author | Sam Lantinga <slouken@libsdl.org> |
Wed, 17 May 2006 18:57:04 +0000 | |
changeset 1850 | d5d3a6fe05a1 |
parent 1358 | c71e05b4dc2e |
child 1662 | 782fd950bd46 |
child 1895 | c121d94672cb |
child 4159 | a1b03ba2fcd0 |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2006 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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/* Include file for SDL joystick event handling */ |
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#ifndef _SDL_joystick_h |
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#define _SDL_joystick_h |
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#include "SDL_stdinc.h" |
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#include "SDL_error.h" |
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#include "begin_code.h" |
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/* Set up for C function definitions, even when using C++ */ |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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/* In order to use these functions, SDL_Init() must have been called |
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with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system |
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for joysticks, and load appropriate drivers. |
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*/ |
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/* The joystick structure used to identify an SDL joystick */ |
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struct _SDL_Joystick; |
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typedef struct _SDL_Joystick SDL_Joystick; |
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/* Function prototypes */ |
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/* |
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* Count the number of joysticks attached to the system |
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*/ |
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extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); |
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/* |
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* Get the implementation dependent name of a joystick. |
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* This can be called before any joysticks are opened. |
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* If no name can be found, this function returns NULL. |
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*/ |
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extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index); |
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/* |
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* Open a joystick for use - the index passed as an argument refers to |
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* the N'th joystick on the system. This index is the value which will |
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* identify this joystick in future joystick events. |
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* |
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* This function returns a joystick identifier, or NULL if an error occurred. |
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*/ |
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extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index); |
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/* |
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* Returns 1 if the joystick has been opened, or 0 if it has not. |
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*/ |
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extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index); |
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/* |
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* Get the device index of an opened joystick. |
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*/ |
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extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick); |
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/* |
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* Get the number of general axis controls on a joystick |
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*/ |
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extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick); |
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/* |
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* Get the number of trackballs on a joystick |
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* Joystick trackballs have only relative motion events associated |
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* with them and their state cannot be polled. |
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*/ |
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extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick); |
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/* |
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* Get the number of POV hats on a joystick |
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*/ |
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extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick); |
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/* |
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* Get the number of buttons on a joystick |
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*/ |
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extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick); |
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/* |
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* Update the current state of the open joysticks. |
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* This is called automatically by the event loop if any joystick |
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* events are enabled. |
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*/ |
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extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); |
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/* |
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* Enable/disable joystick event polling. |
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* If joystick events are disabled, you must call SDL_JoystickUpdate() |
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* yourself and check the state of the joystick when you want joystick |
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* information. |
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* The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE. |
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*/ |
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extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); |
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/* |
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* Get the current state of an axis control on a joystick |
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* The state is a value ranging from -32768 to 32767. |
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* The axis indices start at index 0. |
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*/ |
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extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis); |
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/* |
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* Get the current state of a POV hat on a joystick |
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* The return value is one of the following positions: |
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*/ |
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#define SDL_HAT_CENTERED 0x00 |
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#define SDL_HAT_UP 0x01 |
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#define SDL_HAT_RIGHT 0x02 |
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#define SDL_HAT_DOWN 0x04 |
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#define SDL_HAT_LEFT 0x08 |
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#define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) |
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#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) |
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#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) |
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#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) |
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/* |
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* The hat indices start at index 0. |
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*/ |
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extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat); |
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/* |
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* Get the ball axis change since the last poll |
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* This returns 0, or -1 if you passed it invalid parameters. |
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* The ball indices start at index 0. |
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*/ |
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extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy); |
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/* |
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* Get the current state of a button on a joystick |
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* The button indices start at index 0. |
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*/ |
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extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button); |
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/* |
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* Close a joystick previously opened with SDL_JoystickOpen() |
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*/ |
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extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick); |
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/* Ends C function definitions when using C++ */ |
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#ifdef __cplusplus |
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} |
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#endif |
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#include "close_code.h" |
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#endif /* _SDL_joystick_h */ |