test/testshape.c
author Ryan C. Gordon <icculus@icculus.org>
Fri, 12 Aug 2016 19:59:00 -0400
changeset 10266 c09f06c4e8c8
parent 10165 b30e5eed2600
permissions -rw-r--r--
emscripten: send fake mouse events for touches, like other targets do. (This really should be handled at the higher level and not in the individual targets, but this fixes the immediate bug.)
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
5535
96594ac5fd1a SDL 1.3 is now under the zlib license.
Sam Lantinga <slouken@libsdl.org>
parents: 5158
diff changeset
     1
/*
9998
f67cf37e9cd4 Updated copyright to 2016
Sam Lantinga <slouken@libsdl.org>
parents: 9922
diff changeset
     2
  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
5535
96594ac5fd1a SDL 1.3 is now under the zlib license.
Sam Lantinga <slouken@libsdl.org>
parents: 5158
diff changeset
     3
96594ac5fd1a SDL 1.3 is now under the zlib license.
Sam Lantinga <slouken@libsdl.org>
parents: 5158
diff changeset
     4
  This software is provided 'as-is', without any express or implied
96594ac5fd1a SDL 1.3 is now under the zlib license.
Sam Lantinga <slouken@libsdl.org>
parents: 5158
diff changeset
     5
  warranty.  In no event will the authors be held liable for any damages
96594ac5fd1a SDL 1.3 is now under the zlib license.
Sam Lantinga <slouken@libsdl.org>
parents: 5158
diff changeset
     6
  arising from the use of this software.
96594ac5fd1a SDL 1.3 is now under the zlib license.
Sam Lantinga <slouken@libsdl.org>
parents: 5158
diff changeset
     7
96594ac5fd1a SDL 1.3 is now under the zlib license.
Sam Lantinga <slouken@libsdl.org>
parents: 5158
diff changeset
     8
  Permission is granted to anyone to use this software for any purpose,
96594ac5fd1a SDL 1.3 is now under the zlib license.
Sam Lantinga <slouken@libsdl.org>
parents: 5158
diff changeset
     9
  including commercial applications, and to alter it and redistribute it
96594ac5fd1a SDL 1.3 is now under the zlib license.
Sam Lantinga <slouken@libsdl.org>
parents: 5158
diff changeset
    10
  freely.
96594ac5fd1a SDL 1.3 is now under the zlib license.
Sam Lantinga <slouken@libsdl.org>
parents: 5158
diff changeset
    11
*/
4799
a0e096916474 Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    12
#include <stdlib.h>
a0e096916474 Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    13
#include <math.h>
4816
eb433f0d2ac5 Added Andreas's VS2010 patch for testshape.
Eli Gottlieb <eligottlieb@gmail.com>
parents: 4809
diff changeset
    14
#include <stdio.h>
eb433f0d2ac5 Added Andreas's VS2010 patch for testshape.
Eli Gottlieb <eligottlieb@gmail.com>
parents: 4809
diff changeset
    15
#include "SDL.h"
eb433f0d2ac5 Added Andreas's VS2010 patch for testshape.
Eli Gottlieb <eligottlieb@gmail.com>
parents: 4809
diff changeset
    16
#include "SDL_shape.h"
4799
a0e096916474 Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    17
a0e096916474 Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    18
#define SHAPED_WINDOW_X 150
a0e096916474 Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    19
#define SHAPED_WINDOW_Y 150
a0e096916474 Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    20
#define SHAPED_WINDOW_DIMENSION 640
a0e096916474 Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
    21
4808
2ae79ed78a5a More work on color-key mode.
Eli Gottlieb <eligottlieb@gmail.com>
parents: 4805
diff changeset
    22
typedef struct LoadedPicture {
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    23
    SDL_Surface *surface;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    24
    SDL_Texture *texture;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    25
    SDL_WindowShapeMode mode;
8102
c86987834681 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc>
parents: 7720
diff changeset
    26
    const char* name;
4808
2ae79ed78a5a More work on color-key mode.
Eli Gottlieb <eligottlieb@gmail.com>
parents: 4805
diff changeset
    27
} LoadedPicture;
2ae79ed78a5a More work on color-key mode.
Eli Gottlieb <eligottlieb@gmail.com>
parents: 4805
diff changeset
    28
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    29
void render(SDL_Renderer *renderer,SDL_Texture *texture,SDL_Rect texture_dimensions)
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    30
{
7678
286c42d7c5ed OCD fixes: Adds a space after /* (glory to regular expressions!)
Gabriel Jacobo <gabomdq@gmail.com>
parents: 7677
diff changeset
    31
    /* Clear render-target to blue. */
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    32
    SDL_SetRenderDrawColor(renderer,0x00,0x00,0xff,0xff);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    33
    SDL_RenderClear(renderer);
7191
75360622e65f File style cleanup for the SDL 2.0 release
Sam Lantinga <slouken@libsdl.org>
parents: 5535
diff changeset
    34
7678
286c42d7c5ed OCD fixes: Adds a space after /* (glory to regular expressions!)
Gabriel Jacobo <gabomdq@gmail.com>
parents: 7677
diff changeset
    35
    /* Render the texture. */
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    36
    SDL_RenderCopy(renderer,texture,&texture_dimensions,&texture_dimensions);
7191
75360622e65f File style cleanup for the SDL 2.0 release
Sam Lantinga <slouken@libsdl.org>
parents: 5535
diff changeset
    37
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    38
    SDL_RenderPresent(renderer);
4804
b33752266d8f Boxed up the rendering loop and turned it into a redraw/update function. This makes things way more responsive, usable again.
Eli Gottlieb <eligottlieb@gmail.com>
parents: 4803
diff changeset
    39
}
b33752266d8f Boxed up the rendering loop and turned it into a redraw/update function. This makes things way more responsive, usable again.
Eli Gottlieb <eligottlieb@gmail.com>
parents: 4803
diff changeset
    40
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    41
int main(int argc,char** argv)
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    42
{
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    43
    Uint8 num_pictures;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    44
    LoadedPicture* pictures;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    45
    int i, j;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    46
    SDL_PixelFormat* format = NULL;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    47
    SDL_Window *window;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    48
    SDL_Renderer *renderer;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    49
    SDL_Color black = {0,0,0,0xff};
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    50
    SDL_Event event;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    51
    int event_pending = 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    52
    int should_exit = 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    53
    unsigned int current_picture;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    54
    int button_down;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    55
    Uint32 pixelFormat = 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    56
    int access = 0;
8696
6bb798ddf205 Removed empty statements.
Philipp Wiesemann <philipp.wiesemann@arcor.de>
parents: 8149
diff changeset
    57
    SDL_Rect texture_dimensions;
4816
eb433f0d2ac5 Added Andreas's VS2010 patch for testshape.
Eli Gottlieb <eligottlieb@gmail.com>
parents: 4809
diff changeset
    58
7639
9406b7dd2f2d Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 7517
diff changeset
    59
    /* Enable standard application logging */
9406b7dd2f2d Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 7517
diff changeset
    60
    SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
9406b7dd2f2d Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 7517
diff changeset
    61
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    62
    if(argc < 2) {
9922
b066d5fd5fa7 Replaced tabs with spaces in test programs.
Philipp Wiesemann <philipp.wiesemann@arcor.de>
parents: 9619
diff changeset
    63
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Shape requires at least one bitmap file as argument.");
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    64
        exit(-1);
5032
6ccfbaef0c0a Removed extra space
Sam Lantinga <slouken@libsdl.org>
parents: 4857
diff changeset
    65
    }
7191
75360622e65f File style cleanup for the SDL 2.0 release
Sam Lantinga <slouken@libsdl.org>
parents: 5535
diff changeset
    66
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    67
    if(SDL_VideoInit(NULL) == -1) {
7639
9406b7dd2f2d Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 7517
diff changeset
    68
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not initialize SDL video.");
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    69
        exit(-2);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    70
    }
7191
75360622e65f File style cleanup for the SDL 2.0 release
Sam Lantinga <slouken@libsdl.org>
parents: 5535
diff changeset
    71
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    72
    num_pictures = argc - 1;
7479
ef5b0ca53305 Replaced use of malloc()/free() with SDL_malloc()/SDL_free() in test program.
Philipp Wiesemann <philipp.wiesemann@arcor.de>
parents: 7478
diff changeset
    73
    pictures = (LoadedPicture *)SDL_malloc(sizeof(LoadedPicture)*num_pictures);
10165
b30e5eed2600 Fixed crash in shape test program if memory allocation failed.
Philipp Wiesemann <philipp.wiesemann@arcor.de>
parents: 9998
diff changeset
    74
    if (!pictures) {
b30e5eed2600 Fixed crash in shape test program if memory allocation failed.
Philipp Wiesemann <philipp.wiesemann@arcor.de>
parents: 9998
diff changeset
    75
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not allocate memory.");
b30e5eed2600 Fixed crash in shape test program if memory allocation failed.
Philipp Wiesemann <philipp.wiesemann@arcor.de>
parents: 9998
diff changeset
    76
        exit(1);
b30e5eed2600 Fixed crash in shape test program if memory allocation failed.
Philipp Wiesemann <philipp.wiesemann@arcor.de>
parents: 9998
diff changeset
    77
    }
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    78
    for(i=0;i<num_pictures;i++)
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    79
        pictures[i].surface = NULL;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    80
    for(i=0;i<num_pictures;i++) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    81
        pictures[i].surface = SDL_LoadBMP(argv[i+1]);
8102
c86987834681 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc>
parents: 7720
diff changeset
    82
        pictures[i].name = argv[i+1];
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    83
        if(pictures[i].surface == NULL) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    84
            j = 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    85
            for(j=0;j<num_pictures;j++)
7720
f9a649383362 Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x)
Sam Lantinga <slouken@libsdl.org>
parents: 7678
diff changeset
    86
                SDL_FreeSurface(pictures[j].surface);
7479
ef5b0ca53305 Replaced use of malloc()/free() with SDL_malloc()/SDL_free() in test program.
Philipp Wiesemann <philipp.wiesemann@arcor.de>
parents: 7478
diff changeset
    87
            SDL_free(pictures);
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    88
            SDL_VideoQuit();
8102
c86987834681 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc>
parents: 7720
diff changeset
    89
            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not load surface from named bitmap file: %s", argv[i+1]);
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    90
            exit(-3);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    91
        }
4816
eb433f0d2ac5 Added Andreas's VS2010 patch for testshape.
Eli Gottlieb <eligottlieb@gmail.com>
parents: 4809
diff changeset
    92
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    93
        format = pictures[i].surface->format;
8102
c86987834681 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc>
parents: 7720
diff changeset
    94
        if(SDL_ISPIXELFORMAT_ALPHA(format->format)) {
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    95
            pictures[i].mode.mode = ShapeModeBinarizeAlpha;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    96
            pictures[i].mode.parameters.binarizationCutoff = 255;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    97
        }
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    98
        else {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
    99
            pictures[i].mode.mode = ShapeModeColorKey;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   100
            pictures[i].mode.parameters.colorKey = black;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   101
        }
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   102
    }
7191
75360622e65f File style cleanup for the SDL 2.0 release
Sam Lantinga <slouken@libsdl.org>
parents: 5535
diff changeset
   103
8102
c86987834681 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc>
parents: 7720
diff changeset
   104
    window = SDL_CreateShapedWindow("SDL_Shape test",
c86987834681 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc>
parents: 7720
diff changeset
   105
        SHAPED_WINDOW_X, SHAPED_WINDOW_Y,
c86987834681 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc>
parents: 7720
diff changeset
   106
        SHAPED_WINDOW_DIMENSION,SHAPED_WINDOW_DIMENSION,
c86987834681 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc>
parents: 7720
diff changeset
   107
        0);
c86987834681 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc>
parents: 7720
diff changeset
   108
    SDL_SetWindowPosition(window, SHAPED_WINDOW_X, SHAPED_WINDOW_Y);
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   109
    if(window == NULL) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   110
        for(i=0;i<num_pictures;i++)
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   111
            SDL_FreeSurface(pictures[i].surface);
7479
ef5b0ca53305 Replaced use of malloc()/free() with SDL_malloc()/SDL_free() in test program.
Philipp Wiesemann <philipp.wiesemann@arcor.de>
parents: 7478
diff changeset
   112
        SDL_free(pictures);
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   113
        SDL_VideoQuit();
7639
9406b7dd2f2d Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 7517
diff changeset
   114
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create shaped window for SDL_Shape.");
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   115
        exit(-4);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   116
    }
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   117
    renderer = SDL_CreateRenderer(window,-1,0);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   118
    if (!renderer) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   119
        SDL_DestroyWindow(window);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   120
        for(i=0;i<num_pictures;i++)
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   121
            SDL_FreeSurface(pictures[i].surface);
7479
ef5b0ca53305 Replaced use of malloc()/free() with SDL_malloc()/SDL_free() in test program.
Philipp Wiesemann <philipp.wiesemann@arcor.de>
parents: 7478
diff changeset
   122
        SDL_free(pictures);
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   123
        SDL_VideoQuit();
7639
9406b7dd2f2d Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 7517
diff changeset
   124
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create rendering context for SDL_Shape window.");
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   125
        exit(-5);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   126
    }
7191
75360622e65f File style cleanup for the SDL 2.0 release
Sam Lantinga <slouken@libsdl.org>
parents: 5535
diff changeset
   127
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   128
    for(i=0;i<num_pictures;i++)
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   129
        pictures[i].texture = NULL;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   130
    for(i=0;i<num_pictures;i++) {
5158
b3ccd1947786 Simplified and improved the process of creating a texture from a surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
   131
        pictures[i].texture = SDL_CreateTextureFromSurface(renderer,pictures[i].surface);
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   132
        if(pictures[i].texture == NULL) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   133
            j = 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   134
            for(j=0;j<num_pictures;i++)
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   135
                if(pictures[i].texture != NULL)
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   136
                    SDL_DestroyTexture(pictures[i].texture);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   137
            for(i=0;i<num_pictures;i++)
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   138
                SDL_FreeSurface(pictures[i].surface);
7479
ef5b0ca53305 Replaced use of malloc()/free() with SDL_malloc()/SDL_free() in test program.
Philipp Wiesemann <philipp.wiesemann@arcor.de>
parents: 7478
diff changeset
   139
            SDL_free(pictures);
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   140
            SDL_DestroyRenderer(renderer);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   141
            SDL_DestroyWindow(window);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   142
            SDL_VideoQuit();
7639
9406b7dd2f2d Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency
Andreas Schiffler <aschiffler@ferzkopp.net>
parents: 7517
diff changeset
   143
            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create texture for SDL_shape.");
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   144
            exit(-6);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   145
        }
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   146
    }
7191
75360622e65f File style cleanup for the SDL 2.0 release
Sam Lantinga <slouken@libsdl.org>
parents: 5535
diff changeset
   147
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   148
    event_pending = 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   149
    should_exit = 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   150
    event_pending = SDL_PollEvent(&event);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   151
    current_picture = 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   152
    button_down = 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   153
    texture_dimensions.h = 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   154
    texture_dimensions.w = 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   155
    texture_dimensions.x = 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   156
    texture_dimensions.y = 0;
8102
c86987834681 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc>
parents: 7720
diff changeset
   157
    SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Changing to shaped bmp: %s", pictures[current_picture].name);
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   158
    SDL_QueryTexture(pictures[current_picture].texture,(Uint32 *)&pixelFormat,(int *)&access,&texture_dimensions.w,&texture_dimensions.h);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   159
    SDL_SetWindowSize(window,texture_dimensions.w,texture_dimensions.h);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   160
    SDL_SetWindowShape(window,pictures[current_picture].surface,&pictures[current_picture].mode);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   161
    while(should_exit == 0) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   162
        event_pending = SDL_PollEvent(&event);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   163
        if(event_pending == 1) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   164
            if(event.type == SDL_KEYDOWN) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   165
                button_down = 1;
8102
c86987834681 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc>
parents: 7720
diff changeset
   166
                if(event.key.keysym.sym == SDLK_ESCAPE) {
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   167
                    should_exit = 1;
8102
c86987834681 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc>
parents: 7720
diff changeset
   168
                    break;
c86987834681 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc>
parents: 7720
diff changeset
   169
                }
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   170
            }
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   171
            if(button_down && event.type == SDL_KEYUP) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   172
                button_down = 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   173
                current_picture += 1;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   174
                if(current_picture >= num_pictures)
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   175
                    current_picture = 0;
8102
c86987834681 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc>
parents: 7720
diff changeset
   176
                SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Changing to shaped bmp: %s", pictures[current_picture].name);
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   177
                SDL_QueryTexture(pictures[current_picture].texture,(Uint32 *)&pixelFormat,(int *)&access,&texture_dimensions.w,&texture_dimensions.h);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   178
                SDL_SetWindowSize(window,texture_dimensions.w,texture_dimensions.h);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   179
                SDL_SetWindowShape(window,pictures[current_picture].surface,&pictures[current_picture].mode);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   180
            }
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   181
            if(event.type == SDL_QUIT)
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   182
                should_exit = 1;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   183
            event_pending = 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   184
        }
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   185
        render(renderer,pictures[current_picture].texture,texture_dimensions);
8102
c86987834681 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc>
parents: 7720
diff changeset
   186
        SDL_Delay(10);
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   187
    }
7191
75360622e65f File style cleanup for the SDL 2.0 release
Sam Lantinga <slouken@libsdl.org>
parents: 5535
diff changeset
   188
7678
286c42d7c5ed OCD fixes: Adds a space after /* (glory to regular expressions!)
Gabriel Jacobo <gabomdq@gmail.com>
parents: 7677
diff changeset
   189
    /* Free the textures. */
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   190
    for(i=0;i<num_pictures;i++)
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   191
        SDL_DestroyTexture(pictures[i].texture);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   192
    SDL_DestroyRenderer(renderer);
7678
286c42d7c5ed OCD fixes: Adds a space after /* (glory to regular expressions!)
Gabriel Jacobo <gabomdq@gmail.com>
parents: 7677
diff changeset
   193
    /* Destroy the window. */
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   194
    SDL_DestroyWindow(window);
7678
286c42d7c5ed OCD fixes: Adds a space after /* (glory to regular expressions!)
Gabriel Jacobo <gabomdq@gmail.com>
parents: 7677
diff changeset
   195
    /* Free the original surfaces backing the textures. */
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   196
    for(i=0;i<num_pictures;i++)
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   197
        SDL_FreeSurface(pictures[i].surface);
7479
ef5b0ca53305 Replaced use of malloc()/free() with SDL_malloc()/SDL_free() in test program.
Philipp Wiesemann <philipp.wiesemann@arcor.de>
parents: 7478
diff changeset
   198
    SDL_free(pictures);
7678
286c42d7c5ed OCD fixes: Adds a space after /* (glory to regular expressions!)
Gabriel Jacobo <gabomdq@gmail.com>
parents: 7677
diff changeset
   199
    /* Call SDL_VideoQuit() before quitting. */
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   200
    SDL_VideoQuit();
4816
eb433f0d2ac5 Added Andreas's VS2010 patch for testshape.
Eli Gottlieb <eligottlieb@gmail.com>
parents: 4809
diff changeset
   201
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   202
    return 0;
4799
a0e096916474 Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff changeset
   203
}
5147
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   204
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5142
diff changeset
   205
/* vi: set ts=4 sw=4 expandtab: */