author | Sam Lantinga <slouken@libsdl.org> |
Sat, 22 Jul 2006 08:33:18 +0000 | |
changeset 1920 | 8a162bfdc838 |
parent 1919 | 00816063b9c9 |
child 1921 | f3399f779a1d |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2006 Sam Lantinga |
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|
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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|
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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|
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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|
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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#include "SDL_config.h" |
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#if SDL_VIDEO_OPENGL |
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#include "SDL_video.h" |
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#include "SDL_opengl.h" |
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#include "SDL_sysvideo.h" |
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#include "SDL_pixels_c.h" |
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#include "SDL_rect_c.h" |
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#include "SDL_yuv_sw_c.h" |
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/* OpenGL renderer implementation */ |
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static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags); |
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static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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static int GL_SetTexturePalette(SDL_Renderer * renderer, |
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SDL_Texture * texture, |
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const SDL_Color * colors, int firstcolor, |
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int ncolors); |
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static int GL_GetTexturePalette(SDL_Renderer * renderer, |
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SDL_Texture * texture, SDL_Color * colors, |
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int firstcolor, int ncolors); |
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static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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const SDL_Rect * rect, const void *pixels, |
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int pitch); |
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static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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const SDL_Rect * rect, int markDirty, |
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void **pixels, int *pitch); |
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static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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static void GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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int numrects, const SDL_Rect * rects); |
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static int GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, |
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Uint32 color); |
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static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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const SDL_Rect * srcrect, const SDL_Rect * dstrect, |
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int blendMode, int scaleMode); |
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static void GL_RenderPresent(SDL_Renderer * renderer); |
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static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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static void GL_DestroyRenderer(SDL_Renderer * renderer); |
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SDL_RenderDriver GL_RenderDriver = { |
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GL_CreateRenderer, |
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{ |
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"opengl", |
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(SDL_Renderer_PresentDiscard | SDL_Renderer_PresentVSync | |
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SDL_Renderer_Accelerated), |
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(SDL_TextureBlendMode_None | SDL_TextureBlendMode_Mask | |
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SDL_TextureBlendMode_Blend | SDL_TextureBlendMode_Add | |
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SDL_TextureBlendMode_Mod), |
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(SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast | |
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SDL_TextureScaleMode_Best), |
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18, |
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{ |
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SDL_PixelFormat_Index1LSB, |
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SDL_PixelFormat_Index1MSB, |
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SDL_PixelFormat_Index8, |
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SDL_PixelFormat_RGB332, |
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SDL_PixelFormat_RGB444, |
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SDL_PixelFormat_RGB555, |
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SDL_PixelFormat_ARGB4444, |
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SDL_PixelFormat_ARGB1555, |
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SDL_PixelFormat_RGB565, |
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SDL_PixelFormat_RGB24, |
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SDL_PixelFormat_BGR24, |
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SDL_PixelFormat_RGB888, |
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SDL_PixelFormat_BGR888, |
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SDL_PixelFormat_ARGB8888, |
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SDL_PixelFormat_RGBA8888, |
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SDL_PixelFormat_ABGR8888, |
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SDL_PixelFormat_BGRA8888, |
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SDL_PixelFormat_ARGB2101010}, /* FIXME: YUV texture support */ |
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0, |
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0} |
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}; |
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typedef struct |
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{ |
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SDL_GLContext context; |
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} GL_RenderData; |
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typedef struct |
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{ |
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GLuint texture; |
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GLenum type; |
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GLfloat texw; |
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GLfloat texh; |
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GLenum format; |
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GLenum formattype; |
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void *pixels; |
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int pitch; |
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SDL_DirtyRectList dirty; |
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} GL_TextureData; |
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void |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
118 |
GL_AddRenderDriver(_THIS) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
119 |
{ |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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|
120 |
if (_this->GL_CreateContext) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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|
121 |
SDL_AddRenderDriver(0, &GL_RenderDriver); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
122 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
123 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
124 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
125 |
SDL_Renderer * |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
126 |
GL_CreateRenderer(SDL_Window * window, Uint32 flags) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
127 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
128 |
SDL_Renderer *renderer; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
129 |
GL_RenderData *data; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
130 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
131 |
if (!(window->flags & SDL_WINDOW_OPENGL)) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
132 |
SDL_SetError |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
133 |
("The OpenGL renderer can only be used on OpenGL windows"); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
134 |
return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
135 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
136 |
|
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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|
137 |
renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
138 |
if (!renderer) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
139 |
SDL_OutOfMemory(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
140 |
return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
141 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
142 |
|
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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|
143 |
data = (GL_RenderData *) SDL_calloc(1, sizeof(*data)); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
144 |
if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
145 |
GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
146 |
SDL_OutOfMemory(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
147 |
return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
148 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
149 |
|
092bd3a019c5
Starting on the OpenGL renderer...
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changeset
|
150 |
renderer->CreateTexture = GL_CreateTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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changeset
|
151 |
renderer->SetTexturePalette = GL_SetTexturePalette; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
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changeset
|
152 |
renderer->GetTexturePalette = GL_GetTexturePalette; |
092bd3a019c5
Starting on the OpenGL renderer...
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changeset
|
153 |
renderer->UpdateTexture = GL_UpdateTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
154 |
renderer->LockTexture = GL_LockTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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|
155 |
renderer->UnlockTexture = GL_UnlockTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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|
156 |
renderer->DirtyTexture = GL_DirtyTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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changeset
|
157 |
renderer->RenderFill = GL_RenderFill; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
158 |
renderer->RenderCopy = GL_RenderCopy; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
159 |
renderer->RenderPresent = GL_RenderPresent; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
160 |
renderer->DestroyTexture = GL_DestroyTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
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|
161 |
renderer->DestroyRenderer = GL_DestroyRenderer; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
162 |
renderer->info = GL_RenderDriver.info; |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
163 |
renderer->window = window->id; |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
164 |
renderer->driverdata = data; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
165 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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diff
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|
166 |
renderer->info.flags = |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
167 |
(SDL_Renderer_PresentDiscard | SDL_Renderer_Accelerated); |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
168 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
169 |
data->context = SDL_GL_CreateContext(window->id); |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
170 |
if (!data->context) { |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
171 |
GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
172 |
return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
173 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
174 |
if (SDL_GL_MakeCurrent(window->id, data->context) < 0) { |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
175 |
GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
176 |
return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
177 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
178 |
|
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
179 |
if (flags & SDL_Renderer_PresentVSync) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
180 |
SDL_GL_SetSwapInterval(1); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
181 |
} else { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
182 |
SDL_GL_SetSwapInterval(0); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
183 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
184 |
if (SDL_GL_GetSwapInterval() > 0) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
185 |
renderer->info.flags |= SDL_Renderer_PresentVSync; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
186 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
187 |
|
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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1919
diff
changeset
|
188 |
/* FIXME: Add a function to make the rendering context current when selecting the renderer */ |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
189 |
|
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
190 |
/* FIXME: Query maximum texture size */ |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
191 |
|
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
192 |
/* FIXME: Check for GL_ARB_texture_rectangle and GL_EXT_texture_rectangle */ |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
193 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
194 |
/* Set up parameters for rendering */ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
195 |
glDisable(GL_DEPTH_TEST); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
196 |
glDisable(GL_CULL_FACE); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
197 |
glEnable(GL_TEXTURE_2D); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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changeset
|
198 |
glEnable(GL_TEXTURE_RECTANGLE_ARB); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
199 |
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
200 |
glMatrixMode(GL_PROJECTION); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
201 |
glLoadIdentity(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
202 |
glMatrixMode(GL_MODELVIEW); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
203 |
glLoadIdentity(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
204 |
glViewport(0, 0, window->w, window->h); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
205 |
glOrtho(0.0, (GLdouble) window->w, (GLdouble) window->h, 0.0, 0.0, 1.0); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
206 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
207 |
return renderer; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
208 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
209 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
210 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
211 |
GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
212 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
213 |
GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
214 |
SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
215 |
GL_TextureData *data; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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1919
diff
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|
216 |
GLint internalFormat; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
217 |
GLenum format, type; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
218 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
219 |
switch (texture->format) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
220 |
case SDL_PixelFormat_Index1LSB: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
221 |
case SDL_PixelFormat_Index1MSB: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
222 |
internalFormat = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
223 |
format = GL_COLOR_INDEX; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
224 |
type = GL_BITMAP; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
225 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
226 |
case SDL_PixelFormat_Index8: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
227 |
internalFormat = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
228 |
format = GL_COLOR_INDEX; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
229 |
type = GL_UNSIGNED_BYTE; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
230 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
231 |
case SDL_PixelFormat_RGB332: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
232 |
internalFormat = GL_R3_G3_B2; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
233 |
format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
234 |
type = GL_UNSIGNED_BYTE_3_3_2; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
235 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
236 |
case SDL_PixelFormat_RGB444: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
237 |
internalFormat = GL_RGB4; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
238 |
format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
239 |
type = GL_UNSIGNED_SHORT_4_4_4_4; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
240 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
241 |
case SDL_PixelFormat_RGB555: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
242 |
internalFormat = GL_RGB5; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
243 |
format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
244 |
type = GL_UNSIGNED_SHORT_5_5_5_1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
245 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
246 |
case SDL_PixelFormat_ARGB4444: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
247 |
internalFormat = GL_RGBA4; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
248 |
format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
249 |
type = GL_UNSIGNED_SHORT_4_4_4_4_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
250 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
251 |
case SDL_PixelFormat_ARGB1555: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
252 |
internalFormat = GL_RGB5_A1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
253 |
format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
254 |
type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
255 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
256 |
case SDL_PixelFormat_RGB565: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
257 |
internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
258 |
format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
259 |
type = GL_UNSIGNED_SHORT_5_6_5; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
260 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
261 |
case SDL_PixelFormat_RGB24: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
262 |
internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
263 |
format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
264 |
type = GL_UNSIGNED_BYTE; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
265 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
266 |
case SDL_PixelFormat_RGB888: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
267 |
internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
268 |
format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
269 |
type = GL_UNSIGNED_INT_8_8_8_8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
270 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
271 |
case SDL_PixelFormat_BGR24: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
272 |
internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
273 |
format = GL_BGR; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
274 |
type = GL_UNSIGNED_BYTE; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
275 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
276 |
case SDL_PixelFormat_BGR888: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
277 |
internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
278 |
format = GL_BGR; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
279 |
type = GL_UNSIGNED_INT_8_8_8_8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
280 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
281 |
case SDL_PixelFormat_ARGB8888: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
282 |
internalFormat = GL_RGBA8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
283 |
format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
284 |
type = GL_UNSIGNED_INT_8_8_8_8_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
285 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
286 |
case SDL_PixelFormat_RGBA8888: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
287 |
internalFormat = GL_RGBA8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
288 |
format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
289 |
type = GL_UNSIGNED_INT_8_8_8_8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
290 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
291 |
case SDL_PixelFormat_ABGR8888: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
292 |
internalFormat = GL_RGBA8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
293 |
format = GL_RGBA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
294 |
type = GL_UNSIGNED_INT_8_8_8_8_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
295 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
296 |
case SDL_PixelFormat_BGRA8888: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
297 |
internalFormat = GL_RGBA8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
298 |
format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
299 |
type = GL_UNSIGNED_INT_8_8_8_8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
300 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
301 |
case SDL_PixelFormat_ARGB2101010: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
302 |
internalFormat = GL_RGB10_A2; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
303 |
format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
304 |
type = GL_UNSIGNED_INT_2_10_10_10_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
305 |
break; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
306 |
default: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
307 |
SDL_SetError("Unsupported texture format"); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
308 |
return -1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
309 |
} |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
310 |
|
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
311 |
data = (GL_TextureData *) SDL_calloc(1, sizeof(*data)); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
312 |
if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
313 |
SDL_OutOfMemory(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
314 |
return -1; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
315 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
316 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
317 |
texture->driverdata = data; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
318 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
319 |
/* FIXME: Check for GL_ARB_texture_rectangle and GL_EXT_texture_rectangle */ |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
320 |
glGenTextures(1, &data->texture); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
321 |
data->type = GL_TEXTURE_RECTANGLE_ARB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
322 |
data->texw = (GLfloat) texture->w; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
323 |
data->texh = (GLfloat) texture->h; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
324 |
data->format = format; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
325 |
data->formattype = type; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
326 |
glBindTexture(data->type, data->texture); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
327 |
glTexImage2D(data->type, 0, internalFormat, texture->w, texture->h, 0, |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
328 |
format, type, NULL); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
329 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
330 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
331 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
332 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
333 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
334 |
GL_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
335 |
const SDL_Color * colors, int firstcolor, int ncolors) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
336 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
337 |
GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
338 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
339 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
340 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
341 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
342 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
343 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
344 |
GL_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
345 |
SDL_Color * colors, int firstcolor, int ncolors) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
346 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
347 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
348 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
349 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
350 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
351 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
352 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
353 |
GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
354 |
const SDL_Rect * rect, const void *pixels, int pitch) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
355 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
356 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
357 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
358 |
glPixelStorei(GL_UNPACK_ALIGNMENT, 1); /* FIXME, what to use for RGB 4 byte formats? */ |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
359 |
glPixelStorei(GL_UNPACK_ROW_LENGTH, |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
360 |
pitch / SDL_BYTESPERPIXEL(texture->format)); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
361 |
glBindTexture(data->type, data->texture); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
362 |
glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w, rect->h, |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
363 |
data->format, data->formattype, pixels); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
364 |
/* FIXME: check for errors */ |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
365 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
366 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
367 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
368 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
369 |
GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
370 |
const SDL_Rect * rect, int markDirty, void **pixels, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
371 |
int *pitch) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
372 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
373 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
374 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
375 |
if (!data->pixels) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
376 |
data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
377 |
data->pixels = SDL_malloc(texture->h * data->pitch); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
378 |
if (!data->pixels) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
379 |
SDL_OutOfMemory(); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
380 |
return -1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
381 |
} |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
382 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
383 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
384 |
if (markDirty) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
385 |
SDL_AddDirtyRect(&data->dirty, rect); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
386 |
} |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
387 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
388 |
*pixels = |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
389 |
(void *) ((Uint8 *) data->pixels + rect->y * data->pitch + |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
390 |
rect->x * SDL_BYTESPERPIXEL(texture->format)); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
391 |
*pitch = data->pitch; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
392 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
393 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
394 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
395 |
static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
396 |
GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
397 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
398 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
399 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
400 |
static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
401 |
GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
402 |
const SDL_Rect * rects) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
403 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
404 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
405 |
int i; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
406 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
407 |
for (i = 0; i < numrects; ++i) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
408 |
SDL_AddDirtyRect(&data->dirty, &rects[i]); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
409 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
410 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
411 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
412 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
413 |
GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 color) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
414 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
415 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
416 |
SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
417 |
GLclampf r, g, b, a; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
418 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
419 |
a = ((GLclampf) ((color >> 24) & 0xFF)) / 255.0f; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
420 |
r = ((GLclampf) ((color >> 16) & 0xFF)) / 255.0f; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
421 |
g = ((GLclampf) ((color >> 8) & 0xFF)) / 255.0f; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
422 |
b = ((GLclampf) (color & 0xFF)) / 255.0f; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
423 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
424 |
glClearColor(r, g, b, a); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
425 |
glViewport(rect->x, window->h - rect->y, rect->w, rect->h); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
426 |
glClear(GL_COLOR_BUFFER_BIT); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
427 |
glViewport(0, 0, window->w, window->h); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
428 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
429 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
430 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
431 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
432 |
GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
433 |
const SDL_Rect * srcrect, const SDL_Rect * dstrect, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
434 |
int blendMode, int scaleMode) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
435 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
436 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
437 |
GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
438 |
int minx, miny, maxx, maxy; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
439 |
GLfloat minu, maxu, minv, maxv; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
440 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
441 |
if (texturedata->dirty.count > 0) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
442 |
SDL_DirtyRect *dirty; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
443 |
void *pixels; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
444 |
int bpp = SDL_BYTESPERPIXEL(texture->format); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
445 |
int pitch = texturedata->pitch; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
446 |
|
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
447 |
glPixelStorei(GL_UNPACK_ALIGNMENT, 1); /* FIXME, what to use for RGB 4 byte formats? */ |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
448 |
glPixelStorei(GL_UNPACK_ROW_LENGTH, |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
449 |
pitch / SDL_BYTESPERPIXEL(texture->format)); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
450 |
glBindTexture(texturedata->type, texturedata->texture); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
451 |
for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
452 |
SDL_Rect *rect = &dirty->rect; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
453 |
pixels = |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
454 |
(void *) ((Uint8 *) texturedata->pixels + rect->y * pitch + |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
455 |
rect->x * bpp); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
456 |
glTexSubImage2D(texturedata->type, 0, rect->x, rect->y, rect->w, |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
457 |
rect->h, texturedata->format, |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
458 |
texturedata->formattype, pixels); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
459 |
} |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
460 |
SDL_ClearDirtyRects(&texturedata->dirty); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
461 |
} |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
462 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
463 |
minx = dstrect->x; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
464 |
miny = dstrect->y; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
465 |
maxx = dstrect->x + dstrect->w; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
466 |
maxy = dstrect->y + dstrect->h; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
467 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
468 |
minu = (GLfloat) srcrect->x / texture->w; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
469 |
minu *= texturedata->texw; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
470 |
maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
471 |
maxu *= texturedata->texw; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
472 |
minv = (GLfloat) srcrect->y / texture->h; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
473 |
minv *= texturedata->texh; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
474 |
maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
475 |
maxv *= texturedata->texh; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
476 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
477 |
glBindTexture(texturedata->type, texturedata->texture); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
478 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
479 |
switch (blendMode) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
480 |
case SDL_TextureBlendMode_None: |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
481 |
glDisable(GL_BLEND); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
482 |
break; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
483 |
case SDL_TextureBlendMode_Mask: |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
484 |
case SDL_TextureBlendMode_Blend: |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
485 |
glEnable(GL_BLEND); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
486 |
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
487 |
break; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
488 |
case SDL_TextureBlendMode_Add: |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
489 |
glEnable(GL_BLEND); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
490 |
glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
491 |
break; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
492 |
case SDL_TextureBlendMode_Mod: |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
493 |
glEnable(GL_BLEND); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
494 |
glBlendFunc(GL_ZERO, GL_SRC_COLOR); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
495 |
break; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
496 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
497 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
498 |
switch (scaleMode) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
499 |
case SDL_TextureScaleMode_None: |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
500 |
case SDL_TextureScaleMode_Fast: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
501 |
glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
502 |
glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
503 |
break; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
504 |
case SDL_TextureScaleMode_Slow: |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
505 |
case SDL_TextureScaleMode_Best: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
506 |
glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
507 |
glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
508 |
break; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
509 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
510 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
511 |
glBegin(GL_TRIANGLE_STRIP); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
512 |
glTexCoord2f(minu, minv); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
513 |
glVertex2i(minx, miny); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
514 |
glTexCoord2f(maxu, minv); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
515 |
glVertex2i(maxx, miny); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
516 |
glTexCoord2f(minu, maxv); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
517 |
glVertex2i(miny, maxy); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
518 |
glTexCoord2f(maxu, maxv); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
519 |
glVertex2i(maxx, maxy); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
520 |
glEnd(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
521 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
522 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
523 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
524 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
525 |
static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
526 |
GL_RenderPresent(SDL_Renderer * renderer) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
527 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
528 |
SDL_GL_SwapWindow(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
529 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
530 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
531 |
static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
532 |
GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
533 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
534 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
535 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
536 |
if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
537 |
return; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
538 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
539 |
if (data->texture) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
540 |
glDeleteTextures(1, &data->texture); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
541 |
} |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
542 |
if (data->pixels) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
543 |
SDL_free(data->pixels); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
544 |
} |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
545 |
SDL_FreeDirtyRects(&data->dirty); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
546 |
SDL_free(data); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
547 |
texture->driverdata = NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
548 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
549 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
550 |
void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
551 |
GL_DestroyRenderer(SDL_Renderer * renderer) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
552 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
553 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
554 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
555 |
if (data) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
556 |
if (data->context) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
557 |
SDL_GL_MakeCurrent(0, NULL); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
558 |
SDL_GL_DeleteContext(data->context); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
559 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
560 |
SDL_free(data); |
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} |
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SDL_free(renderer); |
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} |
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#endif /* SDL_VIDEO_OPENGL */ |
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|
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/* vi: set ts=4 sw=4 expandtab: */ |