author | Sam Lantinga <slouken@libsdl.org> |
Fri, 14 Jul 2006 06:40:53 +0000 | |
changeset 1903 | f132024010be |
parent 1895 | c121d94672cb |
child 2000 | 8c05b048c32c |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2006 Sam Lantinga |
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|
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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|
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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|
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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#include "SDL_config.h" |
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/* Output dreamcast aica */ |
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#include "SDL_timer.h" |
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#include "SDL_audio.h" |
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#include "../SDL_audiomem.h" |
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#include "../SDL_audio_c.h" |
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#include "../SDL_audiodev_c.h" |
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#include "SDL_dcaudio.h" |
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#include "aica.h" |
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#include <dc/spu.h> |
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/* Audio driver functions */ |
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static int DCAUD_OpenAudio(_THIS, SDL_AudioSpec * spec); |
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static void DCAUD_WaitAudio(_THIS); |
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static void DCAUD_PlayAudio(_THIS); |
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static Uint8 *DCAUD_GetAudioBuf(_THIS); |
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static void DCAUD_CloseAudio(_THIS); |
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/* Audio driver bootstrap functions */ |
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static int |
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DCAUD_Available(void) |
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{ |
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return 1; |
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} |
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static void |
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DCAUD_DeleteDevice(SDL_AudioDevice * device) |
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{ |
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SDL_free(device->hidden); |
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SDL_free(device); |
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} |
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static SDL_AudioDevice * |
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DCAUD_CreateDevice(int devindex) |
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{ |
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SDL_AudioDevice *this; |
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/* Initialize all variables that we clean on shutdown */ |
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this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); |
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if (this) { |
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SDL_memset(this, 0, (sizeof *this)); |
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this->hidden = (struct SDL_PrivateAudioData *) |
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SDL_malloc((sizeof *this->hidden)); |
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} |
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if ((this == NULL) || (this->hidden == NULL)) { |
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SDL_OutOfMemory(); |
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if (this) { |
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SDL_free(this); |
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} |
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return (0); |
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} |
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SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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/* Set the function pointers */ |
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this->OpenAudio = DCAUD_OpenAudio; |
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this->WaitAudio = DCAUD_WaitAudio; |
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this->PlayAudio = DCAUD_PlayAudio; |
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this->GetAudioBuf = DCAUD_GetAudioBuf; |
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this->CloseAudio = DCAUD_CloseAudio; |
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this->free = DCAUD_DeleteDevice; |
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spu_init(); |
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return this; |
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} |
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AudioBootStrap DCAUD_bootstrap = { |
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"dcaudio", "Dreamcast AICA audio", |
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DCAUD_Available, DCAUD_CreateDevice |
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}; |
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/* This function waits until it is possible to write a full sound buffer */ |
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static void |
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DCAUD_WaitAudio(_THIS) |
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{ |
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if (this->hidden->playing) { |
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/* wait */ |
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while (aica_get_pos(0) / this->spec.samples == this->hidden->nextbuf) { |
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thd_pass(); |
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} |
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} |
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} |
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#define SPU_RAM_BASE 0xa0800000 |
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|
111 |
|
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|
112 |
static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
113 |
spu_memload_stereo8(int leftpos, int rightpos, void *src0, size_t size) |
509
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|
114 |
{ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
115 |
uint8 *src = src0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
116 |
uint32 *left = (uint32 *) (leftpos + SPU_RAM_BASE); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
117 |
uint32 *right = (uint32 *) (rightpos + SPU_RAM_BASE); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
118 |
size = (size + 7) / 8; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
119 |
while (size--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
120 |
unsigned lval, rval; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
121 |
lval = *src++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
122 |
rval = *src++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
123 |
lval |= (*src++) << 8; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
124 |
rval |= (*src++) << 8; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
125 |
lval |= (*src++) << 16; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
126 |
rval |= (*src++) << 16; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
127 |
lval |= (*src++) << 24; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
128 |
rval |= (*src++) << 24; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
129 |
g2_write_32(left++, lval); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
130 |
g2_write_32(right++, rval); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
131 |
g2_fifo_wait(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
132 |
} |
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|
133 |
} |
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Added initial support for Dreamcast (thanks HERO!)
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|
134 |
|
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
135 |
static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
136 |
spu_memload_stereo16(int leftpos, int rightpos, void *src0, size_t size) |
509
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|
137 |
{ |
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|
138 |
uint16 *src = src0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
139 |
uint32 *left = (uint32 *) (leftpos + SPU_RAM_BASE); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
140 |
uint32 *right = (uint32 *) (rightpos + SPU_RAM_BASE); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
141 |
size = (size + 7) / 8; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
142 |
while (size--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
143 |
unsigned lval, rval; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
144 |
lval = *src++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
145 |
rval = *src++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
146 |
lval |= (*src++) << 16; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
147 |
rval |= (*src++) << 16; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
148 |
g2_write_32(left++, lval); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
149 |
g2_write_32(right++, rval); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
150 |
g2_fifo_wait(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
151 |
} |
509
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|
152 |
} |
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Added initial support for Dreamcast (thanks HERO!)
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changeset
|
153 |
|
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|
154 |
static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
155 |
DCAUD_PlayAudio(_THIS) |
509
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|
156 |
{ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
157 |
SDL_AudioSpec *spec = &this->spec; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
158 |
unsigned int offset; |
509
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Added initial support for Dreamcast (thanks HERO!)
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|
159 |
|
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
160 |
if (this->hidden->playing) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
161 |
/* wait */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
162 |
while (aica_get_pos(0) / spec->samples == this->hidden->nextbuf) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
163 |
thd_pass(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
164 |
} |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
165 |
} |
509
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
166 |
|
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
167 |
offset = this->hidden->nextbuf * spec->size; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
168 |
this->hidden->nextbuf ^= 1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
169 |
/* Write the audio data, checking for EAGAIN on broken audio drivers */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
170 |
if (spec->channels == 1) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
171 |
spu_memload(this->hidden->leftpos + offset, this->hidden->mixbuf, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
172 |
this->hidden->mixlen); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
173 |
} else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
174 |
offset /= 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
175 |
if ((this->spec.format & 255) == 8) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
176 |
spu_memload_stereo8(this->hidden->leftpos + offset, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
177 |
this->hidden->rightpos + offset, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
178 |
this->hidden->mixbuf, this->hidden->mixlen); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
179 |
} else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
180 |
spu_memload_stereo16(this->hidden->leftpos + offset, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
181 |
this->hidden->rightpos + offset, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
182 |
this->hidden->mixbuf, this->hidden->mixlen); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
183 |
} |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
184 |
} |
509
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
185 |
|
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
186 |
if (!this->hidden->playing) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
187 |
int mode; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
188 |
this->hidden->playing = 1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
189 |
mode = (spec->format == AUDIO_S8) ? SM_8BIT : SM_16BIT; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
190 |
if (spec->channels == 1) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
191 |
aica_play(0, mode, this->hidden->leftpos, 0, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
192 |
spec->samples * 2, spec->freq, 255, 128, 1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
193 |
} else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
194 |
aica_play(0, mode, this->hidden->leftpos, 0, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
195 |
spec->samples * 2, spec->freq, 255, 0, 1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
196 |
aica_play(1, mode, this->hidden->rightpos, 0, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
197 |
spec->samples * 2, spec->freq, 255, 255, 1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
198 |
} |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
199 |
} |
509
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
200 |
} |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
201 |
|
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
202 |
static Uint8 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
203 |
DCAUD_GetAudioBuf(_THIS) |
509
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
204 |
{ |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
205 |
return (this->hidden->mixbuf); |
509
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
206 |
} |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
207 |
|
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
208 |
static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
209 |
DCAUD_CloseAudio(_THIS) |
509
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
210 |
{ |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
211 |
aica_stop(0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
212 |
if (this->spec.channels == 2) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
213 |
aica_stop(1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
214 |
if (this->hidden->mixbuf != NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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SDL_FreeAudioMem(this->hidden->mixbuf); |
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this->hidden->mixbuf = NULL; |
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} |
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} |
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|
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static int |
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DCAUD_OpenAudio(_THIS, SDL_AudioSpec * spec) |
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222 |
{ |
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switch (spec->format & 0xff) { |
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224 |
case 8: |
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spec->format = AUDIO_S8; |
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break; |
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227 |
case 16: |
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spec->format = AUDIO_S16LSB; |
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229 |
break; |
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230 |
default: |
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SDL_SetError("Unsupported audio format"); |
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232 |
return (-1); |
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233 |
} |
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234 |
|
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235 |
/* Update the fragment size as size in bytes */ |
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236 |
SDL_CalculateAudioSpec(spec); |
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237 |
|
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238 |
/* Allocate mixing buffer */ |
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239 |
this->hidden->mixlen = spec->size; |
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this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); |
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if (this->hidden->mixbuf == NULL) { |
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242 |
return (-1); |
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243 |
} |
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SDL_memset(this->hidden->mixbuf, spec->silence, spec->size); |
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this->hidden->leftpos = 0x11000; |
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this->hidden->rightpos = 0x11000 + spec->size; |
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this->hidden->playing = 0; |
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this->hidden->nextbuf = 0; |
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249 |
|
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250 |
/* We're ready to rock and roll. :-) */ |
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return (0); |
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252 |
} |
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253 |
|
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254 |
/* vi: set ts=4 sw=4 expandtab: */ |