author | Sam Lantinga <slouken@libsdl.org> |
Sun, 23 Jul 2006 00:19:12 +0000 | |
changeset 1928 | 861bc36f0ab3 |
parent 1927 | aeb8263d377a |
child 1952 | 420716272158 |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2006 Sam Lantinga |
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|
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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|
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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|
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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|
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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#include "SDL_config.h" |
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|
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#if SDL_VIDEO_OPENGL |
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#include "SDL_video.h" |
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#include "SDL_opengl.h" |
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#include "SDL_sysvideo.h" |
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#include "SDL_pixels_c.h" |
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#include "SDL_rect_c.h" |
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#include "SDL_yuv_sw_c.h" |
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/* OpenGL renderer implementation */ |
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static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags); |
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static int GL_ActivateRenderer(SDL_Renderer * renderer); |
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static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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static int GL_SetTexturePalette(SDL_Renderer * renderer, |
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SDL_Texture * texture, |
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const SDL_Color * colors, int firstcolor, |
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int ncolors); |
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static int GL_GetTexturePalette(SDL_Renderer * renderer, |
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SDL_Texture * texture, SDL_Color * colors, |
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int firstcolor, int ncolors); |
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static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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const SDL_Rect * rect, const void *pixels, |
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int pitch); |
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static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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const SDL_Rect * rect, int markDirty, |
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void **pixels, int *pitch); |
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static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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static void GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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int numrects, const SDL_Rect * rects); |
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static int GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, |
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Uint32 color); |
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static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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const SDL_Rect * srcrect, const SDL_Rect * dstrect, |
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int blendMode, int scaleMode); |
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static void GL_RenderPresent(SDL_Renderer * renderer); |
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static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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static void GL_DestroyRenderer(SDL_Renderer * renderer); |
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SDL_RenderDriver GL_RenderDriver = { |
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GL_CreateRenderer, |
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{ |
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"opengl", |
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(SDL_Renderer_PresentDiscard | SDL_Renderer_PresentVSync | |
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SDL_Renderer_Accelerated), |
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(SDL_TextureBlendMode_None | SDL_TextureBlendMode_Mask | |
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SDL_TextureBlendMode_Blend | SDL_TextureBlendMode_Add | |
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SDL_TextureBlendMode_Mod), |
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(SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast | |
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SDL_TextureScaleMode_Slow), |
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16, |
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{ |
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SDL_PixelFormat_Index1LSB, |
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SDL_PixelFormat_Index1MSB, |
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SDL_PixelFormat_Index8, |
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SDL_PixelFormat_RGB332, |
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SDL_PixelFormat_RGB444, |
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SDL_PixelFormat_RGB555, |
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SDL_PixelFormat_ARGB4444, |
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SDL_PixelFormat_ARGB1555, |
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SDL_PixelFormat_RGB565, |
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SDL_PixelFormat_RGB24, |
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SDL_PixelFormat_BGR24, |
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SDL_PixelFormat_RGB888, |
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SDL_PixelFormat_BGR888, |
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SDL_PixelFormat_ARGB8888, |
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SDL_PixelFormat_ABGR8888, |
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SDL_PixelFormat_ARGB2101010}, |
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0, |
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0} |
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}; |
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typedef struct |
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{ |
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SDL_GLContext context; |
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SDL_bool GL_ARB_texture_rectangle_supported; |
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int blendMode; |
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int scaleMode; |
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/* OpenGL functions */ |
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#define SDL_PROC(ret,func,params) ret (APIENTRY *func) params; |
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#include "SDL_glfuncs.h" |
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#undef SDL_PROC |
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} GL_RenderData; |
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typedef struct |
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{ |
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GLuint texture; |
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GLenum type; |
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GLfloat texw; |
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GLfloat texh; |
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GLenum format; |
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GLenum formattype; |
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Starting on the OpenGL renderer...
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|
118 |
void *pixels; |
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Starting on the OpenGL renderer...
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119 |
int pitch; |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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|
120 |
SDL_DirtyRectList dirty; |
1918
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Starting on the OpenGL renderer...
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|
121 |
} GL_TextureData; |
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Starting on the OpenGL renderer...
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|
122 |
|
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Starting on the OpenGL renderer...
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|
123 |
|
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
124 |
static void |
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|
125 |
GL_SetError(const char *prefix, GLenum result) |
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|
126 |
{ |
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|
127 |
const char *error; |
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|
128 |
|
69217fdd2c0a
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|
129 |
switch (result) { |
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|
130 |
case GL_NO_ERROR: |
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|
131 |
error = "GL_NO_ERROR"; |
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|
132 |
break; |
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|
133 |
case GL_INVALID_ENUM: |
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|
134 |
error = "GL_INVALID_ENUM"; |
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|
135 |
break; |
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|
136 |
case GL_INVALID_VALUE: |
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
137 |
error = "GL_INVALID_VALUE"; |
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|
138 |
break; |
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|
139 |
case GL_INVALID_OPERATION: |
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
140 |
error = "GL_INVALID_OPERATION"; |
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|
141 |
break; |
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
142 |
case GL_STACK_OVERFLOW: |
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
143 |
error = "GL_STACK_OVERFLOW"; |
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
144 |
break; |
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
145 |
case GL_STACK_UNDERFLOW: |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
146 |
error = "GL_STACK_UNDERFLOW"; |
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
147 |
break; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
148 |
case GL_OUT_OF_MEMORY: |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
149 |
error = "GL_OUT_OF_MEMORY"; |
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
150 |
break; |
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
151 |
case GL_TABLE_TOO_LARGE: |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
152 |
error = "GL_TABLE_TOO_LARGE"; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
153 |
break; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
154 |
default: |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
155 |
error = "UNKNOWN"; |
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
156 |
break; |
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
157 |
} |
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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|
158 |
SDL_SetError("%s: %s", prefix, error); |
69217fdd2c0a
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|
159 |
} |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff
changeset
|
160 |
|
1927
aeb8263d377a
OpenGL renderer is feature complete!
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changeset
|
161 |
static int |
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OpenGL renderer is feature complete!
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|
162 |
GL_LoadFunctions(GL_RenderData * data) |
aeb8263d377a
OpenGL renderer is feature complete!
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|
163 |
{ |
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OpenGL renderer is feature complete!
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|
164 |
#if defined(__QNXNTO__) && (_NTO_VERSION < 630) |
aeb8263d377a
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|
165 |
#define __SDL_NOGETPROCADDR__ |
aeb8263d377a
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|
166 |
#elif defined(__MINT__) |
aeb8263d377a
OpenGL renderer is feature complete!
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|
167 |
#define __SDL_NOGETPROCADDR__ |
aeb8263d377a
OpenGL renderer is feature complete!
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|
168 |
#endif |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
169 |
#ifdef __SDL_NOGETPROCADDR__ |
aeb8263d377a
OpenGL renderer is feature complete!
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|
170 |
#define SDL_PROC(ret,func,params) data->func=func; |
aeb8263d377a
OpenGL renderer is feature complete!
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|
171 |
#else |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
172 |
#define SDL_PROC(ret,func,params) \ |
aeb8263d377a
OpenGL renderer is feature complete!
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diff
changeset
|
173 |
do { \ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
174 |
data->func = SDL_GL_GetProcAddress(#func); \ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
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1926
diff
changeset
|
175 |
if ( ! data->func ) { \ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
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1926
diff
changeset
|
176 |
SDL_SetError("Couldn't load GL function %s: %s\n", #func, SDL_GetError()); \ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
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1926
diff
changeset
|
177 |
return -1; \ |
aeb8263d377a
OpenGL renderer is feature complete!
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diff
changeset
|
178 |
} \ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
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1926
diff
changeset
|
179 |
} while ( 0 ); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
180 |
#endif /* __SDL_NOGETPROCADDR__ */ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
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1926
diff
changeset
|
181 |
|
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
182 |
#include "SDL_glfuncs.h" |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
183 |
#undef SDL_PROC |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
184 |
return 0; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
185 |
} |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
186 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
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changeset
|
187 |
void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
188 |
GL_AddRenderDriver(_THIS) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
189 |
{ |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
190 |
if (_this->GL_CreateContext) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
191 |
SDL_AddRenderDriver(0, &GL_RenderDriver); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
192 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
193 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
194 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
195 |
SDL_Renderer * |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
196 |
GL_CreateRenderer(SDL_Window * window, Uint32 flags) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
197 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
198 |
SDL_Renderer *renderer; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
199 |
GL_RenderData *data; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
200 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
201 |
if (!(window->flags & SDL_WINDOW_OPENGL)) { |
1928
861bc36f0ab3
Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents:
1927
diff
changeset
|
202 |
if (SDL_RecreateWindow(window, window->flags | SDL_WINDOW_OPENGL) < 0) { |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
203 |
return NULL; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
204 |
} |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
205 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
206 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
207 |
renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
208 |
if (!renderer) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
209 |
SDL_OutOfMemory(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
210 |
return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
211 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
212 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
213 |
data = (GL_RenderData *) SDL_calloc(1, sizeof(*data)); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
214 |
if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
215 |
GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
216 |
SDL_OutOfMemory(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
217 |
return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
218 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
219 |
|
1923
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
220 |
renderer->ActivateRenderer = GL_ActivateRenderer; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
221 |
renderer->CreateTexture = GL_CreateTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
222 |
renderer->SetTexturePalette = GL_SetTexturePalette; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
223 |
renderer->GetTexturePalette = GL_GetTexturePalette; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
224 |
renderer->UpdateTexture = GL_UpdateTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
225 |
renderer->LockTexture = GL_LockTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
226 |
renderer->UnlockTexture = GL_UnlockTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
227 |
renderer->DirtyTexture = GL_DirtyTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
228 |
renderer->RenderFill = GL_RenderFill; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
229 |
renderer->RenderCopy = GL_RenderCopy; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
230 |
renderer->RenderPresent = GL_RenderPresent; |
092bd3a019c5
Starting on the OpenGL renderer...
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|
231 |
renderer->DestroyTexture = GL_DestroyTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
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|
232 |
renderer->DestroyRenderer = GL_DestroyRenderer; |
092bd3a019c5
Starting on the OpenGL renderer...
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|
233 |
renderer->info = GL_RenderDriver.info; |
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Starting on the OpenGL renderer...
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changeset
|
234 |
renderer->window = window->id; |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
235 |
renderer->driverdata = data; |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
236 |
|
092bd3a019c5
Starting on the OpenGL renderer...
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|
237 |
renderer->info.flags = |
092bd3a019c5
Starting on the OpenGL renderer...
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changeset
|
238 |
(SDL_Renderer_PresentDiscard | SDL_Renderer_Accelerated); |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
239 |
|
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OpenGL renderer is feature complete!
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|
240 |
if (GL_LoadFunctions(data) < 0) { |
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OpenGL renderer is feature complete!
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|
241 |
GL_DestroyRenderer(renderer); |
aeb8263d377a
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|
242 |
return NULL; |
aeb8263d377a
OpenGL renderer is feature complete!
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changeset
|
243 |
} |
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OpenGL renderer is feature complete!
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|
244 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
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|
245 |
data->context = SDL_GL_CreateContext(window->id); |
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Starting on the OpenGL renderer...
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diff
changeset
|
246 |
if (!data->context) { |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
247 |
GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
248 |
return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
249 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
250 |
if (SDL_GL_MakeCurrent(window->id, data->context) < 0) { |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
251 |
GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
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changeset
|
252 |
return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
253 |
} |
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Starting on the OpenGL renderer...
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diff
changeset
|
254 |
|
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
255 |
if (flags & SDL_Renderer_PresentVSync) { |
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Starting on the OpenGL renderer...
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changeset
|
256 |
SDL_GL_SetSwapInterval(1); |
092bd3a019c5
Starting on the OpenGL renderer...
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changeset
|
257 |
} else { |
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Starting on the OpenGL renderer...
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changeset
|
258 |
SDL_GL_SetSwapInterval(0); |
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Starting on the OpenGL renderer...
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diff
changeset
|
259 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
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changeset
|
260 |
if (SDL_GL_GetSwapInterval() > 0) { |
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Starting on the OpenGL renderer...
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|
261 |
renderer->info.flags |= SDL_Renderer_PresentVSync; |
092bd3a019c5
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diff
changeset
|
262 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
263 |
|
1927
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|
264 |
data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, |
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|
265 |
&renderer->info.max_texture_width); |
aeb8263d377a
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|
266 |
data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, |
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|
267 |
&renderer->info.max_texture_height); |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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changeset
|
268 |
|
1926
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Added SDL_GL_ExtensionSupported()
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changeset
|
269 |
if (SDL_GL_ExtensionSupported("GL_ARB_texture_rectangle") |
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Added SDL_GL_ExtensionSupported()
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|
270 |
|| SDL_GL_ExtensionSupported("GL_EXT_texture_rectangle")) { |
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Added SDL_GL_ExtensionSupported()
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|
271 |
data->GL_ARB_texture_rectangle_supported = SDL_TRUE; |
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|
272 |
} |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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|
273 |
|
1918
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|
274 |
/* Set up parameters for rendering */ |
1927
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|
275 |
data->blendMode = -1; |
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|
276 |
data->scaleMode = -1; |
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|
277 |
data->glDisable(GL_DEPTH_TEST); |
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|
278 |
data->glDisable(GL_CULL_FACE); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
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|
279 |
if (data->GL_ARB_texture_rectangle_supported) { |
1927
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|
280 |
data->glEnable(GL_TEXTURE_RECTANGLE_ARB); |
1926
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|
281 |
} else { |
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|
282 |
data->glEnable(GL_TEXTURE_2D); |
1926
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Added SDL_GL_ExtensionSupported()
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changeset
|
283 |
} |
1927
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OpenGL renderer is feature complete!
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|
284 |
data->glMatrixMode(GL_PROJECTION); |
aeb8263d377a
OpenGL renderer is feature complete!
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|
285 |
data->glLoadIdentity(); |
aeb8263d377a
OpenGL renderer is feature complete!
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|
286 |
data->glMatrixMode(GL_MODELVIEW); |
aeb8263d377a
OpenGL renderer is feature complete!
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changeset
|
287 |
data->glLoadIdentity(); |
aeb8263d377a
OpenGL renderer is feature complete!
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diff
changeset
|
288 |
data->glViewport(0, 0, window->w, window->h); |
aeb8263d377a
OpenGL renderer is feature complete!
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changeset
|
289 |
data->glOrtho(0.0, (GLdouble) window->w, (GLdouble) window->h, 0.0, 0.0, |
aeb8263d377a
OpenGL renderer is feature complete!
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changeset
|
290 |
1.0); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
291 |
|
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
292 |
return renderer; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
293 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
294 |
|
1923
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
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1922
diff
changeset
|
295 |
static int |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
296 |
GL_ActivateRenderer(SDL_Renderer * renderer) |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
297 |
{ |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
298 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
299 |
SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
300 |
|
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
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1922
diff
changeset
|
301 |
return SDL_GL_MakeCurrent(window->id, data->context); |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
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1922
diff
changeset
|
302 |
} |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
303 |
|
1922
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
304 |
static __inline__ int |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
305 |
power_of_2(int input) |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
306 |
{ |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
307 |
int value = 1; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
308 |
|
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
309 |
while (value < input) { |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
310 |
value <<= 1; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
311 |
} |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
312 |
return value; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
313 |
} |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
314 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
315 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
316 |
GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
317 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
318 |
GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
319 |
SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
320 |
GL_TextureData *data; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
321 |
GLint internalFormat; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
322 |
GLenum format, type; |
1922
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
323 |
int texture_w, texture_h; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
324 |
GLenum result; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
325 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
326 |
switch (texture->format) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
327 |
case SDL_PixelFormat_Index1LSB: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
328 |
case SDL_PixelFormat_Index1MSB: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
329 |
internalFormat = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
330 |
format = GL_COLOR_INDEX; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
331 |
type = GL_BITMAP; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
332 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
333 |
case SDL_PixelFormat_Index8: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
334 |
internalFormat = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
335 |
format = GL_COLOR_INDEX; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
336 |
type = GL_UNSIGNED_BYTE; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
337 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
338 |
case SDL_PixelFormat_RGB332: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
339 |
internalFormat = GL_R3_G3_B2; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
340 |
format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
341 |
type = GL_UNSIGNED_BYTE_3_3_2; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
342 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
343 |
case SDL_PixelFormat_RGB444: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
344 |
internalFormat = GL_RGB4; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
345 |
format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
346 |
type = GL_UNSIGNED_SHORT_4_4_4_4; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
347 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
348 |
case SDL_PixelFormat_RGB555: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
349 |
internalFormat = GL_RGB5; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
350 |
format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
351 |
type = GL_UNSIGNED_SHORT_5_5_5_1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
352 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
353 |
case SDL_PixelFormat_ARGB4444: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
354 |
internalFormat = GL_RGBA4; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
355 |
format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
356 |
type = GL_UNSIGNED_SHORT_4_4_4_4_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
357 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
358 |
case SDL_PixelFormat_ARGB1555: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
359 |
internalFormat = GL_RGB5_A1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
360 |
format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
361 |
type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
362 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
363 |
case SDL_PixelFormat_RGB565: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
364 |
internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
365 |
format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
366 |
type = GL_UNSIGNED_SHORT_5_6_5; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
367 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
368 |
case SDL_PixelFormat_RGB24: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
369 |
internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
370 |
format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
371 |
type = GL_UNSIGNED_BYTE; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
372 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
373 |
case SDL_PixelFormat_RGB888: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
374 |
internalFormat = GL_RGB8; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
375 |
format = GL_BGRA; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
376 |
type = GL_UNSIGNED_BYTE; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
377 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
378 |
case SDL_PixelFormat_BGR24: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
379 |
internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
380 |
format = GL_BGR; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
381 |
type = GL_UNSIGNED_BYTE; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
382 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
383 |
case SDL_PixelFormat_BGR888: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
384 |
internalFormat = GL_RGB8; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
385 |
format = GL_RGBA; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
386 |
type = GL_UNSIGNED_BYTE; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
387 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
388 |
case SDL_PixelFormat_ARGB8888: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
389 |
internalFormat = GL_RGBA8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
390 |
format = GL_BGRA; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
391 |
type = GL_UNSIGNED_BYTE; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
392 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
393 |
case SDL_PixelFormat_ABGR8888: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
394 |
internalFormat = GL_RGBA8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
395 |
format = GL_RGBA; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
396 |
type = GL_UNSIGNED_BYTE; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
397 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
398 |
case SDL_PixelFormat_ARGB2101010: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
399 |
internalFormat = GL_RGB10_A2; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
400 |
format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
401 |
type = GL_UNSIGNED_INT_2_10_10_10_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
402 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
403 |
default: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
404 |
SDL_SetError("Unsupported texture format"); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
405 |
return -1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
406 |
} |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
407 |
|
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
408 |
data = (GL_TextureData *) SDL_calloc(1, sizeof(*data)); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
409 |
if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
410 |
SDL_OutOfMemory(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
411 |
return -1; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
412 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
413 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
414 |
texture->driverdata = data; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
415 |
|
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
416 |
renderdata->glGetError(); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
417 |
renderdata->glGenTextures(1, &data->texture); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
418 |
if (renderdata->GL_ARB_texture_rectangle_supported) { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
419 |
data->type = GL_TEXTURE_RECTANGLE_ARB; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
420 |
texture_w = texture->w; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
421 |
texture_h = texture->h; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
422 |
data->texw = (GLfloat) texture->w; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
423 |
data->texh = (GLfloat) texture->h; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
424 |
} else { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
425 |
data->type = GL_TEXTURE_2D; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
426 |
texture_w = power_of_2(texture->w); |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
427 |
texture_h = power_of_2(texture->h); |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
428 |
data->texw = (GLfloat) texture->w / texture_w; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
429 |
data->texh = (GLfloat) texture->h / texture_h; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
430 |
} |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
431 |
data->format = format; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
432 |
data->formattype = type; |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
433 |
renderdata->glBindTexture(data->type, data->texture); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
434 |
renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
435 |
texture_h, 0, format, type, NULL); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
436 |
result = renderdata->glGetError(); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
437 |
if (result != GL_NO_ERROR) { |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
438 |
GL_SetError("glTexImage2D()", result); |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
439 |
return -1; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
440 |
} |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
441 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
442 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
443 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
444 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
445 |
GL_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
446 |
const SDL_Color * colors, int firstcolor, int ncolors) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
447 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
448 |
GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
449 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
450 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
451 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
452 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
453 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
454 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
455 |
GL_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
456 |
SDL_Color * colors, int firstcolor, int ncolors) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
457 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
458 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
459 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
460 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
461 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
462 |
|
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
463 |
static void |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
464 |
SetupTextureUpdate(GL_RenderData * renderdata, SDL_Texture * texture, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
465 |
int pitch) |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
466 |
{ |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
467 |
if (texture->format == SDL_PixelFormat_Index1LSB) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
468 |
renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 1); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
469 |
} else if (texture->format == SDL_PixelFormat_Index1MSB) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
470 |
renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 0); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
471 |
} |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
472 |
renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
473 |
renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
474 |
pitch / SDL_BYTESPERPIXEL(texture->format)); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
475 |
} |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
476 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
477 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
478 |
GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
479 |
const SDL_Rect * rect, const void *pixels, int pitch) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
480 |
{ |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
481 |
GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
482 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
483 |
GLenum result; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
484 |
|
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
485 |
renderdata->glGetError(); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
486 |
SetupTextureUpdate(renderdata, texture, pitch); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
487 |
renderdata->glBindTexture(data->type, data->texture); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
488 |
renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
489 |
rect->h, data->format, data->formattype, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
490 |
pixels); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
491 |
result = renderdata->glGetError(); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
492 |
if (result != GL_NO_ERROR) { |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
493 |
GL_SetError("glTexSubImage2D()", result); |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
494 |
return -1; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
495 |
} |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
496 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
497 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
498 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
499 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
500 |
GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
501 |
const SDL_Rect * rect, int markDirty, void **pixels, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
502 |
int *pitch) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
503 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
504 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
505 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
506 |
if (!data->pixels) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
507 |
data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
508 |
data->pixels = SDL_malloc(texture->h * data->pitch); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
509 |
if (!data->pixels) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
510 |
SDL_OutOfMemory(); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
511 |
return -1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
512 |
} |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
513 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
514 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
515 |
if (markDirty) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
516 |
SDL_AddDirtyRect(&data->dirty, rect); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
517 |
} |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
518 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
519 |
*pixels = |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
520 |
(void *) ((Uint8 *) data->pixels + rect->y * data->pitch + |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
521 |
rect->x * SDL_BYTESPERPIXEL(texture->format)); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
522 |
*pitch = data->pitch; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
523 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
524 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
525 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
526 |
static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
527 |
GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
528 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
529 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
530 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
531 |
static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
532 |
GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
533 |
const SDL_Rect * rects) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
534 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
535 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
536 |
int i; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
537 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
538 |
for (i = 0; i < numrects; ++i) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
539 |
SDL_AddDirtyRect(&data->dirty, &rects[i]); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
540 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
541 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
542 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
543 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
544 |
GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 color) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
545 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
546 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
547 |
SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
548 |
GLclampf r, g, b, a; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
549 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
550 |
a = ((GLclampf) ((color >> 24) & 0xFF)) / 255.0f; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
551 |
r = ((GLclampf) ((color >> 16) & 0xFF)) / 255.0f; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
552 |
g = ((GLclampf) ((color >> 8) & 0xFF)) / 255.0f; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
553 |
b = ((GLclampf) (color & 0xFF)) / 255.0f; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
554 |
|
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
555 |
data->glClearColor(r, g, b, a); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
556 |
data->glViewport(rect->x, window->h - rect->y, rect->w, rect->h); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
557 |
data->glClear(GL_COLOR_BUFFER_BIT); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
558 |
data->glViewport(0, 0, window->w, window->h); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
559 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
560 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
561 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
562 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
563 |
GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
564 |
const SDL_Rect * srcrect, const SDL_Rect * dstrect, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
565 |
int blendMode, int scaleMode) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
566 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
567 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
568 |
GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
569 |
int minx, miny, maxx, maxy; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
570 |
GLfloat minu, maxu, minv, maxv; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
571 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
572 |
if (texturedata->dirty.count > 0) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
573 |
SDL_DirtyRect *dirty; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
574 |
void *pixels; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
575 |
int bpp = SDL_BYTESPERPIXEL(texture->format); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
576 |
int pitch = texturedata->pitch; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
577 |
|
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
578 |
SetupTextureUpdate(data, texture, pitch); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
579 |
data->glBindTexture(texturedata->type, texturedata->texture); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
580 |
for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
581 |
SDL_Rect *rect = &dirty->rect; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
582 |
pixels = |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
583 |
(void *) ((Uint8 *) texturedata->pixels + rect->y * pitch + |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
584 |
rect->x * bpp); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
585 |
data->glTexSubImage2D(texturedata->type, 0, rect->x, rect->y, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
586 |
rect->w, rect->h, texturedata->format, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
587 |
texturedata->formattype, pixels); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
588 |
} |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
589 |
SDL_ClearDirtyRects(&texturedata->dirty); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
590 |
} |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
591 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
592 |
minx = dstrect->x; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
593 |
miny = dstrect->y; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
594 |
maxx = dstrect->x + dstrect->w; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
595 |
maxy = dstrect->y + dstrect->h; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
596 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
597 |
minu = (GLfloat) srcrect->x / texture->w; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
598 |
minu *= texturedata->texw; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
599 |
maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
600 |
maxu *= texturedata->texw; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
601 |
minv = (GLfloat) srcrect->y / texture->h; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
602 |
minv *= texturedata->texh; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
603 |
maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
604 |
maxv *= texturedata->texh; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
605 |
|
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
606 |
data->glBindTexture(texturedata->type, texturedata->texture); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
607 |
|
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
608 |
if (blendMode != data->blendMode) { |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
609 |
switch (blendMode) { |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
610 |
case SDL_TextureBlendMode_None: |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
611 |
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
612 |
data->glDisable(GL_BLEND); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
613 |
break; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
614 |
case SDL_TextureBlendMode_Mask: |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
615 |
case SDL_TextureBlendMode_Blend: |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
616 |
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
617 |
data->glEnable(GL_BLEND); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
618 |
data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
619 |
break; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
620 |
case SDL_TextureBlendMode_Add: |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
621 |
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
622 |
data->glEnable(GL_BLEND); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
623 |
data->glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
624 |
break; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
625 |
case SDL_TextureBlendMode_Mod: |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
626 |
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
627 |
data->glEnable(GL_BLEND); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
628 |
data->glBlendFunc(GL_ZERO, GL_SRC_COLOR); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
629 |
break; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
630 |
} |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
631 |
data->blendMode = blendMode; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
632 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
633 |
|
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
634 |
if (scaleMode != data->scaleMode) { |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
635 |
switch (scaleMode) { |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
636 |
case SDL_TextureScaleMode_None: |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
637 |
case SDL_TextureScaleMode_Fast: |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
638 |
data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
639 |
GL_NEAREST); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
640 |
data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
641 |
GL_NEAREST); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
642 |
break; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
643 |
case SDL_TextureScaleMode_Slow: |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
644 |
case SDL_TextureScaleMode_Best: |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
645 |
data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
646 |
GL_LINEAR); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
647 |
data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
648 |
GL_LINEAR); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
649 |
break; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
650 |
} |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
651 |
data->scaleMode = scaleMode; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
652 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
653 |
|
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
654 |
data->glBegin(GL_TRIANGLE_STRIP); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
655 |
data->glTexCoord2f(minu, minv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
656 |
data->glVertex2i(minx, miny); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
657 |
data->glTexCoord2f(maxu, minv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
658 |
data->glVertex2i(maxx, miny); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
659 |
data->glTexCoord2f(minu, maxv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
660 |
data->glVertex2i(minx, maxy); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
661 |
data->glTexCoord2f(maxu, maxv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
662 |
data->glVertex2i(maxx, maxy); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
663 |
data->glEnd(); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
664 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
665 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
666 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
667 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
668 |
static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
669 |
GL_RenderPresent(SDL_Renderer * renderer) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
670 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
671 |
SDL_GL_SwapWindow(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
672 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
673 |
|
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Starting on the OpenGL renderer...
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|
674 |
static void |
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Starting on the OpenGL renderer...
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|
675 |
GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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Starting on the OpenGL renderer...
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changeset
|
676 |
{ |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
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|
677 |
GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
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Starting on the OpenGL renderer...
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|
678 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
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Starting on the OpenGL renderer...
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changeset
|
679 |
|
092bd3a019c5
Starting on the OpenGL renderer...
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changeset
|
680 |
if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
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|
681 |
return; |
092bd3a019c5
Starting on the OpenGL renderer...
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changeset
|
682 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
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changeset
|
683 |
if (data->texture) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
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|
684 |
renderdata->glDeleteTextures(1, &data->texture); |
1918
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|
685 |
} |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
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1919
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changeset
|
686 |
if (data->pixels) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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|
687 |
SDL_free(data->pixels); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
688 |
} |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
689 |
SDL_FreeDirtyRects(&data->dirty); |
1918
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Starting on the OpenGL renderer...
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changeset
|
690 |
SDL_free(data); |
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Starting on the OpenGL renderer...
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parents:
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changeset
|
691 |
texture->driverdata = NULL; |
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Starting on the OpenGL renderer...
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changeset
|
692 |
} |
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Starting on the OpenGL renderer...
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parents:
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changeset
|
693 |
|
092bd3a019c5
Starting on the OpenGL renderer...
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changeset
|
694 |
void |
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Starting on the OpenGL renderer...
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changeset
|
695 |
GL_DestroyRenderer(SDL_Renderer * renderer) |
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Starting on the OpenGL renderer...
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parents:
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changeset
|
696 |
{ |
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Starting on the OpenGL renderer...
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parents:
diff
changeset
|
697 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
698 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
699 |
if (data) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
700 |
if (data->context) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
701 |
SDL_GL_MakeCurrent(0, NULL); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
702 |
SDL_GL_DeleteContext(data->context); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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|
703 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
704 |
SDL_free(data); |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
705 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
706 |
SDL_free(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
707 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
708 |
|
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
709 |
#endif /* SDL_VIDEO_OPENGL */ |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
710 |
|
092bd3a019c5
Starting on the OpenGL renderer...
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|
711 |
/* vi: set ts=4 sw=4 expandtab: */ |