src/timer/riscos/SDL_systimer.c
author Sam Lantinga <slouken@libsdl.org>
Fri, 10 Feb 2006 06:48:43 +0000
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More header massaging... works great on Windows. ;-)
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2006 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#include <stdio.h>
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#include <time.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include <string.h>
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#include <errno.h>
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#include "SDL_timer.h"
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#include "SDL_timer_c.h"
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#ifdef DISABLE_THREADS
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/* Timer start/reset time */
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static Uint32 timerStart;
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/* Timer running function */
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void RISCOS_CheckTimer();
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#else
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#include <pthread.h>
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extern Uint32 riscos_main_thread;
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extern int riscos_using_threads;
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extern Uint32 SDL_ThreadID();
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extern Uint32 SDL_EventThreadID(void);
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#endif
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extern void RISCOS_BackgroundTasks(void);
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/* The first ticks value of the application */
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clock_t start;
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void SDL_StartTicks(void)
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{
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	/* Set first ticks value */
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	start = clock();
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}
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Uint32 SDL_GetTicks (void)
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{
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	clock_t ticks;
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	ticks=clock()-start;
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#if CLOCKS_PER_SEC == 1000
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	return(ticks);
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#elif CLOCKS_PER_SEC == 100
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	return (ticks * 10);
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#else
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	return ticks*(1000/CLOCKS_PER_SEC);
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#endif
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}
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void SDL_Delay (Uint32 ms)
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{
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    Uint32 now,then,elapsed;
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#ifndef DISABLE_THREADS
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    int is_event_thread;
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    if (riscos_using_threads)
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    {
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       is_event_thread = 0;
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       if (SDL_EventThreadID())
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       {
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          if (SDL_EventThreadID() == SDL_ThreadID()) is_event_thread = 1;
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       } else if (SDL_ThreadID() == riscos_main_thread) is_event_thread = 1;
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    } else is_event_thread = 1;
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#endif
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        /*TODO: Next version of Unixlib may allow us to use usleep here */
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        /*      for non event threads */
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	/* Set the timeout interval - Linux only needs to do this once */
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	then = SDL_GetTicks();
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	do {
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		/* Do background tasks required while sleeping as we are not multithreaded */
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#ifdef DISABLE_THREADS
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		RISCOS_BackgroundTasks();
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#else
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		/* For threaded build only run background tasks in event thread */
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		if (is_event_thread) RISCOS_BackgroundTasks();
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#endif
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		/* Calculate the time interval left (in case of interrupt) */
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		now = SDL_GetTicks();
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		elapsed = (now-then);
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		then = now;
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		if ( elapsed >= ms ) {
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			break;
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		}
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		ms -= elapsed;
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#ifndef DISABLE_THREADS
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            /* Need to yield to let other threads have a go */
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            if (riscos_using_threads) pthread_yield();
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#endif
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	} while ( 1 );
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}
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#ifdef DISABLE_THREADS
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/* Non-threaded version of timer */
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int SDL_SYS_TimerInit(void)
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{
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	return(0);
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}
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void SDL_SYS_TimerQuit(void)
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{
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	SDL_SetTimer(0, NULL);
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}
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int SDL_SYS_StartTimer(void)
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{
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	timerStart = SDL_GetTicks();
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	return(0);
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}
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void SDL_SYS_StopTimer(void)
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{
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	/* Don't need to do anything as we use SDL_timer_running
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	   to detect if we need to check the timer */
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}
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void RISCOS_CheckTimer()
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{
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	if (SDL_timer_running && SDL_GetTicks() - timerStart >= SDL_alarm_interval)
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	{
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		Uint32 ms;
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		ms = SDL_alarm_callback(SDL_alarm_interval);
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		if ( ms != SDL_alarm_interval )
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		{
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			if ( ms )
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			{
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				SDL_alarm_interval = ROUND_RESOLUTION(ms);
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			} else
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			{
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				SDL_alarm_interval = 0;
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				SDL_timer_running = 0;
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			}
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		}
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		if (SDL_alarm_interval) timerStart = SDL_GetTicks();
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	}
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}
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#else
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/* Threaded version of timer - based on code for linux */
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#include "SDL_thread.h"
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/* Data to handle a single periodic alarm */
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static int timer_alive = 0;
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static SDL_Thread *timer = NULL;
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static int RunTimer(void *unused)
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{
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	while ( timer_alive ) {
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		if ( SDL_timer_running ) {
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			SDL_ThreadedTimerCheck();
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		}
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		SDL_Delay(1);
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	}
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	return(0);
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}
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/* This is only called if the event thread is not running */
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int SDL_SYS_TimerInit(void)
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{
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	timer_alive = 1;
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	timer = SDL_CreateThread(RunTimer, NULL);
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	if ( timer == NULL )
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		return(-1);
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	return(SDL_SetTimerThreaded(1));
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}
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void SDL_SYS_TimerQuit(void)
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{
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	timer_alive = 0;
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	if ( timer ) {
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		SDL_WaitThread(timer, NULL);
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		timer = NULL;
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	}
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}
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int SDL_SYS_StartTimer(void)
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{
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	SDL_SetError("Internal logic error: RISC OS uses threaded timer");
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	return(-1);
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}
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void SDL_SYS_StopTimer(void)
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{
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	return;
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}
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#endif /* DISABLE_THREADS */