src/SDL_loadso.c
changeset 1361 19418e4422cb
parent 1360 70a9cfb4cf1b
child 1362 88ddeb76c9c1
equal deleted inserted replaced
1360:70a9cfb4cf1b 1361:19418e4422cb
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 
       
    23 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
       
    24 /* System dependent library loading routines                           */
       
    25 
       
    26 /*
       
    27  * Mac OS X >= 10.3 are guaranteed to have dlopen support in a system
       
    28  *  framework, which means we don't have to roll our own on non-PowerPC
       
    29  *  systems to guarantee compatibility (x86 Macs started at 10.4).   --ryan.
       
    30  */
       
    31 #if ( (defined(MACOSX)) && (!defined(__POWERPC__)) )
       
    32 #  define USE_DLOPEN 1
       
    33 #endif
       
    34 
       
    35 /* !!! FIXME: includes so I don't have to update all the project files... */
       
    36 #define SDL_INTERNAL_BUILDING_LOADSO 1
       
    37 #if defined(USE_DUMMY_LOADSO)
       
    38 # include "loadso/dummy/SDL_loadso.c"
       
    39 #elif defined(USE_DLOPEN)
       
    40 # include "loadso/dlopen/SDL_loadso.c"
       
    41 #elif defined(MACOSX)
       
    42 # include "loadso/macosx/SDL_loadso.c"
       
    43 #elif defined(macintosh)
       
    44 # include "loadso/macos/SDL_loadso.c"
       
    45 #elif defined(WIN32) || defined(_WIN32_WCE)
       
    46 # include "loadso/windows/SDL_loadso.c"
       
    47 #elif defined(__BEOS__)
       
    48 # include "loadso/beos/SDL_loadso.c"
       
    49 #elif defined(__MINT__) && defined(ENABLE_LDG)
       
    50 # include "loadso/mint/SDL_loadso.c"
       
    51 #elif defined(__OS2__)
       
    52 # include "loadso/os2/SDL_loadso.c"
       
    53 #else
       
    54 # include "loadso/dummy/SDL_loadso.c"
       
    55 #endif /* system type */
       
    56