VisualC/tests/testautomation/testautomation_vs2010.vcxproj
author Sam Lantinga <slouken@libsdl.org>
Fri, 24 May 2013 03:29:31 -0700
changeset 7217 ae087380127d
parent 7134 09ee216e6a25
child 8645 d69fdbefeecf
permissions -rw-r--r--
Fixed Windows build
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <ItemGroup Label="ProjectConfigurations">
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    <ProjectConfiguration Include="Debug|Win32">
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      <Configuration>Debug</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug|x64">
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      <Configuration>Debug</Configuration>
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      <Platform>x64</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release|Win32">
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      <Configuration>Release</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release|x64">
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      <Configuration>Release</Configuration>
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      <Platform>x64</Platform>
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    </ProjectConfiguration>
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  </ItemGroup>
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  <PropertyGroup Label="Globals">
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    <ProjectName>testautomation</ProjectName>
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    <ProjectGuid>{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}</ProjectGuid>
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    <RootNamespace>testautomation</RootNamespace>
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    <Keyword>Win32Proj</Keyword>
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  </PropertyGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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    <ConfigurationType>Application</ConfigurationType>
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    <CharacterSet>Unicode</CharacterSet>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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    <ConfigurationType>Application</ConfigurationType>
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    <CharacterSet>Unicode</CharacterSet>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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    <ConfigurationType>Application</ConfigurationType>
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    <CharacterSet>Unicode</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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    <ConfigurationType>Application</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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  </PropertyGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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  <ImportGroup Label="ExtensionSettings">
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  </ImportGroup>
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <PropertyGroup Label="UserMacros" />
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  <PropertyGroup>
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    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
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    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
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    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
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    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
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    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
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    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
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    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
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    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
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    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
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    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
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  </PropertyGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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    <ClCompile>
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      <Optimization>Disabled</Optimization>
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      <AdditionalIncludeDirectories>$(SolutionDir)..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <MinimalRebuild>true</MinimalRebuild>
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      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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      <PrecompiledHeader>
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      </PrecompiledHeader>
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      <WarningLevel>Level3</WarningLevel>
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      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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    </ClCompile>
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    <Link>
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      <GenerateDebugInformation>true</GenerateDebugInformation>
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      <SubSystem>Windows</SubSystem>
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      <TargetMachine>MachineX86</TargetMachine>
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    </Link>
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    <PostBuildEvent>
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      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
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    </PostBuildEvent>
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    <PostBuildEvent>
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      <Message>Copy SDL</Message>
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    </PostBuildEvent>
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  </ItemDefinitionGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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    <ClCompile>
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      <Optimization>Disabled</Optimization>
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      <AdditionalIncludeDirectories>$(SolutionDir)..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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      <PrecompiledHeader>
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      </PrecompiledHeader>
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      <WarningLevel>Level3</WarningLevel>
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      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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    </ClCompile>
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    <Link>
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      <GenerateDebugInformation>true</GenerateDebugInformation>
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      <SubSystem>Windows</SubSystem>
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    </Link>
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    <PostBuildEvent>
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      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
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    </PostBuildEvent>
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    <PostBuildEvent>
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      <Message>Copy SDL</Message>
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    </PostBuildEvent>
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  </ItemDefinitionGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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    <ClCompile>
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      <Optimization>MaxSpeed</Optimization>
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      <IntrinsicFunctions>true</IntrinsicFunctions>
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      <AdditionalIncludeDirectories>$(SolutionDir)..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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      <FunctionLevelLinking>true</FunctionLevelLinking>
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      <PrecompiledHeader>
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      </PrecompiledHeader>
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      <WarningLevel>Level3</WarningLevel>
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      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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    </ClCompile>
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    <Link>
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      <GenerateDebugInformation>true</GenerateDebugInformation>
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      <SubSystem>Windows</SubSystem>
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      <OptimizeReferences>true</OptimizeReferences>
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      <EnableCOMDATFolding>true</EnableCOMDATFolding>
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      <TargetMachine>MachineX86</TargetMachine>
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    </Link>
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    <PostBuildEvent>
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      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
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    </PostBuildEvent>
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    <PostBuildEvent>
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      <Message>Copy SDL</Message>
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    </PostBuildEvent>
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  </ItemDefinitionGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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    <ClCompile>
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      <Optimization>MaxSpeed</Optimization>
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      <IntrinsicFunctions>true</IntrinsicFunctions>
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      <AdditionalIncludeDirectories>$(SolutionDir)..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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      <FunctionLevelLinking>true</FunctionLevelLinking>
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      <PrecompiledHeader>
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      </PrecompiledHeader>
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      <WarningLevel>Level3</WarningLevel>
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      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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      <PostBuildEvent>
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        <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
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      </PostBuildEvent>
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      <PostBuildEvent>
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        <Message>Copy SDL</Message>
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      </PostBuildEvent>
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    </ClCompile>
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    <Link>
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      <GenerateDebugInformation>true</GenerateDebugInformation>
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      <SubSystem>Windows</SubSystem>
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      <OptimizeReferences>true</OptimizeReferences>
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      <EnableCOMDATFolding>true</EnableCOMDATFolding>
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    </Link>
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  </ItemDefinitionGroup>
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  <ItemGroup>
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    <ClCompile Include="..\..\..\test\testautomation.c" />
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    <ClCompile Include="..\..\..\test\testautomation_audio.c" />
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    <ClCompile Include="..\..\..\test\testautomation_clipboard.c" />
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    <ClCompile Include="..\..\..\test\testautomation_events.c" />
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    <ClCompile Include="..\..\..\test\testautomation_keyboard.c" />
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    <ClCompile Include="..\..\..\test\testautomation_main.c" />
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    <ClCompile Include="..\..\..\test\testautomation_mouse.c" />
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    <ClCompile Include="..\..\..\test\testautomation_pixels.c" />
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    <ClCompile Include="..\..\..\test\testautomation_platform.c" />
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    <ClCompile Include="..\..\..\test\testautomation_rect.c" />
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    <ClCompile Include="..\..\..\test\testautomation_render.c" />
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    <ClCompile Include="..\..\..\test\testautomation_rwops.c" />
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    <ClCompile Include="..\..\..\test\testautomation_sdltest.c" />
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    <ClCompile Include="..\..\..\test\testautomation_stdlib.c" />
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    <ClCompile Include="..\..\..\test\testautomation_surface.c" />
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    <ClCompile Include="..\..\..\test\testautomation_syswm.c" />
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    <ClCompile Include="..\..\..\test\testautomation_timer.c" />
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    <ClCompile Include="..\..\..\test\testautomation_video.c" />
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  </ItemGroup>
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  <ItemGroup>
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    <ClInclude Include="..\..\..\test\testautomation_suites.h" />
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  </ItemGroup>
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  <ItemGroup>
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    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2010.vcxproj">
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      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
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    </ProjectReference>
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    <ProjectReference Include="..\..\SDLtest\SDLtest_VS2010.vcxproj">
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      <Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
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    </ProjectReference>
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    <ProjectReference Include="..\..\SDL\SDL_VS2010.vcxproj">
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      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
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    </ProjectReference>
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  </ItemGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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  <ImportGroup Label="ExtensionTargets">
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  </ImportGroup>
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</Project>