equal
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115 |
115 |
116 /* Used as a mask when testing buttons in buttonstate |
116 /* Used as a mask when testing buttons in buttonstate |
117 Button 1: Left mouse button |
117 Button 1: Left mouse button |
118 Button 2: Middle mouse button |
118 Button 2: Middle mouse button |
119 Button 3: Right mouse button |
119 Button 3: Right mouse button |
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120 Button 4: Mouse wheel up (may also be a real button) |
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121 Button 5: Mouse wheel down (may also be a real button) |
120 */ |
122 */ |
121 #define SDL_BUTTON(X) (SDL_PRESSED<<(X-1)) |
123 #define SDL_BUTTON(X) (SDL_PRESSED<<(X-1)) |
122 #define SDL_BUTTON_LEFT 1 |
124 #define SDL_BUTTON_LEFT 1 |
123 #define SDL_BUTTON_MIDDLE 2 |
125 #define SDL_BUTTON_MIDDLE 2 |
124 #define SDL_BUTTON_RIGHT 3 |
126 #define SDL_BUTTON_RIGHT 3 |
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127 #define SDL_BUTTON_WHEELUP 4 |
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128 #define SDL_BUTTON_WHEELDOWN 5 |
125 #define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT) |
129 #define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT) |
126 #define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE) |
130 #define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE) |
127 #define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT) |
131 #define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT) |
128 |
132 |
129 |
133 |