equal
deleted
inserted
replaced
106 |
106 |
107 These instructions are for using Apple's Xcode IDE to build SDL applications. |
107 These instructions are for using Apple's Xcode IDE to build SDL applications. |
108 |
108 |
109 - First steps |
109 - First steps |
110 |
110 |
111 The first thing to do is to unpack the Xcode.tar.gz archive in the |
111 The Xcode project files are in the "Xcode" directory. |
112 top level SDL directory (where the Xcode.tar.gz archive resides). |
|
113 Because Stuffit Expander will unpack the archive into a subdirectory, |
|
114 you should unpack the archive manually from the command line: |
|
115 cd [path_to_SDL_source] |
|
116 tar zxf Xcode.tar.gz |
|
117 This will create a new folder called Xcode, which you can browse |
|
118 normally from the Finder. |
|
119 |
112 |
120 - Building the Framework |
113 - Building the Framework |
121 |
114 |
122 The SDL Library is packaged as a framework bundle, an organized |
115 The SDL Library is packaged as a framework bundle, an organized |
123 relocatable folder heirarchy of executible code, interface headers, |
116 relocatable folder heirarchy of executible code, interface headers, |