author | Sam Lantinga <slouken@libsdl.org> |
Fri, 31 Aug 2001 21:08:30 +0000 | |
changeset 161 | eb6b76a95f2d |
parent 111 | 53e3d8ba4321 |
child 252 | e8157fcb3114 |
permissions | -rw-r--r-- |
0 | 1 |
/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Library General Public |
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License as published by the Free Software Foundation; either |
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version 2 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Library General Public License for more details. |
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You should have received a copy of the GNU Library General Public |
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License along with this library; if not, write to the Free |
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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Sam Lantinga |
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slouken@devolution.com |
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*/ |
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#ifdef SAVE_RCSID |
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static char rcsid = |
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"@(#) $Id$"; |
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#endif |
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/* Handle the event stream, converting X11 events into SDL events */ |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include <setjmp.h> |
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#include <X11/Xlib.h> |
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#include <X11/Xutil.h> |
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#include <X11/keysym.h> |
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#ifdef __SVR4 |
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#include <X11/Sunkeysym.h> |
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#endif |
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#include <sys/types.h> |
0 | 41 |
#include <sys/time.h> |
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#include <unistd.h> |
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#include "SDL.h" |
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#include "SDL_syswm.h" |
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#include "SDL_sysevents.h" |
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#include "SDL_sysvideo.h" |
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#include "SDL_events_c.h" |
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#include "SDL_x11video.h" |
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#include "SDL_x11dga_c.h" |
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#include "SDL_x11modes_c.h" |
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#include "SDL_x11image_c.h" |
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#include "SDL_x11gamma_c.h" |
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#include "SDL_x11wm_c.h" |
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#include "SDL_x11mouse_c.h" |
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#include "SDL_x11events_c.h" |
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57 |
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58 |
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59 |
/* Define this if you want to debug X11 events */ |
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Fixed stuck keys when changing the video mode
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60 |
/*#define DEBUG_XEVENTS*/ |
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61 |
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0 | 62 |
/* The translation tables from an X11 keysym to a SDL keysym */ |
63 |
static SDLKey ODD_keymap[256]; |
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static SDLKey MISC_keymap[256]; |
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SDL_keysym *X11_TranslateKey(Display *display, XKeyEvent *xkey, KeyCode kc, |
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SDL_keysym *keysym); |
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68 |
/* Check to see if this is a repeated key. |
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(idea shamelessly lifted from GII -- thanks guys! :) |
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*/ |
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static int X11_KeyRepeat(Display *display, XEvent *event) |
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{ |
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XEvent peekevent; |
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int repeated; |
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75 |
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76 |
repeated = 0; |
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if ( XPending(display) ) { |
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XPeekEvent(display, &peekevent); |
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if ( (peekevent.type == KeyPress) && |
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(peekevent.xkey.keycode == event->xkey.keycode) && |
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((peekevent.xkey.time-event->xkey.time) < 2) ) { |
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repeated = 1; |
83 |
XNextEvent(display, &peekevent); |
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} |
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} |
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return(repeated); |
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} |
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/* Note: The X server buffers and accumulates mouse motion events, so |
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the motion event generated by the warp may not appear exactly as we |
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expect it to. We work around this (and improve performance) by only |
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warping the pointer when it reaches the edge, and then wait for it. |
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*/ |
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#define MOUSE_FUDGE_FACTOR 8 |
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95 |
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96 |
static __inline__ int X11_WarpedMotion(_THIS, XEvent *xevent) |
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{ |
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int w, h, i; |
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int deltax, deltay; |
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int posted; |
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101 |
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102 |
w = SDL_VideoSurface->w; |
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h = SDL_VideoSurface->h; |
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deltax = xevent->xmotion.x - mouse_last.x; |
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deltay = xevent->xmotion.y - mouse_last.y; |
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#ifdef DEBUG_MOTION |
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printf("Warped mouse motion: %d,%d\n", deltax, deltay); |
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#endif |
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mouse_last.x = xevent->xmotion.x; |
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mouse_last.y = xevent->xmotion.y; |
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posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay); |
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112 |
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113 |
if ( (xevent->xmotion.x < MOUSE_FUDGE_FACTOR) || |
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114 |
(xevent->xmotion.x > (w-MOUSE_FUDGE_FACTOR)) || |
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(xevent->xmotion.y < MOUSE_FUDGE_FACTOR) || |
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(xevent->xmotion.y > (h-MOUSE_FUDGE_FACTOR)) ) { |
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/* Get the events that have accumulated */ |
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while ( XCheckTypedEvent(SDL_Display, MotionNotify, xevent) ) { |
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deltax = xevent->xmotion.x - mouse_last.x; |
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deltay = xevent->xmotion.y - mouse_last.y; |
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#ifdef DEBUG_MOTION |
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printf("Extra mouse motion: %d,%d\n", deltax, deltay); |
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#endif |
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mouse_last.x = xevent->xmotion.x; |
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mouse_last.y = xevent->xmotion.y; |
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posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay); |
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} |
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mouse_last.x = w/2; |
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mouse_last.y = h/2; |
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XWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0, |
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mouse_last.x, mouse_last.y); |
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for ( i=0; i<10; ++i ) { |
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133 |
XMaskEvent(SDL_Display, PointerMotionMask, xevent); |
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134 |
if ( (xevent->xmotion.x > |
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(mouse_last.x-MOUSE_FUDGE_FACTOR)) && |
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136 |
(xevent->xmotion.x < |
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137 |
(mouse_last.x+MOUSE_FUDGE_FACTOR)) && |
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138 |
(xevent->xmotion.y > |
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139 |
(mouse_last.y-MOUSE_FUDGE_FACTOR)) && |
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140 |
(xevent->xmotion.y < |
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(mouse_last.y+MOUSE_FUDGE_FACTOR)) ) { |
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142 |
break; |
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143 |
} |
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#ifdef DEBUG_XEVENTS |
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printf("Lost mouse motion: %d,%d\n", xevent->xmotion.x, xevent->xmotion.y); |
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146 |
#endif |
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147 |
} |
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148 |
#ifdef DEBUG_XEVENTS |
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149 |
if ( i == 10 ) { |
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150 |
printf("Warning: didn't detect mouse warp motion\n"); |
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151 |
} |
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152 |
#endif |
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153 |
} |
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154 |
return(posted); |
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155 |
} |
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156 |
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157 |
static int X11_DispatchEvent(_THIS) |
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158 |
{ |
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159 |
int posted; |
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160 |
XEvent xevent; |
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161 |
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162 |
XNextEvent(SDL_Display, &xevent); |
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163 |
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164 |
posted = 0; |
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165 |
switch (xevent.type) { |
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166 |
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167 |
/* Gaining mouse coverage? */ |
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168 |
case EnterNotify: { |
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169 |
#ifdef DEBUG_XEVENTS |
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When the mouse is grabbed, send the application the motion associated with
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170 |
printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y); |
0 | 171 |
if ( xevent.xcrossing.mode == NotifyGrab ) |
172 |
printf("Mode: NotifyGrab\n"); |
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173 |
if ( xevent.xcrossing.mode == NotifyUngrab ) |
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printf("Mode: NotifyUngrab\n"); |
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#endif |
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if ( (xevent.xcrossing.mode != NotifyGrab) && |
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(xevent.xcrossing.mode != NotifyUngrab) ) { |
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82
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
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parents:
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diff
changeset
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178 |
if ( this->input_grab == SDL_GRAB_OFF ) { |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
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parents:
75
diff
changeset
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179 |
posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
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parents:
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diff
changeset
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180 |
} else { |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents:
75
diff
changeset
|
181 |
posted = SDL_PrivateMouseMotion(0, 0, |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
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parents:
75
diff
changeset
|
182 |
xevent.xcrossing.x, |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
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parents:
75
diff
changeset
|
183 |
xevent.xcrossing.y); |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents:
75
diff
changeset
|
184 |
} |
0 | 185 |
} |
186 |
} |
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187 |
break; |
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188 |
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189 |
/* Losing mouse coverage? */ |
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190 |
case LeaveNotify: { |
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191 |
#ifdef DEBUG_XEVENTS |
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82
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents:
75
diff
changeset
|
192 |
printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y); |
0 | 193 |
if ( xevent.xcrossing.mode == NotifyGrab ) |
194 |
printf("Mode: NotifyGrab\n"); |
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195 |
if ( xevent.xcrossing.mode == NotifyUngrab ) |
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196 |
printf("Mode: NotifyUngrab\n"); |
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197 |
#endif |
|
198 |
if ( (xevent.xcrossing.mode != NotifyGrab) && |
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199 |
(xevent.xcrossing.mode != NotifyUngrab) ) { |
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82
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents:
75
diff
changeset
|
200 |
if ( this->input_grab == SDL_GRAB_OFF ) { |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents:
75
diff
changeset
|
201 |
posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents:
75
diff
changeset
|
202 |
} else { |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents:
75
diff
changeset
|
203 |
posted = SDL_PrivateMouseMotion(0, 0, |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents:
75
diff
changeset
|
204 |
xevent.xcrossing.x, |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents:
75
diff
changeset
|
205 |
xevent.xcrossing.y); |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents:
75
diff
changeset
|
206 |
} |
0 | 207 |
} |
208 |
} |
|
209 |
break; |
|
210 |
||
211 |
/* Gaining input focus? */ |
|
212 |
case FocusIn: { |
|
213 |
#ifdef DEBUG_XEVENTS |
|
214 |
printf("FocusIn!\n"); |
|
215 |
#endif |
|
216 |
posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS); |
|
217 |
||
218 |
/* Queue entry into fullscreen mode */ |
|
219 |
switch_waiting = 0x01 | SDL_FULLSCREEN; |
|
220 |
switch_time = SDL_GetTicks() + 1500; |
|
221 |
} |
|
222 |
break; |
|
223 |
||
224 |
/* Losing input focus? */ |
|
225 |
case FocusOut: { |
|
226 |
#ifdef DEBUG_XEVENTS |
|
227 |
printf("FocusOut!\n"); |
|
228 |
#endif |
|
229 |
posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS); |
|
230 |
||
231 |
/* Queue leaving fullscreen mode */ |
|
232 |
switch_waiting = 0x01; |
|
233 |
switch_time = SDL_GetTicks() + 200; |
|
234 |
} |
|
235 |
break; |
|
236 |
||
237 |
/* Generated upon EnterWindow and FocusIn */ |
|
238 |
case KeymapNotify: { |
|
14
c3e9d4a623c1
Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
12
diff
changeset
|
239 |
#ifdef DEBUG_XEVENTS |
c3e9d4a623c1
Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
12
diff
changeset
|
240 |
printf("KeymapNotify!\n"); |
c3e9d4a623c1
Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
12
diff
changeset
|
241 |
#endif |
0 | 242 |
X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector); |
243 |
} |
|
244 |
break; |
|
245 |
||
246 |
/* Mouse motion? */ |
|
247 |
case MotionNotify: { |
|
248 |
if ( SDL_VideoSurface ) { |
|
249 |
if ( mouse_relative ) { |
|
250 |
if ( using_dga & DGA_MOUSE ) { |
|
251 |
#ifdef DEBUG_MOTION |
|
252 |
printf("DGA motion: %d,%d\n", xevent.xmotion.x_root, xevent.xmotion.y_root); |
|
253 |
#endif |
|
254 |
posted = SDL_PrivateMouseMotion(0, 1, |
|
255 |
xevent.xmotion.x_root, |
|
256 |
xevent.xmotion.y_root); |
|
257 |
} else { |
|
258 |
posted = X11_WarpedMotion(this,&xevent); |
|
259 |
} |
|
260 |
} else { |
|
82
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents:
75
diff
changeset
|
261 |
#ifdef DEBUG_MOTION |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents:
75
diff
changeset
|
262 |
printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y); |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents:
75
diff
changeset
|
263 |
#endif |
0 | 264 |
posted = SDL_PrivateMouseMotion(0, 0, |
265 |
xevent.xmotion.x, |
|
266 |
xevent.xmotion.y); |
|
267 |
} |
|
268 |
} |
|
269 |
} |
|
270 |
break; |
|
271 |
||
272 |
/* Mouse button press? */ |
|
273 |
case ButtonPress: { |
|
274 |
posted = SDL_PrivateMouseButton(SDL_PRESSED, |
|
275 |
xevent.xbutton.button, 0, 0); |
|
276 |
} |
|
277 |
break; |
|
278 |
||
279 |
/* Mouse button release? */ |
|
280 |
case ButtonRelease: { |
|
281 |
posted = SDL_PrivateMouseButton(SDL_RELEASED, |
|
282 |
xevent.xbutton.button, 0, 0); |
|
283 |
} |
|
284 |
break; |
|
285 |
||
286 |
/* Key press? */ |
|
287 |
case KeyPress: { |
|
288 |
SDL_keysym keysym; |
|
14
c3e9d4a623c1
Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
12
diff
changeset
|
289 |
|
c3e9d4a623c1
Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
12
diff
changeset
|
290 |
#ifdef DEBUG_XEVENTS |
c3e9d4a623c1
Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
12
diff
changeset
|
291 |
printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode); |
c3e9d4a623c1
Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
12
diff
changeset
|
292 |
#endif |
0 | 293 |
posted = SDL_PrivateKeyboard(SDL_PRESSED, |
294 |
X11_TranslateKey(SDL_Display, &xevent.xkey, |
|
295 |
xevent.xkey.keycode, |
|
296 |
&keysym)); |
|
297 |
} |
|
298 |
break; |
|
299 |
||
300 |
/* Key release? */ |
|
301 |
case KeyRelease: { |
|
302 |
SDL_keysym keysym; |
|
303 |
||
14
c3e9d4a623c1
Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
12
diff
changeset
|
304 |
#ifdef DEBUG_XEVENTS |
c3e9d4a623c1
Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
12
diff
changeset
|
305 |
printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode); |
c3e9d4a623c1
Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
12
diff
changeset
|
306 |
#endif |
0 | 307 |
/* Check to see if this is a repeated key */ |
308 |
if ( ! X11_KeyRepeat(SDL_Display, &xevent) ) { |
|
309 |
posted = SDL_PrivateKeyboard(SDL_RELEASED, |
|
310 |
X11_TranslateKey(SDL_Display, &xevent.xkey, |
|
311 |
xevent.xkey.keycode, |
|
312 |
&keysym)); |
|
313 |
} |
|
314 |
} |
|
315 |
break; |
|
316 |
||
317 |
/* Have we been iconified? */ |
|
318 |
case UnmapNotify: { |
|
319 |
#ifdef DEBUG_XEVENTS |
|
320 |
printf("UnmapNotify!\n"); |
|
321 |
#endif |
|
322 |
/* If we're active, make ourselves inactive */ |
|
323 |
if ( SDL_GetAppState() & SDL_APPACTIVE ) { |
|
324 |
/* Swap out the gamma before we go inactive */ |
|
325 |
X11_SwapVidModeGamma(this); |
|
326 |
||
327 |
/* Send an internal deactivate event */ |
|
328 |
posted = SDL_PrivateAppActive(0, |
|
329 |
SDL_APPACTIVE|SDL_APPINPUTFOCUS); |
|
330 |
} |
|
331 |
} |
|
332 |
break; |
|
333 |
||
334 |
/* Have we been restored? */ |
|
335 |
case MapNotify: { |
|
336 |
#ifdef DEBUG_XEVENTS |
|
337 |
printf("MapNotify!\n"); |
|
338 |
#endif |
|
339 |
/* If we're not active, make ourselves active */ |
|
340 |
if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) { |
|
341 |
/* Send an internal activate event */ |
|
342 |
posted = SDL_PrivateAppActive(1, SDL_APPACTIVE); |
|
343 |
||
344 |
/* Now that we're active, swap the gamma back */ |
|
345 |
X11_SwapVidModeGamma(this); |
|
346 |
} |
|
347 |
||
348 |
if ( SDL_VideoSurface && |
|
349 |
(SDL_VideoSurface->flags & SDL_FULLSCREEN) ) { |
|
350 |
X11_EnterFullScreen(this); |
|
351 |
} else { |
|
352 |
X11_GrabInputNoLock(this, this->input_grab); |
|
353 |
} |
|
8
5574376c451d
Fixed relative motion checking after restore under X11
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
354 |
X11_CheckMouseModeNoLock(this); |
5574376c451d
Fixed relative motion checking after restore under X11
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
355 |
|
0 | 356 |
if ( SDL_VideoSurface ) { |
357 |
X11_RefreshDisplay(this); |
|
358 |
} |
|
359 |
} |
|
360 |
break; |
|
361 |
||
362 |
/* Have we been resized or moved? */ |
|
363 |
case ConfigureNotify: { |
|
364 |
#ifdef DEBUG_XEVENTS |
|
365 |
printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height); |
|
366 |
#endif |
|
367 |
if ( SDL_VideoSurface ) { |
|
368 |
if ((xevent.xconfigure.width != SDL_VideoSurface->w) || |
|
369 |
(xevent.xconfigure.height != SDL_VideoSurface->h)) { |
|
370 |
/* FIXME: Find a better fix for the bug with KDE 1.2 */ |
|
371 |
if ( ! ((xevent.xconfigure.width == 32) && |
|
372 |
(xevent.xconfigure.height == 32)) ) { |
|
373 |
SDL_PrivateResize(xevent.xconfigure.width, |
|
374 |
xevent.xconfigure.height); |
|
375 |
} |
|
376 |
} else { |
|
377 |
/* OpenGL windows need to know about the change */ |
|
378 |
if ( SDL_VideoSurface->flags & SDL_OPENGL ) { |
|
379 |
SDL_PrivateExpose(); |
|
380 |
} |
|
381 |
} |
|
382 |
} |
|
383 |
} |
|
384 |
break; |
|
385 |
||
386 |
/* Have we been requested to quit (or another client message?) */ |
|
387 |
case ClientMessage: { |
|
388 |
if ( (xevent.xclient.format == 32) && |
|
389 |
(xevent.xclient.data.l[0] == WM_DELETE_WINDOW) ) |
|
390 |
{ |
|
391 |
posted = SDL_PrivateQuit(); |
|
392 |
} else |
|
393 |
if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { |
|
394 |
SDL_SysWMmsg wmmsg; |
|
395 |
||
396 |
SDL_VERSION(&wmmsg.version); |
|
397 |
wmmsg.subsystem = SDL_SYSWM_X11; |
|
398 |
wmmsg.event.xevent = xevent; |
|
399 |
posted = SDL_PrivateSysWMEvent(&wmmsg); |
|
400 |
} |
|
401 |
} |
|
402 |
break; |
|
403 |
||
404 |
/* Do we need to refresh ourselves? */ |
|
405 |
case Expose: { |
|
406 |
#ifdef DEBUG_XEVENTS |
|
407 |
printf("Expose (count = %d)\n", xevent.xexpose.count); |
|
408 |
#endif |
|
409 |
if ( SDL_VideoSurface && (xevent.xexpose.count == 0) ) { |
|
161
eb6b76a95f2d
An expose event is now sent when using XVideo output.
Sam Lantinga <slouken@libsdl.org>
parents:
111
diff
changeset
|
410 |
X11_RefreshDisplay(this); |
0 | 411 |
} |
412 |
} |
|
413 |
break; |
|
414 |
||
415 |
default: { |
|
416 |
#ifdef DEBUG_XEVENTS |
|
417 |
printf("Unhandled event %d\n", xevent.type); |
|
418 |
#endif |
|
419 |
/* Only post the event if we're watching for it */ |
|
420 |
if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { |
|
421 |
SDL_SysWMmsg wmmsg; |
|
422 |
||
423 |
SDL_VERSION(&wmmsg.version); |
|
424 |
wmmsg.subsystem = SDL_SYSWM_X11; |
|
425 |
wmmsg.event.xevent = xevent; |
|
426 |
posted = SDL_PrivateSysWMEvent(&wmmsg); |
|
427 |
} |
|
428 |
} |
|
429 |
break; |
|
430 |
} |
|
431 |
return(posted); |
|
432 |
} |
|
433 |
||
434 |
/* Ack! XPending() actually performs a blocking read if no events available */ |
|
435 |
int X11_Pending(Display *display) |
|
436 |
{ |
|
437 |
/* Flush the display connection and look to see if events are queued */ |
|
438 |
XFlush(display); |
|
439 |
if ( XEventsQueued(display, QueuedAlready) ) { |
|
440 |
return(1); |
|
441 |
} |
|
442 |
||
443 |
/* More drastic measures are required -- see if X is ready to talk */ |
|
444 |
{ |
|
445 |
static struct timeval zero_time; /* static == 0 */ |
|
446 |
int x11_fd; |
|
447 |
fd_set fdset; |
|
448 |
||
449 |
x11_fd = ConnectionNumber(display); |
|
450 |
FD_ZERO(&fdset); |
|
451 |
FD_SET(x11_fd, &fdset); |
|
452 |
if ( select(x11_fd+1, &fdset, NULL, NULL, &zero_time) == 1 ) { |
|
453 |
return(XPending(display)); |
|
454 |
} |
|
455 |
} |
|
456 |
||
457 |
/* Oh well, nothing is ready .. */ |
|
458 |
return(0); |
|
459 |
} |
|
460 |
||
461 |
void X11_PumpEvents(_THIS) |
|
462 |
{ |
|
463 |
int pending; |
|
464 |
||
465 |
/* Keep processing pending events */ |
|
466 |
pending = 0; |
|
467 |
while ( X11_Pending(SDL_Display) ) { |
|
468 |
X11_DispatchEvent(this); |
|
469 |
++pending; |
|
470 |
} |
|
471 |
if ( switch_waiting ) { |
|
472 |
Uint32 now; |
|
473 |
||
474 |
now = SDL_GetTicks(); |
|
475 |
if ( pending || !SDL_VideoSurface ) { |
|
476 |
/* Try again later... */ |
|
477 |
if ( switch_waiting & SDL_FULLSCREEN ) { |
|
478 |
switch_time = now + 1500; |
|
479 |
} else { |
|
480 |
switch_time = now + 200; |
|
481 |
} |
|
482 |
} else if ( now >= switch_time ) { |
|
483 |
Uint32 go_fullscreen; |
|
484 |
||
485 |
go_fullscreen = switch_waiting & SDL_FULLSCREEN; |
|
486 |
switch_waiting = 0; |
|
487 |
if ( SDL_VideoSurface->flags & SDL_FULLSCREEN ) { |
|
488 |
if ( go_fullscreen ) { |
|
489 |
X11_EnterFullScreen(this); |
|
490 |
} else { |
|
491 |
X11_LeaveFullScreen(this); |
|
492 |
} |
|
493 |
} |
|
494 |
/* Handle focus in/out when grabbed */ |
|
495 |
if ( go_fullscreen ) { |
|
496 |
X11_GrabInputNoLock(this, this->input_grab); |
|
497 |
} else { |
|
498 |
X11_GrabInputNoLock(this, SDL_GRAB_OFF); |
|
499 |
} |
|
500 |
X11_CheckMouseModeNoLock(this); |
|
501 |
} |
|
502 |
} |
|
503 |
} |
|
504 |
||
505 |
void X11_InitKeymap(void) |
|
506 |
{ |
|
507 |
int i; |
|
508 |
||
509 |
/* Odd keys used in international keyboards */ |
|
510 |
for ( i=0; i<SDL_TABLESIZE(ODD_keymap); ++i ) |
|
511 |
ODD_keymap[i] = SDLK_UNKNOWN; |
|
512 |
||
513 |
#ifdef XK_dead_circumflex |
|
514 |
/* These X keysyms have 0xFE as the high byte */ |
|
515 |
ODD_keymap[XK_dead_circumflex&0xFF] = SDLK_CARET; |
|
516 |
#endif |
|
517 |
||
518 |
/* Map the miscellaneous keys */ |
|
519 |
for ( i=0; i<SDL_TABLESIZE(MISC_keymap); ++i ) |
|
520 |
MISC_keymap[i] = SDLK_UNKNOWN; |
|
521 |
||
522 |
/* These X keysyms have 0xFF as the high byte */ |
|
523 |
MISC_keymap[XK_BackSpace&0xFF] = SDLK_BACKSPACE; |
|
524 |
MISC_keymap[XK_Tab&0xFF] = SDLK_TAB; |
|
525 |
MISC_keymap[XK_Clear&0xFF] = SDLK_CLEAR; |
|
526 |
MISC_keymap[XK_Return&0xFF] = SDLK_RETURN; |
|
527 |
MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE; |
|
528 |
MISC_keymap[XK_Escape&0xFF] = SDLK_ESCAPE; |
|
529 |
MISC_keymap[XK_Delete&0xFF] = SDLK_DELETE; |
|
530 |
||
531 |
MISC_keymap[XK_KP_0&0xFF] = SDLK_KP0; /* Keypad 0-9 */ |
|
532 |
MISC_keymap[XK_KP_1&0xFF] = SDLK_KP1; |
|
533 |
MISC_keymap[XK_KP_2&0xFF] = SDLK_KP2; |
|
534 |
MISC_keymap[XK_KP_3&0xFF] = SDLK_KP3; |
|
535 |
MISC_keymap[XK_KP_4&0xFF] = SDLK_KP4; |
|
536 |
MISC_keymap[XK_KP_5&0xFF] = SDLK_KP5; |
|
537 |
MISC_keymap[XK_KP_6&0xFF] = SDLK_KP6; |
|
538 |
MISC_keymap[XK_KP_7&0xFF] = SDLK_KP7; |
|
539 |
MISC_keymap[XK_KP_8&0xFF] = SDLK_KP8; |
|
540 |
MISC_keymap[XK_KP_9&0xFF] = SDLK_KP9; |
|
541 |
MISC_keymap[XK_KP_Insert&0xFF] = SDLK_KP0; |
|
542 |
MISC_keymap[XK_KP_End&0xFF] = SDLK_KP1; |
|
543 |
MISC_keymap[XK_KP_Down&0xFF] = SDLK_KP2; |
|
544 |
MISC_keymap[XK_KP_Page_Down&0xFF] = SDLK_KP3; |
|
545 |
MISC_keymap[XK_KP_Left&0xFF] = SDLK_KP4; |
|
546 |
MISC_keymap[XK_KP_Begin&0xFF] = SDLK_KP5; |
|
547 |
MISC_keymap[XK_KP_Right&0xFF] = SDLK_KP6; |
|
548 |
MISC_keymap[XK_KP_Home&0xFF] = SDLK_KP7; |
|
549 |
MISC_keymap[XK_KP_Up&0xFF] = SDLK_KP8; |
|
550 |
MISC_keymap[XK_KP_Page_Up&0xFF] = SDLK_KP9; |
|
551 |
MISC_keymap[XK_KP_Delete&0xFF] = SDLK_KP_PERIOD; |
|
552 |
MISC_keymap[XK_KP_Decimal&0xFF] = SDLK_KP_PERIOD; |
|
553 |
MISC_keymap[XK_KP_Divide&0xFF] = SDLK_KP_DIVIDE; |
|
554 |
MISC_keymap[XK_KP_Multiply&0xFF] = SDLK_KP_MULTIPLY; |
|
555 |
MISC_keymap[XK_KP_Subtract&0xFF] = SDLK_KP_MINUS; |
|
556 |
MISC_keymap[XK_KP_Add&0xFF] = SDLK_KP_PLUS; |
|
557 |
MISC_keymap[XK_KP_Enter&0xFF] = SDLK_KP_ENTER; |
|
558 |
MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS; |
|
559 |
||
560 |
MISC_keymap[XK_Up&0xFF] = SDLK_UP; |
|
561 |
MISC_keymap[XK_Down&0xFF] = SDLK_DOWN; |
|
562 |
MISC_keymap[XK_Right&0xFF] = SDLK_RIGHT; |
|
563 |
MISC_keymap[XK_Left&0xFF] = SDLK_LEFT; |
|
564 |
MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT; |
|
565 |
MISC_keymap[XK_Home&0xFF] = SDLK_HOME; |
|
566 |
MISC_keymap[XK_End&0xFF] = SDLK_END; |
|
567 |
MISC_keymap[XK_Page_Up&0xFF] = SDLK_PAGEUP; |
|
568 |
MISC_keymap[XK_Page_Down&0xFF] = SDLK_PAGEDOWN; |
|
569 |
||
570 |
MISC_keymap[XK_F1&0xFF] = SDLK_F1; |
|
571 |
MISC_keymap[XK_F2&0xFF] = SDLK_F2; |
|
572 |
MISC_keymap[XK_F3&0xFF] = SDLK_F3; |
|
573 |
MISC_keymap[XK_F4&0xFF] = SDLK_F4; |
|
574 |
MISC_keymap[XK_F5&0xFF] = SDLK_F5; |
|
575 |
MISC_keymap[XK_F6&0xFF] = SDLK_F6; |
|
576 |
MISC_keymap[XK_F7&0xFF] = SDLK_F7; |
|
577 |
MISC_keymap[XK_F8&0xFF] = SDLK_F8; |
|
578 |
MISC_keymap[XK_F9&0xFF] = SDLK_F9; |
|
579 |
MISC_keymap[XK_F10&0xFF] = SDLK_F10; |
|
580 |
MISC_keymap[XK_F11&0xFF] = SDLK_F11; |
|
581 |
MISC_keymap[XK_F12&0xFF] = SDLK_F12; |
|
582 |
MISC_keymap[XK_F13&0xFF] = SDLK_F13; |
|
583 |
MISC_keymap[XK_F14&0xFF] = SDLK_F14; |
|
584 |
MISC_keymap[XK_F15&0xFF] = SDLK_F15; |
|
585 |
||
586 |
MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK; |
|
587 |
MISC_keymap[XK_Caps_Lock&0xFF] = SDLK_CAPSLOCK; |
|
588 |
MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK; |
|
589 |
MISC_keymap[XK_Shift_R&0xFF] = SDLK_RSHIFT; |
|
590 |
MISC_keymap[XK_Shift_L&0xFF] = SDLK_LSHIFT; |
|
591 |
MISC_keymap[XK_Control_R&0xFF] = SDLK_RCTRL; |
|
592 |
MISC_keymap[XK_Control_L&0xFF] = SDLK_LCTRL; |
|
593 |
MISC_keymap[XK_Alt_R&0xFF] = SDLK_RALT; |
|
594 |
MISC_keymap[XK_Alt_L&0xFF] = SDLK_LALT; |
|
595 |
MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA; |
|
596 |
MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA; |
|
597 |
MISC_keymap[XK_Super_L&0xFF] = SDLK_LSUPER; /* Left "Windows" */ |
|
598 |
MISC_keymap[XK_Super_R&0xFF] = SDLK_RSUPER; /* Right "Windows */ |
|
599 |
MISC_keymap[XK_Mode_switch&0xFF] = SDLK_MODE; /* "Alt Gr" key */ |
|
600 |
MISC_keymap[XK_Multi_key&0xFF] = SDLK_COMPOSE; /* Multi-key compose */ |
|
601 |
||
602 |
MISC_keymap[XK_Help&0xFF] = SDLK_HELP; |
|
603 |
MISC_keymap[XK_Print&0xFF] = SDLK_PRINT; |
|
604 |
MISC_keymap[XK_Sys_Req&0xFF] = SDLK_SYSREQ; |
|
605 |
MISC_keymap[XK_Break&0xFF] = SDLK_BREAK; |
|
606 |
MISC_keymap[XK_Menu&0xFF] = SDLK_MENU; |
|
607 |
MISC_keymap[XK_Hyper_R&0xFF] = SDLK_MENU; /* Windows "Menu" key */ |
|
608 |
} |
|
609 |
||
610 |
SDL_keysym *X11_TranslateKey(Display *display, XKeyEvent *xkey, KeyCode kc, |
|
611 |
SDL_keysym *keysym) |
|
612 |
{ |
|
613 |
KeySym xsym; |
|
614 |
||
615 |
/* Get the raw keyboard scancode */ |
|
616 |
keysym->scancode = kc; |
|
617 |
xsym = XKeycodeToKeysym(display, kc, 0); |
|
618 |
#ifdef DEBUG_KEYS |
|
619 |
fprintf(stderr, "Translating key 0x%.4x (%d)\n", xsym, kc); |
|
620 |
#endif |
|
621 |
/* Get the translated SDL virtual keysym */ |
|
622 |
keysym->sym = SDLK_UNKNOWN; |
|
623 |
if ( xsym ) { |
|
624 |
switch (xsym>>8) { |
|
625 |
case 0x1005FF: |
|
626 |
#ifdef SunXK_F36 |
|
627 |
if ( xsym == SunXK_F36 ) |
|
628 |
keysym->sym = SDLK_F11; |
|
629 |
#endif |
|
630 |
#ifdef SunXK_F37 |
|
631 |
if ( xsym == SunXK_F37 ) |
|
632 |
keysym->sym = SDLK_F12; |
|
633 |
#endif |
|
634 |
break; |
|
635 |
case 0x00: /* Latin 1 */ |
|
636 |
case 0x01: /* Latin 2 */ |
|
637 |
case 0x02: /* Latin 3 */ |
|
638 |
case 0x03: /* Latin 4 */ |
|
639 |
case 0x04: /* Katakana */ |
|
640 |
case 0x05: /* Arabic */ |
|
641 |
case 0x06: /* Cyrillic */ |
|
642 |
case 0x07: /* Greek */ |
|
643 |
case 0x08: /* Technical */ |
|
644 |
case 0x0A: /* Publishing */ |
|
645 |
case 0x0C: /* Hebrew */ |
|
646 |
case 0x0D: /* Thai */ |
|
647 |
keysym->sym = (SDLKey)(xsym&0xFF); |
|
648 |
/* Map capital letter syms to lowercase */ |
|
649 |
if ((keysym->sym >= 'A')&&(keysym->sym <= 'Z')) |
|
650 |
keysym->sym += ('a'-'A'); |
|
651 |
break; |
|
652 |
case 0xFE: |
|
653 |
keysym->sym = ODD_keymap[xsym&0xFF]; |
|
654 |
break; |
|
655 |
case 0xFF: |
|
656 |
keysym->sym = MISC_keymap[xsym&0xFF]; |
|
657 |
break; |
|
658 |
default: |
|
659 |
fprintf(stderr, |
|
660 |
"X11: Unknown xsym, sym = 0x%04x\n", |
|
661 |
(unsigned int)xsym); |
|
662 |
break; |
|
663 |
} |
|
664 |
} else { |
|
665 |
/* X11 doesn't know how to translate the key! */ |
|
666 |
switch (kc) { |
|
667 |
/* Caution: |
|
668 |
These keycodes are from the Microsoft Keyboard |
|
669 |
*/ |
|
670 |
case 115: |
|
671 |
keysym->sym = SDLK_LSUPER; |
|
672 |
break; |
|
673 |
case 116: |
|
674 |
keysym->sym = SDLK_RSUPER; |
|
675 |
break; |
|
676 |
case 117: |
|
677 |
keysym->sym = SDLK_MENU; |
|
678 |
break; |
|
679 |
default: |
|
680 |
/* |
|
681 |
* no point in an error message; happens for |
|
682 |
* several keys when we get a keymap notify |
|
683 |
*/ |
|
684 |
break; |
|
685 |
} |
|
686 |
} |
|
687 |
keysym->mod = KMOD_NONE; |
|
688 |
||
689 |
/* If UNICODE is on, get the UNICODE value for the key */ |
|
690 |
keysym->unicode = 0; |
|
691 |
if ( SDL_TranslateUNICODE && xkey ) { |
|
692 |
static XComposeStatus state; |
|
693 |
/* Until we handle the IM protocol, use XLookupString() */ |
|
694 |
unsigned char keybuf[32]; |
|
695 |
||
696 |
#define BROKEN_XFREE86_INTERNATIONAL_KBD |
|
697 |
/* This appears to be a magical flag that is used with AltGr on |
|
698 |
international keyboards to signal alternate key translations. |
|
699 |
The flag doesn't show up when in fullscreen mode (?) |
|
700 |
FIXME: Check to see if this code is safe for other servers. |
|
701 |
*/ |
|
702 |
#ifdef BROKEN_XFREE86_INTERNATIONAL_KBD |
|
703 |
/* Work around what appears to be a bug in XFree86 */ |
|
704 |
if ( SDL_GetModState() & KMOD_MODE ) { |
|
705 |
xkey->state |= (1<<13); |
|
706 |
} |
|
707 |
#endif |
|
708 |
/* Look up the translated value for the key event */ |
|
709 |
if ( XLookupString(xkey, (char *)keybuf, sizeof(keybuf), |
|
710 |
NULL, &state) ) { |
|
711 |
/* |
|
712 |
* FIXME,: XLookupString() may yield more than one |
|
713 |
* character, so we need a mechanism to allow for |
|
714 |
* this (perhaps generate null keypress events with |
|
715 |
* a unicode value) |
|
716 |
*/ |
|
717 |
keysym->unicode = keybuf[0]; |
|
718 |
} |
|
719 |
} |
|
720 |
return(keysym); |
|
721 |
} |
|
722 |
||
723 |
/* X11 modifier masks for various keys */ |
|
724 |
static unsigned meta_l_mask, meta_r_mask, alt_l_mask, alt_r_mask; |
|
725 |
static unsigned num_mask, mode_switch_mask; |
|
726 |
||
727 |
static void get_modifier_masks(Display *display) |
|
728 |
{ |
|
729 |
static unsigned got_masks; |
|
730 |
int i, j; |
|
731 |
XModifierKeymap *xmods; |
|
732 |
unsigned n; |
|
733 |
||
734 |
if(got_masks) |
|
735 |
return; |
|
736 |
||
737 |
xmods = XGetModifierMapping(display); |
|
738 |
n = xmods->max_keypermod; |
|
739 |
for(i = 3; i < 8; i++) { |
|
740 |
for(j = 0; j < n; j++) { |
|
741 |
KeyCode kc = xmods->modifiermap[i * n + j]; |
|
742 |
KeySym ks = XKeycodeToKeysym(display, kc, 0); |
|
743 |
unsigned mask = 1 << i; |
|
744 |
switch(ks) { |
|
745 |
case XK_Num_Lock: |
|
746 |
num_mask = mask; break; |
|
747 |
case XK_Alt_L: |
|
748 |
alt_l_mask = mask; break; |
|
749 |
case XK_Alt_R: |
|
750 |
alt_r_mask = mask; break; |
|
751 |
case XK_Meta_L: |
|
752 |
meta_l_mask = mask; break; |
|
753 |
case XK_Meta_R: |
|
754 |
meta_r_mask = mask; break; |
|
755 |
case XK_Mode_switch: |
|
756 |
mode_switch_mask = mask; break; |
|
757 |
} |
|
758 |
} |
|
759 |
} |
|
760 |
XFreeModifiermap(xmods); |
|
761 |
got_masks = 1; |
|
762 |
} |
|
763 |
||
764 |
||
765 |
/* |
|
766 |
* This function is semi-official; it is not officially exported and should |
|
767 |
* not be considered part of the SDL API, but may be used by client code |
|
768 |
* that *really* needs it (including legacy code). |
|
769 |
* It is slow, though, and should be avoided if possible. |
|
770 |
* |
|
771 |
* Note that it isn't completely accurate either; in particular, multi-key |
|
772 |
* sequences (dead accents, compose key sequences) will not work since the |
|
773 |
* state has been irrevocably lost. |
|
774 |
*/ |
|
775 |
Uint16 X11_KeyToUnicode(SDLKey keysym, SDLMod modifiers) |
|
776 |
{ |
|
777 |
struct SDL_VideoDevice *this = current_video; |
|
778 |
char keybuf[32]; |
|
779 |
int i; |
|
780 |
KeySym xsym = 0; |
|
781 |
XKeyEvent xkey; |
|
782 |
Uint16 unicode; |
|
783 |
||
784 |
if ( !this || !SDL_Display ) { |
|
785 |
return 0; |
|
786 |
} |
|
787 |
||
788 |
memset(&xkey, 0, sizeof(xkey)); |
|
789 |
xkey.display = SDL_Display; |
|
790 |
||
791 |
xsym = keysym; /* last resort if not found */ |
|
792 |
for (i = 0; i < 256; ++i) { |
|
793 |
if ( MISC_keymap[i] == keysym ) { |
|
794 |
xsym = 0xFF00 | i; |
|
795 |
break; |
|
796 |
} else if ( ODD_keymap[i] == keysym ) { |
|
797 |
xsym = 0xFE00 | i; |
|
798 |
break; |
|
799 |
} |
|
800 |
} |
|
801 |
||
802 |
xkey.keycode = XKeysymToKeycode(xkey.display, xsym); |
|
803 |
||
804 |
get_modifier_masks(SDL_Display); |
|
805 |
if(modifiers & KMOD_SHIFT) |
|
806 |
xkey.state |= ShiftMask; |
|
807 |
if(modifiers & KMOD_CAPS) |
|
808 |
xkey.state |= LockMask; |
|
809 |
if(modifiers & KMOD_CTRL) |
|
810 |
xkey.state |= ControlMask; |
|
811 |
if(modifiers & KMOD_MODE) |
|
812 |
xkey.state |= mode_switch_mask; |
|
813 |
if(modifiers & KMOD_LALT) |
|
814 |
xkey.state |= alt_l_mask; |
|
815 |
if(modifiers & KMOD_RALT) |
|
816 |
xkey.state |= alt_r_mask; |
|
817 |
if(modifiers & KMOD_LMETA) |
|
818 |
xkey.state |= meta_l_mask; |
|
819 |
if(modifiers & KMOD_RMETA) |
|
820 |
xkey.state |= meta_r_mask; |
|
821 |
if(modifiers & KMOD_NUM) |
|
822 |
xkey.state |= num_mask; |
|
823 |
||
824 |
unicode = 0; |
|
825 |
if ( XLookupString(&xkey, keybuf, sizeof(keybuf), NULL, NULL) ) |
|
826 |
unicode = (unsigned char)keybuf[0]; |
|
827 |
return(unicode); |
|
828 |
} |
|
829 |
||
830 |
/* |
|
831 |
* Called when focus is regained, to read the keyboard state and generate |
|
832 |
* synthetic keypress/release events. |
|
833 |
* key_vec is a bit vector of keycodes (256 bits) |
|
834 |
*/ |
|
835 |
void X11_SetKeyboardState(Display *display, const char *key_vec) |
|
836 |
{ |
|
837 |
char keys_return[32]; |
|
838 |
int i, gen_event; |
|
839 |
KeyCode xcode[SDLK_LAST]; |
|
840 |
Uint8 new_kstate[SDLK_LAST]; |
|
841 |
Uint8 *kstate = SDL_GetKeyState(NULL); |
|
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
842 |
SDLMod modstate; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
843 |
Window junk_window; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
844 |
int x, y; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
845 |
unsigned int mask; |
0 | 846 |
|
847 |
/* The first time the window is mapped, we initialize key state */ |
|
848 |
if ( ! key_vec ) { |
|
849 |
key_vec = keys_return; |
|
850 |
XQueryKeymap(display, keys_return); |
|
851 |
gen_event = 0; |
|
852 |
} else { |
|
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
853 |
#if 1 /* We no longer generate key down events, just update state */ |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
854 |
gen_event = 0; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
855 |
#else |
0 | 856 |
gen_event = 1; |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
857 |
#endif |
0 | 858 |
} |
859 |
||
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
860 |
/* Get the keyboard modifier state */ |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
861 |
modstate = 0; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
862 |
get_modifier_masks(display); |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
863 |
if ( XQueryPointer(display, DefaultRootWindow(display), |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
864 |
&junk_window, &junk_window, &x, &y, &x, &y, &mask) ) { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
865 |
if ( mask & LockMask ) { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
866 |
modstate |= KMOD_CAPS; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
867 |
} |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
868 |
if ( mask & mode_switch_mask ) { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
869 |
modstate |= KMOD_MODE; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
870 |
} |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
871 |
if ( mask & num_mask ) { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
872 |
modstate |= KMOD_NUM; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
873 |
} |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
874 |
} |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
875 |
|
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
876 |
/* Zero the new keyboard state and generate it */ |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
877 |
memset(new_kstate, SDL_RELEASED, sizeof(new_kstate)); |
0 | 878 |
/* |
879 |
* An obvious optimisation is to check entire longwords at a time in |
|
880 |
* both loops, but we can't be sure the arrays are aligned so it's not |
|
881 |
* worth the extra complexity |
|
882 |
*/ |
|
883 |
for(i = 0; i < 32; i++) { |
|
884 |
int j; |
|
885 |
if(!key_vec[i]) |
|
886 |
continue; |
|
887 |
for(j = 0; j < 8; j++) { |
|
888 |
if(key_vec[i] & (1 << j)) { |
|
889 |
SDL_keysym sk; |
|
890 |
KeyCode kc = i << 3 | j; |
|
891 |
X11_TranslateKey(display, NULL, kc, &sk); |
|
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
892 |
new_kstate[sk.sym] = SDL_PRESSED; |
0 | 893 |
xcode[sk.sym] = kc; |
894 |
} |
|
895 |
} |
|
896 |
} |
|
897 |
for(i = SDLK_FIRST+1; i < SDLK_LAST; i++) { |
|
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
898 |
int state = new_kstate[i]; |
0 | 899 |
|
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
900 |
if ( state == SDL_PRESSED ) { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
901 |
switch (i) { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
902 |
case SDLK_LSHIFT: |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
903 |
modstate |= KMOD_LSHIFT; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
904 |
break; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
905 |
case SDLK_RSHIFT: |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
906 |
modstate |= KMOD_RSHIFT; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
907 |
break; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
908 |
case SDLK_LCTRL: |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
909 |
modstate |= KMOD_LCTRL; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
910 |
break; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
911 |
case SDLK_RCTRL: |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
912 |
modstate |= KMOD_RCTRL; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
913 |
break; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
914 |
case SDLK_LALT: |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
915 |
modstate |= KMOD_LALT; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
916 |
break; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
917 |
case SDLK_RALT: |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
918 |
modstate |= KMOD_RALT; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
919 |
break; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
920 |
case SDLK_LMETA: |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
921 |
modstate |= KMOD_LMETA; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
922 |
break; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
923 |
case SDLK_RMETA: |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
924 |
modstate |= KMOD_RMETA; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
925 |
break; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
926 |
default: |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
927 |
break; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
928 |
} |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
929 |
} |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
930 |
if ( kstate[i] == state ) |
0 | 931 |
continue; |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
932 |
|
0 | 933 |
/* |
934 |
* Send a fake keyboard event correcting the difference between |
|
935 |
* SDL's keyboard state and the actual. Note that there is no |
|
936 |
* way to find out the scancode for key releases, but since all |
|
937 |
* keys are released when focus is lost only keypresses should |
|
938 |
* be sent here |
|
939 |
*/ |
|
940 |
if ( gen_event ) { |
|
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
941 |
SDL_keysym sk; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
942 |
memset(&sk, 0, sizeof(sk)); |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
943 |
sk.sym = i; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
944 |
sk.scancode = xcode[i]; /* only valid for key press */ |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
945 |
SDL_PrivateKeyboard(state, &sk); |
0 | 946 |
} else { |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
947 |
kstate[i] = state; |
0 | 948 |
} |
949 |
} |
|
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
950 |
|
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
951 |
/* Hack - set toggle key state */ |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
952 |
if ( modstate & KMOD_CAPS ) { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
953 |
kstate[SDLK_CAPSLOCK] = SDL_PRESSED; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
954 |
} else { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
955 |
kstate[SDLK_CAPSLOCK] = SDL_RELEASED; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
956 |
} |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
957 |
if ( modstate & KMOD_NUM ) { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
958 |
kstate[SDLK_NUMLOCK] = SDL_PRESSED; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
959 |
} else { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
960 |
kstate[SDLK_NUMLOCK] = SDL_RELEASED; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
961 |
} |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
962 |
|
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
963 |
/* Set the final modifier state */ |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
964 |
SDL_SetModState(modstate); |
0 | 965 |
} |
966 |
||
967 |
void X11_InitOSKeymap(_THIS) |
|
968 |
{ |
|
969 |
X11_InitKeymap(); |
|
970 |
} |
|
971 |