author | Sam Lantinga <slouken@libsdl.org> |
Wed, 16 Feb 2011 17:17:21 -0800 | |
changeset 5328 | f34a5f9ce9f6 |
parent 5262 | b530ef003506 |
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permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2011 Sam Lantinga |
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This library is SDL_free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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#include "SDL_config.h" |
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#ifndef _SDL_sysaudio_h |
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#define _SDL_sysaudio_h |
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#include "SDL_mutex.h" |
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#include "SDL_thread.h" |
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/* The SDL audio driver */ |
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typedef struct SDL_AudioDevice SDL_AudioDevice; |
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#define _THIS SDL_AudioDevice *_this |
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typedef struct SDL_AudioDriverImpl |
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{ |
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int (*DetectDevices) (int iscapture); |
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const char *(*GetDeviceName) (int index, int iscapture); |
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int (*OpenDevice) (_THIS, const char *devname, int iscapture); |
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void (*ThreadInit) (_THIS); /* Called by audio thread at start */ |
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void (*WaitDevice) (_THIS); |
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void (*PlayDevice) (_THIS); |
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Uint8 *(*GetDeviceBuf) (_THIS); |
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void (*WaitDone) (_THIS); |
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void (*CloseDevice) (_THIS); |
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void (*LockDevice) (_THIS); |
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void (*UnlockDevice) (_THIS); |
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void (*Deinitialize) (void); |
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/* Some flags to push duplicate code into the core and reduce #ifdefs. */ |
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int ProvidesOwnCallbackThread:1; |
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int SkipMixerLock:1; |
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int HasCaptureSupport:1; |
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int OnlyHasDefaultOutputDevice:1; |
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int OnlyHasDefaultInputDevice:1; |
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} SDL_AudioDriverImpl; |
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typedef struct SDL_AudioDriver |
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{ |
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/* * * */ |
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/* The name of this audio driver */ |
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const char *name; |
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/* * * */ |
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/* The description of this audio driver */ |
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const char *desc; |
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SDL_AudioDriverImpl impl; |
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} SDL_AudioDriver; |
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/* Streamer */ |
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typedef struct |
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{ |
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Uint8 *buffer; |
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int max_len; /* the maximum length in bytes */ |
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int read_pos, write_pos; /* the position of the write and read heads in bytes */ |
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} SDL_AudioStreamer; |
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/* Define the SDL audio driver structure */ |
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struct SDL_AudioDevice |
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{ |
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/* * * */ |
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/* Data common to all devices */ |
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/* The current audio specification (shared with audio thread) */ |
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SDL_AudioSpec spec; |
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/* An audio conversion block for audio format emulation */ |
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SDL_AudioCVT convert; |
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/* The streamer, if sample rate conversion necessitates it */ |
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int use_streamer; |
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SDL_AudioStreamer streamer; |
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/* Current state flags */ |
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int iscapture; |
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int enabled; |
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int paused; |
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int opened; |
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/* Fake audio buffer for when the audio hardware is busy */ |
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Uint8 *fake_stream; |
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/* A semaphore for locking the mixing buffers */ |
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SDL_mutex *mixer_lock; |
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/* A thread to feed the audio device */ |
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SDL_Thread *thread; |
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SDL_threadID threadid; |
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/* * * */ |
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/* Data private to this driver */ |
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struct SDL_PrivateAudioData *hidden; |
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}; |
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#undef _THIS |
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typedef struct AudioBootStrap |
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{ |
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const char *name; |
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const char *desc; |
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int (*init) (SDL_AudioDriverImpl * impl); |
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int demand_only:1; /* 1==request explicitly, or it won't be available. */ |
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} AudioBootStrap; |
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#endif /* _SDL_sysaudio_h */ |
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/* vi: set ts=4 sw=4 expandtab: */ |