE(current->format) == |
|
781 |
SDL_PIXELTYPE(target_format))) { |
|
782 |
match = current; |
|
783 |
} |
|
784 |
continue; |
|
785 |
} |
|
786 |
if (current->refresh_rate != match->refresh_rate) { |
|
787 |
/* Sorted highest refresh to lowest */ |
|
788 |
if (current->refresh_rate >= target_refresh_rate) { |
|
789 |
match = current; |
|
790 |
} |
|
791 |
} |
|
792 |
} |
|
793 |
if (match) { |
|
794 |
if (match->format) { |
|
795 |
closest->format = match->format; |
|
796 |
} else { |
|
797 |
closest->format = mode->format; |
|
798 |
} |
|
799 |
if (match->w && match->h) { |
|
800 |
closest->w = match->w; |
|
801 |
closest->h = match->h; |
|
802 |
} else { |
|
803 |
closest->w = mode->w; |
|
804 |
closest->h = mode->h; |
|
805 |
} |
|
806 |
if (match->refresh_rate) { |
|
807 |
closest->refresh_rate = match->refresh_rate; |
|
808 |
} else { |
|
809 |
closest->refresh_rate = mode->refresh_rate; |
|
810 |
} |
|
811 |
closest->driverdata = match->driverdata; |
|
0 | 812 |
|
2753 | 813 |
/* |
814 |
* Pick some reasonable defaults if the app and driver don't |
|
815 |
* care |
|
816 |
*/ |
|
817 |
if (!closest->format) { |
|
818 |
closest->format = SDL_PIXELFORMAT_RGB888; |
|
819 |
} |
|
820 |
if (!closest->w) { |
|
821 |
closest->w = 640; |
|
822 |
} |
|
823 |
if (!closest->h) { |
|
824 |
closest->h = 480; |
|
825 |
} |
|
826 |
return closest; |
|
827 |
} |
|
828 |
return NULL; |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
829 |
} |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
830 |
|
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
831 |
SDL_DisplayMode * |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
832 |
SDL_GetClosestDisplayMode(int displayIndex, |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
833 |
const SDL_DisplayMode * mode, |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
834 |
SDL_DisplayMode * closest) |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
835 |
{ |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
836 |
SDL_VideoDisplay *display; |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
837 |
|
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
838 |
CHECK_DISPLAY_INDEX(displayIndex, NULL); |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
839 |
|
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
840 |
display = &_this->displays[displayIndex]; |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
841 |
return SDL_GetClosestDisplayModeForDisplay(display, mode, closest); |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
842 |
} |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
843 |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
844 |
int |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
845 |
SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
846 |
{ |
2753 | 847 |
SDL_DisplayMode display_mode; |
848 |
SDL_DisplayMode current_mode; |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
849 |
|
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
850 |
if (mode) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
851 |
display_mode = *mode; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
852 |
|
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
853 |
/* Default to the current mode */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
854 |
if (!display_mode.format) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
855 |
display_mode.format = display->current_mode.format; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
856 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
857 |
if (!display_mode.w) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
858 |
display_mode.w = display->current_mode.w; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
859 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
860 |
if (!display_mode.h) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
861 |
display_mode.h = display->current_mode.h; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
862 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
863 |
if (!display_mode.refresh_rate) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
864 |
display_mode.refresh_rate = display->current_mode.refresh_rate; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
865 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
866 |
|
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
867 |
/* Get a good video mode, the closest one possible */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
868 |
if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
869 |
SDL_SetError("No video mode large enough for %dx%d", |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
870 |
display_mode.w, display_mode.h); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
871 |
return -1; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
872 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
873 |
} else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
874 |
display_mode = display->desktop_mode; |
2753 | 875 |
} |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
876 |
|
2753 | 877 |
/* See if there's anything left to do */ |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
878 |
current_mode = display->current_mode; |
2753 | 879 |
if (SDL_memcmp(&display_mode, ¤t_mode, sizeof(display_mode)) == 0) { |
880 |
return 0; |
|
881 |
} |
|
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
882 |
|
2753 | 883 |
/* Actually change the display mode */ |
4978
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
884 |
if (!_this->SetDisplayMode) { |
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
885 |
SDL_SetError("Video driver doesn't support changing display mode"); |
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
886 |
return -1; |
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
887 |
} |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
888 |
if (_this->SetDisplayMode(_this, display, &display_mode) < 0) { |
2753 | 889 |
return -1; |
890 |
} |
|
891 |
display->current_mode = display_mode; |
|
892 |
return 0; |
|
0 | 893 |
} |
894 |
||
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
895 |
int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
896 |
SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
897 |
{ |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
898 |
CHECK_WINDOW_MAGIC(window, -1); |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
899 |
|
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
900 |
if (mode) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
901 |
window->fullscreen_mode = *mode; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
902 |
} else { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
903 |
SDL_zero(window->fullscreen_mode); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
904 |
} |
3526 | 905 |
return 0; |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
906 |
} |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
907 |
|
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
908 |
int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
909 |
SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
910 |
{ |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
911 |
SDL_DisplayMode fullscreen_mode; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
912 |
|
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
913 |
CHECK_WINDOW_MAGIC(window, -1); |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
914 |
|
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
915 |
fullscreen_mode = window->fullscreen_mode; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
916 |
if (!fullscreen_mode.w) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
917 |
fullscreen_mode.w = window->w; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
918 |
} |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
919 |
if (!fullscreen_mode.h) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
920 |
fullscreen_mode.h = window->h; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
921 |
} |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
922 |
|
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
923 |
if (!SDL_GetClosestDisplayModeForDisplay(window->display, |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
924 |
&fullscreen_mode, |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
925 |
&fullscreen_mode)) { |
2869
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
926 |
SDL_SetError("Couldn't find display mode match"); |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
927 |
return -1; |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
928 |
} |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
929 |
|
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
930 |
if (mode) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
931 |
*mode = fullscreen_mode; |
2753 | 932 |
} |
933 |
return 0; |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
934 |
} |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
935 |
|
5154
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
936 |
Uint32 |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
937 |
SDL_GetWindowPixelFormat(SDL_Window * window) |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
938 |
{ |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
939 |
SDL_VideoDisplay *display = window->display; |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
940 |
SDL_DisplayMode *displayMode = &display->current_mode; |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
941 |
return displayMode->format; |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
942 |
} |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
943 |
|
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
944 |
static void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
945 |
SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
946 |
{ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
947 |
SDL_VideoDisplay *display = window->display; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
948 |
|
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
949 |
/* See if we're already processing a window */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
950 |
if (display->updating_fullscreen) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
951 |
return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
952 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
953 |
|
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
954 |
display->updating_fullscreen = SDL_TRUE; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
955 |
|
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
956 |
/* See if we even want to do anything here */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
957 |
if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
958 |
(window->flags & SDL_WINDOW_SHOWN)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
959 |
if (attempt) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
960 |
/* We just gained some state, try to gain all states */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
961 |
if (window->flags & SDL_WINDOW_MINIMIZED) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
962 |
SDL_RestoreWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
963 |
} else { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
964 |
SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
965 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
966 |
} else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
967 |
/* We just lost some state, try to release all states */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
968 |
SDL_MinimizeWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
969 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
970 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
971 |
|
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
972 |
if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
973 |
/* Hide any other fullscreen windows */ |
3701
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
974 |
SDL_Window *other; |
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
975 |
for (other = display->windows; other; other = other->next) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
976 |
if (other != window && FULLSCREEN_VISIBLE(other)) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
977 |
SDL_MinimizeWindow(other); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
978 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
979 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
980 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
981 |
|
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
982 |
display->updating_fullscreen = SDL_FALSE; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
983 |
|
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
984 |
/* See if there are any fullscreen windows */ |
3701
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
985 |
for (window = display->windows; window; window = window->next) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
986 |
if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
987 |
SDL_DisplayMode fullscreen_mode; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
988 |
if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
989 |
SDL_SetDisplayModeForDisplay(display, &fullscreen_mode); |
3517
e7eec78e4b92
Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
3516
diff
changeset
|
990 |
display->fullscreen_window = window; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
991 |
return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
992 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
993 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
994 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
995 |
|
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
996 |
/* Nope, restore the desktop mode */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
997 |
SDL_SetDisplayModeForDisplay(display, NULL); |
3517
e7eec78e4b92
Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
3516
diff
changeset
|
998 |
display->fullscreen_window = NULL; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
999 |
} |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1000 |
|
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1001 |
SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1002 |
SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1003 |
{ |
2753 | 1004 |
const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
1005 |
SDL_WINDOW_OPENGL | |
|
1006 |
SDL_WINDOW_BORDERLESS | |
|
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1007 |
SDL_WINDOW_RESIZABLE | |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1008 |
SDL_WINDOW_INPUT_GRABBED); |
2753 | 1009 |
SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1010 |
SDL_Window *window; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
1011 |
|
2753 | 1012 |
if (!_this) { |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1013 |
/* Initialize the video system if needed */ |
5123
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5103
diff
changeset
|
1014 |
if (SDL_VideoInit(NULL) < 0) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1015 |
return NULL; |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1016 |
} |
2753 | 1017 |
} |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1018 |
if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1019 |
if (!_this->GL_CreateContext) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1020 |
SDL_SetError("No OpenGL support in video driver"); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1021 |
return NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1022 |
} |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1023 |
SDL_GL_LoadLibrary(NULL); |
2753 | 1024 |
} |
5244
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5243
diff
changeset
|
1025 |
display = &_this->displays[0]; /* FIXME */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1026 |
window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1027 |
window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1028 |
window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1029 |
window->x = x; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1030 |
window->y = y; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1031 |
window->w = w; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1032 |
window->h = h; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1033 |
window->flags = (flags & allowed_flags); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1034 |
window->display = display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1035 |
window->next = display->windows; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1036 |
if (display->windows) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1037 |
display->windows->prev = window; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1038 |
} |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1039 |
display->windows = window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1040 |
|
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1041 |
if (_this->CreateWindow && _this->CreateWindow(_this, window) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1042 |
SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1043 |
return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@ |