README
changeset 1349 3f395c825b14
parent 1276 ca3718c215af
child 1621 f12379c41042
equal deleted inserted replaced
1348:40d0975c1769 1349:3f395c825b14
    12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
    12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
    13 and 2D framebuffer across multiple platforms.
    13 and 2D framebuffer across multiple platforms.
    14 
    14 
    15 SDL is written in C, but works with C++ natively, and has bindings to
    15 SDL is written in C, but works with C++ natively, and has bindings to
    16 several other languages, including Ada, C#, Eiffel, Java, Lua, ML,
    16 several other languages, including Ada, C#, Eiffel, Java, Lua, ML,
    17 Objective C, Perl, PHP, Pike, Python, and Ruby.
    17 Objective C, Pascal, Perl, PHP, Pike, Python, and Ruby.
    18 
    18 
    19 The current version supports Linux, Windows, BeOS, MacOS, MacOS X,
    19 The current version supports Linux, Windows, BeOS, MacOS, MacOS X,
    20 FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.  The code contains
    20 FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.  The code contains
    21 support for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64,
    21 support for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64,
    22 RISC OS, SymbianOS, and OS/2, but these are not officially supported.
    22 RISC OS, SymbianOS, and OS/2, but these are not officially supported.