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586 int numrects); |
586 int numrects); |
587 |
587 |
588 /** |
588 /** |
589 * \brief Set a window's input grab mode. |
589 * \brief Set a window's input grab mode. |
590 * |
590 * |
591 * \param mode This is 1 to grab input, and 0 to release input. |
591 * \param grabbed This is SDL_TRUE to grab input, and SDL_FALSE to release input. |
592 * |
592 * |
593 * \sa SDL_GetWindowGrab() |
593 * \sa SDL_GetWindowGrab() |
594 */ |
594 */ |
595 extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window, |
595 extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window, |
596 int mode); |
596 SDL_bool grabbed); |
597 |
597 |
598 /** |
598 /** |
599 * \brief Get a window's input grab mode. |
599 * \brief Get a window's input grab mode. |
600 * |
600 * |
601 * \return This returns 1 if input is grabbed, and 0 otherwise. |
601 * \return This returns SDL_TRUE if input is grabbed, and SDL_FALSE otherwise. |
602 * |
602 * |
603 * \sa SDL_SetWindowGrab() |
603 * \sa SDL_SetWindowGrab() |
604 */ |
604 */ |
605 extern DECLSPEC int SDLCALL SDL_GetWindowGrab(SDL_Window * window); |
605 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window); |
606 |
606 |
607 /** |
607 /** |
608 * \brief Destroy a window. |
608 * \brief Destroy a window. |
609 */ |
609 */ |
610 extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window * window); |
610 extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window * window); |