VisualC/SDL/SDL_VS2010.vcxproj
changeset 5156 307ccc9c135e
parent 5154 fb424691cfc7
child 5166 4d39eeaad00b
equal deleted inserted replaced
5155:f3ebd1950442 5156:307ccc9c135e
   280     <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
   280     <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
   281     <ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
   281     <ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
   282     <ClInclude Include="..\..\src\events\SDL_touch_c.h" />
   282     <ClInclude Include="..\..\src\events\SDL_touch_c.h" />
   283     <ClInclude Include="..\..\src\libm\math.h" />
   283     <ClInclude Include="..\..\src\libm\math.h" />
   284     <ClInclude Include="..\..\src\libm\math_private.h" />
   284     <ClInclude Include="..\..\src\libm\math_private.h" />
       
   285     <ClInclude Include="..\..\src\render\mmx.h" />
   285     <ClInclude Include="..\..\src\render\SDL_sysrender.h" />
   286     <ClInclude Include="..\..\src\render\SDL_sysrender.h" />
   286     <ClInclude Include="..\..\src\video\mmx.h" />
   287     <ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
   287     <ClInclude Include="..\..\src\video\SDL_alphamult.h" />
   288     <ClInclude Include="..\..\src\video\SDL_alphamult.h" />
   288     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
   289     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
   289     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
   290     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
   290     <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
   291     <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
   291     <ClInclude Include="..\..\src\video\SDL_blit.h" />
   292     <ClInclude Include="..\..\src\video\SDL_blit.h" />
   337     <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
   338     <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
   338     <ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
   339     <ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
   339     <ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
   340     <ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
   340     <ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
   341     <ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
   341     <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
   342     <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
   342     <ClInclude Include="..\..\src\video\SDL_yuv_sw_c.h" />
       
   343     <ClInclude Include="..\..\src\video\windows\wmmsg.h" />
   343     <ClInclude Include="..\..\src\video\windows\wmmsg.h" />
   344   </ItemGroup>
   344   </ItemGroup>
   345   <ItemGroup>
   345   <ItemGroup>
   346     <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
   346     <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
   347     <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
   347     <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
   363     <ClCompile Include="..\..\src\libm\s_scalbn.c" />
   363     <ClCompile Include="..\..\src\libm\s_scalbn.c" />
   364     <ClCompile Include="..\..\src\libm\s_sin.c" />
   364     <ClCompile Include="..\..\src\libm\s_sin.c" />
   365     <ClCompile Include="..\..\src\render\direct3d\SDL_d3drender.c" />
   365     <ClCompile Include="..\..\src\render\direct3d\SDL_d3drender.c" />
   366     <ClCompile Include="..\..\src\render\opengl\SDL_renderer_gl.c" />
   366     <ClCompile Include="..\..\src\render\opengl\SDL_renderer_gl.c" />
   367     <ClCompile Include="..\..\src\render\SDL_render.c" />
   367     <ClCompile Include="..\..\src\render\SDL_render.c" />
       
   368     <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
       
   369     <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
   368     <ClCompile Include="..\..\src\render\software\SDL_renderer_sw.c" />
   370     <ClCompile Include="..\..\src\render\software\SDL_renderer_sw.c" />
   369     <ClCompile Include="..\..\src\SDL.c" />
   371     <ClCompile Include="..\..\src\SDL.c" />
   370     <ClCompile Include="..\..\src\video\SDL_alphamult.c" />
   372     <ClCompile Include="..\..\src\video\SDL_alphamult.c" />
   371     <ClCompile Include="..\..\src\SDL_assert.c" />
   373     <ClCompile Include="..\..\src\SDL_assert.c" />
   372     <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
   374     <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
   450     <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />
   452     <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />
   451     <ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
   453     <ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
   452     <ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
   454     <ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
   453     <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
   455     <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
   454     <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
   456     <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
   455     <ClCompile Include="..\..\src\video\SDL_yuv_mmx.c" />
       
   456     <ClCompile Include="..\..\src\video\SDL_yuv_sw.c" />
       
   457   </ItemGroup>
   457   </ItemGroup>
   458   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   458   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   459   <ImportGroup Label="ExtensionTargets">
   459   <ImportGroup Label="ExtensionTargets">
   460   </ImportGroup>
   460   </ImportGroup>
   461 </Project>
   461 </Project>