src/video/wscons/SDL_wsconsvideo.h
author Edgar Simo <bobbens@gmail.com>
Mon, 04 Aug 2008 11:30:16 +0000
branchgsoc2008_force_feedback
changeset 2582 9f0f0a532343
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child 2859 99210400e8b9
permissions -rw-r--r--
Fixed warning.
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2006 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifndef _SDL_wsconsvideo_h
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#define _SDL_wsconsvideo_h
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#include <sys/time.h>
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#include <termios.h>
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#include <dev/wscons/wsconsio.h>
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#include "SDL_mouse.h"
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#include "SDL_mutex.h"
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#include "../SDL_sysvideo.h"
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void WSCONS_ReportError(char *fmt, ...);
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/* Hidden "this" pointer for the video functions */
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#define _THIS	SDL_VideoDevice *this
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#define private	(this->hidden)
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/* Private display data */
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typedef void WSCONS_bitBlit(Uint8 * src_pos, int srcRightDelta, // pixels, not bytes
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                            int srcDownDelta,   // pixels, not bytes
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                            Uint8 * dst_pos,
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                            int dst_linebytes, int width, int height);
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struct SDL_PrivateVideoData
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{
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    int fd;                     /* file descriptor of open device */
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    struct wsdisplay_fbinfo info;       /* frame buffer characteristics */
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    int physlinebytes;          /* number of bytes per row */
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    int redMask, greenMask, blueMask;
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    Uint8 *fbstart;             /* These refer to the surface used, */
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    int fblinebytes;            /* physical frame buffer or shadow. */
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    size_t fbmem_len;
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    Uint8 *physmem;
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    Uint8 *shadowmem;
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    int rotate;
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    int shadowFB;               /* Tells whether a shadow is being used. */
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    WSCONS_bitBlit *blitFunc;
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    SDL_Rect *SDL_modelist[2];
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    unsigned int kbdType;
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    int did_save_tty;
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    struct termios saved_tty;
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};
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#endif /* _SDL_wsconsvideo_h */
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/* vi: set ts=4 sw=4 expandtab: */