author | Sam Lantinga <slouken@libsdl.org> |
Tue, 21 Feb 2006 08:46:50 +0000 | |
changeset 1402 | d910939febfa |
parent 1361 | 19418e4422cb |
child 1594 | c439dad53df8 |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2006 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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|
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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|
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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#include "SDL_config.h" |
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/* Dummy SDL video driver implementation; this is just enough to make an |
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* SDL-based application THINK it's got a working video driver, for |
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* applications that call SDL_Init(SDL_INIT_VIDEO) when they don't need it, |
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* and also for use as a collection of stubs when porting SDL to a new |
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* platform for which you haven't yet written a valid video driver. |
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* |
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* This is also a great way to determine bottlenecks: if you think that SDL |
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* is a performance problem for a given platform, enable this driver, and |
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* then see if your application runs faster without video overhead. |
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* |
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* Initial work by Ryan C. Gordon (icculus@linuxgames.com). A good portion |
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* of this was cut-and-pasted from Stephane Peter's work in the AAlib |
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* SDL video driver. Renamed to "DUMMY" by Sam Lantinga. |
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*/ |
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#include "SDL_video.h" |
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#include "SDL_mouse.h" |
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#include "../SDL_sysvideo.h" |
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#include "../SDL_pixels_c.h" |
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#include "../../events/SDL_events_c.h" |
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#include "SDL_nullvideo.h" |
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#include "SDL_nullevents_c.h" |
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#include "SDL_nullmouse_c.h" |
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#define DUMMYVID_DRIVER_NAME "dummy" |
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/* Initialization/Query functions */ |
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static int DUMMY_VideoInit(_THIS, SDL_PixelFormat *vformat); |
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static SDL_Rect **DUMMY_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); |
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static SDL_Surface *DUMMY_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
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static int DUMMY_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); |
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static void DUMMY_VideoQuit(_THIS); |
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/* Hardware surface functions */ |
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static int DUMMY_AllocHWSurface(_THIS, SDL_Surface *surface); |
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static int DUMMY_LockHWSurface(_THIS, SDL_Surface *surface); |
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static void DUMMY_UnlockHWSurface(_THIS, SDL_Surface *surface); |
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static void DUMMY_FreeHWSurface(_THIS, SDL_Surface *surface); |
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/* etc. */ |
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static void DUMMY_UpdateRects(_THIS, int numrects, SDL_Rect *rects); |
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/* DUMMY driver bootstrap functions */ |
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static int DUMMY_Available(void) |
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{ |
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const char *envr = SDL_getenv("SDL_VIDEODRIVER"); |
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if ((envr) && (SDL_strcmp(envr, DUMMYVID_DRIVER_NAME) == 0)) { |
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return(1); |
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} |
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return(0); |
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} |
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static void DUMMY_DeleteDevice(SDL_VideoDevice *device) |
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{ |
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SDL_free(device->hidden); |
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SDL_free(device); |
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} |
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static SDL_VideoDevice *DUMMY_CreateDevice(int devindex) |
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{ |
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SDL_VideoDevice *device; |
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/* Initialize all variables that we clean on shutdown */ |
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device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
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if ( device ) { |
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SDL_memset(device, 0, (sizeof *device)); |
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device->hidden = (struct SDL_PrivateVideoData *) |
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SDL_malloc((sizeof *device->hidden)); |
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} |
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if ( (device == NULL) || (device->hidden == NULL) ) { |
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SDL_OutOfMemory(); |
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if ( device ) { |
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SDL_free(device); |
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} |
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return(0); |
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} |
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SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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/* Set the function pointers */ |
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device->VideoInit = DUMMY_VideoInit; |
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device->ListModes = DUMMY_ListModes; |
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device->SetVideoMode = DUMMY_SetVideoMode; |
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device->CreateYUVOverlay = NULL; |
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device->SetColors = DUMMY_SetColors; |
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device->UpdateRects = DUMMY_UpdateRects; |
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changeset
|
112 |
device->VideoQuit = DUMMY_VideoQuit; |
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parents:
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|
113 |
device->AllocHWSurface = DUMMY_AllocHWSurface; |
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parents:
diff
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|
114 |
device->CheckHWBlit = NULL; |
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|
115 |
device->FillHWRect = NULL; |
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|
116 |
device->SetHWColorKey = NULL; |
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|
117 |
device->SetHWAlpha = NULL; |
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|
118 |
device->LockHWSurface = DUMMY_LockHWSurface; |
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|
119 |
device->UnlockHWSurface = DUMMY_UnlockHWSurface; |
cf2af46e9e2a
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|
120 |
device->FlipHWSurface = NULL; |
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|
121 |
device->FreeHWSurface = DUMMY_FreeHWSurface; |
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|
122 |
device->SetCaption = NULL; |
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parents:
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|
123 |
device->SetIcon = NULL; |
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|
124 |
device->IconifyWindow = NULL; |
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|
125 |
device->GrabInput = NULL; |
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|
126 |
device->GetWMInfo = NULL; |
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|
127 |
device->InitOSKeymap = DUMMY_InitOSKeymap; |
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changeset
|
128 |
device->PumpEvents = DUMMY_PumpEvents; |
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|
129 |
|
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|
130 |
device->free = DUMMY_DeleteDevice; |
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|
131 |
|
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|
132 |
return device; |
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|
133 |
} |
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|
134 |
|
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|
135 |
VideoBootStrap DUMMY_bootstrap = { |
86
13e4c612098d
Dummy audio and video drivers are enabled (thanks Ryan!)
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|
136 |
DUMMYVID_DRIVER_NAME, "SDL dummy video driver", |
1
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|
137 |
DUMMY_Available, DUMMY_CreateDevice |
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|
138 |
}; |
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|
139 |
|
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changeset
|
140 |
|
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changeset
|
141 |
int DUMMY_VideoInit(_THIS, SDL_PixelFormat *vformat) |
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|
142 |
{ |
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|
143 |
/* |
1
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|
144 |
fprintf(stderr, "WARNING: You are using the SDL dummy video driver!\n"); |
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|
145 |
*/ |
1
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diff
changeset
|
146 |
|
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
147 |
/* Determine the screen depth (use default 8-bit depth) */ |
cf2af46e9e2a
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|
148 |
/* we change this during the SDL_SetVideoMode implementation... */ |
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|
149 |
vformat->BitsPerPixel = 8; |
cf2af46e9e2a
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changeset
|
150 |
vformat->BytesPerPixel = 1; |
cf2af46e9e2a
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parents:
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changeset
|
151 |
|
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parents:
diff
changeset
|
152 |
/* We're done! */ |
cf2af46e9e2a
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|
153 |
return(0); |
cf2af46e9e2a
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|
154 |
} |
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changeset
|
155 |
|
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changeset
|
156 |
SDL_Rect **DUMMY_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
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diff
changeset
|
157 |
{ |
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Changes since SDL 1.2.0 release
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changeset
|
158 |
return (SDL_Rect **) -1; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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diff
changeset
|
159 |
} |
cf2af46e9e2a
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parents:
diff
changeset
|
160 |
|
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parents:
diff
changeset
|
161 |
SDL_Surface *DUMMY_SetVideoMode(_THIS, SDL_Surface *current, |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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diff
changeset
|
162 |
int width, int height, int bpp, Uint32 flags) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
163 |
{ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
164 |
if ( this->hidden->buffer ) { |
1336
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Use SDL_ prefixed versions of C library functions.
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|
165 |
SDL_free( this->hidden->buffer ); |
1
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diff
changeset
|
166 |
} |
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parents:
diff
changeset
|
167 |
|
1336
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Use SDL_ prefixed versions of C library functions.
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1312
diff
changeset
|
168 |
this->hidden->buffer = SDL_malloc(width * height * (bpp / 8)); |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
169 |
if ( ! this->hidden->buffer ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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diff
changeset
|
170 |
SDL_SetError("Couldn't allocate buffer for requested mode"); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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diff
changeset
|
171 |
return(NULL); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
172 |
} |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
173 |
|
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Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
174 |
/* printf("Setting mode %dx%d\n", width, height); */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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diff
changeset
|
175 |
|
1336
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diff
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|
176 |
SDL_memset(this->hidden->buffer, 0, width * height * (bpp / 8)); |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
177 |
|
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
178 |
/* Allocate the new pixel format for the screen */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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diff
changeset
|
179 |
if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) { |
1336
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|
180 |
SDL_free(this->hidden->buffer); |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
181 |
this->hidden->buffer = NULL; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
182 |
SDL_SetError("Couldn't allocate new pixel format for requested mode"); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
183 |
return(NULL); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
184 |
} |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
185 |
|
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
186 |
/* Set up the new mode framebuffer */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
187 |
current->flags = flags & SDL_FULLSCREEN; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
188 |
this->hidden->w = current->w = width; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
189 |
this->hidden->h = current->h = height; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
190 |
current->pitch = current->w * (bpp / 8); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
191 |
current->pixels = this->hidden->buffer; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
192 |
|
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
193 |
/* We're done */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
194 |
return(current); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
195 |
} |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
196 |
|
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
197 |
/* We don't actually allow hardware surfaces other than the main one */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
198 |
static int DUMMY_AllocHWSurface(_THIS, SDL_Surface *surface) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
199 |
{ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
200 |
return(-1); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
201 |
} |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
202 |
static void DUMMY_FreeHWSurface(_THIS, SDL_Surface *surface) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
203 |
{ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
204 |
return; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
205 |
} |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
206 |
|
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
207 |
/* We need to wait for vertical retrace on page flipped displays */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
208 |
static int DUMMY_LockHWSurface(_THIS, SDL_Surface *surface) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
209 |
{ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
210 |
return(0); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
211 |
} |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
212 |
|
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
213 |
static void DUMMY_UnlockHWSurface(_THIS, SDL_Surface *surface) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
214 |
{ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
215 |
return; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
216 |
} |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
217 |
|
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
218 |
static void DUMMY_UpdateRects(_THIS, int numrects, SDL_Rect *rects) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
219 |
{ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
220 |
/* do nothing. */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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diff
changeset
|
221 |
} |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
222 |
|
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
223 |
int DUMMY_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
224 |
{ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
225 |
/* do nothing of note. */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
226 |
return(1); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
227 |
} |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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parents:
diff
changeset
|
228 |
|
cf2af46e9e2a
Changes since SDL 1.2.0 release
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diff
changeset
|
229 |
/* Note: If we are terminated, this could be called in the middle of |
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Changes since SDL 1.2.0 release
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230 |
another SDL video routine -- notably UpdateRects. |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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changeset
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231 |
*/ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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232 |
void DUMMY_VideoQuit(_THIS) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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233 |
{ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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234 |
if (this->screen->pixels != NULL) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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235 |
{ |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
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236 |
SDL_free(this->screen->pixels); |
1
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Changes since SDL 1.2.0 release
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parents:
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changeset
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237 |
this->screen->pixels = NULL; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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238 |
} |
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parents:
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239 |
} |