author | Sam Lantinga <slouken@lokigames.com> |
Thu, 26 Apr 2001 16:50:19 +0000 | |
changeset 1 | cf2af46e9e2a |
parent 0 | 74212992fb08 |
child 35 | d3bc792e136d |
permissions | -rw-r--r-- |
0 | 1 |
/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Library General Public |
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License as published by the Free Software Foundation; either |
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version 2 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Library General Public License for more details. |
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You should have received a copy of the GNU Library General Public |
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License along with this library; if not, write to the Free |
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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Sam Lantinga |
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slouken@devolution.com |
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*/ |
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#ifdef SAVE_RCSID |
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static char rcsid = |
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"@(#) $Id$"; |
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#endif |
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/* Allow access to a raw mixing buffer */ |
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#include <stdlib.h> |
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#include <stdio.h> |
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#include <string.h> |
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#include <errno.h> |
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#include <unistd.h> |
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#include <fcntl.h> |
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#include <signal.h> |
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#include <sys/time.h> |
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#include <sys/ioctl.h> |
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#include <sys/stat.h> |
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#ifdef linux |
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#include <linux/soundcard.h> |
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#endif |
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#ifdef __bsdi__ |
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#include <sys/soundcard.h> |
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#endif |
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#ifdef __FreeBSD__ |
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#include <machine/soundcard.h> |
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#endif |
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1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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#ifdef __OpenBSD__ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
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#include <soundcard.h> |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
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#endif |
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#ifdef __USLC__ |
53 |
#include <sys/soundcard.h> |
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54 |
#endif |
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55 |
||
56 |
#include "SDL_audio.h" |
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57 |
#include "SDL_error.h" |
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58 |
#include "SDL_audiomem.h" |
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59 |
#include "SDL_audio_c.h" |
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#include "SDL_timer.h" |
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#include "SDL_audiodev_c.h" |
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62 |
#include "SDL_dspaudio.h" |
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63 |
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64 |
/* The tag name used by DSP audio */ |
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#define DSP_DRIVER_NAME "dsp" |
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66 |
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67 |
/* Open the audio device for playback, and don't block if busy */ |
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/*#define USE_BLOCKING_WRITES*/ |
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#ifdef USE_BLOCKING_WRITES |
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70 |
#define OPEN_FLAGS O_WRONLY |
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#else |
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#define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) |
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#endif |
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74 |
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75 |
/* Audio driver functions */ |
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static int DSP_OpenAudio(_THIS, SDL_AudioSpec *spec); |
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static void DSP_WaitAudio(_THIS); |
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static void DSP_PlayAudio(_THIS); |
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static Uint8 *DSP_GetAudioBuf(_THIS); |
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static void DSP_CloseAudio(_THIS); |
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/* Audio driver bootstrap functions */ |
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83 |
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84 |
static int Audio_Available(void) |
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85 |
{ |
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86 |
int fd; |
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int available; |
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88 |
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89 |
available = 0; |
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fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0); |
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if ( fd >= 0 ) { |
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available = 1; |
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close(fd); |
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} |
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return(available); |
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} |
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98 |
static void Audio_DeleteDevice(SDL_AudioDevice *device) |
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{ |
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100 |
free(device->hidden); |
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free(device); |
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102 |
} |
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103 |
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104 |
static SDL_AudioDevice *Audio_CreateDevice(int devindex) |
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105 |
{ |
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106 |
SDL_AudioDevice *this; |
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107 |
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108 |
/* Initialize all variables that we clean on shutdown */ |
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this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); |
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110 |
if ( this ) { |
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111 |
memset(this, 0, (sizeof *this)); |
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112 |
this->hidden = (struct SDL_PrivateAudioData *) |
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113 |
malloc((sizeof *this->hidden)); |
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114 |
} |
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115 |
if ( (this == NULL) || (this->hidden == NULL) ) { |
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116 |
SDL_OutOfMemory(); |
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117 |
if ( this ) { |
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118 |
free(this); |
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119 |
} |
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120 |
return(0); |
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121 |
} |
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122 |
memset(this->hidden, 0, (sizeof *this->hidden)); |
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audio_fd = -1; |
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124 |
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125 |
/* Set the function pointers */ |
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this->OpenAudio = DSP_OpenAudio; |
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this->WaitAudio = DSP_WaitAudio; |
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this->PlayAudio = DSP_PlayAudio; |
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this->GetAudioBuf = DSP_GetAudioBuf; |
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this->CloseAudio = DSP_CloseAudio; |
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131 |
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132 |
this->free = Audio_DeleteDevice; |
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133 |
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134 |
return this; |
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135 |
} |
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136 |
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137 |
AudioBootStrap DSP_bootstrap = { |
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138 |
DSP_DRIVER_NAME, "OSS /dev/dsp standard audio", |
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Audio_Available, Audio_CreateDevice |
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}; |
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141 |
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142 |
/* This function waits until it is possible to write a full sound buffer */ |
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static void DSP_WaitAudio(_THIS) |
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{ |
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145 |
#ifndef USE_BLOCKING_WRITES /* Not necessary because of blocking writes */ |
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fd_set fdset; |
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147 |
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148 |
/* Check to see if the thread-parent process is still alive */ |
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{ static int cnt = 0; |
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/* Note that this only works with thread implementations |
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that use a different process id for each thread. |
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*/ |
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if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */ |
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if ( kill(parent, 0) < 0 ) { |
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this->enabled = 0; |
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} |
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157 |
} |
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158 |
} |
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159 |
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160 |
/* See if we need to use timed audio synchronization */ |
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if ( frame_ticks ) { |
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/* Use timer for general audio synchronization */ |
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Sint32 ticks; |
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164 |
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165 |
ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS; |
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166 |
if ( ticks > 0 ) { |
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SDL_Delay(ticks); |
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} |
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} else { |
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/* Use select() for audio synchronization */ |
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struct timeval timeout; |
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FD_ZERO(&fdset); |
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FD_SET(audio_fd, &fdset); |
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timeout.tv_sec = 10; |
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timeout.tv_usec = 0; |
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#ifdef DEBUG_AUDIO |
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fprintf(stderr, "Waiting for audio to get ready\n"); |
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#endif |
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if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) { |
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const char *message = |
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"Audio timeout - buggy audio driver? (disabled)"; |
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/* In general we should never print to the screen, |
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but in this case we have no other way of letting |
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the user know what happened. |
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*/ |
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fprintf(stderr, "SDL: %s\n", message); |
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this->enabled = 0; |
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/* Don't try to close - may hang */ |
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audio_fd = -1; |
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#ifdef DEBUG_AUDIO |
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fprintf(stderr, "Done disabling audio\n"); |
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#endif |
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} |
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#ifdef DEBUG_AUDIO |
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fprintf(stderr, "Ready!\n"); |
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#endif |
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} |
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#endif /* !USE_BLOCKING_WRITES */ |
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} |
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200 |
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201 |
static void DSP_PlayAudio(_THIS) |
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{ |
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203 |
int written; |
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204 |
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205 |
/* Write the audio data, checking for EAGAIN on broken audio drivers */ |
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do { |
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written = write(audio_fd, mixbuf, mixlen); |
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208 |
if ( (written < 0) && ((errno == 0) || (errno == EAGAIN)) ) { |
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SDL_Delay(1); /* Let a little CPU time go by */ |
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} |
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} while ( (written < 0) && |
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((errno == 0) || (errno == EAGAIN) || (errno == EINTR)) ); |
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214 |
/* If timer synchronization is enabled, set the next write frame */ |
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if ( frame_ticks ) { |
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next_frame += frame_ticks; |
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} |
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218 |
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219 |
/* If we couldn't write, assume fatal error for now */ |
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if ( written < 0 ) { |
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this->enabled = 0; |
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} |
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#ifdef DEBUG_AUDIO |
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fprintf(stderr, "Wrote %d bytes of audio data\n", written); |
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225 |
#endif |
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226 |
} |
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227 |
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228 |
static Uint8 *DSP_GetAudioBuf(_THIS) |
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229 |
{ |
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return(mixbuf); |
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} |
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232 |
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233 |
static void DSP_CloseAudio(_THIS) |
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{ |
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235 |
if ( mixbuf != NULL ) { |
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236 |
SDL_FreeAudioMem(mixbuf); |
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mixbuf = NULL; |
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} |
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239 |
if ( audio_fd >= 0 ) { |
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240 |
close(audio_fd); |
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audio_fd = -1; |
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242 |
} |
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243 |
} |
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244 |
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245 |
static int DSP_ReopenAudio(_THIS, const char *audiodev, int format, |
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246 |
SDL_AudioSpec *spec) |
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247 |
{ |
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248 |
int frag_spec; |
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249 |
int value; |
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250 |
||
251 |
/* Close and then reopen the audio device */ |
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252 |
close(audio_fd); |
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253 |
audio_fd = open(audiodev, O_WRONLY, 0); |
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254 |
if ( audio_fd < 0 ) { |
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255 |
SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
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256 |
return(-1); |
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257 |
} |
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258 |
||
259 |
/* Calculate the final parameters for this audio specification */ |
|
260 |
SDL_CalculateAudioSpec(spec); |
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261 |
||
262 |
/* Determine the power of two of the fragment size */ |
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263 |
for ( frag_spec = 0; (0x01<<frag_spec) < spec->size; ++frag_spec ); |
|
264 |
if ( (0x01<<frag_spec) != spec->size ) { |
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265 |
SDL_SetError("Fragment size must be a power of two"); |
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266 |
return(-1); |
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267 |
} |
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268 |
frag_spec |= 0x00020000; /* two fragments, for low latency */ |
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269 |
||
270 |
/* Set the audio buffering parameters */ |
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271 |
#ifdef DEBUG_AUDIO |
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272 |
fprintf(stderr, "Requesting %d fragments of size %d\n", |
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273 |
(frag_spec >> 16), 1<<(frag_spec&0xFFFF)); |
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274 |
#endif |
|
275 |
if ( ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0 ) { |
|
276 |
fprintf(stderr, "Warning: Couldn't set audio fragment size\n"); |
|
277 |
} |
|
278 |
#ifdef DEBUG_AUDIO |
|
279 |
{ audio_buf_info info; |
|
280 |
ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info); |
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281 |
fprintf(stderr, "fragments = %d\n", info.fragments); |
|
282 |
fprintf(stderr, "fragstotal = %d\n", info.fragstotal); |
|
283 |
fprintf(stderr, "fragsize = %d\n", info.fragsize); |
|
284 |
fprintf(stderr, "bytes = %d\n", info.bytes); |
|
285 |
} |
|
286 |
#endif |
|
287 |
||
288 |
/* Set the audio format */ |
|
289 |
value = format; |
|
290 |
if ( (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || |
|
291 |
(value != format) ) { |
|
292 |
SDL_SetError("Couldn't set audio format"); |
|
293 |
return(-1); |
|
294 |
} |
|
295 |
||
296 |
/* Set the number of channels of output */ |
|
297 |
value = spec->channels; |
|
298 |
#ifdef SNDCTL_DSP_CHANNELS |
|
299 |
if ( ioctl(audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0 ) { |
|
300 |
#endif |
|
301 |
value = (spec->channels > 1); |
|
302 |
ioctl(audio_fd, SNDCTL_DSP_STEREO, &value); |
|
303 |
value = (value ? 2 : 1); |
|
304 |
#ifdef SNDCTL_DSP_CHANNELS |
|
305 |
} |
|
306 |
#endif |
|
307 |
if ( value != spec->channels ) { |
|
308 |
SDL_SetError("Couldn't set audio channels"); |
|
309 |
return(-1); |
|
310 |
} |
|
311 |
||
312 |
/* Set the DSP frequency */ |
|
313 |
value = spec->freq; |
|
314 |
if ( ioctl(audio_fd, SOUND_PCM_WRITE_RATE, &value) < 0 ) { |
|
315 |
SDL_SetError("Couldn't set audio frequency"); |
|
316 |
return(-1); |
|
317 |
} |
|
318 |
spec->freq = value; |
|
319 |
||
320 |
/* We successfully re-opened the audio */ |
|
321 |
return(0); |
|
322 |
} |
|
323 |
||
324 |
static int DSP_OpenAudio(_THIS, SDL_AudioSpec *spec) |
|
325 |
{ |
|
326 |
char audiodev[1024]; |
|
327 |
int format; |
|
328 |
int value; |
|
329 |
Uint16 test_format; |
|
330 |
||
331 |
/* Reset the timer synchronization flag */ |
|
332 |
frame_ticks = 0.0; |
|
333 |
||
334 |
/* Open the audio device */ |
|
335 |
audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0); |
|
336 |
if ( audio_fd < 0 ) { |
|
337 |
SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
|
338 |
return(-1); |
|
339 |
} |
|
340 |
mixbuf = NULL; |
|
341 |
||
342 |
/* Get a list of supported hardware formats */ |
|
343 |
if ( ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0 ) { |
|
344 |
SDL_SetError("Couldn't get audio format list"); |
|
345 |
return(-1); |
|
346 |
} |
|
347 |
||
348 |
/* Try for a closest match on audio format */ |
|
349 |
format = 0; |
|
350 |
for ( test_format = SDL_FirstAudioFormat(spec->format); |
|
351 |
! format && test_format; ) { |
|
352 |
#ifdef DEBUG_AUDIO |
|
353 |
fprintf(stderr, "Trying format 0x%4.4x\n", test_format); |
|
354 |
#endif |
|
355 |
switch ( test_format ) { |
|
356 |
case AUDIO_U8: |
|
357 |
if ( value & AFMT_U8 ) { |
|
358 |
format = AFMT_U8; |
|
359 |
} |
|
360 |
break; |
|
361 |
case AUDIO_S8: |
|
362 |
if ( value & AFMT_S8 ) { |
|
363 |
format = AFMT_S8; |
|
364 |
} |
|
365 |
break; |
|
366 |
case AUDIO_S16LSB: |
|
367 |
if ( value & AFMT_S16_LE ) { |
|
368 |
format = AFMT_S16_LE; |
|
369 |
} |
|
370 |
break; |
|
371 |
case AUDIO_S16MSB: |
|
372 |
if ( value & AFMT_S16_BE ) { |
|
373 |
format = AFMT_S16_BE; |
|
374 |
} |
|
375 |
break; |
|
376 |
case AUDIO_U16LSB: |
|
377 |
if ( value & AFMT_U16_LE ) { |
|
378 |
format = AFMT_U16_LE; |
|
379 |
} |
|
380 |
break; |
|
381 |
case AUDIO_U16MSB: |
|
382 |
if ( value & AFMT_U16_BE ) { |
|
383 |
format = AFMT_U16_BE; |
|
384 |
} |
|
385 |
break; |
|
386 |
default: |
|
387 |
break; |
|
388 |
} |
|
389 |
if ( ! format ) { |
|
390 |
test_format = SDL_NextAudioFormat(); |
|
391 |
} |
|
392 |
} |
|
393 |
if ( format == 0 ) { |
|
394 |
SDL_SetError("Couldn't find any hardware audio formats"); |
|
395 |
return(-1); |
|
396 |
} |
|
397 |
spec->format = test_format; |
|
398 |
||
399 |
/* Set the audio format */ |
|
400 |
value = format; |
|
401 |
if ( (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || |
|
402 |
(value != format) ) { |
|
403 |
SDL_SetError("Couldn't set audio format"); |
|
404 |
return(-1); |
|
405 |
} |
|
406 |
||
407 |
/* Set the number of channels of output */ |
|
408 |
value = spec->channels; |
|
409 |
#ifdef SNDCTL_DSP_CHANNELS |
|
410 |
if ( ioctl(audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0 ) { |
|
411 |
#endif |
|
412 |
value = (spec->channels > 1); |
|
413 |
ioctl(audio_fd, SNDCTL_DSP_STEREO, &value); |
|
414 |
value = (value ? 2 : 1); |
|
415 |
#ifdef SNDCTL_DSP_CHANNELS |
|
416 |
} |
|
417 |
#endif |
|
418 |
spec->channels = value; |
|
419 |
||
420 |
/* Because some drivers don't allow setting the buffer size |
|
421 |
after setting the format, we must re-open the audio device |
|
422 |
once we know what format and channels are supported |
|
423 |
*/ |
|
424 |
if ( DSP_ReopenAudio(this, audiodev, format, spec) < 0 ) { |
|
425 |
/* Error is set by DSP_ReopenAudio() */ |
|
426 |
return(-1); |
|
427 |
} |
|
428 |
||
429 |
/* Allocate mixing buffer */ |
|
430 |
mixlen = spec->size; |
|
431 |
mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen); |
|
432 |
if ( mixbuf == NULL ) { |
|
433 |
return(-1); |
|
434 |
} |
|
435 |
memset(mixbuf, spec->silence, spec->size); |
|
436 |
||
437 |
#ifndef USE_BLOCKING_WRITES |
|
438 |
/* Check to see if we need to use select() workaround */ |
|
439 |
{ char *workaround; |
|
440 |
workaround = getenv("SDL_DSP_NOSELECT"); |
|
441 |
if ( workaround ) { |
|
442 |
frame_ticks = (float)(spec->samples*1000)/spec->freq; |
|
443 |
next_frame = SDL_GetTicks()+frame_ticks; |
|
444 |
} |
|
445 |
} |
|
446 |
#endif /* !USE_BLOCKING_WRITES */ |
|
447 |
||
448 |
/* Get the parent process id (we're the parent of the audio thread) */ |
|
449 |
parent = getpid(); |
|
450 |
||
451 |
/* We're ready to rock and roll. :-) */ |
|
452 |
return(0); |
|
453 |
} |