author | Sam Lantinga <slouken@libsdl.org> |
Fri, 19 Apr 2002 03:29:22 +0000 | |
changeset 363 | ca0b4ba5313e |
parent 320 | 66f815c147ed |
child 492 | c59692dcdce0 |
permissions | -rw-r--r-- |
0 | 1 |
#include <stdlib.h> |
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#include <stdio.h> |
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#include <string.h> |
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#include <math.h> |
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#include "SDL.h" |
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#ifdef HAVE_OPENGL |
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#include "SDL_opengl.h" |
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/* Undefine this if you want a flat cube instead of a rainbow cube */ |
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#define SHADED_CUBE |
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/* Define this to be the name of the logo image to use with -logo */ |
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#define LOGO_FILE "icon.bmp" |
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/* The SDL_OPENGLBLIT interface is deprecated. |
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The code is still available for benchmark purposes though. |
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*/ |
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static SDL_bool USE_DEPRECATED_OPENGLBLIT = SDL_FALSE; |
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/**********************************************************************/ |
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void HotKey_ToggleFullScreen(void) |
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{ |
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SDL_Surface *screen; |
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screen = SDL_GetVideoSurface(); |
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if ( SDL_WM_ToggleFullScreen(screen) ) { |
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printf("Toggled fullscreen mode - now %s\n", |
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(screen->flags&SDL_FULLSCREEN) ? "fullscreen" : "windowed"); |
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} else { |
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printf("Unable to toggle fullscreen mode\n"); |
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} |
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} |
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void HotKey_ToggleGrab(void) |
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{ |
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SDL_GrabMode mode; |
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printf("Ctrl-G: toggling input grab!\n"); |
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mode = SDL_WM_GrabInput(SDL_GRAB_QUERY); |
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if ( mode == SDL_GRAB_ON ) { |
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printf("Grab was on\n"); |
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} else { |
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printf("Grab was off\n"); |
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} |
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mode = SDL_WM_GrabInput(!mode); |
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if ( mode == SDL_GRAB_ON ) { |
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printf("Grab is now on\n"); |
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} else { |
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printf("Grab is now off\n"); |
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} |
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} |
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void HotKey_Iconify(void) |
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{ |
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printf("Ctrl-Z: iconifying window!\n"); |
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SDL_WM_IconifyWindow(); |
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} |
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int HandleEvent(SDL_Event *event) |
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{ |
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int done; |
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done = 0; |
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switch( event->type ) { |
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case SDL_ACTIVEEVENT: |
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/* See what happened */ |
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printf( "app %s ", event->active.gain ? "gained" : "lost" ); |
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if ( event->active.state & SDL_APPACTIVE ) { |
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printf( "active " ); |
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} else if ( event->active.state & SDL_APPMOUSEFOCUS ) { |
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printf( "mouse " ); |
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} else if ( event->active.state & SDL_APPINPUTFOCUS ) { |
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printf( "input " ); |
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} |
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printf( "focus\n" ); |
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break; |
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case SDL_KEYDOWN: |
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if ( event->key.keysym.sym == SDLK_ESCAPE ) { |
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done = 1; |
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86 |
} |
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if ( (event->key.keysym.sym == SDLK_g) && |
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(event->key.keysym.mod & KMOD_CTRL) ) { |
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HotKey_ToggleGrab(); |
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} |
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if ( (event->key.keysym.sym == SDLK_z) && |
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(event->key.keysym.mod & KMOD_CTRL) ) { |
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HotKey_Iconify(); |
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} |
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if ( (event->key.keysym.sym == SDLK_RETURN) && |
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(event->key.keysym.mod & KMOD_ALT) ) { |
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HotKey_ToggleFullScreen(); |
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} |
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printf("key '%s' pressed\n", |
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SDL_GetKeyName(event->key.keysym.sym)); |
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break; |
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case SDL_QUIT: |
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done = 1; |
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break; |
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105 |
} |
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106 |
return(done); |
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} |
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SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
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void SDL_GL_Enter2DMode() |
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{ |
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SDL_Surface *screen = SDL_GetVideoSurface(); |
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/* Note, there may be other things you need to change, |
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depending on how you have your OpenGL state set up. |
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*/ |
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glPushAttrib(GL_ENABLE_BIT); |
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glDisable(GL_DEPTH_TEST); |
5b42a7f5fab3
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glDisable(GL_CULL_FACE); |
5b42a7f5fab3
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glEnable(GL_TEXTURE_2D); |
5b42a7f5fab3
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Fixed testgl so that SDL_GL_Enter2DMode() allows alpha blending
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/* This allows alpha blending of 2D textures with the scene */ |
cf4944faad96
Fixed testgl so that SDL_GL_Enter2DMode() allows alpha blending
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glEnable(GL_BLEND); |
cf4944faad96
Fixed testgl so that SDL_GL_Enter2DMode() allows alpha blending
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
cf4944faad96
Fixed testgl so that SDL_GL_Enter2DMode() allows alpha blending
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glViewport(0, 0, screen->w, screen->h); |
5b42a7f5fab3
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glMatrixMode(GL_PROJECTION); |
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glPushMatrix(); |
5b42a7f5fab3
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glLoadIdentity(); |
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glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); |
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glMatrixMode(GL_MODELVIEW); |
5b42a7f5fab3
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glPushMatrix(); |
5b42a7f5fab3
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glLoadIdentity(); |
5b42a7f5fab3
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|
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); |
5b42a7f5fab3
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parents:
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138 |
} |
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|
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140 |
void SDL_GL_Leave2DMode() |
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{ |
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parents:
221
diff
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|
142 |
glMatrixMode(GL_MODELVIEW); |
5b42a7f5fab3
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
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parents:
221
diff
changeset
|
143 |
glPopMatrix(); |
5b42a7f5fab3
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
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parents:
221
diff
changeset
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|
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SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
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parents:
221
diff
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|
145 |
glMatrixMode(GL_PROJECTION); |
5b42a7f5fab3
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
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parents:
221
diff
changeset
|
146 |
glPopMatrix(); |
5b42a7f5fab3
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
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parents:
221
diff
changeset
|
147 |
|
5b42a7f5fab3
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
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221
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148 |
glPopAttrib(); |
5b42a7f5fab3
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
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parents:
221
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149 |
} |
5b42a7f5fab3
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
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parents:
221
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Modified the logo texture load to accept any width/height image
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151 |
/* Quick utility function for texture creation */ |
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|
152 |
static int power_of_two(int input) |
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153 |
{ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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|
154 |
int value = 1; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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155 |
|
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Modified the logo texture load to accept any width/height image
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|
156 |
while ( value < input ) { |
1af4be6a73cd
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|
157 |
value <<= 1; |
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Modified the logo texture load to accept any width/height image
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|
158 |
} |
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Modified the logo texture load to accept any width/height image
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|
159 |
return value; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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233
diff
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|
160 |
} |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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|
161 |
|
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Modified the logo texture load to accept any width/height image
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162 |
GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord) |
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Modified the logo texture load to accept any width/height image
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163 |
{ |
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Modified the logo texture load to accept any width/height image
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|
164 |
GLuint texture; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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|
165 |
int w, h; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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|
166 |
SDL_Surface *image; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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|
167 |
SDL_Rect area; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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|
168 |
Uint32 saved_flags; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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|
169 |
Uint8 saved_alpha; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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170 |
|
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Modified the logo texture load to accept any width/height image
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|
171 |
/* Use the surface width and height expanded to powers of 2 */ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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|
172 |
w = power_of_two(surface->w); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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|
173 |
h = power_of_two(surface->h); |
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Modified the logo texture load to accept any width/height image
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|
174 |
texcoord[0] = 0.0f; /* Min X */ |
1af4be6a73cd
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|
175 |
texcoord[1] = 0.0f; /* Min Y */ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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|
176 |
texcoord[2] = (GLfloat)surface->w / w; /* Max X */ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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|
177 |
texcoord[3] = (GLfloat)surface->h / h; /* Max Y */ |
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Modified the logo texture load to accept any width/height image
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|
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Modified the logo texture load to accept any width/height image
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179 |
image = SDL_CreateRGBSurface( |
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180 |
SDL_SWSURFACE, |
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181 |
w, h, |
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182 |
32, |
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Modified the logo texture load to accept any width/height image
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|
183 |
#if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */ |
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Modified the logo texture load to accept any width/height image
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|
184 |
0x000000FF, |
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Modified the logo texture load to accept any width/height image
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|
185 |
0x0000FF00, |
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Modified the logo texture load to accept any width/height image
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|
186 |
0x00FF0000, |
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Modified the logo texture load to accept any width/height image
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|
187 |
0xFF000000 |
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Modified the logo texture load to accept any width/height image
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|
188 |
#else |
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Modified the logo texture load to accept any width/height image
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|
189 |
0xFF000000, |
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Modified the logo texture load to accept any width/height image
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|
190 |
0x00FF0000, |
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Modified the logo texture load to accept any width/height image
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|
191 |
0x0000FF00, |
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Modified the logo texture load to accept any width/height image
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192 |
0x000000FF |
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Modified the logo texture load to accept any width/height image
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|
193 |
#endif |
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Modified the logo texture load to accept any width/height image
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|
194 |
); |
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Modified the logo texture load to accept any width/height image
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|
195 |
if ( image == NULL ) { |
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Modified the logo texture load to accept any width/height image
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|
196 |
return 0; |
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Modified the logo texture load to accept any width/height image
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|
197 |
} |
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Modified the logo texture load to accept any width/height image
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changeset
|
198 |
|
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Modified the logo texture load to accept any width/height image
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changeset
|
199 |
/* Save the alpha blending attributes */ |
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Modified the logo texture load to accept any width/height image
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|
200 |
saved_flags = surface->flags&(SDL_SRCALPHA|SDL_RLEACCELOK); |
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Modified the logo texture load to accept any width/height image
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|
201 |
saved_alpha = surface->format->alpha; |
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Modified the logo texture load to accept any width/height image
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202 |
if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
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Modified the logo texture load to accept any width/height image
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|
203 |
SDL_SetAlpha(surface, 0, 0); |
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Modified the logo texture load to accept any width/height image
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|
204 |
} |
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Modified the logo texture load to accept any width/height image
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changeset
|
205 |
|
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Modified the logo texture load to accept any width/height image
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changeset
|
206 |
/* Copy the surface into the GL texture image */ |
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Modified the logo texture load to accept any width/height image
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changeset
|
207 |
area.x = 0; |
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Modified the logo texture load to accept any width/height image
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changeset
|
208 |
area.y = 0; |
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Modified the logo texture load to accept any width/height image
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changeset
|
209 |
area.w = surface->w; |
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Modified the logo texture load to accept any width/height image
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|
210 |
area.h = surface->h; |
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Modified the logo texture load to accept any width/height image
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|
211 |
SDL_BlitSurface(surface, &area, image, &area); |
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Modified the logo texture load to accept any width/height image
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|
212 |
|
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Modified the logo texture load to accept any width/height image
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changeset
|
213 |
/* Restore the alpha blending attributes */ |
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Modified the logo texture load to accept any width/height image
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changeset
|
214 |
if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
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Modified the logo texture load to accept any width/height image
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changeset
|
215 |
SDL_SetAlpha(surface, saved_flags, saved_alpha); |
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Modified the logo texture load to accept any width/height image
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changeset
|
216 |
} |
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Modified the logo texture load to accept any width/height image
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changeset
|
217 |
|
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Modified the logo texture load to accept any width/height image
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changeset
|
218 |
/* Create an OpenGL texture for the image */ |
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Modified the logo texture load to accept any width/height image
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|
219 |
glGenTextures(1, &texture); |
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Modified the logo texture load to accept any width/height image
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|
220 |
glBindTexture(GL_TEXTURE_2D, texture); |
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Modified the logo texture load to accept any width/height image
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|
221 |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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Modified the logo texture load to accept any width/height image
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|
222 |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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Modified the logo texture load to accept any width/height image
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changeset
|
223 |
glTexImage2D(GL_TEXTURE_2D, |
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Modified the logo texture load to accept any width/height image
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changeset
|
224 |
0, |
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Modified the logo texture load to accept any width/height image
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changeset
|
225 |
GL_RGBA, |
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Modified the logo texture load to accept any width/height image
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changeset
|
226 |
w, h, |
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Modified the logo texture load to accept any width/height image
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changeset
|
227 |
0, |
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Modified the logo texture load to accept any width/height image
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changeset
|
228 |
GL_RGBA, |
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Modified the logo texture load to accept any width/height image
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changeset
|
229 |
GL_UNSIGNED_BYTE, |
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Modified the logo texture load to accept any width/height image
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|
230 |
image->pixels); |
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Modified the logo texture load to accept any width/height image
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changeset
|
231 |
SDL_FreeSurface(image); /* No longer needed */ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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changeset
|
232 |
|
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Modified the logo texture load to accept any width/height image
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diff
changeset
|
233 |
return texture; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
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diff
changeset
|
234 |
} |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
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diff
changeset
|
235 |
|
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
236 |
void DrawLogoTexture(void) |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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diff
changeset
|
237 |
{ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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diff
changeset
|
238 |
static GLuint texture; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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diff
changeset
|
239 |
static GLfloat texMinX, texMinY; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
240 |
static GLfloat texMaxX, texMaxY; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
241 |
static int x = 0; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
242 |
static int y = 0; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
243 |
static int w, h; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
244 |
static int delta_x = 1; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
245 |
static int delta_y = 1; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
246 |
static Uint32 last_moved = 0; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
247 |
|
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
248 |
SDL_Surface *screen = SDL_GetVideoSurface(); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
249 |
|
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
250 |
if ( ! texture ) { |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
251 |
SDL_Surface *image; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
252 |
GLfloat texcoord[4]; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
253 |
|
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
254 |
/* Load the image (could use SDL_image library here) */ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
255 |
image = SDL_LoadBMP(LOGO_FILE); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
256 |
if ( image == NULL ) { |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
257 |
return; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
258 |
} |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
259 |
w = image->w; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
260 |
h = image->h; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
261 |
|
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
262 |
/* Convert the image into an OpenGL texture */ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
263 |
texture = SDL_GL_LoadTexture(image, texcoord); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
264 |
|
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
265 |
/* Make texture coordinates easy to understand */ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
266 |
texMinX = texcoord[0]; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
267 |
texMinY = texcoord[1]; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
268 |
texMaxX = texcoord[2]; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
269 |
texMaxY = texcoord[3]; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
270 |
|
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
271 |
/* We don't need the original image anymore */ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
272 |
SDL_FreeSurface(image); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
273 |
|
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
274 |
/* Make sure that the texture conversion is okay */ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
275 |
if ( ! texture ) { |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
276 |
return; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
277 |
} |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
278 |
} |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
279 |
|
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
280 |
/* Move the image around */ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
281 |
x += delta_x; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
282 |
if ( x < 0 ) { |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
283 |
x = 0; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
284 |
delta_x = -delta_x; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
285 |
} else |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
286 |
if ( (x+w) > screen->w ) { |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
287 |
x = screen->w-w; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
288 |
delta_x = -delta_x; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
289 |
} |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
290 |
y += delta_y; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
291 |
if ( y < 0 ) { |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
292 |
y = 0; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
293 |
delta_y = -delta_y; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
294 |
} else |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
295 |
if ( (y+h) > screen->h ) { |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
296 |
y = screen->h-h; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
297 |
delta_y = -delta_y; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
298 |
} |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
299 |
|
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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233
diff
changeset
|
300 |
/* Show the image on the screen */ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
301 |
SDL_GL_Enter2DMode(); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
302 |
glBindTexture(GL_TEXTURE_2D, texture); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
303 |
glBegin(GL_TRIANGLE_STRIP); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
304 |
glTexCoord2f(texMinX, texMinY); glVertex2i(x, y ); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
305 |
glTexCoord2f(texMaxX, texMinY); glVertex2i(x+w, y ); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
306 |
glTexCoord2f(texMinX, texMaxY); glVertex2i(x, y+h); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
307 |
glTexCoord2f(texMaxX, texMaxY); glVertex2i(x+w, y+h); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
308 |
glEnd(); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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233
diff
changeset
|
309 |
SDL_GL_Leave2DMode(); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
310 |
} |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
311 |
|
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
312 |
/* This code is deprecated, but available for speed comparisons */ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
313 |
void DrawLogoBlit(void) |
0 | 314 |
{ |
315 |
static SDL_Surface *image = NULL; |
|
233
5b42a7f5fab3
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
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diff
changeset
|
316 |
static GLuint texture; |
234
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
317 |
static GLfloat texMinX, texMinY; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
318 |
static GLfloat texMaxX, texMaxY; |
0 | 319 |
static int x = 0; |
320 |
static int y = 0; |
|
233
5b42a7f5fab3
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changeset
|
321 |
static int w, h; |
0 | 322 |
static int delta_x = 1; |
323 |
static int delta_y = 1; |
|
324 |
static Uint32 last_moved = 0; |
|
325 |
||
326 |
SDL_Rect dst; |
|
234
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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233
diff
changeset
|
327 |
SDL_Surface *screen = SDL_GetVideoSurface(); |
0 | 328 |
|
329 |
if ( image == NULL ) { |
|
330 |
SDL_Surface *temp; |
|
331 |
||
234
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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diff
changeset
|
332 |
/* Load the image (could use SDL_image library here) */ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
333 |
temp = SDL_LoadBMP(LOGO_FILE); |
0 | 334 |
if ( temp == NULL ) { |
335 |
return; |
|
336 |
} |
|
234
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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diff
changeset
|
337 |
w = temp->w; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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233
diff
changeset
|
338 |
h = temp->h; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
339 |
|
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
340 |
/* Convert the image into the screen format */ |
0 | 341 |
image = SDL_CreateRGBSurface( |
342 |
SDL_SWSURFACE, |
|
234
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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233
diff
changeset
|
343 |
w, h, |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
344 |
screen->format->BitsPerPixel, |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
345 |
screen->format->Rmask, |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
346 |
screen->format->Gmask, |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
347 |
screen->format->Bmask, |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
348 |
screen->format->Amask); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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diff
changeset
|
349 |
if ( image ) { |
0 | 350 |
SDL_BlitSurface(temp, NULL, image, NULL); |
351 |
} |
|
352 |
SDL_FreeSurface(temp); |
|
234
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
353 |
|
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
354 |
/* Make sure that the texture conversion is okay */ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
355 |
if ( ! image ) { |
0 | 356 |
return; |
357 |
} |
|
358 |
} |
|
359 |
||
234
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
360 |
/* Move the image around |
0 | 361 |
Note that we do not clear the old position. This is because we |
362 |
perform a glClear() which clears the framebuffer and then only |
|
363 |
update the new area. |
|
364 |
Note that you can also achieve interesting effects by modifying |
|
365 |
the screen surface alpha channel. It's set to 255 by default.. |
|
366 |
*/ |
|
234
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
367 |
x += delta_x; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
368 |
if ( x < 0 ) { |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
369 |
x = 0; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
370 |
delta_x = -delta_x; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
371 |
} else |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
372 |
if ( (x+w) > screen->w ) { |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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parents:
233
diff
changeset
|
373 |
x = screen->w-w; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
374 |
delta_x = -delta_x; |
0 | 375 |
} |
234
1af4be6a73cd
Modified the logo texture load to accept any width/height image
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233
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changeset
|
376 |
y += delta_y; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
377 |
if ( y < 0 ) { |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
378 |
y = 0; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
379 |
delta_y = -delta_y; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
380 |
} else |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
381 |
if ( (y+h) > screen->h ) { |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
382 |
y = screen->h-h; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
383 |
delta_y = -delta_y; |
233
5b42a7f5fab3
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents:
221
diff
changeset
|
384 |
} |
234
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
385 |
dst.x = x; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
386 |
dst.y = y; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
387 |
dst.w = w; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
388 |
dst.h = h; |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
389 |
SDL_BlitSurface(image, NULL, screen, &dst); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
390 |
|
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
391 |
/* Show the image on the screen */ |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
392 |
SDL_UpdateRects(screen, 1, &dst); |
0 | 393 |
} |
394 |
||
395 |
int RunGLTest( int argc, char* argv[], |
|
320
66f815c147ed
Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
243
diff
changeset
|
396 |
int logo, int slowly, int bpp, float gamma, int noframe ) |
0 | 397 |
{ |
398 |
int i; |
|
399 |
int rgb_size[3]; |
|
400 |
int w = 640; |
|
401 |
int h = 480; |
|
402 |
int done = 0; |
|
403 |
int frames; |
|
404 |
Uint32 start_time, this_time; |
|
405 |
float color[8][3]= {{ 1.0, 1.0, 0.0}, |
|
406 |
{ 1.0, 0.0, 0.0}, |
|
407 |
{ 0.0, 0.0, 0.0}, |
|
408 |
{ 0.0, 1.0, 0.0}, |
|
409 |
{ 0.0, 1.0, 1.0}, |
|
410 |
{ 1.0, 1.0, 1.0}, |
|
411 |
{ 1.0, 0.0, 1.0}, |
|
412 |
{ 0.0, 0.0, 1.0}}; |
|
413 |
float cube[8][3]= {{ 0.5, 0.5, -0.5}, |
|
414 |
{ 0.5, -0.5, -0.5}, |
|
415 |
{-0.5, -0.5, -0.5}, |
|
416 |
{-0.5, 0.5, -0.5}, |
|
417 |
{-0.5, 0.5, 0.5}, |
|
418 |
{ 0.5, 0.5, 0.5}, |
|
419 |
{ 0.5, -0.5, 0.5}, |
|
420 |
{-0.5, -0.5, 0.5}}; |
|
421 |
Uint32 video_flags; |
|
422 |
int value; |
|
423 |
||
424 |
if( SDL_Init( SDL_INIT_VIDEO ) < 0 ) { |
|
425 |
fprintf(stderr,"Couldn't initialize SDL: %s\n",SDL_GetError()); |
|
426 |
exit( 1 ); |
|
427 |
} |
|
428 |
||
429 |
/* See if we should detect the display depth */ |
|
430 |
if ( bpp == 0 ) { |
|
431 |
if ( SDL_GetVideoInfo()->vfmt->BitsPerPixel <= 8 ) { |
|
432 |
bpp = 8; |
|
433 |
} else { |
|
434 |
bpp = 16; /* More doesn't seem to work */ |
|
435 |
} |
|
436 |
} |
|
437 |
||
438 |
/* Set the flags we want to use for setting the video mode */ |
|
233
5b42a7f5fab3
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents:
221
diff
changeset
|
439 |
if ( logo && USE_DEPRECATED_OPENGLBLIT ) { |
0 | 440 |
video_flags = SDL_OPENGLBLIT; |
441 |
} else { |
|
442 |
video_flags = SDL_OPENGL; |
|
443 |
} |
|
444 |
for ( i=1; argv[i]; ++i ) { |
|
445 |
if ( strcmp(argv[1], "-fullscreen") == 0 ) { |
|
446 |
video_flags |= SDL_FULLSCREEN; |
|
447 |
} |
|
448 |
} |
|
449 |
||
320
66f815c147ed
Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
243
diff
changeset
|
450 |
if (noframe) { |
66f815c147ed
Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
243
diff
changeset
|
451 |
video_flags |= SDL_NOFRAME; |
66f815c147ed
Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
243
diff
changeset
|
452 |
} |
66f815c147ed
Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
243
diff
changeset
|
453 |
|
0 | 454 |
/* Initialize the display */ |
455 |
switch (bpp) { |
|
456 |
case 8: |
|
363
ca0b4ba5313e
Date: Thu, 18 Apr 2002 13:50:53 -0700
Sam Lantinga <slouken@libsdl.org>
parents:
320
diff
changeset
|
457 |
rgb_size[0] = 3; |
0 | 458 |
rgb_size[1] = 3; |
363
ca0b4ba5313e
Date: Thu, 18 Apr 2002 13:50:53 -0700
Sam Lantinga <slouken@libsdl.org>
parents:
320
diff
changeset
|
459 |
rgb_size[2] = 2; |
0 | 460 |
break; |
461 |
case 15: |
|
462 |
case 16: |
|
463 |
rgb_size[0] = 5; |
|
464 |
rgb_size[1] = 5; |
|
465 |
rgb_size[2] = 5; |
|
466 |
break; |
|
467 |
default: |
|
468 |
rgb_size[0] = 8; |
|
469 |
rgb_size[1] = 8; |
|
470 |
rgb_size[2] = 8; |
|
471 |
break; |
|
472 |
} |
|
473 |
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, rgb_size[0] ); |
|
474 |
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, rgb_size[1] ); |
|
475 |
SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, rgb_size[2] ); |
|
476 |
SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 ); |
|
477 |
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); |
|
478 |
if ( SDL_SetVideoMode( w, h, bpp, video_flags ) == NULL ) { |
|
479 |
fprintf(stderr, "Couldn't set GL mode: %s\n", SDL_GetError()); |
|
480 |
SDL_Quit(); |
|
481 |
exit(1); |
|
482 |
} |
|
483 |
||
484 |
printf("Screen BPP: %d\n", SDL_GetVideoSurface()->format->BitsPerPixel); |
|
485 |
printf("\n"); |
|
486 |
printf( "Vendor : %s\n", glGetString( GL_VENDOR ) ); |
|
487 |
printf( "Renderer : %s\n", glGetString( GL_RENDERER ) ); |
|
488 |
printf( "Version : %s\n", glGetString( GL_VERSION ) ); |
|
489 |
printf( "Extensions : %s\n", glGetString( GL_EXTENSIONS ) ); |
|
490 |
printf("\n"); |
|
491 |
||
492 |
SDL_GL_GetAttribute( SDL_GL_RED_SIZE, &value ); |
|
493 |
printf( "SDL_GL_RED_SIZE: requested %d, got %d\n", rgb_size[0],value); |
|
494 |
SDL_GL_GetAttribute( SDL_GL_GREEN_SIZE, &value ); |
|
495 |
printf( "SDL_GL_GREEN_SIZE: requested %d, got %d\n", rgb_size[1],value); |
|
496 |
SDL_GL_GetAttribute( SDL_GL_BLUE_SIZE, &value ); |
|
497 |
printf( "SDL_GL_BLUE_SIZE: requested %d, got %d\n", rgb_size[2],value); |
|
498 |
SDL_GL_GetAttribute( SDL_GL_DEPTH_SIZE, &value ); |
|
499 |
printf( "SDL_GL_DEPTH_SIZE: requested %d, got %d\n", bpp, value ); |
|
500 |
SDL_GL_GetAttribute( SDL_GL_DOUBLEBUFFER, &value ); |
|
501 |
printf( "SDL_GL_DOUBLEBUFFER: requested 1, got %d\n", value ); |
|
502 |
||
503 |
/* Set the window manager title bar */ |
|
504 |
SDL_WM_SetCaption( "SDL GL test", "testgl" ); |
|
505 |
||
506 |
/* Set the gamma for the window */ |
|
507 |
if ( gamma != 0.0 ) { |
|
508 |
SDL_SetGamma(gamma, gamma, gamma); |
|
509 |
} |
|
510 |
||
511 |
glViewport( 0, 0, w, h ); |
|
512 |
glMatrixMode( GL_PROJECTION ); |
|
513 |
glLoadIdentity( ); |
|
514 |
||
515 |
glOrtho( -2.0, 2.0, -2.0, 2.0, -20.0, 20.0 ); |
|
516 |
||
517 |
glMatrixMode( GL_MODELVIEW ); |
|
518 |
glLoadIdentity( ); |
|
519 |
||
520 |
glEnable(GL_DEPTH_TEST); |
|
521 |
||
522 |
glDepthFunc(GL_LESS); |
|
523 |
||
524 |
glShadeModel(GL_SMOOTH); |
|
525 |
||
526 |
/* Loop until done. */ |
|
527 |
start_time = SDL_GetTicks(); |
|
528 |
frames = 0; |
|
529 |
while( !done ) { |
|
530 |
GLenum gl_error; |
|
531 |
char* sdl_error; |
|
532 |
SDL_Event event; |
|
533 |
||
534 |
/* Do our drawing, too. */ |
|
535 |
glClearColor( 0.0, 0.0, 0.0, 1.0 ); |
|
536 |
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
|
537 |
||
538 |
glBegin( GL_QUADS ); |
|
539 |
||
540 |
#ifdef SHADED_CUBE |
|
541 |
glColor3fv(color[0]); |
|
542 |
glVertex3fv(cube[0]); |
|
543 |
glColor3fv(color[1]); |
|
544 |
glVertex3fv(cube[1]); |
|
545 |
glColor3fv(color[2]); |
|
546 |
glVertex3fv(cube[2]); |
|
547 |
glColor3fv(color[3]); |
|
548 |
glVertex3fv(cube[3]); |
|
549 |
||
550 |
glColor3fv(color[3]); |
|
551 |
glVertex3fv(cube[3]); |
|
552 |
glColor3fv(color[4]); |
|
553 |
glVertex3fv(cube[4]); |
|
554 |
glColor3fv(color[7]); |
|
555 |
glVertex3fv(cube[7]); |
|
556 |
glColor3fv(color[2]); |
|
557 |
glVertex3fv(cube[2]); |
|
558 |
||
559 |
glColor3fv(color[0]); |
|
560 |
glVertex3fv(cube[0]); |
|
561 |
glColor3fv(color[5]); |
|
562 |
glVertex3fv(cube[5]); |
|
563 |
glColor3fv(color[6]); |
|
564 |
glVertex3fv(cube[6]); |
|
565 |
glColor3fv(color[1]); |
|
566 |
glVertex3fv(cube[1]); |
|
567 |
||
568 |
glColor3fv(color[5]); |
|
569 |
glVertex3fv(cube[5]); |
|
570 |
glColor3fv(color[4]); |
|
571 |
glVertex3fv(cube[4]); |
|
572 |
glColor3fv(color[7]); |
|
573 |
glVertex3fv(cube[7]); |
|
574 |
glColor3fv(color[6]); |
|
575 |
glVertex3fv(cube[6]); |
|
576 |
||
577 |
glColor3fv(color[5]); |
|
578 |
glVertex3fv(cube[5]); |
|
579 |
glColor3fv(color[0]); |
|
580 |
glVertex3fv(cube[0]); |
|
581 |
glColor3fv(color[3]); |
|
582 |
glVertex3fv(cube[3]); |
|
583 |
glColor3fv(color[4]); |
|
584 |
glVertex3fv(cube[4]); |
|
585 |
||
586 |
glColor3fv(color[6]); |
|
587 |
glVertex3fv(cube[6]); |
|
588 |
glColor3fv(color[1]); |
|
589 |
glVertex3fv(cube[1]); |
|
590 |
glColor3fv(color[2]); |
|
591 |
glVertex3fv(cube[2]); |
|
592 |
glColor3fv(color[7]); |
|
593 |
glVertex3fv(cube[7]); |
|
594 |
#else // flat cube |
|
595 |
glColor3f(1.0, 0.0, 0.0); |
|
596 |
glVertex3fv(cube[0]); |
|
597 |
glVertex3fv(cube[1]); |
|
598 |
glVertex3fv(cube[2]); |
|
599 |
glVertex3fv(cube[3]); |
|
600 |
||
601 |
glColor3f(0.0, 1.0, 0.0); |
|
602 |
glVertex3fv(cube[3]); |
|
603 |
glVertex3fv(cube[4]); |
|
604 |
glVertex3fv(cube[7]); |
|
605 |
glVertex3fv(cube[2]); |
|
606 |
||
607 |
glColor3f(0.0, 0.0, 1.0); |
|
608 |
glVertex3fv(cube[0]); |
|
609 |
glVertex3fv(cube[5]); |
|
610 |
glVertex3fv(cube[6]); |
|
611 |
glVertex3fv(cube[1]); |
|
612 |
||
613 |
glColor3f(0.0, 1.0, 1.0); |
|
614 |
glVertex3fv(cube[5]); |
|
615 |
glVertex3fv(cube[4]); |
|
616 |
glVertex3fv(cube[7]); |
|
617 |
glVertex3fv(cube[6]); |
|
618 |
||
619 |
glColor3f(1.0, 1.0, 0.0); |
|
620 |
glVertex3fv(cube[5]); |
|
621 |
glVertex3fv(cube[0]); |
|
622 |
glVertex3fv(cube[3]); |
|
623 |
glVertex3fv(cube[4]); |
|
624 |
||
625 |
glColor3f(1.0, 0.0, 1.0); |
|
626 |
glVertex3fv(cube[6]); |
|
627 |
glVertex3fv(cube[1]); |
|
628 |
glVertex3fv(cube[2]); |
|
629 |
glVertex3fv(cube[7]); |
|
630 |
#endif /* SHADED_CUBE */ |
|
631 |
||
632 |
glEnd( ); |
|
633 |
||
634 |
glMatrixMode(GL_MODELVIEW); |
|
635 |
glRotatef(5.0, 1.0, 1.0, 1.0); |
|
636 |
||
637 |
/* Draw 2D logo onto the 3D display */ |
|
638 |
if ( logo ) { |
|
234
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
639 |
if ( USE_DEPRECATED_OPENGLBLIT ) { |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
640 |
DrawLogoBlit(); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
641 |
} else { |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
642 |
DrawLogoTexture(); |
1af4be6a73cd
Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents:
233
diff
changeset
|
643 |
} |
0 | 644 |
} |
645 |
||
646 |
SDL_GL_SwapBuffers( ); |
|
647 |
||
648 |
/* Check for error conditions. */ |
|
649 |
gl_error = glGetError( ); |
|
650 |
||
651 |
if( gl_error != GL_NO_ERROR ) { |
|
652 |
fprintf( stderr, "testgl: OpenGL error: %d\n", gl_error ); |
|
653 |
} |
|
654 |
||
655 |
sdl_error = SDL_GetError( ); |
|
656 |
||
657 |
if( sdl_error[0] != '\0' ) { |
|
658 |
fprintf(stderr, "testgl: SDL error '%s'\n", sdl_error); |
|
659 |
SDL_ClearError(); |
|
660 |
} |
|
661 |
||
662 |
/* Allow the user to see what's happening */ |
|
663 |
if ( slowly ) { |
|
664 |
SDL_Delay( 20 ); |
|
665 |
} |
|
666 |
||
667 |
/* Check if there's a pending event. */ |
|
668 |
while( SDL_PollEvent( &event ) ) { |
|
669 |
done = HandleEvent(&event); |
|
670 |
} |
|
671 |
++frames; |
|
672 |
} |
|
673 |
||
674 |
/* Print out the frames per second */ |
|
675 |
this_time = SDL_GetTicks(); |
|
676 |
if ( this_time != start_time ) { |
|
677 |
printf("%2.2f FPS\n", |
|
678 |
((float)frames/(this_time-start_time))*1000.0); |
|
679 |
} |
|
680 |
||
681 |
/* Destroy our GL context, etc. */ |
|
682 |
SDL_Quit( ); |
|
683 |
return(0); |
|
684 |
} |
|
685 |
||
686 |
int main(int argc, char *argv[]) |
|
687 |
{ |
|
688 |
int i, logo; |
|
689 |
int numtests; |
|
690 |
int bpp = 0; |
|
691 |
int slowly; |
|
692 |
float gamma = 0.0; |
|
320
66f815c147ed
Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
243
diff
changeset
|
693 |
int noframe = 0; |
0 | 694 |
|
695 |
logo = 0; |
|
696 |
slowly = 0; |
|
697 |
numtests = 1; |
|
698 |
for ( i=1; argv[i]; ++i ) { |
|
699 |
if ( strcmp(argv[i], "-twice") == 0 ) { |
|
700 |
++numtests; |
|
701 |
} |
|
702 |
if ( strcmp(argv[i], "-logo") == 0 ) { |
|
703 |
logo = 1; |
|
233
5b42a7f5fab3
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents:
221
diff
changeset
|
704 |
USE_DEPRECATED_OPENGLBLIT = SDL_FALSE; |
5b42a7f5fab3
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents:
221
diff
changeset
|
705 |
} |
5b42a7f5fab3
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents:
221
diff
changeset
|
706 |
if ( strcmp(argv[i], "-logoblit") == 0 ) { |
5b42a7f5fab3
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents:
221
diff
changeset
|
707 |
logo = 1; |
5b42a7f5fab3
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents:
221
diff
changeset
|
708 |
USE_DEPRECATED_OPENGLBLIT = SDL_TRUE; |
0 | 709 |
} |
710 |
if ( strcmp(argv[i], "-slow") == 0 ) { |
|
711 |
slowly = 1; |
|
712 |
} |
|
713 |
if ( strcmp(argv[i], "-bpp") == 0 ) { |
|
714 |
bpp = atoi(argv[++i]); |
|
715 |
} |
|
716 |
if ( strcmp(argv[i], "-gamma") == 0 ) { |
|
717 |
gamma = (float)atof(argv[++i]); |
|
718 |
} |
|
320
66f815c147ed
Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
243
diff
changeset
|
719 |
if ( strcmp(argv[i], "-noframe") == 0 ) { |
66f815c147ed
Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
243
diff
changeset
|
720 |
noframe = 1; |
66f815c147ed
Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
243
diff
changeset
|
721 |
} |
0 | 722 |
if ( strncmp(argv[i], "-h", 2) == 0 ) { |
723 |
printf( |
|
320
66f815c147ed
Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
243
diff
changeset
|
724 |
"Usage: %s [-twice] [-logo] [-slow] [-bpp n] [-gamma n] [-noframe]\n", |
0 | 725 |
argv[0]); |
726 |
exit(0); |
|
727 |
} |
|
728 |
} |
|
729 |
for ( i=0; i<numtests; ++i ) { |
|
320
66f815c147ed
Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
243
diff
changeset
|
730 |
RunGLTest(argc, argv, logo, slowly, bpp, gamma, noframe); |
0 | 731 |
} |
732 |
return 0; |
|
733 |
} |
|
734 |
||
735 |
#else /* HAVE_OPENGL */ |
|
736 |
||
737 |
int main(int argc, char *argv[]) |
|
738 |
{ |
|
739 |
printf("No OpenGL support on this system\n"); |
|
740 |
return 1; |
|
741 |
} |
|
742 |
||
743 |
#endif /* HAVE_OPENGL */ |