src/audio/SDL_audio_c.h
author Sam Lantinga <slouken@libsdl.org>
Sun, 04 Jan 2004 16:49:27 +0000
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Updated copyright information for 2004 (Happy New Year!)
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2004 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Library General Public
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    License as published by the Free Software Foundation; either
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    version 2 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Library General Public License for more details.
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    You should have received a copy of the GNU Library General Public
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    License along with this library; if not, write to the Free
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    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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 "@(#) $Id$";
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#endif
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/* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */
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/* Functions to get a list of "close" audio formats */
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extern Uint16 SDL_FirstAudioFormat(Uint16 format);
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extern Uint16 SDL_NextAudioFormat(void);
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/* Function to calculate the size and silence for a SDL_AudioSpec */
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extern void SDL_CalculateAudioSpec(SDL_AudioSpec *spec);
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/* The actual mixing thread function */
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extern int SDL_RunAudio(void *audiop);