author | Sam Lantinga <slouken@libsdl.org> |
Fri, 14 Dec 2001 12:38:15 +0000 | |
changeset 252 | e8157fcb3114 |
parent 163 | 2dc7252dc53e |
child 297 | f6ffac90895c |
permissions | -rw-r--r-- |
0 | 1 |
/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Library General Public |
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License as published by the Free Software Foundation; either |
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version 2 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Library General Public License for more details. |
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You should have received a copy of the GNU Library General Public |
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License along with this library; if not, write to the Free |
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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Sam Lantinga |
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252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
163
diff
changeset
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slouken@libsdl.org |
0 | 21 |
*/ |
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||
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#ifdef SAVE_RCSID |
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static char rcsid = |
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"@(#) $Id$"; |
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#endif |
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#ifndef _SDL_blit_h |
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#define _SDL_blit_h |
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#include "SDL_endian.h" |
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32 |
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/* The structure passed to the low level blit functions */ |
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typedef struct { |
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Uint8 *s_pixels; |
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int s_width; |
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int s_height; |
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int s_skip; |
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Uint8 *d_pixels; |
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int d_width; |
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int d_height; |
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int d_skip; |
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void *aux_data; |
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SDL_PixelFormat *src; |
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Uint8 *table; |
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SDL_PixelFormat *dst; |
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} SDL_BlitInfo; |
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48 |
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49 |
/* The type definition for the low level blit functions */ |
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typedef void (*SDL_loblit)(SDL_BlitInfo *info); |
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52 |
/* This is the private info structure for software accelerated blits */ |
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struct private_swaccel { |
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SDL_loblit blit; |
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void *aux_data; |
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}; |
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/* Blit mapping definition */ |
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typedef struct SDL_BlitMap { |
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SDL_Surface *dst; |
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int identity; |
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Uint8 *table; |
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SDL_blit hw_blit; |
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SDL_blit sw_blit; |
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struct private_hwaccel *hw_data; |
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struct private_swaccel *sw_data; |
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68 |
/* the version count matches the destination; mismatch indicates |
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an invalid mapping */ |
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unsigned int format_version; |
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} SDL_BlitMap; |
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73 |
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/* Functions found in SDL_blit.c */ |
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extern int SDL_CalculateBlit(SDL_Surface *surface); |
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/* Functions found in SDL_blit_{0,1,N,A}.c */ |
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extern SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int complex); |
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extern SDL_loblit SDL_CalculateBlit1(SDL_Surface *surface, int complex); |
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extern SDL_loblit SDL_CalculateBlitN(SDL_Surface *surface, int complex); |
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extern SDL_loblit SDL_CalculateAlphaBlit(SDL_Surface *surface, int complex); |
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83 |
/* |
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* Useful macros for blitting routines |
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*/ |
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#define FORMAT_EQUAL(A, B) \ |
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((A)->BitsPerPixel == (B)->BitsPerPixel \ |
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&& ((A)->Rmask == (B)->Rmask) && ((A)->Amask == (B)->Amask)) |
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91 |
/* Load pixel of the specified format from a buffer and get its R-G-B values */ |
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/* FIXME: rescale values to 0..255 here? */ |
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#define RGB_FROM_PIXEL(pixel, fmt, r, g, b) \ |
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{ \ |
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r = (((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss); \ |
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g = (((pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss); \ |
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b = (((pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss); \ |
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} |
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#define RGB_FROM_RGB565(pixel, r, g, b) \ |
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{ \ |
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r = (((pixel&0xF800)>>11)<<3); \ |
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g = (((pixel&0x07E0)>>5)<<2); \ |
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b = ((pixel&0x001F)<<3); \ |
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} |
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#define RGB_FROM_RGB555(pixel, r, g, b) \ |
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{ \ |
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r = (((pixel&0x7C00)>>10)<<3); \ |
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g = (((pixel&0x03E0)>>5)<<3); \ |
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b = ((pixel&0x001F)<<3); \ |
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} |
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#define RGB_FROM_RGB888(pixel, r, g, b) \ |
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{ \ |
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r = ((pixel&0xFF0000)>>16); \ |
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g = ((pixel&0xFF00)>>8); \ |
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b = (pixel&0xFF); \ |
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} |
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#define RETRIEVE_RGB_PIXEL(buf, bpp, pixel) \ |
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do { \ |
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switch (bpp) { \ |
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case 2: \ |
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pixel = *((Uint16 *)(buf)); \ |
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break; \ |
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\ |
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case 3: { \ |
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Uint8 *B = (Uint8 *)(buf); \ |
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if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ |
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pixel = B[0] + (B[1] << 8) + (B[2] << 16); \ |
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128 |
} else { \ |
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pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \ |
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} \ |
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} \ |
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break; \ |
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\ |
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case 4: \ |
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pixel = *((Uint32 *)(buf)); \ |
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break; \ |
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\ |
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default: \ |
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pixel = 0; /* appease gcc */ \ |
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break; \ |
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} \ |
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} while(0) |
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144 |
#define DISEMBLE_RGB(buf, bpp, fmt, pixel, r, g, b) \ |
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do { \ |
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146 |
switch (bpp) { \ |
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case 2: \ |
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pixel = *((Uint16 *)(buf)); \ |
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break; \ |
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\ |
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case 3: { \ |
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Uint8 *B = (Uint8 *)buf; \ |
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if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ |
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pixel = B[0] + (B[1] << 8) + (B[2] << 16); \ |
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} else { \ |
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pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \ |
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} \ |
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} \ |
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break; \ |
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\ |
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case 4: \ |
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pixel = *((Uint32 *)(buf)); \ |
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break; \ |
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\ |
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default: \ |
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pixel = 0; /* prevent gcc from complaining */ \ |
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break; \ |
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} \ |
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RGB_FROM_PIXEL(pixel, fmt, r, g, b); \ |
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} while(0) |
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/* Assemble R-G-B values into a specified pixel format and store them */ |
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#define PIXEL_FROM_RGB(pixel, fmt, r, g, b) \ |
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174 |
{ \ |
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pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \ |
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((g>>fmt->Gloss)<<fmt->Gshift)| \ |
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((b>>fmt->Bloss)<<fmt->Bshift); \ |
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} |
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#define RGB565_FROM_RGB(pixel, r, g, b) \ |
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{ \ |
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pixel = ((r>>3)<<11)|((g>>2)<<5)|(b>>3); \ |
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} |
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#define RGB555_FROM_RGB(pixel, r, g, b) \ |
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{ \ |
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pixel = ((r>>3)<<10)|((g>>3)<<5)|(b>>3); \ |
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} |
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#define RGB888_FROM_RGB(pixel, r, g, b) \ |
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{ \ |
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pixel = (r<<16)|(g<<8)|b; \ |
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} |
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#define ASSEMBLE_RGB(buf, bpp, fmt, r, g, b) \ |
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192 |
{ \ |
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switch (bpp) { \ |
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194 |
case 2: { \ |
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Uint16 pixel; \ |
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\ |
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PIXEL_FROM_RGB(pixel, fmt, r, g, b); \ |
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*((Uint16 *)(buf)) = pixel; \ |
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} \ |
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break; \ |
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\ |
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case 3: { \ |
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if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ |
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*((buf)+fmt->Rshift/8) = r; \ |
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*((buf)+fmt->Gshift/8) = g; \ |
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*((buf)+fmt->Bshift/8) = b; \ |
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} else { \ |
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*((buf)+2-fmt->Rshift/8) = r; \ |
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*((buf)+2-fmt->Gshift/8) = g; \ |
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*((buf)+2-fmt->Bshift/8) = b; \ |
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} \ |
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} \ |
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break; \ |
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\ |
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case 4: { \ |
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Uint32 pixel; \ |
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\ |
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PIXEL_FROM_RGB(pixel, fmt, r, g, b); \ |
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*((Uint32 *)(buf)) = pixel; \ |
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} \ |
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break; \ |
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} \ |
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} |
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#define ASSEMBLE_RGB_AMASK(buf, bpp, fmt, r, g, b, Amask) \ |
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{ \ |
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switch (bpp) { \ |
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case 2: { \ |
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Uint16 *bufp; \ |
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Uint16 pixel; \ |
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\ |
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bufp = (Uint16 *)buf; \ |
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PIXEL_FROM_RGB(pixel, fmt, r, g, b); \ |
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*bufp = pixel | (*bufp & Amask); \ |
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} \ |
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break; \ |
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\ |
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case 3: { \ |
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if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ |
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*((buf)+fmt->Rshift/8) = r; \ |
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*((buf)+fmt->Gshift/8) = g; \ |
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*((buf)+fmt->Bshift/8) = b; \ |
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} else { \ |
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*((buf)+2-fmt->Rshift/8) = r; \ |
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*((buf)+2-fmt->Gshift/8) = g; \ |
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*((buf)+2-fmt->Bshift/8) = b; \ |
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} \ |
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} \ |
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break; \ |
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\ |
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case 4: { \ |
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Uint32 *bufp; \ |
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Uint32 pixel; \ |
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\ |
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bufp = (Uint32 *)buf; \ |
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PIXEL_FROM_RGB(pixel, fmt, r, g, b); \ |
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*bufp = pixel | (*bufp & Amask); \ |
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} \ |
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break; \ |
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} \ |
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} |
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||
262 |
/* FIXME: Should we rescale alpha into 0..255 here? */ |
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263 |
#define RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a) \ |
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{ \ |
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r = ((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; \ |
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g = ((pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss; \ |
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b = ((pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss; \ |
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a = ((pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \ |
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} |
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#define RGBA_FROM_8888(pixel, fmt, r, g, b, a) \ |
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{ \ |
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r = (pixel&fmt->Rmask)>>fmt->Rshift; \ |
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g = (pixel&fmt->Gmask)>>fmt->Gshift; \ |
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b = (pixel&fmt->Bmask)>>fmt->Bshift; \ |
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a = (pixel&fmt->Amask)>>fmt->Ashift; \ |
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} |
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#define RGBA_FROM_RGBA8888(pixel, r, g, b, a) \ |
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{ \ |
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r = (pixel>>24); \ |
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280 |
g = ((pixel>>16)&0xFF); \ |
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281 |
b = ((pixel>>8)&0xFF); \ |
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a = (pixel&0xFF); \ |
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283 |
} |
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284 |
#define RGBA_FROM_ARGB8888(pixel, r, g, b, a) \ |
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{ \ |
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286 |
r = ((pixel>>16)&0xFF); \ |
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g = ((pixel>>8)&0xFF); \ |
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288 |
b = (pixel&0xFF); \ |
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289 |
a = (pixel>>24); \ |
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290 |
} |
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291 |
#define RGBA_FROM_ABGR8888(pixel, r, g, b, a) \ |
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{ \ |
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r = (pixel&0xFF); \ |
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g = ((pixel>>8)&0xFF); \ |
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b = ((pixel>>16)&0xFF); \ |
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296 |
a = (pixel>>24); \ |
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297 |
} |
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298 |
#define DISEMBLE_RGBA(buf, bpp, fmt, pixel, r, g, b, a) \ |
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299 |
do { \ |
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300 |
switch (bpp) { \ |
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301 |
case 2: \ |
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302 |
pixel = *((Uint16 *)(buf)); \ |
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303 |
break; \ |
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304 |
\ |
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305 |
case 3: {/* FIXME: broken code (no alpha) */ \ |
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306 |
Uint8 *b = (Uint8 *)buf; \ |
|
307 |
if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ |
|
308 |
pixel = b[0] + (b[1] << 8) + (b[2] << 16); \ |
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309 |
} else { \ |
|
310 |
pixel = (b[0] << 16) + (b[1] << 8) + b[2]; \ |
|
311 |
} \ |
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312 |
} \ |
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313 |
break; \ |
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314 |
\ |
|
315 |
case 4: \ |
|
316 |
pixel = *((Uint32 *)(buf)); \ |
|
317 |
break; \ |
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318 |
\ |
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319 |
default: \ |
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320 |
pixel = 0; /* stop gcc complaints */ \ |
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321 |
break; \ |
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322 |
} \ |
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323 |
RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a); \ |
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324 |
pixel &= ~fmt->Amask; \ |
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325 |
} while(0) |
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326 |
||
327 |
/* FIXME: this isn't correct, especially for Alpha (maximum != 255) */ |
|
328 |
#define PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a) \ |
|
329 |
{ \ |
|
330 |
pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \ |
|
331 |
((g>>fmt->Gloss)<<fmt->Gshift)| \ |
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332 |
((b>>fmt->Bloss)<<fmt->Bshift)| \ |
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333 |
((a<<fmt->Aloss)<<fmt->Ashift); \ |
|
334 |
} |
|
335 |
#define ASSEMBLE_RGBA(buf, bpp, fmt, r, g, b, a) \ |
|
336 |
{ \ |
|
337 |
switch (bpp) { \ |
|
338 |
case 2: { \ |
|
339 |
Uint16 pixel; \ |
|
340 |
\ |
|
341 |
PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a); \ |
|
342 |
*((Uint16 *)(buf)) = pixel; \ |
|
343 |
} \ |
|
344 |
break; \ |
|
345 |
\ |
|
346 |
case 3: { /* FIXME: broken code (no alpha) */ \ |
|
347 |
if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ |
|
348 |
*((buf)+fmt->Rshift/8) = r; \ |
|
349 |
*((buf)+fmt->Gshift/8) = g; \ |
|
350 |
*((buf)+fmt->Bshift/8) = b; \ |
|
351 |
} else { \ |
|
352 |
*((buf)+2-fmt->Rshift/8) = r; \ |
|
353 |
*((buf)+2-fmt->Gshift/8) = g; \ |
|
354 |
*((buf)+2-fmt->Bshift/8) = b; \ |
|
355 |
} \ |
|
356 |
} \ |
|
357 |
break; \ |
|
358 |
\ |
|
359 |
case 4: { \ |
|
360 |
Uint32 pixel; \ |
|
361 |
\ |
|
362 |
PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a); \ |
|
363 |
*((Uint32 *)(buf)) = pixel; \ |
|
364 |
} \ |
|
365 |
break; \ |
|
366 |
} \ |
|
367 |
} |
|
368 |
||
369 |
/* Blend the RGB values of two pixels based on a source alpha value */ |
|
370 |
#define ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB) \ |
|
371 |
do { \ |
|
372 |
dR = (((sR-dR)*(A))>>8)+dR; \ |
|
373 |
dG = (((sG-dG)*(A))>>8)+dG; \ |
|
374 |
dB = (((sB-dB)*(A))>>8)+dB; \ |
|
375 |
} while(0) |
|
376 |
||
377 |
/* This is a very useful loop for optimizing blitters */ |
|
378 |
#define USE_DUFFS_LOOP |
|
379 |
#ifdef USE_DUFFS_LOOP |
|
380 |
||
381 |
/* 8-times unrolled loop */ |
|
382 |
#define DUFFS_LOOP8(pixel_copy_increment, width) \ |
|
383 |
{ int n = (width+7)/8; \ |
|
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
384 |
switch (width & 7) { \ |
0 | 385 |
case 0: do { pixel_copy_increment; \ |
386 |
case 7: pixel_copy_increment; \ |
|
387 |
case 6: pixel_copy_increment; \ |
|
388 |
case 5: pixel_copy_increment; \ |
|
389 |
case 4: pixel_copy_increment; \ |
|
390 |
case 3: pixel_copy_increment; \ |
|
391 |
case 2: pixel_copy_increment; \ |
|
392 |
case 1: pixel_copy_increment; \ |
|
393 |
} while ( --n > 0 ); \ |
|
394 |
} \ |
|
395 |
} |
|
396 |
||
397 |
/* 4-times unrolled loop */ |
|
398 |
#define DUFFS_LOOP4(pixel_copy_increment, width) \ |
|
399 |
{ int n = (width+3)/4; \ |
|
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
400 |
switch (width & 3) { \ |
0 | 401 |
case 0: do { pixel_copy_increment; \ |
402 |
case 3: pixel_copy_increment; \ |
|
403 |
case 2: pixel_copy_increment; \ |
|
404 |
case 1: pixel_copy_increment; \ |
|
405 |
} while ( --n > 0 ); \ |
|
406 |
} \ |
|
407 |
} |
|
408 |
||
409 |
/* Use the 8-times version of the loop by default */ |
|
410 |
#define DUFFS_LOOP(pixel_copy_increment, width) \ |
|
411 |
DUFFS_LOOP8(pixel_copy_increment, width) |
|
412 |
||
413 |
#else |
|
414 |
||
415 |
/* Don't use Duff's device to unroll loops */ |
|
416 |
#define DUFFS_LOOP(pixel_copy_increment, width) \ |
|
417 |
{ int n; \ |
|
418 |
for ( n=width; n > 0; --n ) { \ |
|
419 |
pixel_copy_increment; \ |
|
420 |
} \ |
|
421 |
} |
|
422 |
#define DUFFS_LOOP8(pixel_copy_increment, width) \ |
|
423 |
DUFFS_LOOP(pixel_copy_increment, width) |
|
424 |
#define DUFFS_LOOP4(pixel_copy_increment, width) \ |
|
425 |
DUFFS_LOOP(pixel_copy_increment, width) |
|
426 |
||
427 |
#endif /* USE_DUFFS_LOOP */ |
|
428 |
||
429 |
/* Prevent Visual C++ 6.0 from printing out stupid warnings */ |
|
430 |
#if defined(_MSC_VER) && (_MSC_VER >= 600) |
|
431 |
#pragma warning(disable: 4550) |
|
432 |
#endif |
|
433 |
||
434 |
#endif /* _SDL_blit_h */ |