author | Sam Lantinga <slouken@libsdl.org> |
Mon, 18 Jan 2010 14:16:47 +0000 | |
changeset 3677 | cec9ea711294 |
parent 3555 | 7549b986ccb1 |
child 3697 | f7b03b6838cb |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2009 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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|
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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|
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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/** |
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* \file SDL_pixels.h |
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* |
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* Header for the enumerated pixel format definitions. |
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*/ |
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#ifndef _SDL_pixels_h |
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#define _SDL_pixels_h |
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#include "begin_code.h" |
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/* Set up for C function definitions, even when using C++ */ |
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#ifdef __cplusplus |
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/* *INDENT-OFF* */ |
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extern "C" { |
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/* *INDENT-ON* */ |
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#endif |
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/** |
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* \name Transparency definitions |
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* |
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* These define alpha as the opacity of a surface. |
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*/ |
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/*@{*/ |
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#define SDL_ALPHA_OPAQUE 255 |
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#define SDL_ALPHA_TRANSPARENT 0 |
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/*@}*/ |
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/** Pixel type. */ |
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enum |
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{ |
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SDL_PIXELTYPE_UNKNOWN, |
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SDL_PIXELTYPE_INDEX1, |
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SDL_PIXELTYPE_INDEX4, |
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SDL_PIXELTYPE_INDEX8, |
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SDL_PIXELTYPE_PACKED8, |
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SDL_PIXELTYPE_PACKED16, |
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SDL_PIXELTYPE_PACKED32, |
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SDL_PIXELTYPE_ARRAYU8, |
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SDL_PIXELTYPE_ARRAYU16, |
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SDL_PIXELTYPE_ARRAYU32, |
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SDL_PIXELTYPE_ARRAYF16, |
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SDL_PIXELTYPE_ARRAYF32 |
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}; |
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/** Bitmap pixel order, high bit -> low bit. */ |
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enum |
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{ |
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SDL_BITMAPORDER_NONE, |
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SDL_BITMAPORDER_4321, |
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SDL_BITMAPORDER_1234 |
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}; |
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|
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/** Packed component order, high bit -> low bit. */ |
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enum |
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{ |
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SDL_PACKEDORDER_NONE, |
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SDL_PACKEDORDER_XRGB, |
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SDL_PACKEDORDER_RGBX, |
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SDL_PACKEDORDER_ARGB, |
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SDL_PACKEDORDER_RGBA, |
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SDL_PACKEDORDER_XBGR, |
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SDL_PACKEDORDER_BGRX, |
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SDL_PACKEDORDER_ABGR, |
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SDL_PACKEDORDER_BGRA |
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}; |
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/** Array component order, low byte -> high byte. */ |
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enum |
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{ |
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SDL_ARRAYORDER_NONE, |
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SDL_ARRAYORDER_RGB, |
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SDL_ARRAYORDER_RGBA, |
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SDL_ARRAYORDER_ARGB, |
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SDL_ARRAYORDER_BGR, |
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SDL_ARRAYORDER_BGRA, |
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SDL_ARRAYORDER_ABGR |
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}; |
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/** Packed component layout. */ |
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enum |
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{ |
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SDL_PACKEDLAYOUT_NONE, |
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SDL_PACKEDLAYOUT_332, |
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SDL_PACKEDLAYOUT_4444, |
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SDL_PACKEDLAYOUT_1555, |
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SDL_PACKEDLAYOUT_5551, |
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SDL_PACKEDLAYOUT_565, |
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SDL_PACKEDLAYOUT_8888, |
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SDL_PACKEDLAYOUT_2101010, |
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SDL_PACKEDLAYOUT_1010102 |
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}; |
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#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) \ |
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((A) | ((B) << 8) | ((C) << 16) | ((D) << 24)) |
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#define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \ |
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((1 << 31) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \ |
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((bits) << 8) | ((bytes) << 0)) |
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121 |
|
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#define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F) |
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#define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F) |
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#define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F) |
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#define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF) |
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#define SDL_BYTESPERPIXEL(X) (((X) >> 0) & 0xFF) |
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127 |
|
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#define SDL_ISPIXELFORMAT_INDEXED(format) \ |
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((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \ |
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(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \ |
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(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)) |
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132 |
|
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#define SDL_ISPIXELFORMAT_ALPHA(format) \ |
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((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \ |
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(SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \ |
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(SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \ |
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(SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA)) |
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138 |
|
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139 |
#define SDL_ISPIXELFORMAT_FOURCC(format) \ |
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140 |
((format) && !((format) & 0x80000000)) |
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141 |
|
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142 |
enum |
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143 |
{ |
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144 |
SDL_PIXELFORMAT_UNKNOWN, |
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145 |
SDL_PIXELFORMAT_INDEX1LSB = |
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146 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0, |
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147 |
1, 0), |
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148 |
SDL_PIXELFORMAT_INDEX1MSB = |
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149 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0, |
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150 |
1, 0), |
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151 |
SDL_PIXELFORMAT_INDEX4LSB = |
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152 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0, |
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4, 0), |
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154 |
SDL_PIXELFORMAT_INDEX4MSB = |
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155 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0, |
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156 |
4, 0), |
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|
157 |
SDL_PIXELFORMAT_INDEX8 = |
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158 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1), |
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159 |
SDL_PIXELFORMAT_RGB332 = |
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160 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB, |
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161 |
SDL_PACKEDLAYOUT_332, 8, 1), |
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|
162 |
SDL_PIXELFORMAT_RGB444 = |
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163 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
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|
164 |
SDL_PACKEDLAYOUT_4444, 12, 2), |
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|
165 |
SDL_PIXELFORMAT_RGB555 = |
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166 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
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|
167 |
SDL_PACKEDLAYOUT_1555, 15, 2), |
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168 |
SDL_PIXELFORMAT_BGR555 = |
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169 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
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|
170 |
SDL_PACKEDLAYOUT_1555, 15, 2), |
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|
171 |
SDL_PIXELFORMAT_ARGB4444 = |
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172 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, |
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173 |
SDL_PACKEDLAYOUT_4444, 16, 2), |
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174 |
SDL_PIXELFORMAT_ABGR4444 = |
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|
175 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, |
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|
176 |
SDL_PACKEDLAYOUT_4444, 16, 2), |
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|
177 |
SDL_PIXELFORMAT_ARGB1555 = |
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|
178 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, |
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|
179 |
SDL_PACKEDLAYOUT_1555, 16, 2), |
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180 |
SDL_PIXELFORMAT_ABGR1555 = |
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181 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, |
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|
182 |
SDL_PACKEDLAYOUT_1555, 16, 2), |
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|
183 |
SDL_PIXELFORMAT_RGB565 = |
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|
184 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
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|
185 |
SDL_PACKEDLAYOUT_565, 16, 2), |
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Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
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|
186 |
SDL_PIXELFORMAT_BGR565 = |
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|
187 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
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Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
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|
188 |
SDL_PACKEDLAYOUT_565, 16, 2), |
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|
189 |
SDL_PIXELFORMAT_RGB24 = |
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190 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0, |
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|
191 |
24, 3), |
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|
192 |
SDL_PIXELFORMAT_BGR24 = |
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|
193 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0, |
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194 |
24, 3), |
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|
195 |
SDL_PIXELFORMAT_RGB888 = |
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|
196 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB, |
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|
197 |
SDL_PACKEDLAYOUT_8888, 24, 4), |
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|
198 |
SDL_PIXELFORMAT_BGR888 = |
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199 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR, |
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200 |
SDL_PACKEDLAYOUT_8888, 24, 4), |
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|
201 |
SDL_PIXELFORMAT_ARGB8888 = |
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|
202 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, |
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|
203 |
SDL_PACKEDLAYOUT_8888, 32, 4), |
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|
204 |
SDL_PIXELFORMAT_RGBA8888 = |
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|
205 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA, |
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|
206 |
SDL_PACKEDLAYOUT_8888, 32, 4), |
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|
207 |
SDL_PIXELFORMAT_ABGR8888 = |
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208 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR, |
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|
209 |
SDL_PACKEDLAYOUT_8888, 32, 4), |
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|
210 |
SDL_PIXELFORMAT_BGRA8888 = |
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211 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA, |
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|
212 |
SDL_PACKEDLAYOUT_8888, 32, 4), |
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|
213 |
SDL_PIXELFORMAT_ARGB2101010 = |
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214 |
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, |
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|
215 |
SDL_PACKEDLAYOUT_2101010, 32, 4), |
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|
216 |
|
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Partial fix for bug #859
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|
217 |
SDL_PIXELFORMAT_YV12 = /**< Planar mode: Y + V + U (3 planes) */ |
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|
218 |
SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'), |
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Partial fix for bug #859
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219 |
SDL_PIXELFORMAT_IYUV = /**< Planar mode: Y + U + V (3 planes) */ |
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SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'), |
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SDL_PIXELFORMAT_YUY2 = /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */ |
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SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'), |
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SDL_PIXELFORMAT_UYVY = /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */ |
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SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'), |
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SDL_PIXELFORMAT_YVYU = /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */ |
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SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U') |
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}; |
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typedef struct SDL_Color |
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{ |
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Uint8 r; |
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Uint8 g; |
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Uint8 b; |
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Uint8 unused; |
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} SDL_Color; |
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#define SDL_Colour SDL_Color |
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typedef struct SDL_Palette SDL_Palette; |
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typedef int (*SDL_PaletteChangedFunc) (void *userdata, SDL_Palette * palette); |
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typedef struct SDL_PaletteWatch SDL_PaletteWatch; |
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struct SDL_Palette |
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{ |
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int ncolors; |
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SDL_Color *colors; |
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int refcount; |
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SDL_PaletteWatch *watch; |
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}; |
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/** |
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* \note Everything in the pixel format structure is read-only. |
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*/ |
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typedef struct SDL_PixelFormat |
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{ |
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SDL_Palette *palette; |
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Uint8 BitsPerPixel; |
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Uint8 BytesPerPixel; |
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Uint8 Rloss; |
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Uint8 Gloss; |
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Uint8 Bloss; |
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Uint8 Aloss; |
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Uint8 Rshift; |
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Uint8 Gshift; |
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Uint8 Bshift; |
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Uint8 Ashift; |
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Uint32 Rmask; |
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Uint32 Gmask; |
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Uint32 Bmask; |
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Uint32 Amask; |
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} SDL_PixelFormat; |
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|
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/** |
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* \brief Convert one of the enumerated pixel formats to a bpp and RGBA masks. |
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* |
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* \return SDL_TRUE, or SDL_FALSE if the conversion wasn't possible. |
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* |
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* \sa SDL_MasksToPixelFormatEnum() |
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*/ |
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extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format, |
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int *bpp, |
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Uint32 * Rmask, |
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Uint32 * Gmask, |
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Uint32 * Bmask, |
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Uint32 * Amask); |
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|
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/** |
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* \brief Convert a bpp and RGBA masks to an enumerated pixel format. |
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* |
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* \return The pixel format, or ::SDL_PIXELFORMAT_UNKNOWN if the conversion |
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* wasn't possible. |
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* |
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* \sa SDL_PixelFormatEnumToMasks() |
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*/ |
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extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp, |
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Uint32 Rmask, |
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297 |
Uint32 Gmask, |
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298 |
Uint32 Bmask, |
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299 |
Uint32 Amask); |
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|
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/** |
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* \brief Create a palette structure with the specified number of color |
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* entries. |
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* |
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* \return A new palette, or NULL if there wasn't enough memory. |
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* |
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* \note The palette entries are initialized to white. |
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* |
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309 |
* \sa SDL_FreePalette() |
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*/ |
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311 |
extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors); |
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|
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/** |
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* \brief Add a callback function which is called when the palette changes. |
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* |
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316 |
* \sa SDL_DelPaletteWatch() |
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*/ |
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318 |
extern DECLSPEC int SDLCALL SDL_AddPaletteWatch(SDL_Palette * palette, |
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SDL_PaletteChangedFunc |
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callback, void *userdata); |
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321 |
|
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/** |
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* \brief Remove a callback function previously added with |
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* SDL_AddPaletteWatch(). |
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* |
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* \sa SDL_AddPaletteWatch() |
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*/ |
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328 |
extern DECLSPEC void SDLCALL SDL_DelPaletteWatch(SDL_Palette * palette, |
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SDL_PaletteChangedFunc |
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callback, void *userdata); |
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|
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332 |
/** |
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* \brief Set a range of colors in a palette. |
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* |
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* \param palette The palette to modify. |
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* \param colors An array of colors to copy into the palette. |
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* \param firstcolor The index of the first palette entry to modify. |
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* \param ncolors The number of entries to modify. |
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* |
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* \return 0 on success, or -1 if not all of the colors could be set. |
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*/ |
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extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette, |
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const SDL_Color * colors, |
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int firstcolor, int ncolors); |
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|
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/** |
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* \brief Free a palette created with SDL_AllocPalette(). |
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* |
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* \sa SDL_AllocPalette() |
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*/ |
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extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette); |
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/** |
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* \brief Maps an RGB triple to an opaque pixel value for a given pixel format. |
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* |
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* \sa SDL_MapRGBA |
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*/ |
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extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format, |
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Uint8 r, Uint8 g, Uint8 b); |
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|
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/** |
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* \brief Maps an RGBA quadruple to a pixel value for a given pixel format. |
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* |
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* \sa SDL_MapRGB |
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*/ |
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extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format, |
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Uint8 r, Uint8 g, Uint8 b, |
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Uint8 a); |
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|
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/** |
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* \brief Get the RGB components from a pixel of the specified format. |
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* |
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* \sa SDL_GetRGBA |
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*/ |
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extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, |
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const SDL_PixelFormat * format, |
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Uint8 * r, Uint8 * g, Uint8 * b); |
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|
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/** |
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* \brief Get the RGBA components from a pixel of the specified format. |
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* |
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* \sa SDL_GetRGB |
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*/ |
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extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, |
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const SDL_PixelFormat * format, |
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Uint8 * r, Uint8 * g, Uint8 * b, |
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Uint8 * a); |
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|
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/* Ends C function definitions when using C++ */ |
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#ifdef __cplusplus |
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/* *INDENT-OFF* */ |
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} |
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/* *INDENT-ON* */ |
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#endif |
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#include "close_code.h" |
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#endif /* _SDL_pixels_h */ |
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/* vi: set ts=4 sw=4 expandtab: */ |