author | Mike Gorchak <lestat@i.com.ua> |
Tue, 28 Apr 2009 04:38:51 +0000 | |
changeset 3110 | e6c21c14ce3a |
parent 3099 | 82e60908fab1 |
child 3139 | 7f684f249ec9 |
permissions | -rw-r--r-- |
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#include <stdlib.h> |
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#include <stdio.h> |
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#include <string.h> |
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#include <math.h> |
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#include "common.h" |
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#ifdef __IPHONEOS__ |
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#define HAVE_OPENGLES |
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#endif |
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#ifdef HAVE_OPENGLES |
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#include "SDL_opengles.h" |
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static CommonState *state; |
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static SDL_GLContext *context=NULL; |
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/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
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static void |
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quit(int rc) |
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{ |
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int i; |
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if (context!=NULL) |
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{ |
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for (i=0; i<state->num_windows; i++) |
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{ |
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if (context[i]) { |
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SDL_GL_DeleteContext(context[i]); |
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} |
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} |
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SDL_free(context); |
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} |
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CommonQuit(state); |
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exit(rc); |
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} |
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static void |
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Render() |
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{ |
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static GLubyte color[8][4] = { {255, 0, 0, 0}, |
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{255, 0, 0, 255}, |
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{0, 255, 0, 255}, |
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{0, 255, 0, 255}, |
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{0, 255, 0, 255}, |
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{255, 255, 255, 255}, |
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{255, 0, 255, 255}, |
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{0, 0, 255, 255} |
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}; |
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static GLfloat cube[8][3] = { {0.5, 0.5, -0.5}, |
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{0.5f, -0.5f, -0.5f}, |
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{-0.5f, -0.5f, -0.5f}, |
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{-0.5f, 0.5f, -0.5f}, |
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{-0.5f, 0.5f, 0.5f}, |
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{0.5f, 0.5f, 0.5f}, |
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{0.5f, -0.5f, 0.5f}, |
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{-0.5f, -0.5f, 0.5f} |
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}; |
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static GLubyte indices[36] = { 0, 3, 4, |
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4, 5, 0, |
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0, 5, 6, |
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6, 1, 0, |
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6, 7, 2, |
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2, 1, 6, |
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7, 4, 3, |
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3, 2, 7, |
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5, 4, 7, |
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7, 6, 5, |
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2, 3, 1, |
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3, 0, 1 |
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}; |
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|
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/* Do our drawing, too. */ |
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glClearColor(0.0, 0.0, 0.0, 1.0); |
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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|
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/* Draw the cube */ |
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glColorPointer(4, GL_UNSIGNED_BYTE, 0, color); |
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glEnableClientState(GL_COLOR_ARRAY); |
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glVertexPointer(3, GL_FLOAT, 0, cube); |
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glEnableClientState(GL_VERTEX_ARRAY); |
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glDrawElements(GL_TRIANGLES, 36, GL_UNSIGNED_BYTE, indices); |
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glMatrixMode(GL_MODELVIEW); |
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glRotatef(5.0, 1.0, 1.0, 1.0); |
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} |
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int |
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main(int argc, char *argv[]) |
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{ |
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int fsaa, accel; |
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int value; |
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int i, done; |
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SDL_DisplayMode mode; |
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SDL_Event event; |
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Uint32 then, now, frames; |
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int status; |
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|
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/* Initialize parameters */ |
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fsaa = 0; |
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accel = 0; |
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/* Initialize test framework */ |
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state = CommonCreateState(argv, SDL_INIT_VIDEO); |
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if (!state) { |
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return 1; |
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} |
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for (i = 1; i < argc;) { |
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int consumed; |
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consumed = CommonArg(state, i); |
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if (consumed == 0) { |
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if (SDL_strcasecmp(argv[i], "--fsaa") == 0) { |
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++fsaa; |
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consumed = 1; |
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120 |
} else if (SDL_strcasecmp(argv[i], "--accel") == 0) { |
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|
121 |
++accel; |
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|
122 |
consumed = 1; |
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changeset
|
123 |
} else { |
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|
124 |
consumed = -1; |
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|
125 |
} |
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|
126 |
} |
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|
127 |
if (consumed < 0) { |
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|
128 |
fprintf(stderr, "Usage: %s %s [--fsaa] [--accel]\n", argv[0], |
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|
129 |
CommonUsage(state)); |
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|
130 |
quit(1); |
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|
131 |
} |
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|
132 |
i += consumed; |
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|
133 |
} |
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|
134 |
|
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|
135 |
/* Set OpenGL parameters */ |
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|
136 |
state->window_flags |= SDL_WINDOW_OPENGL; |
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|
137 |
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); |
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|
138 |
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); |
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|
139 |
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); |
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|
140 |
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); |
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|
141 |
if (fsaa) { |
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|
142 |
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); |
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|
143 |
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, fsaa); |
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|
144 |
} |
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|
145 |
if (accel) { |
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|
146 |
SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); |
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|
147 |
} |
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|
148 |
if (!CommonInit(state)) { |
f55c87ae336b
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|
149 |
quit(2); |
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|
150 |
} |
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|
151 |
|
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152 |
context=SDL_calloc(state->num_windows, sizeof(SDL_GLContext)); |
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Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
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153 |
if (context==NULL) |
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154 |
{ |
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155 |
fprintf(stderr, "Out of memory!\n"); |
e6c21c14ce3a
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156 |
quit(2); |
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Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
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157 |
} |
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|
158 |
|
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|
159 |
/* Create OpenGL ES contexts */ |
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160 |
for (i=0; i<state->num_windows; i++) |
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|
161 |
{ |
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|
162 |
context[i] = SDL_GL_CreateContext(state->windows[i]); |
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|
163 |
if (!context[i]) { |
e6c21c14ce3a
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|
164 |
fprintf(stderr, "SDL_GL_CreateContext(): %s\n", SDL_GetError()); |
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|
165 |
quit(2); |
e6c21c14ce3a
Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
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|
166 |
} |
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|
167 |
} |
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|
168 |
|
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|
169 |
if (state->render_flags & SDL_RENDERER_PRESENTVSYNC) { |
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|
170 |
SDL_GL_SetSwapInterval(1); |
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|
171 |
} else { |
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|
172 |
SDL_GL_SetSwapInterval(0); |
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|
173 |
} |
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|
174 |
|
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|
175 |
SDL_GetCurrentDisplayMode(&mode); |
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|
176 |
printf("Screen BPP: %d\n", SDL_BITSPERPIXEL(mode.format)); |
f55c87ae336b
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|
177 |
printf("\n"); |
f55c87ae336b
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|
178 |
printf("Vendor : %s\n", glGetString(GL_VENDOR)); |
f55c87ae336b
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|
179 |
printf("Renderer : %s\n", glGetString(GL_RENDERER)); |
f55c87ae336b
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|
180 |
printf("Version : %s\n", glGetString(GL_VERSION)); |
f55c87ae336b
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|
181 |
printf("Extensions : %s\n", glGetString(GL_EXTENSIONS)); |
f55c87ae336b
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|
182 |
printf("\n"); |
f55c87ae336b
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changeset
|
183 |
|
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Date: Mon, 23 Mar 2009 09:17:24 +0200
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|
184 |
status=SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &value); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
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|
185 |
if (!status) { |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
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changeset
|
186 |
printf("SDL_GL_RED_SIZE: requested %d, got %d\n", 5, value); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
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|
187 |
} else { |
3110
e6c21c14ce3a
Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
Mike Gorchak <lestat@i.com.ua>
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changeset
|
188 |
fprintf(stderr, "Failed to get SDL_GL_RED_SIZE: %s\n", SDL_GetError()); |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
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|
189 |
} |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
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changeset
|
190 |
status=SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &value); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
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diff
changeset
|
191 |
if (!status) { |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
192 |
printf("SDL_GL_GREEN_SIZE: requested %d, got %d\n", 5, value); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
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diff
changeset
|
193 |
} else { |
3110
e6c21c14ce3a
Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
Mike Gorchak <lestat@i.com.ua>
parents:
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diff
changeset
|
194 |
fprintf(stderr, "Failed to get SDL_GL_GREEN_SIZE: %s\n", SDL_GetError()); |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
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|
195 |
} |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
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changeset
|
196 |
status=SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &value); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
197 |
if (!status) { |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
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2765
diff
changeset
|
198 |
printf("SDL_GL_BLUE_SIZE: requested %d, got %d\n", 5, value); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
199 |
} else { |
3110
e6c21c14ce3a
Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
200 |
fprintf(stderr, "Failed to get SDL_GL_BLUE_SIZE: %s\n", SDL_GetError()); |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
201 |
} |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
2765
diff
changeset
|
202 |
status=SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &value); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
2765
diff
changeset
|
203 |
if (!status) { |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
2765
diff
changeset
|
204 |
printf("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", 16, value); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
2765
diff
changeset
|
205 |
} else { |
3110
e6c21c14ce3a
Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
206 |
fprintf(stderr, "Failed to get SDL_GL_DEPTH_SIZE: %s\n", SDL_GetError()); |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
207 |
} |
2765
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Final merge of Google Summer of Code 2008 work...
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diff
changeset
|
208 |
if (fsaa) { |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
209 |
status=SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &value); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
210 |
if (!status) { |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
2765
diff
changeset
|
211 |
printf("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
212 |
} else { |
3110
e6c21c14ce3a
Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
Mike Gorchak <lestat@i.com.ua>
parents:
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diff
changeset
|
213 |
fprintf(stderr, "Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s\n", SDL_GetError()); |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
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|
214 |
} |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
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2765
diff
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|
215 |
status=SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &value); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
216 |
if (!status) { |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
217 |
printf("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa, value); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
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|
218 |
} else { |
3110
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Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
Mike Gorchak <lestat@i.com.ua>
parents:
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changeset
|
219 |
fprintf(stderr, "Failed to get SDL_GL_MULTISAMPLESAMPLES: %s\n", SDL_GetError()); |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
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|
220 |
} |
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diff
changeset
|
221 |
} |
f55c87ae336b
Final merge of Google Summer of Code 2008 work...
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diff
changeset
|
222 |
if (accel) { |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
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changeset
|
223 |
status=SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
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changeset
|
224 |
if (!status) |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
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changeset
|
225 |
{ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
2765
diff
changeset
|
226 |
printf("SDL_GL_ACCELERATED_VISUAL: requested 1, got %d\n", value); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
227 |
} else { |
3110
e6c21c14ce3a
Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
228 |
fprintf(stderr, "Failed to get SDL_GL_ACCELERATED_VISUAL: %s\n", SDL_GetError()); |
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Date: Mon, 23 Mar 2009 09:17:24 +0200
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} |
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} |
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/* Set rendering settings for each context */ |
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for (i = 0; i < state->num_windows; ++i) { |
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status=SDL_GL_MakeCurrent(state->windows[i], context[i]); |
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if (status) |
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{ |
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printf("SDL_GL_MakeCurrent(): %s\n", SDL_GetError()); |
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/* Continue for next window */ |
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continue; |
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} |
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glMatrixMode(GL_PROJECTION); |
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glLoadIdentity(); |
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glOrthof(-2.0, 2.0, -2.0, 2.0, -20.0, 20.0); |
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glMatrixMode(GL_MODELVIEW); |
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glLoadIdentity(); |
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glEnable(GL_DEPTH_TEST); |
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glDepthFunc(GL_LESS); |
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glShadeModel(GL_SMOOTH); |
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} |
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|
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/* Main render loop */ |
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frames = 0; |
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then = SDL_GetTicks(); |
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done = 0; |
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while (!done) { |
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/* Check for events */ |
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++frames; |
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while (SDL_PollEvent(&event)) { |
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CommonEvent(state, &event, &done); |
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} |
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for (i = 0; i < state->num_windows; ++i) { |
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int w, h; |
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status=SDL_GL_MakeCurrent(state->windows[i], context[i]); |
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if (status) |
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{ |
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printf("SDL_GL_MakeCurrent(): %s\n", SDL_GetError()); |
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/* Continue for next window */ |
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continue; |
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} |
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SDL_GetWindowSize(state->windows[i], &w, &h); |
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glViewport(0, 0, w, h); |
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Render(); |
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SDL_GL_SwapWindow(state->windows[i]); |
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} |
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} |
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/* Print out some timing information */ |
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now = SDL_GetTicks(); |
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if (now > then) { |
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printf("%2.2f frames per second\n", |
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((double) frames * 1000) / (now - then)); |
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} |
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quit(0); |
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return 0; |
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} |
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#else /* HAVE_OPENGLES */ |
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int |
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main(int argc, char *argv[]) |
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{ |
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printf("No OpenGL ES support on this system\n"); |
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return 1; |
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} |
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#endif /* HAVE_OPENGLES */ |