src/audio/bsd/SDL_bsdaudio.c
author Ryan C. Gordon <icculus@icculus.org>
Wed, 18 Mar 2015 02:01:17 -0400
changeset 9394 bb28e5281770
parent 9393 ed79a66e57e5
child 9619 b94b6d0bff0f
permissions -rw-r--r--
Bunch of reworking to how we manage audio devices. Device enumeration now happens at startup and then is managed exclusively through hotplugging instead of full redetection. The device name list now has a unique "handle" associated with each item and SDL will pass this to the backend so they don't have to figure out how a human readable name maps to real hardware for a second time. Other cleanups, fixes, improvements, plus all the audio backends updated to the new interface...largely untested at this point, though.
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_AUDIO_DRIVER_BSD
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/*
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 * Driver for native OpenBSD/NetBSD audio(4).
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 * vedge@vedge.com.ar.
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 */
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#include <errno.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <sys/time.h>
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#include <sys/ioctl.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <sys/audioio.h>
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#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "../SDL_audiomem.h"
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#include "../SDL_audio_c.h"
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#include "../SDL_audiodev_c.h"
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#include "SDL_bsdaudio.h"
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/* Use timer for synchronization */
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/* #define USE_TIMER_SYNC */
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/* #define DEBUG_AUDIO */
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/* #define DEBUG_AUDIO_STREAM */
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static void
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BSDAUDIO_DetectDevices(void)
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{
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    SDL_EnumUnixAudioDevices(0, NULL);
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}
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static void
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BSDAUDIO_Status(_THIS)
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{
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#ifdef DEBUG_AUDIO
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    /* *INDENT-OFF* */
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    audio_info_t info;
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    if (ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info) < 0) {
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        fprintf(stderr, "AUDIO_GETINFO failed.\n");
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        return;
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    }
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    fprintf(stderr, "\n"
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            "[play/record info]\n"
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            "buffer size	:   %d bytes\n"
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            "sample rate	:   %i Hz\n"
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            "channels	:   %i\n"
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            "precision	:   %i-bit\n"
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            "encoding	:   0x%x\n"
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            "seek		:   %i\n"
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            "sample count	:   %i\n"
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            "EOF count	:   %i\n"
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            "paused		:   %s\n"
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            "error occured	:   %s\n"
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            "waiting		:   %s\n"
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            "active		:   %s\n"
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            "",
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            info.play.buffer_size,
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            info.play.sample_rate,
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            info.play.channels,
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            info.play.precision,
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            info.play.encoding,
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            info.play.seek,
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            info.play.samples,
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            info.play.eof,
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            info.play.pause ? "yes" : "no",
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            info.play.error ? "yes" : "no",
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            info.play.waiting ? "yes" : "no",
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            info.play.active ? "yes" : "no");
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    fprintf(stderr, "\n"
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            "[audio info]\n"
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            "monitor_gain	:   %i\n"
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            "hw block size	:   %d bytes\n"
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            "hi watermark	:   %i\n"
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            "lo watermark	:   %i\n"
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            "audio mode	:   %s\n"
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            "",
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            info.monitor_gain,
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            info.blocksize,
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            info.hiwat, info.lowat,
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            (info.mode == AUMODE_PLAY) ? "PLAY"
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            : (info.mode = AUMODE_RECORD) ? "RECORD"
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            : (info.mode == AUMODE_PLAY_ALL ? "PLAY_ALL" : "?"));
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    /* *INDENT-ON* */
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#endif /* DEBUG_AUDIO */
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}
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/* This function waits until it is possible to write a full sound buffer */
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static void
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BSDAUDIO_WaitDevice(_THIS)
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{
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#ifndef USE_BLOCKING_WRITES     /* Not necessary when using blocking writes */
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    /* See if we need to use timed audio synchronization */
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    if (this->hidden->frame_ticks) {
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        /* Use timer for general audio synchronization */
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        Sint32 ticks;
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   127
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        ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
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        if (ticks > 0) {
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            SDL_Delay(ticks);
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        }
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    } else {
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        /* Use select() for audio synchronization */
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        fd_set fdset;
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        struct timeval timeout;
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   136
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        FD_ZERO(&fdset);
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        FD_SET(this->hidden->audio_fd, &fdset);
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        timeout.tv_sec = 10;
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        timeout.tv_usec = 0;
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#ifdef DEBUG_AUDIO
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        fprintf(stderr, "Waiting for audio to get ready\n");
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#endif
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        if (select(this->hidden->audio_fd + 1, NULL, &fdset, NULL, &timeout)
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            <= 0) {
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            const char *message =
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                "Audio timeout - buggy audio driver? (disabled)";
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            /* In general we should never print to the screen,
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               but in this case we have no other way of letting
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               the user know what happened.
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             */
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            fprintf(stderr, "SDL: %s\n", message);
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            SDL_OpenedAudioDeviceDisconnected(this);
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            /* Don't try to close - may hang */
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            this->hidden->audio_fd = -1;
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#ifdef DEBUG_AUDIO
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            fprintf(stderr, "Done disabling audio\n");
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   158
#endif
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   159
        }
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#ifdef DEBUG_AUDIO
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        fprintf(stderr, "Ready!\n");
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#endif
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   163
    }
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#endif /* !USE_BLOCKING_WRITES */
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}
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static void
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BSDAUDIO_PlayDevice(_THIS)
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{
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    int written, p = 0;
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    /* Write the audio data, checking for EAGAIN on broken audio drivers */
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    do {
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        written = write(this->hidden->audio_fd,
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                        &this->hidden->mixbuf[p], this->hidden->mixlen - p);
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        if (written > 0)
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            p += written;
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        if (written == -1 && errno != 0 && errno != EAGAIN && errno != EINTR) {
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            /* Non recoverable error has occurred. It should be reported!!! */
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            perror("audio");
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            break;
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   183
        }
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        if (p < written
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   186
            || ((written < 0) && ((errno == 0) || (errno == EAGAIN)))) {
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            SDL_Delay(1);       /* Let a little CPU time go by */
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   188
        }
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    } while (p < written);
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   191
    /* If timer synchronization is enabled, set the next write frame */
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   192
    if (this->hidden->frame_ticks) {
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        this->hidden->next_frame += this->hidden->frame_ticks;
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   194
    }
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   196
    /* If we couldn't write, assume fatal error for now */
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    if (written < 0) {
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        SDL_OpenedAudioDeviceDisconnected(this);
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   199
    }
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   200
#ifdef DEBUG_AUDIO
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   201
    fprintf(stderr, "Wrote %d bytes of audio data\n", written);
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#endif
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}
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static Uint8 *
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   206
BSDAUDIO_GetDeviceBuf(_THIS)
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{
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    return (this->hidden->mixbuf);
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   209
}
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static void
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   212
BSDAUDIO_CloseDevice(_THIS)
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{
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    if (this->hidden != NULL) {
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31b5f9ff36ca Christoph Mallon: Remove pointless if (x) before SDL_free(x)
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        SDL_FreeAudioMem(this->hidden->mixbuf);
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        this->hidden->mixbuf = NULL;
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        if (this->hidden->audio_fd >= 0) {
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            close(this->hidden->audio_fd);
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   219
            this->hidden->audio_fd = -1;
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   220
        }
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   221
        SDL_free(this->hidden);
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   222
        this->hidden = NULL;
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   223
    }
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   224
}
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12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
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12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
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static int
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BSDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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{
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    const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
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    SDL_AudioFormat format = 0;
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    audio_info_t info;
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    /* We don't care what the devname is...we'll try to open anything. */
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diff changeset
   234
    /*  ...but default to first name in the list... */
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   235
    if (devname == NULL) {
5593
ab22ca13c47f Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents: 5586
diff changeset
   236
        devname = SDL_GetAudioDeviceName(0, iscapture);
ab22ca13c47f Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents: 5586
diff changeset
   237
        if (devname == NULL) {
7038
7f22b9ba218f Changed audio subsystem's OpenDevice interface to return -1 on error.
Ryan C. Gordon <icculus@icculus.org>
parents: 6885
diff changeset
   238
            return SDL_SetError("No such audio device");
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   239
        }
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   240
    }
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   241
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   242
    /* Initialize all variables that we clean on shutdown */
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   243
    this->hidden = (struct SDL_PrivateAudioData *)
2060
866052b01ee5 indent is evil
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
   244
        SDL_malloc((sizeof *this->hidden));
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   245
    if (this->hidden == NULL) {
7038
7f22b9ba218f Changed audio subsystem's OpenDevice interface to return -1 on error.
Ryan C. Gordon <icculus@icculus.org>
parents: 6885
diff changeset
   246
        return SDL_OutOfMemory();
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   247
    }
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   248
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   249
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   250
    /* Open the audio device */
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   251
    this->hidden->audio_fd = open(devname, flags, 0);
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   252
    if (this->hidden->audio_fd < 0) {
7038
7f22b9ba218f Changed audio subsystem's OpenDevice interface to return -1 on error.
Ryan C. Gordon <icculus@icculus.org>
parents: 6885
diff changeset
   253
        return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   254
    }
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   255
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   256
    AUDIO_INITINFO(&info);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   257
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   258
    /* Calculate the final parameters for this audio specification */
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   259
    SDL_CalculateAudioSpec(&this->spec);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   260
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   261
    /* Set to play mode */
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   262
    info.mode = AUMODE_PLAY;
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   263
    if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) < 0) {
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   264
        BSDAUDIO_CloseDevice(this);
7038
7f22b9ba218f Changed audio subsystem's OpenDevice interface to return -1 on error.
Ryan C. Gordon <icculus@icculus.org>
parents: 6885
diff changeset
   265
        return SDL_SetError("Couldn't put device into play mode");
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   266
    }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   267
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   268
    AUDIO_INITINFO(&info);
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   269
    for (format = SDL_FirstAudioFormat(this->spec.format);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   270
         format; format = SDL_NextAudioFormat()) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   271
        switch (format) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   272
        case AUDIO_U8:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   273
            info.play.encoding = AUDIO_ENCODING_ULINEAR;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   274
            info.play.precision = 8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   275
            break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   276
        case AUDIO_S8:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   277
            info.play.encoding = AUDIO_ENCODING_SLINEAR;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   278
            info.play.precision = 8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   279
            break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   280
        case AUDIO_S16LSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   281
            info.play.encoding = AUDIO_ENCODING_SLINEAR_LE;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   282
            info.play.precision = 16;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   283
            break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   284
        case AUDIO_S16MSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   285
            info.play.encoding = AUDIO_ENCODING_SLINEAR_BE;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   286
            info.play.precision = 16;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   287
            break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   288
        case AUDIO_U16LSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   289
            info.play.encoding = AUDIO_ENCODING_ULINEAR_LE;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   290
            info.play.precision = 16;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   291
            break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   292
        case AUDIO_U16MSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   293
            info.play.encoding = AUDIO_ENCODING_ULINEAR_BE;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   294
            info.play.precision = 16;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   295
            break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   296
        default:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   297
            continue;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   298
        }
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   299
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   300
        if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == 0) {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   301
            break;
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   302
        }
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   303
    }
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   304
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   305
    if (!format) {
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   306
        BSDAUDIO_CloseDevice(this);
7038
7f22b9ba218f Changed audio subsystem's OpenDevice interface to return -1 on error.
Ryan C. Gordon <icculus@icculus.org>
parents: 6885
diff changeset
   307
        return SDL_SetError("No supported encoding for 0x%x", this->spec.format);
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   308
    }
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   309
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   310
    this->spec.format = format;
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   311
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   312
    AUDIO_INITINFO(&info);
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   313
    info.play.channels = this->spec.channels;
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   314
    if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == -1) {
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   315
        this->spec.channels = 1;
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   316
    }
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   317
    AUDIO_INITINFO(&info);
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   318
    info.play.sample_rate = this->spec.freq;
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   319
    info.blocksize = this->spec.size;
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   320
    info.hiwat = 5;
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   321
    info.lowat = 3;
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   322
    (void) ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info);
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   323
    (void) ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info);
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   324
    this->spec.freq = info.play.sample_rate;
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   325
    /* Allocate mixing buffer */
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   326
    this->hidden->mixlen = this->spec.size;
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   327
    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   328
    if (this->hidden->mixbuf == NULL) {
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   329
        BSDAUDIO_CloseDevice(this);
7038
7f22b9ba218f Changed audio subsystem's OpenDevice interface to return -1 on error.
Ryan C. Gordon <icculus@icculus.org>
parents: 6885
diff changeset
   330
        return SDL_OutOfMemory();
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   331
    }
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   332
    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   333
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   334
    BSDAUDIO_Status(this);
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   335
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   336
    /* We're ready to rock and roll. :-) */
7038
7f22b9ba218f Changed audio subsystem's OpenDevice interface to return -1 on error.
Ryan C. Gordon <icculus@icculus.org>
parents: 6885
diff changeset
   337
    return 0;
1567
12b6d331d82a Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
   338
}
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1583
diff changeset
   339
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   340
static int
2060
866052b01ee5 indent is evil
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
   341
BSDAUDIO_Init(SDL_AudioDriverImpl * impl)
2049
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   342
{
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   343
    /* Set the function pointers */
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   344
    impl->DetectDevices = BSDAUDIO_DetectDevices;
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   345
    impl->OpenDevice = BSDAUDIO_OpenDevice;
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   346
    impl->PlayDevice = BSDAUDIO_PlayDevice;
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   347
    impl->WaitDevice = BSDAUDIO_WaitDevice;
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
   348
    impl->GetDeviceBuf = BSDAUDIO_GetDeviceBuf;
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    impl->CloseDevice = BSDAUDIO_CloseDevice;
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bb28e5281770 Bunch of reworking to how we manage audio devices.
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    impl->AllowsArbitraryDeviceNames = 1;
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   352
3699
4160ba33b597 Removed test for "driver is valid, but doesn't see any audio devices."
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    return 1;   /* this audio target is available. */
2049
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   354
}
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   356
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   357
AudioBootStrap BSD_AUDIO_bootstrap = {
5594
e741303e08a8 Removed needless macros in various audio targets.
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   358
    "bsd", "BSD audio", BSDAUDIO_Init, 0
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   359
};
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   360
6044
35448a5ea044 Lots of fixes importing SDL source wholesale into a new iOS project
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#endif /* SDL_AUDIO_DRIVER_BSD */
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parents: 5595
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   362
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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   363
/* vi: set ts=4 sw=4 expandtab: */